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Fix: Enhance failed turn to retry retire when mood notice popup
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@ -50,6 +50,8 @@ class Combat(HPBalancer, EnemySearchingHandler, Retirement, SubmarineCall, Comba
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continue
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continue
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if self.handle_combat_low_emotion():
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if self.handle_combat_low_emotion():
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continue
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continue
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if self.handle_retirement():
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continue
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# Break
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# Break
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if self.combat_appear():
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if self.combat_appear():
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