From 524d0f4aac1a3a2350112624e784721c512a0752 Mon Sep 17 00:00:00 2001 From: LmeSzinc <37934724+LmeSzinc@users.noreply.github.com> Date: Wed, 1 Nov 2023 03:10:28 +0800 Subject: [PATCH] Fix: straight_run() should not be used after lock_rotation() --- route/rogue/Combat/Luofu_ScalegorgeWaterscape_F1.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/route/rogue/Combat/Luofu_ScalegorgeWaterscape_F1.py b/route/rogue/Combat/Luofu_ScalegorgeWaterscape_F1.py index b8c320844..4b132aef2 100644 --- a/route/rogue/Combat/Luofu_ScalegorgeWaterscape_F1.py +++ b/route/rogue/Combat/Luofu_ScalegorgeWaterscape_F1.py @@ -38,7 +38,7 @@ class Route(RouteBase): self.minimap.init_position(self.minimap.position) self.clear_enemy( node2, - enemy2.straight_run(), + enemy2, ) self.clear_enemy(enemy3)