Fix: Handle curio popup after combat, the curio effect

This commit is contained in:
LmeSzinc 2024-05-20 15:29:54 +08:00
parent 687e06b639
commit 43fddd445c

View File

@ -20,6 +20,10 @@ class RouteBase(RouteBase_, RogueExit, RogueEvent, RogueReward):
enroute_add_item = True
def combat_expected_end(self):
# Curio effect, that drops curio after combat
if self.handle_blessing_popup():
return False
# Blessings after combat
if self.is_page_choose_blessing():
logger.info('Combat ended at is_page_choose_blessing()')
return True