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https://github.com/LmeSzinc/StarRailCopilot.git
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Fix: Wait until dungeon list loaded
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e27332c609
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BIN
assets/share/dungeon/ui/LIST_LOADED_CHECK.png
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BIN
assets/share/dungeon/ui/LIST_LOADED_CHECK.png
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After Width: | Height: | Size: 29 KiB |
@ -63,6 +63,16 @@ DAILY_TRAINING_LOADED = ButtonWrapper(
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button=(1143, 546, 1158, 561),
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),
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)
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LIST_LOADED_CHECK = ButtonWrapper(
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name='LIST_LOADED_CHECK',
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share=Button(
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file='./assets/share/dungeon/ui/LIST_LOADED_CHECK.png',
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area=(576, 606, 951, 664),
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search=(556, 586, 971, 684),
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color=(180, 188, 195),
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button=(576, 606, 951, 664),
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),
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)
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OCR_DUNGEON_LIST = ButtonWrapper(
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name='OCR_DUNGEON_LIST',
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share=Button(
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@ -1,5 +1,6 @@
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import re
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import cv2
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import numpy as np
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from module.base.base import ModuleBase
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@ -27,6 +28,7 @@ from tasks.dungeon.keywords import (
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)
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from tasks.dungeon.keywords.classes import DungeonEntrance
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from tasks.dungeon.state import DungeonState
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from tasks.map.interact.aim import inrange
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from tasks.map.keywords import KEYWORDS_MAP_WORLD
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@ -266,6 +268,28 @@ class DungeonUI(DungeonState):
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logger.info('Treasures lightward loaded (event locked)')
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return True
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def _dungeon_wait_until_dungeon_list_loaded(self, skip_first_screenshot=True):
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timeout = Timer(1, count=3).start()
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while 1:
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if skip_first_screenshot:
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skip_first_screenshot = False
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else:
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self.device.screenshot()
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# End
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if timeout.reached():
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logger.warning('Wait until dungeon list loaded timeout')
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return False
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# Check if having any content
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# List background: 254, guild border: 225
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r, g, b = cv2.split(self.image_crop(LIST_LOADED_CHECK))
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minimum = cv2.min(cv2.min(r, g), b)
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minimum = inrange(minimum, lower=0, upper=180)
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if minimum.size > 100:
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logger.info('Dungeon list loaded')
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break
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def _dungeon_wait_until_echo_or_war_stabled(self, skip_first_screenshot=True):
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"""
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Returns:
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@ -581,12 +605,15 @@ class DungeonUI(DungeonState):
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or dungeon.is_Cavern_of_Corrosion \
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or dungeon.is_Echo_of_War:
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self._dungeon_nav_goto(dungeon)
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self._dungeon_wait_until_dungeon_list_loaded()
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self._dungeon_insight(dungeon)
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self._dungeon_enter(dungeon)
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return True
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if dungeon.is_Calyx_Golden:
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self._dungeon_nav_goto(dungeon)
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self._dungeon_wait_until_dungeon_list_loaded()
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self._dungeon_world_set(dungeon)
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self._dungeon_wait_until_dungeon_list_loaded()
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self._dungeon_insight(dungeon)
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self._dungeon_enter(dungeon)
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return True
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