Fix: handle_ascension_dungeon_prepare() is called in weekly

This commit is contained in:
LmeSzinc 2024-05-13 15:07:44 +08:00
parent 442eaf195b
commit 3566ff0302
2 changed files with 5 additions and 0 deletions

View File

@ -133,6 +133,7 @@ class Combat(CombatInteract, CombatPrepare, CombatState, CombatTeam, CombatSuppo
trial += 1 trial += 1
continue continue
if self.handle_combat_interact(): if self.handle_combat_interact():
self.map_A_timer.reset()
continue continue
if self.handle_ascension_dungeon_prepare(): if self.handle_ascension_dungeon_prepare():
continue continue

View File

@ -21,6 +21,10 @@ class WeeklyDungeon(Dungeon):
dungeon=dungeon, team=team, wave_limit=wave_limit, dungeon=dungeon, team=team, wave_limit=wave_limit,
support_character=support_character, skip_ui_switch=skip_ui_switch) support_character=support_character, skip_ui_switch=skip_ui_switch)
def handle_ascension_dungeon_prepare(self):
# combat_wave_cost==30 in weekly, but no handle_ascension_dungeon_prepare required
return False
def get_weekly_remain(self) -> int: def get_weekly_remain(self) -> int:
""" """
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