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Fix: handle_ascension_dungeon_prepare() is called in weekly
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@ -133,6 +133,7 @@ class Combat(CombatInteract, CombatPrepare, CombatState, CombatTeam, CombatSuppo
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trial += 1
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trial += 1
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continue
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continue
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if self.handle_combat_interact():
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if self.handle_combat_interact():
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self.map_A_timer.reset()
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continue
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continue
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if self.handle_ascension_dungeon_prepare():
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if self.handle_ascension_dungeon_prepare():
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continue
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continue
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@ -21,6 +21,10 @@ class WeeklyDungeon(Dungeon):
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dungeon=dungeon, team=team, wave_limit=wave_limit,
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dungeon=dungeon, team=team, wave_limit=wave_limit,
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support_character=support_character, skip_ui_switch=skip_ui_switch)
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support_character=support_character, skip_ui_switch=skip_ui_switch)
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def handle_ascension_dungeon_prepare(self):
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# combat_wave_cost==30 in weekly, but no handle_ascension_dungeon_prepare required
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return False
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def get_weekly_remain(self) -> int:
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def get_weekly_remain(self) -> int:
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"""
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"""
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Pages:
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Pages:
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