Opt: Faster relic salvage

This commit is contained in:
LmeSzinc 2023-07-15 01:26:00 +08:00
parent dc4240b198
commit 54cd0f7c90
5 changed files with 34 additions and 15 deletions

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@ -23,10 +23,20 @@ GOTO_SALVAGE = ButtonWrapper(
button=(668, 652, 690, 674),
),
)
REVERSE_ORDER = ButtonWrapper(
name='REVERSE_ORDER',
ORDER_ASCENDING = ButtonWrapper(
name='ORDER_ASCENDING',
share=Button(
file='./assets/share/item/relics/REVERSE_ORDER.png',
file='./assets/share/item/relics/ORDER_ASCENDING.png',
area=(720, 649, 737, 667),
search=(700, 629, 757, 687),
color=(176, 176, 178),
button=(720, 649, 737, 667),
),
)
ORDER_DESCENDING = ButtonWrapper(
name='ORDER_DESCENDING',
share=Button(
file='./assets/share/item/relics/ORDER_DESCENDING.png',
area=(720, 649, 738, 667),
search=(700, 629, 758, 687),
color=(179, 180, 180),
@ -38,7 +48,7 @@ SALVAGE = ButtonWrapper(
share=Button(
file='./assets/share/item/relics/SALVAGE.png',
area=(1038, 646, 1062, 670),
search=(1018, 626, 1082, 690),
search=(936, 642, 1213, 675),
color=(122, 115, 98),
button=(1038, 646, 1062, 670),
),

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@ -1,39 +1,42 @@
from module.base.timer import Timer
from module.logger import logger
from tasks.base.assets.assets_base_page import CLOSE
from tasks.base.assets.assets_base_popup import CONFIRM_POPUP
from tasks.base.assets.assets_base_popup import CONFIRM_POPUP, GET_REWARD
from tasks.item.assets.assets_item_relics import *
from tasks.item.keywords import KEYWORD_ITEM_TAB
from tasks.item.ui import ItemUI
class RelicsUI(ItemUI):
def _is_in_salvage(self) -> bool:
return self.appear(ORDER_ASCENDING) or self.appear(ORDER_DESCENDING)
def salvage_relic(self, skip_first_screenshot=True) -> bool:
logger.hr('Salvage Relic', level=2)
self.item_goto(KEYWORD_ITEM_TAB.Relics, wait_until_stable=False)
interval = Timer(1)
while 1: # relic tab -> salvage
if skip_first_screenshot:
skip_first_screenshot = False
else:
self.device.screenshot()
if self.appear(REVERSE_ORDER):
if self._is_in_salvage():
break
if self.appear_then_click(GOTO_SALVAGE):
if self.appear_then_click(GOTO_SALVAGE, interval=2):
continue
skip_first_screenshot = True
interval = Timer(1)
while 1: # salvage -> first relic selected
if skip_first_screenshot:
skip_first_screenshot = False
else:
self.device.screenshot()
if self.appear_then_click(REVERSE_ORDER): # this should judge before break condition
continue
if self.appear(SALVAGE):
if SALVAGE.match_template_color(self.device.image):
break
if self.appear_then_click(ORDER_DESCENDING, interval=2):
continue
if interval.reached() and self.image_color_count(FIRST_RELIC, (233, 192, 108)):
self.device.click(FIRST_RELIC)
interval.reset()
@ -46,15 +49,16 @@ class RelicsUI(ItemUI):
else:
self.device.screenshot()
if self.handle_reward():
if self.appear(GET_REWARD):
logger.info("Relic salvaged")
break
if self.appear_then_click(SALVAGE):
if self.appear_then_click(SALVAGE, interval=2):
continue
if self.appear_then_click(CONFIRM_POPUP):
if self.appear_then_click(CONFIRM_POPUP, interval=2):
continue
skip_first_screenshot = True
interval = Timer(1)
while 1: # rewards claimed -> relic tab page
if skip_first_screenshot:
skip_first_screenshot = False
@ -64,6 +68,11 @@ class RelicsUI(ItemUI):
if self.appear(GOTO_SALVAGE):
logger.info("Salvage page exited")
break
if self.appear_then_click(CLOSE, interval=1):
if self.handle_reward(interval=2):
continue
if interval.reached() and self._is_in_salvage():
logger.info(f'_is_in_salvage -> {CLOSE}')
self.device.click(CLOSE)
interval.reset()
continue
return True