Merge pull request #22 from whoamikyo/master
Add: [EN] Ambush assets updated
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 13 KiB |
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 14 KiB |
Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 13 KiB |
Before Width: | Height: | Size: 4.6 KiB After Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 4.5 KiB After Width: | Height: | Size: 1.9 KiB |
@ -4,7 +4,7 @@ from module.base.template import Template
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# This file is generated by module.dev_tools.asset_extract.
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# Don't modified it manually.
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AMBUSH_AVOID = Button(area={'cn': (753, 444, 927, 502), 'en': (753, 444, 927, 502)}, color={'cn': (87, 129, 189), 'en': (87, 129, 189)}, button={'cn': (979, 444, 1152, 502), 'en': (979, 444, 1152, 502)}, file={'cn': './assets/cn/daemon/AMBUSH_AVOID.png', 'en': './assets/en/daemon/AMBUSH_AVOID.png'})
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AMBUSH_AVOID = Button(area={'cn': (753, 444, 927, 502), 'en': (753, 443, 927, 503)}, color={'cn': (87, 129, 189), 'en': (94, 136, 195)}, button={'cn': (979, 444, 1152, 502), 'en': (978, 443, 1153, 503)}, file={'cn': './assets/cn/daemon/AMBUSH_AVOID.png', 'en': './assets/en/daemon/AMBUSH_AVOID.png'})
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AT_SEA = Button(area={'cn': (749, 654, 921, 707), 'en': (748, 652, 922, 702)}, color={'cn': (213, 124, 124), 'en': (211, 124, 124)}, button={'cn': (749, 654, 921, 707), 'en': (748, 652, 922, 702)}, file={'cn': './assets/cn/daemon/AT_SEA.png', 'en': './assets/en/daemon/AT_SEA.png'})
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FLEET_PREPARATION = Button(area={'cn': (981, 575, 1180, 636), 'en': (978, 572, 1179, 635)}, color={'cn': (235, 185, 114), 'en': (234, 177, 90)}, button={'cn': (981, 575, 1180, 636), 'en': (978, 572, 1179, 635)}, file={'cn': './assets/cn/daemon/FLEET_PREPARATION.png', 'en': './assets/en/daemon/FLEET_PREPARATION.png'})
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GET_EMERGENCY_REPAIR = Button(area={'cn': (645, 352, 666, 360), 'en': (645, 352, 666, 360)}, color={'cn': (255, 255, 255), 'en': (255, 255, 255)}, button={'cn': (645, 352, 666, 360), 'en': (645, 352, 666, 360)}, file={'cn': './assets/cn/daemon/GET_EMERGENCY_REPAIR.png', 'en': './assets/en/daemon/GET_EMERGENCY_REPAIR.png'})
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@ -27,7 +27,7 @@ LOGIN_GAME_UPDATE = Button(area={'cn': (700, 471, 873, 529), 'en': (699, 470, 87
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LOGIN_RETURN_SIGN = Button(area={'cn': (1, 7, 104, 47), 'en': (1195, 524, 1272, 547)}, color={'cn': (158, 214, 229), 'en': (202, 202, 203)}, button={'cn': (1, 7, 104, 47), 'en': (1195, 524, 1272, 547)}, file={'cn': './assets/cn/handler/LOGIN_RETURN_SIGN.png', 'en': './assets/en/handler/LOGIN_RETURN_SIGN.png'})
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MAP_AIR_RAID = Button(area={'cn': (350, 447, 1280, 472), 'en': (350, 447, 1280, 472)}, color={'cn': (154, 43, 46), 'en': (154, 43, 46)}, button={'cn': (350, 447, 1280, 472), 'en': (350, 447, 1280, 472)}, file={'cn': './assets/cn/handler/MAP_AIR_RAID.png', 'en': './assets/en/handler/MAP_AIR_RAID.png'})
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MAP_AMBUSH = Button(area={'cn': (261, 433, 1280, 449), 'en': (261, 433, 1280, 449)}, color={'cn': (161, 41, 43), 'en': (161, 41, 43)}, button={'cn': (261, 433, 1280, 449), 'en': (261, 433, 1280, 449)}, file={'cn': './assets/cn/handler/MAP_AMBUSH.png', 'en': './assets/en/handler/MAP_AMBUSH.png'})
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MAP_AMBUSH_EVADE = Button(area={'cn': (325, 393, 1280, 395), 'en': (325, 393, 1280, 395)}, color={'cn': (255, 255, 255), 'en': (255, 255, 255)}, button={'cn': (979, 444, 1152, 502), 'en': (979, 444, 1152, 502)}, file={'cn': './assets/cn/handler/MAP_AMBUSH_EVADE.png', 'en': './assets/en/handler/MAP_AMBUSH_EVADE.png'})
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MAP_AMBUSH_EVADE = Button(area={'cn': (325, 393, 1280, 395), 'en': (325, 393, 1280, 395)}, color={'cn': (255, 255, 255), 'en': (255, 255, 255)}, button={'cn': (979, 444, 1152, 502), 'en': (978, 443, 1153, 503)}, file={'cn': './assets/cn/handler/MAP_AMBUSH_EVADE.png', 'en': './assets/en/handler/MAP_AMBUSH_EVADE.png'})
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MAP_BUFF = Button(area={'cn': (145, 115, 437, 159), 'en': (145, 115, 437, 159)}, color={'cn': (103, 118, 118), 'en': (103, 118, 118)}, button={'cn': (145, 115, 437, 159), 'en': (145, 115, 437, 159)}, file={'cn': './assets/cn/handler/MAP_BUFF.png', 'en': './assets/en/handler/MAP_BUFF.png'})
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MAP_CLEAR_PERCENTAGE = Button(area={'cn': (626, 185, 970, 190), 'en': (626, 185, 970, 190)}, color={'cn': (245, 213, 88), 'en': (245, 213, 88)}, button={'cn': (626, 185, 970, 190), 'en': (626, 185, 970, 190)}, file={'cn': './assets/cn/handler/MAP_CLEAR_PERCENTAGE.png', 'en': './assets/en/handler/MAP_CLEAR_PERCENTAGE.png'})
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MAP_ENEMY_SEARCHING = Button(area={'cn': (531, 320, 864, 382), 'en': (531, 320, 864, 382)}, color={'cn': (200, 99, 91), 'en': (200, 99, 91)}, button={'cn': (531, 320, 864, 382), 'en': (531, 320, 864, 382)}, file={'cn': './assets/cn/handler/MAP_ENEMY_SEARCHING.png', 'en': './assets/en/handler/MAP_ENEMY_SEARCHING.png'})
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