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Upd: Add SWITCH_DUNGEON_TAB.Simulated_Universe
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assets/share/dungeon/ui/SIMULATED_UNIVERSE_CHECK.png
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assets/share/dungeon/ui/SIMULATED_UNIVERSE_CHECK.png
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assets/share/dungeon/ui/SIMULATED_UNIVERSE_CLICK.png
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assets/share/dungeon/ui/SIMULATED_UNIVERSE_CLICK.png
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@ -557,7 +557,7 @@ class KeywordExtract:
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self.load_keywords(['模拟宇宙', '拟造花萼(金)', '拟造花萼(赤)', '凝滞虚影', '侵蚀隧洞', '历战余响',
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self.load_keywords(['模拟宇宙', '拟造花萼(金)', '拟造花萼(赤)', '凝滞虚影', '侵蚀隧洞', '历战余响',
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'忘却之庭', '虚构叙事'])
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'忘却之庭', '虚构叙事'])
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self.write_keywords(keyword_class='DungeonNav', output_file='./tasks/dungeon/keywords/nav.py')
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self.write_keywords(keyword_class='DungeonNav', output_file='./tasks/dungeon/keywords/nav.py')
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self.load_keywords(['行动摘要', '生存索引', '每日实训', '逐光捡金', '战术训练'])
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self.load_keywords(['行动摘要', '生存索引', '每日实训', '模拟宇宙', '逐光捡金', '战术训练'])
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self.write_keywords(keyword_class='DungeonTab', output_file='./tasks/dungeon/keywords/tab.py')
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self.write_keywords(keyword_class='DungeonTab', output_file='./tasks/dungeon/keywords/tab.py')
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self.load_keywords(['前往', '领取', '进行中', '已领取', '本日活跃度已满'])
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self.load_keywords(['前往', '领取', '进行中', '已领取', '本日活跃度已满'])
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self.write_keywords(keyword_class='DailyQuestState', output_file='./tasks/daily/keywords/daily_quest_state.py')
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self.write_keywords(keyword_class='DailyQuestState', output_file='./tasks/daily/keywords/daily_quest_state.py')
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@ -123,6 +123,26 @@ OPERATION_BRIEFING_CLICK = ButtonWrapper(
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button=(149, 92, 193, 136),
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button=(149, 92, 193, 136),
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),
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),
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)
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)
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SIMULATED_UNIVERSE_CHECK = ButtonWrapper(
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name='SIMULATED_UNIVERSE_CHECK',
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share=Button(
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file='./assets/share/dungeon/ui/SIMULATED_UNIVERSE_CHECK.png',
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area=(352, 99, 386, 133),
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search=(332, 79, 406, 153),
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color=(96, 96, 96),
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button=(352, 99, 386, 133),
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),
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)
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SIMULATED_UNIVERSE_CLICK = ButtonWrapper(
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name='SIMULATED_UNIVERSE_CLICK',
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share=Button(
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file='./assets/share/dungeon/ui/SIMULATED_UNIVERSE_CLICK.png',
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area=(352, 99, 386, 133),
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search=(332, 79, 406, 153),
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color=(122, 120, 120),
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button=(352, 99, 386, 133),
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),
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)
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SURVIVAL_INDEX_CHECK = ButtonWrapper(
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SURVIVAL_INDEX_CHECK = ButtonWrapper(
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name='SURVIVAL_INDEX_CHECK',
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name='SURVIVAL_INDEX_CHECK',
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share=Button(
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share=Button(
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@ -30,8 +30,17 @@ Daily_Training = DungeonTab(
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jp='デイリー訓練',
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jp='デイリー訓練',
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es='Entrenamiento diario',
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es='Entrenamiento diario',
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)
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)
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Treasures_Lightward = DungeonTab(
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Simulated_Universe = DungeonTab(
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id=4,
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id=4,
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name='Simulated_Universe',
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cn='模拟宇宙',
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cht='模擬宇宙',
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en='Simulated Universe',
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jp='模擬宇宙',
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es='Universo Simulado',
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)
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Treasures_Lightward = DungeonTab(
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id=5,
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name='Treasures_Lightward',
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name='Treasures_Lightward',
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cn='逐光捡金',
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cn='逐光捡金',
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cht='逐光撿金',
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cht='逐光撿金',
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@ -40,7 +49,7 @@ Treasures_Lightward = DungeonTab(
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es='En busca de fortuna',
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es='En busca de fortuna',
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)
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)
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Strategic_Training = DungeonTab(
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Strategic_Training = DungeonTab(
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id=5,
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id=6,
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name='Strategic_Training',
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name='Strategic_Training',
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cn='战术训练',
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cn='战术训练',
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cht='戰術訓練',
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cht='戰術訓練',
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@ -68,6 +68,11 @@ SWITCH_DUNGEON_TAB.add_state(
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check_button=SURVIVAL_INDEX_CHECK,
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check_button=SURVIVAL_INDEX_CHECK,
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click_button=SURVIVAL_INDEX_CLICK
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click_button=SURVIVAL_INDEX_CLICK
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)
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)
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SWITCH_DUNGEON_TAB.add_state(
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KEYWORDS_DUNGEON_TAB.Simulated_Universe,
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check_button=SIMULATED_UNIVERSE_CHECK,
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click_button=SIMULATED_UNIVERSE_CLICK
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)
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SWITCH_DUNGEON_TAB.add_state(
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SWITCH_DUNGEON_TAB.add_state(
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KEYWORDS_DUNGEON_TAB.Treasures_Lightward,
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KEYWORDS_DUNGEON_TAB.Treasures_Lightward,
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check_button=TREASURES_LIGHTWARD_CHECK,
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check_button=TREASURES_LIGHTWARD_CHECK,
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