mirror of
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Opt: Detailed shadow name in configs (#142)
This commit is contained in:
parent
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commit
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@ -1,6 +1,7 @@
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import os
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import re
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import typing as t
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from collections import defaultdict
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from functools import cached_property
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from module.base.code_generator import CodeGenerator
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@ -232,6 +233,80 @@ class KeywordExtract:
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)
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self.load_keywords(keywords_id, lang)
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def generate_shadow_with_characters(self):
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# Damage type -> damage hash
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damage_info = dict()
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for type_name, data in read_file(os.path.join(
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TextMap.DATA_FOLDER, 'ExcelOutput',
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'DamageType.json'
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)).items():
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damage_info[type_name] = deep_get(data, 'DamageTypeName.Hash')
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# Character id -> character hash & damage type
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character_info = dict()
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for data in read_file(os.path.join(
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TextMap.DATA_FOLDER, 'ExcelOutput',
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'AvatarConfig.json'
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)).values():
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name_hash = deep_get(data, 'AvatarName.Hash')
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damage_type = deep_get(data, 'DamageType')
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character_info[data['AvatarID']] = (
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name_hash, damage_info[damage_type])
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# Item id -> character id
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promotion_info = defaultdict(list)
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for data in read_file(os.path.join(
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TextMap.DATA_FOLDER, 'ExcelOutput',
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'AvatarPromotionConfig.json'
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)).values():
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character_id = deep_get(data, '0.AvatarID')
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item_id = deep_get(data, '2.PromotionCostList')[-1]['ItemID']
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promotion_info[item_id].append(character_info[character_id])
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# Shadow hash -> item id
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shadow_info = dict()
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for data in read_file(os.path.join(
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TextMap.DATA_FOLDER, 'ExcelOutput',
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'MappingInfo.json'
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)).values():
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farm_type = deep_get(data, '0.FarmType')
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if farm_type != 'ELEMENT':
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continue
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shadow_hash = deep_get(data, '0.Name.Hash')
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item_id = deep_get(data, '5.DisplayItemList')[-1]['ItemID']
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shadow_info[shadow_hash] = promotion_info[item_id]
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prefix_dict = {
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'cn': '角色晋阶材料:',
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'cht': '角色晉階材料:',
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'jp': 'キャラクター昇格素材:',
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'en': 'Ascension: ',
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'es': 'Ascension: '
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}
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keyword_class = 'DungeonDetailed'
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output_file = './tasks/dungeon/keywords/dungeon_detailed.py'
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gen = CodeGenerator()
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gen.Import(f"""
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from .classes import {keyword_class}
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""")
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gen.CommentAutoGenerage('dev_tools.keyword_extract')
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for index, (keyword, characters) in enumerate(shadow_info.items()):
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_, name = self.find_keyword(keyword, lang='en')
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name = text_to_variable(name).replace('Shape_of_', '')
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with gen.Object(key=name, object_class=keyword_class):
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gen.ObjectAttr(key='id', value=index + 1)
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gen.ObjectAttr(key='name', value=name)
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for lang in UI_LANGUAGES:
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character_names = ' / '.join([
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self.find_keyword(c[0], lang)[1]
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for c in characters
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])
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damage_type = self.find_keyword(characters[0][1], lang)[1]
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if lang in {'en', 'es'}:
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value = f'{prefix_dict[lang]}{damage_type} ({character_names})'
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else:
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value = f'{prefix_dict[lang]}{damage_type}({character_names})'
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gen.ObjectAttr(key=lang, value=value)
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print(f'Write {output_file}')
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gen.write(output_file)
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self.clear_keywords()
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def generate_forgotten_hall_stages(self):
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keyword_class = "ForgottenHallStage"
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output_file = './tasks/forgotten_hall/keywords/stage.py'
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@ -372,6 +447,7 @@ class KeywordExtract:
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text_convert=dungeon_name)
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self.load_keywords(['传送', '追踪'])
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self.write_keywords(keyword_class='DungeonEntrance', output_file='./tasks/dungeon/keywords/dungeon_entrance.py')
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self.generate_shadow_with_characters()
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self.load_keywords(['奖励', '任务', ])
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self.write_keywords(keyword_class='BattlePassTab', output_file='./tasks/battle_pass/keywords/tab.py')
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self.load_keywords(['本日任务', '本周任务', '本期任务'])
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@ -354,16 +354,20 @@ class ConfigGenerator:
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# prefix = '国服' if prefix == 'CN' else prefix
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# deep_set(new, keys=path, value=f'[{prefix}] {_list[index]}')
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# Dungeon names
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from tasks.dungeon.keywords import DungeonList
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if lang not in ['zh-CN', 'zh-TW', 'en-US', 'es-ES']:
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ingame_lang = gui_lang_to_ingame_lang(lang)
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dailies = deep_get(self.argument, keys='Dungeon.Name.option')
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# Dungeon names
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from tasks.dungeon.keywords import DungeonList, DungeonDetailed
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if lang not in ['zh-CN', 'zh-TW', 'en-US', 'es-ES']:
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for dungeon in DungeonList.instances.values():
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if dungeon.name in dailies:
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value = dungeon.__getattribute__(ingame_lang)
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deep_set(new, keys=['Dungeon', 'Name', dungeon.name], value=value)
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# Stagnant shadows with character names
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for dungeon in DungeonDetailed.instances.values():
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if dungeon.name in dailies:
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value = dungeon.__getattribute__(ingame_lang)
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deep_set(new, keys=['Dungeon', 'Name', dungeon.name], value=value)
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# Copy dungeon i18n to double events
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def update_dungeon_names(keys):
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for dungeon in deep_get(self.argument, keys=f'{keys}.option', default=[]):
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@ -380,7 +384,6 @@ class ConfigGenerator:
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# Character names
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from tasks.character.keywords import CharacterList
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ingame_lang = gui_lang_to_ingame_lang(lang)
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characters = deep_get(self.argument, keys='DungeonSupport.Character.option')
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for character in CharacterList.instances.values():
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if character.name in characters:
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@ -221,18 +221,18 @@
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"Calyx_Crimson_Erudition": "Trace: Erudition (Bud of Erudition)",
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"Calyx_Crimson_Harmony": "Trace: Harmony (Bud of Harmony)",
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"Calyx_Crimson_Nihility": "Trace: Nihility (Bud of Nihility)",
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"Stagnant_Shadow_Quanta": "Ascension: Quantum (Shape of Quanta)",
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"Stagnant_Shadow_Gust": "Ascension: Wind (Shape of Gust)",
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"Stagnant_Shadow_Fulmination": "Ascension: Lighting (Shape of Fulmination)",
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"Stagnant_Shadow_Blaze": "Ascension: Fire (Shape of Blaze)",
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"Stagnant_Shadow_Spike": "Ascension: Physical (Shape of Spike)",
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"Stagnant_Shadow_Rime": "Ascension: Ice (Shape of Rime)",
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"Stagnant_Shadow_Mirage": "Ascension: Imaginary (Shape of Mirage)",
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"Stagnant_Shadow_Icicle": "Ascension: Ice (Shape of Icicle)",
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"Stagnant_Shadow_Doom": "Ascension: Lighting (Shape of Doom)",
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"Stagnant_Shadow_Puppetry": "Ascension: Imaginary (Shape of Puppetry)",
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"Stagnant_Shadow_Abomination": "Ascension: Quantum (Shape of Abomination)",
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"Stagnant_Shadow_Celestial": "Ascension: Wind (Shape of Celestial)",
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"Stagnant_Shadow_Quanta": "Ascension: Quantum (Silver Wolf / Seele / Qingque)",
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"Stagnant_Shadow_Gust": "Ascension: Wind (Dan Heng / Bronya / Sampo)",
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"Stagnant_Shadow_Fulmination": "Ascension: Lightning (Arlan / Serval / Tingyun / Bailu)",
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"Stagnant_Shadow_Blaze": "Ascension: Fire (Himeko / Asta / Hook)",
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"Stagnant_Shadow_Spike": "Ascension: Physical (Natasha / Clara / Luka / Sushang)",
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"Stagnant_Shadow_Rime": "Ascension: Ice (March 7th / Herta / Gepard / Pela)",
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"Stagnant_Shadow_Mirage": "Ascension: Imaginary (Welt / Luocha / Yukong)",
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"Stagnant_Shadow_Icicle": "Ascension: Ice (Yanqing)",
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"Stagnant_Shadow_Doom": "Ascension: Lightning (Kafka / Jing Yuan)",
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"Stagnant_Shadow_Puppetry": "Ascension: Imaginary (Dan Heng • Imbibitor Lunae)",
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"Stagnant_Shadow_Abomination": "Ascension: Quantum (Lynx / Fu Xuan)",
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"Stagnant_Shadow_Celestial": "Ascension: Wind (Blade)",
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"Cavern_of_Corrosion_Path_of_Gelid_Wind": "Relics: Ice Set & Wind Set (Path of Gelid Wind)",
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"Cavern_of_Corrosion_Path_of_Jabbing_Punch": "Relics: Physical Set & Break Effect Set (Path of Jabbing Punch)",
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"Cavern_of_Corrosion_Path_of_Drifting": "Relics: Healing Set & Musketeer Set (Path of Drifting)",
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@ -308,18 +308,18 @@
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"name": "Clear Stagnant Shadow 1 times",
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"help": "",
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"do_not_achieve": "Don't Do This Quest",
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"Stagnant_Shadow_Quanta": "Ascension: Quantum (Shape of Quanta)",
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"Stagnant_Shadow_Gust": "Ascension: Wind (Shape of Gust)",
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"Stagnant_Shadow_Fulmination": "Ascension: Lighting (Shape of Fulmination)",
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"Stagnant_Shadow_Blaze": "Ascension: Fire (Shape of Blaze)",
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"Stagnant_Shadow_Spike": "Ascension: Physical (Shape of Spike)",
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"Stagnant_Shadow_Rime": "Ascension: Ice (Shape of Rime)",
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"Stagnant_Shadow_Mirage": "Ascension: Imaginary (Shape of Mirage)",
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"Stagnant_Shadow_Icicle": "Ascension: Ice (Shape of Icicle)",
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"Stagnant_Shadow_Doom": "Ascension: Lighting (Shape of Doom)",
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"Stagnant_Shadow_Puppetry": "Ascension: Imaginary (Shape of Puppetry)",
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"Stagnant_Shadow_Abomination": "Ascension: Quantum (Shape of Abomination)",
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"Stagnant_Shadow_Celestial": "Ascension: Wind (Shape of Celestial)"
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"Stagnant_Shadow_Quanta": "Ascension: Quantum (Silver Wolf / Seele / Qingque)",
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"Stagnant_Shadow_Gust": "Ascension: Wind (Dan Heng / Bronya / Sampo)",
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"Stagnant_Shadow_Fulmination": "Ascension: Lightning (Arlan / Serval / Tingyun / Bailu)",
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"Stagnant_Shadow_Blaze": "Ascension: Fire (Himeko / Asta / Hook)",
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"Stagnant_Shadow_Spike": "Ascension: Physical (Natasha / Clara / Luka / Sushang)",
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"Stagnant_Shadow_Rime": "Ascension: Ice (March 7th / Herta / Gepard / Pela)",
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"Stagnant_Shadow_Mirage": "Ascension: Imaginary (Welt / Luocha / Yukong)",
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"Stagnant_Shadow_Icicle": "Ascension: Ice (Yanqing)",
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"Stagnant_Shadow_Doom": "Ascension: Lightning (Kafka / Jing Yuan)",
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"Stagnant_Shadow_Puppetry": "Ascension: Imaginary (Dan Heng • Imbibitor Lunae)",
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"Stagnant_Shadow_Abomination": "Ascension: Quantum (Lynx / Fu Xuan)",
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"Stagnant_Shadow_Celestial": "Ascension: Wind (Blade)"
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},
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"CavernOfCorrosion": {
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"name": "Clear Cavern of Corrosion 1 times",
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@ -221,18 +221,18 @@
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"Calyx_Crimson_Erudition": "Rastros: Erudición (Flor de la Erudición)",
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"Calyx_Crimson_Harmony": "Rastros: Armonía (Flor de la Armonía)",
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"Calyx_Crimson_Nihility": "Rastros: Nihilidad (Flor de la Nihilidad)",
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"Stagnant_Shadow_Quanta": "Ascension: Cuántico (Forma del cuanto)",
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"Stagnant_Shadow_Gust": "Ascension: Viento (Forma del aire)",
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"Stagnant_Shadow_Fulmination": "Ascension: Trueno (Forma del trueno)",
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"Stagnant_Shadow_Blaze": "Ascension: Fuego (Forma de las llamas)",
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"Stagnant_Shadow_Spike": "Ascension: Físico (Forma afilada)",
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"Stagnant_Shadow_Rime": "Ascension: Hielo (Forma de la escarcha)",
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"Stagnant_Shadow_Mirage": "Ascension: Imaginario (Forma del espejismo)",
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"Stagnant_Shadow_Icicle": "Ascension: Hielo (Forma del témpano)",
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"Stagnant_Shadow_Doom": "Ascension: Trueno (Forma de la perdición)",
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"Stagnant_Shadow_Puppetry": "Ascension: Imaginario (Forma de las marionetas)",
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"Stagnant_Shadow_Abomination": "Ascension: Cuántico (Forma de la abominación)",
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"Stagnant_Shadow_Celestial": "Ascension: Viento (Forma de lo celestial)",
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"Stagnant_Shadow_Quanta": "Ascension: Cuántico (Silver Wolf / Seele / Qingque)",
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"Stagnant_Shadow_Gust": "Ascension: Viento (Dan Heng / Bronya / Sampo)",
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"Stagnant_Shadow_Fulmination": "Ascension: Rayo (Arlan / Serval / Tingyun / Bailu)",
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"Stagnant_Shadow_Blaze": "Ascension: Fuego (Himeko / Asta / Hook)",
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"Stagnant_Shadow_Spike": "Ascension: Físico (Natasha / Clara / Luka / Sushang)",
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"Stagnant_Shadow_Rime": "Ascension: Hielo (Siete de Marzo / Herta / Gepard / Pela)",
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"Stagnant_Shadow_Mirage": "Ascension: Imaginario (Welt / Luocha / Yukong)",
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"Stagnant_Shadow_Icicle": "Ascension: Hielo (Yanqing)",
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"Stagnant_Shadow_Doom": "Ascension: Rayo (Kafka / Jing Yuan)",
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"Stagnant_Shadow_Puppetry": "Ascension: Imaginario (Dan Heng - Imbibitor Lunae)",
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"Stagnant_Shadow_Abomination": "Ascension: Cuántico (Lynx / Fu Xuan)",
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"Stagnant_Shadow_Celestial": "Ascension: Viento (Blade)",
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"Cavern_of_Corrosion_Path_of_Gelid_Wind": "Artefactos: Hielo y Viento (Senda del viento gélido)",
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"Cavern_of_Corrosion_Path_of_Jabbing_Punch": "Artefactos: Físico y Efecto de Ruptura (Senda de los puños rápidos)",
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"Cavern_of_Corrosion_Path_of_Drifting": "Artefactos: Curación y Pistolera de la espiga silvestre (Senda de la deriva)",
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@ -308,18 +308,18 @@
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"name": "Completar Sombra paralizada 1 vez",
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"help": "",
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"do_not_achieve": "No hacer esta misión",
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"Stagnant_Shadow_Quanta": "Ascension: Cuántico (Forma del cuanto)",
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"Stagnant_Shadow_Gust": "Ascension: Viento (Forma del aire)",
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"Stagnant_Shadow_Fulmination": "Ascension: Trueno (Forma del trueno)",
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"Stagnant_Shadow_Blaze": "Ascension: Fuego (Forma de las llamas)",
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"Stagnant_Shadow_Spike": "Ascension: Físico (Forma afilada)",
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"Stagnant_Shadow_Rime": "Ascension: Hielo (Forma de la escarcha)",
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"Stagnant_Shadow_Mirage": "Ascension: Imaginario (Forma del espejismo)",
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"Stagnant_Shadow_Icicle": "Ascension: Hielo (Forma del témpano)",
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"Stagnant_Shadow_Doom": "Ascension: Trueno (Forma de la perdición)",
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"Stagnant_Shadow_Puppetry": "Ascension: Imaginario (Forma de las marionetas)",
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"Stagnant_Shadow_Abomination": "Ascension: Cuántico (Forma de la abominación)",
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"Stagnant_Shadow_Celestial": "Ascension: Viento (Forma de lo celestial)"
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"Stagnant_Shadow_Quanta": "Ascension: Cuántico (Silver Wolf / Seele / Qingque)",
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"Stagnant_Shadow_Gust": "Ascension: Viento (Dan Heng / Bronya / Sampo)",
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"Stagnant_Shadow_Fulmination": "Ascension: Rayo (Arlan / Serval / Tingyun / Bailu)",
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"Stagnant_Shadow_Blaze": "Ascension: Fuego (Himeko / Asta / Hook)",
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"Stagnant_Shadow_Spike": "Ascension: Físico (Natasha / Clara / Luka / Sushang)",
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"Stagnant_Shadow_Rime": "Ascension: Hielo (Siete de Marzo / Herta / Gepard / Pela)",
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"Stagnant_Shadow_Mirage": "Ascension: Imaginario (Welt / Luocha / Yukong)",
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"Stagnant_Shadow_Icicle": "Ascension: Hielo (Yanqing)",
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"Stagnant_Shadow_Doom": "Ascension: Rayo (Kafka / Jing Yuan)",
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"Stagnant_Shadow_Puppetry": "Ascension: Imaginario (Dan Heng - Imbibitor Lunae)",
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"Stagnant_Shadow_Abomination": "Ascension: Cuántico (Lynx / Fu Xuan)",
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"Stagnant_Shadow_Celestial": "Ascension: Viento (Blade)"
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},
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"CavernOfCorrosion": {
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"name": "Completar Caverna de la corrosión 1 vez",
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@ -221,18 +221,18 @@
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"Calyx_Crimson_Erudition": "疑似花萼(赤)・知恵の蕾",
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"Calyx_Crimson_Harmony": "疑似花萼(赤)・調和の蕾",
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"Calyx_Crimson_Nihility": "疑似花萼(赤)・虚無の蕾",
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"Stagnant_Shadow_Quanta": "凝結虚影・虚海の形",
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"Stagnant_Shadow_Gust": "凝結虚影・薫風の形",
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"Stagnant_Shadow_Fulmination": "凝結虚影・鳴雷の形",
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"Stagnant_Shadow_Blaze": "凝結虚影・炎華の形",
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"Stagnant_Shadow_Spike": "凝結虚影・切先の形",
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"Stagnant_Shadow_Rime": "凝結虚影・霜晶の形",
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"Stagnant_Shadow_Mirage": "凝結虚影・幻光の形",
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"Stagnant_Shadow_Icicle": "凝結虚影・氷柱の形",
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"Stagnant_Shadow_Doom": "凝結虚影・震厄の形",
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"Stagnant_Shadow_Puppetry": "凝結虚影・傀儡の形",
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"Stagnant_Shadow_Abomination": "凝結虚影・厄獣の形",
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"Stagnant_Shadow_Celestial": "凝結虚影・天人の形",
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"Stagnant_Shadow_Quanta": "キャラクター昇格素材:量子(銀狼 / ゼーレ / 青雀)",
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"Stagnant_Shadow_Gust": "キャラクター昇格素材:風(丹恒 / ブローニャ / サンポ)",
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"Stagnant_Shadow_Fulmination": "キャラクター昇格素材:雷(アーラン / セーバル / 停雲 / 白露)",
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"Stagnant_Shadow_Blaze": "キャラクター昇格素材:炎(姫子 / アスター / フック)",
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"Stagnant_Shadow_Spike": "キャラクター昇格素材:物理(ナターシャ / クラーラ / ルカ / 素裳)",
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"Stagnant_Shadow_Rime": "キャラクター昇格素材:氷(三月なのか / ヘルタ / ジェパード / ペラ)",
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"Stagnant_Shadow_Mirage": "キャラクター昇格素材:虚数(ヴェルト / 羅刹 / 御空)",
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"Stagnant_Shadow_Icicle": "キャラクター昇格素材:氷(彦卿)",
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"Stagnant_Shadow_Doom": "キャラクター昇格素材:雷(カフカ / 景元)",
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"Stagnant_Shadow_Puppetry": "キャラクター昇格素材:虚数(丹恒・飲月)",
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"Stagnant_Shadow_Abomination": "キャラクター昇格素材:量子(リンクス / 符玄)",
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"Stagnant_Shadow_Celestial": "キャラクター昇格素材:風(刃)",
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"Cavern_of_Corrosion_Path_of_Gelid_Wind": "侵蝕トンネル・霜風の路",
|
||||
"Cavern_of_Corrosion_Path_of_Jabbing_Punch": "侵蝕トンネル・迅拳の路",
|
||||
"Cavern_of_Corrosion_Path_of_Drifting": "侵蝕トンネル・漂泊の路",
|
||||
@ -308,18 +308,18 @@
|
||||
"name": "DungeonDaily.StagnantShadow.name",
|
||||
"help": "DungeonDaily.StagnantShadow.help",
|
||||
"do_not_achieve": "do_not_achieve",
|
||||
"Stagnant_Shadow_Quanta": "凝結虚影・虚海の形",
|
||||
"Stagnant_Shadow_Gust": "凝結虚影・薫風の形",
|
||||
"Stagnant_Shadow_Fulmination": "凝結虚影・鳴雷の形",
|
||||
"Stagnant_Shadow_Blaze": "凝結虚影・炎華の形",
|
||||
"Stagnant_Shadow_Spike": "凝結虚影・切先の形",
|
||||
"Stagnant_Shadow_Rime": "凝結虚影・霜晶の形",
|
||||
"Stagnant_Shadow_Mirage": "凝結虚影・幻光の形",
|
||||
"Stagnant_Shadow_Icicle": "凝結虚影・氷柱の形",
|
||||
"Stagnant_Shadow_Doom": "凝結虚影・震厄の形",
|
||||
"Stagnant_Shadow_Puppetry": "凝結虚影・傀儡の形",
|
||||
"Stagnant_Shadow_Abomination": "凝結虚影・厄獣の形",
|
||||
"Stagnant_Shadow_Celestial": "凝結虚影・天人の形"
|
||||
"Stagnant_Shadow_Quanta": "キャラクター昇格素材:量子(銀狼 / ゼーレ / 青雀)",
|
||||
"Stagnant_Shadow_Gust": "キャラクター昇格素材:風(丹恒 / ブローニャ / サンポ)",
|
||||
"Stagnant_Shadow_Fulmination": "キャラクター昇格素材:雷(アーラン / セーバル / 停雲 / 白露)",
|
||||
"Stagnant_Shadow_Blaze": "キャラクター昇格素材:炎(姫子 / アスター / フック)",
|
||||
"Stagnant_Shadow_Spike": "キャラクター昇格素材:物理(ナターシャ / クラーラ / ルカ / 素裳)",
|
||||
"Stagnant_Shadow_Rime": "キャラクター昇格素材:氷(三月なのか / ヘルタ / ジェパード / ペラ)",
|
||||
"Stagnant_Shadow_Mirage": "キャラクター昇格素材:虚数(ヴェルト / 羅刹 / 御空)",
|
||||
"Stagnant_Shadow_Icicle": "キャラクター昇格素材:氷(彦卿)",
|
||||
"Stagnant_Shadow_Doom": "キャラクター昇格素材:雷(カフカ / 景元)",
|
||||
"Stagnant_Shadow_Puppetry": "キャラクター昇格素材:虚数(丹恒・飲月)",
|
||||
"Stagnant_Shadow_Abomination": "キャラクター昇格素材:量子(リンクス / 符玄)",
|
||||
"Stagnant_Shadow_Celestial": "キャラクター昇格素材:風(刃)"
|
||||
},
|
||||
"CavernOfCorrosion": {
|
||||
"name": "DungeonDaily.CavernOfCorrosion.name",
|
||||
|
@ -221,18 +221,18 @@
|
||||
"Calyx_Crimson_Erudition": "行迹材料:智识(智识之蕾•拟造花萼赤)",
|
||||
"Calyx_Crimson_Harmony": "行迹材料:同谐(同谐之蕾•拟造花萼赤)",
|
||||
"Calyx_Crimson_Nihility": "行迹材料:虚无(虚无之蕾•拟造花萼赤)",
|
||||
"Stagnant_Shadow_Quanta": "角色晋阶材料:量子(空海之形•凝滞虚影)",
|
||||
"Stagnant_Shadow_Gust": "角色晋阶材料:风(巽风之形•凝滞虚影)",
|
||||
"Stagnant_Shadow_Fulmination": "角色晋阶材料:雷(鸣雷之形•凝滞虚影)",
|
||||
"Stagnant_Shadow_Blaze": "角色晋阶材料:火(炎华之形•凝滞虚影)",
|
||||
"Stagnant_Shadow_Spike": "角色晋阶材料:物理(锋芒之形•凝滞虚影)",
|
||||
"Stagnant_Shadow_Rime": "角色晋阶材料:冰(霜晶之形•凝滞虚影)",
|
||||
"Stagnant_Shadow_Mirage": "角色晋阶材料:虚数(幻光之形•凝滞虚影)",
|
||||
"Stagnant_Shadow_Icicle": "角色晋阶材料:冰(冰棱之形•凝滞虚影)",
|
||||
"Stagnant_Shadow_Doom": "角色晋阶材料:雷(震厄之形•凝滞虚影)",
|
||||
"Stagnant_Shadow_Puppetry": "角色晋阶材料:虚数(偃偶之形•凝滞虚影)",
|
||||
"Stagnant_Shadow_Abomination": "角色晋阶材料:量子(孽兽之形•凝滞虚影)",
|
||||
"Stagnant_Shadow_Celestial": "角色晋阶材料:风(天人之形•凝滞虚影)",
|
||||
"Stagnant_Shadow_Quanta": "角色晋阶材料:量子(银狼 / 希儿 / 青雀)",
|
||||
"Stagnant_Shadow_Gust": "角色晋阶材料:风(丹恒 / 布洛妮娅 / 桑博)",
|
||||
"Stagnant_Shadow_Fulmination": "角色晋阶材料:雷(阿兰 / 希露瓦 / 停云 / 白露)",
|
||||
"Stagnant_Shadow_Blaze": "角色晋阶材料:火(姬子 / 艾丝妲 / 虎克)",
|
||||
"Stagnant_Shadow_Spike": "角色晋阶材料:物理(娜塔莎 / 克拉拉 / 卢卡 / 素裳)",
|
||||
"Stagnant_Shadow_Rime": "角色晋阶材料:冰(三月七 / 黑塔 / 杰帕德 / 佩拉)",
|
||||
"Stagnant_Shadow_Mirage": "角色晋阶材料:虚数(瓦尔特 / 罗刹 / 驭空)",
|
||||
"Stagnant_Shadow_Icicle": "角色晋阶材料:冰(彦卿)",
|
||||
"Stagnant_Shadow_Doom": "角色晋阶材料:雷(卡芙卡 / 景元)",
|
||||
"Stagnant_Shadow_Puppetry": "角色晋阶材料:虚数(丹恒•饮月)",
|
||||
"Stagnant_Shadow_Abomination": "角色晋阶材料:量子(玲可 / 符玄)",
|
||||
"Stagnant_Shadow_Celestial": "角色晋阶材料:风(刃)",
|
||||
"Cavern_of_Corrosion_Path_of_Gelid_Wind": "遗器:冰套+风套(霜风之径•侵蚀隧洞)",
|
||||
"Cavern_of_Corrosion_Path_of_Jabbing_Punch": "遗器:物理套+击破套(迅拳之径•侵蚀隧洞)",
|
||||
"Cavern_of_Corrosion_Path_of_Drifting": "遗器:治疗套+快枪手(漂泊之径•侵蚀隧洞)",
|
||||
@ -308,18 +308,18 @@
|
||||
"name": "完成1次凝滞虚影",
|
||||
"help": "",
|
||||
"do_not_achieve": "不完成这个任务",
|
||||
"Stagnant_Shadow_Quanta": "角色晋阶材料:量子(空海之形•凝滞虚影)",
|
||||
"Stagnant_Shadow_Gust": "角色晋阶材料:风(巽风之形•凝滞虚影)",
|
||||
"Stagnant_Shadow_Fulmination": "角色晋阶材料:雷(鸣雷之形•凝滞虚影)",
|
||||
"Stagnant_Shadow_Blaze": "角色晋阶材料:火(炎华之形•凝滞虚影)",
|
||||
"Stagnant_Shadow_Spike": "角色晋阶材料:物理(锋芒之形•凝滞虚影)",
|
||||
"Stagnant_Shadow_Rime": "角色晋阶材料:冰(霜晶之形•凝滞虚影)",
|
||||
"Stagnant_Shadow_Mirage": "角色晋阶材料:虚数(幻光之形•凝滞虚影)",
|
||||
"Stagnant_Shadow_Icicle": "角色晋阶材料:冰(冰棱之形•凝滞虚影)",
|
||||
"Stagnant_Shadow_Doom": "角色晋阶材料:雷(震厄之形•凝滞虚影)",
|
||||
"Stagnant_Shadow_Puppetry": "角色晋阶材料:虚数(偃偶之形•凝滞虚影)",
|
||||
"Stagnant_Shadow_Abomination": "角色晋阶材料:量子(孽兽之形•凝滞虚影)",
|
||||
"Stagnant_Shadow_Celestial": "角色晋阶材料:风(天人之形•凝滞虚影)"
|
||||
"Stagnant_Shadow_Quanta": "角色晋阶材料:量子(银狼 / 希儿 / 青雀)",
|
||||
"Stagnant_Shadow_Gust": "角色晋阶材料:风(丹恒 / 布洛妮娅 / 桑博)",
|
||||
"Stagnant_Shadow_Fulmination": "角色晋阶材料:雷(阿兰 / 希露瓦 / 停云 / 白露)",
|
||||
"Stagnant_Shadow_Blaze": "角色晋阶材料:火(姬子 / 艾丝妲 / 虎克)",
|
||||
"Stagnant_Shadow_Spike": "角色晋阶材料:物理(娜塔莎 / 克拉拉 / 卢卡 / 素裳)",
|
||||
"Stagnant_Shadow_Rime": "角色晋阶材料:冰(三月七 / 黑塔 / 杰帕德 / 佩拉)",
|
||||
"Stagnant_Shadow_Mirage": "角色晋阶材料:虚数(瓦尔特 / 罗刹 / 驭空)",
|
||||
"Stagnant_Shadow_Icicle": "角色晋阶材料:冰(彦卿)",
|
||||
"Stagnant_Shadow_Doom": "角色晋阶材料:雷(卡芙卡 / 景元)",
|
||||
"Stagnant_Shadow_Puppetry": "角色晋阶材料:虚数(丹恒•饮月)",
|
||||
"Stagnant_Shadow_Abomination": "角色晋阶材料:量子(玲可 / 符玄)",
|
||||
"Stagnant_Shadow_Celestial": "角色晋阶材料:风(刃)"
|
||||
},
|
||||
"CavernOfCorrosion": {
|
||||
"name": "完成1次侵蚀隧洞",
|
||||
|
@ -221,18 +221,18 @@
|
||||
"Calyx_Crimson_Erudition": "行跡材料:智識(智識之蕾•擬造花萼赤)",
|
||||
"Calyx_Crimson_Harmony": "行跡材料:同諧(同諧之蕾•擬造花萼赤)",
|
||||
"Calyx_Crimson_Nihility": "行跡材料:虛無(虛無之蕾•擬造花萼赤)",
|
||||
"Stagnant_Shadow_Quanta": "角色晉階材料:量子(空海之形•凝滯虛影)",
|
||||
"Stagnant_Shadow_Gust": "角色晉階材料:風(巽風之形•凝滯虛影)",
|
||||
"Stagnant_Shadow_Fulmination": "角色晉階材料:雷(鳴雷之形•凝滯虛影)",
|
||||
"Stagnant_Shadow_Blaze": "角色晉階材料:火(炎華之形•凝滯虛影)",
|
||||
"Stagnant_Shadow_Spike": "角色晉階材料:物理(鋒芒之形•凝滯虛影)",
|
||||
"Stagnant_Shadow_Rime": "角色晉階材料:冰(霜晶之形•凝滯虛影)",
|
||||
"Stagnant_Shadow_Mirage": "角色晉階材料:虛數(幻光之形•凝滯虛影)",
|
||||
"Stagnant_Shadow_Icicle": "角色晉階材料:冰(冰稜之形•凝滯虛影)",
|
||||
"Stagnant_Shadow_Doom": "角色晉階材料:雷(震厄之形•凝滯虛影)",
|
||||
"Stagnant_Shadow_Puppetry": "角色晉階材料:虛數(偃偶之形•凝滯虛影)",
|
||||
"Stagnant_Shadow_Abomination": "角色晉階材料:量子(孽獸之形•凝滯虛影)",
|
||||
"Stagnant_Shadow_Celestial": "角色晉階材料:風(天人之形•凝滯虛影)",
|
||||
"Stagnant_Shadow_Quanta": "角色晉階材料:量子(銀狼 / 希兒 / 青雀)",
|
||||
"Stagnant_Shadow_Gust": "角色晉階材料:風(丹恆 / 布洛妮婭 / 桑博)",
|
||||
"Stagnant_Shadow_Fulmination": "角色晉階材料:雷(阿蘭 / 希露瓦 / 停雲 / 白露)",
|
||||
"Stagnant_Shadow_Blaze": "角色晉階材料:火(姬子 / 艾絲妲 / 虎克)",
|
||||
"Stagnant_Shadow_Spike": "角色晉階材料:物理(娜塔莎 / 克拉拉 / 盧卡 / 素裳)",
|
||||
"Stagnant_Shadow_Rime": "角色晉階材料:冰(三月七 / 黑塔 / 傑帕德 / 佩拉)",
|
||||
"Stagnant_Shadow_Mirage": "角色晉階材料:虛數(瓦爾特 / 羅剎 / 馭空)",
|
||||
"Stagnant_Shadow_Icicle": "角色晉階材料:冰(彥卿)",
|
||||
"Stagnant_Shadow_Doom": "角色晉階材料:雷(卡芙卡 / 景元)",
|
||||
"Stagnant_Shadow_Puppetry": "角色晉階材料:虛數(丹恆•飲月)",
|
||||
"Stagnant_Shadow_Abomination": "角色晉階材料:量子(玲可 / 符玄)",
|
||||
"Stagnant_Shadow_Celestial": "角色晉階材料:風(刃)",
|
||||
"Cavern_of_Corrosion_Path_of_Gelid_Wind": "遺器:冰套+風套(霜風之徑•侵蝕隧洞)",
|
||||
"Cavern_of_Corrosion_Path_of_Jabbing_Punch": "遺器:物理套+擊破套(迅拳之徑•侵蝕隧洞)",
|
||||
"Cavern_of_Corrosion_Path_of_Drifting": "遺器:治療套+快槍手(漂泊之徑•侵蝕隧洞)",
|
||||
@ -308,18 +308,18 @@
|
||||
"name": "完成1次凝滯虛影",
|
||||
"help": "",
|
||||
"do_not_achieve": "不完成這個任務",
|
||||
"Stagnant_Shadow_Quanta": "角色晉階材料:量子(空海之形•凝滯虛影)",
|
||||
"Stagnant_Shadow_Gust": "角色晉階材料:風(巽風之形•凝滯虛影)",
|
||||
"Stagnant_Shadow_Fulmination": "角色晉階材料:雷(鳴雷之形•凝滯虛影)",
|
||||
"Stagnant_Shadow_Blaze": "角色晉階材料:火(炎華之形•凝滯虛影)",
|
||||
"Stagnant_Shadow_Spike": "角色晉階材料:物理(鋒芒之形•凝滯虛影)",
|
||||
"Stagnant_Shadow_Rime": "角色晉階材料:冰(霜晶之形•凝滯虛影)",
|
||||
"Stagnant_Shadow_Mirage": "角色晉階材料:虛數(幻光之形•凝滯虛影)",
|
||||
"Stagnant_Shadow_Icicle": "角色晉階材料:冰(冰稜之形•凝滯虛影)",
|
||||
"Stagnant_Shadow_Doom": "角色晉階材料:雷(震厄之形•凝滯虛影)",
|
||||
"Stagnant_Shadow_Puppetry": "角色晉階材料:虛數(偃偶之形•凝滯虛影)",
|
||||
"Stagnant_Shadow_Abomination": "角色晉階材料:量子(孽獸之形•凝滯虛影)",
|
||||
"Stagnant_Shadow_Celestial": "角色晉階材料:風(天人之形•凝滯虛影)"
|
||||
"Stagnant_Shadow_Quanta": "角色晉階材料:量子(銀狼 / 希兒 / 青雀)",
|
||||
"Stagnant_Shadow_Gust": "角色晉階材料:風(丹恆 / 布洛妮婭 / 桑博)",
|
||||
"Stagnant_Shadow_Fulmination": "角色晉階材料:雷(阿蘭 / 希露瓦 / 停雲 / 白露)",
|
||||
"Stagnant_Shadow_Blaze": "角色晉階材料:火(姬子 / 艾絲妲 / 虎克)",
|
||||
"Stagnant_Shadow_Spike": "角色晉階材料:物理(娜塔莎 / 克拉拉 / 盧卡 / 素裳)",
|
||||
"Stagnant_Shadow_Rime": "角色晉階材料:冰(三月七 / 黑塔 / 傑帕德 / 佩拉)",
|
||||
"Stagnant_Shadow_Mirage": "角色晉階材料:虛數(瓦爾特 / 羅剎 / 馭空)",
|
||||
"Stagnant_Shadow_Icicle": "角色晉階材料:冰(彥卿)",
|
||||
"Stagnant_Shadow_Doom": "角色晉階材料:雷(卡芙卡 / 景元)",
|
||||
"Stagnant_Shadow_Puppetry": "角色晉階材料:虛數(丹恆•飲月)",
|
||||
"Stagnant_Shadow_Abomination": "角色晉階材料:量子(玲可 / 符玄)",
|
||||
"Stagnant_Shadow_Celestial": "角色晉階材料:風(刃)"
|
||||
},
|
||||
"CavernOfCorrosion": {
|
||||
"name": "完成1次侵蝕隧洞",
|
||||
|
@ -1,5 +1,7 @@
|
||||
import tasks.dungeon.keywords.dungeon as KEYWORDS_DUNGEON_LIST
|
||||
import tasks.dungeon.keywords.dungeon_detailed as KEYWORDS_DUNGEON_DETAILED
|
||||
import tasks.dungeon.keywords.dungeon_entrance as KEYWORDS_DUNGEON_ENTRANCE
|
||||
import tasks.dungeon.keywords.nav as KEYWORDS_DUNGEON_NAV
|
||||
import tasks.dungeon.keywords.tab as KEYWORDS_DUNGEON_TAB
|
||||
from tasks.dungeon.keywords.classes import DungeonList, DungeonNav, DungeonTab
|
||||
from tasks.dungeon.keywords.classes import (DungeonDetailed, DungeonList,
|
||||
DungeonNav, DungeonTab)
|
||||
|
@ -92,3 +92,8 @@ class DungeonList(Keyword):
|
||||
@dataclass(repr=False)
|
||||
class DungeonEntrance(Keyword):
|
||||
instances: ClassVar = {}
|
||||
|
||||
|
||||
@dataclass(repr=False)
|
||||
class DungeonDetailed(Keyword):
|
||||
instances: ClassVar = {}
|
||||
|
113
tasks/dungeon/keywords/dungeon_detailed.py
Normal file
113
tasks/dungeon/keywords/dungeon_detailed.py
Normal file
@ -0,0 +1,113 @@
|
||||
from .classes import DungeonDetailed
|
||||
|
||||
# This file was auto-generated, do not modify it manually. To generate:
|
||||
# ``` python -m dev_tools.keyword_extract ```
|
||||
|
||||
Stagnant_Shadow_Quanta = DungeonDetailed(
|
||||
id=1,
|
||||
name='Stagnant_Shadow_Quanta',
|
||||
cn='角色晋阶材料:量子(银狼 / 希儿 / 青雀)',
|
||||
cht='角色晉階材料:量子(銀狼 / 希兒 / 青雀)',
|
||||
en='Ascension: Quantum (Silver Wolf / Seele / Qingque)',
|
||||
jp='キャラクター昇格素材:量子(銀狼 / ゼーレ / 青雀)',
|
||||
es='Ascension: Cuántico (Silver Wolf / Seele / Qingque)',
|
||||
)
|
||||
Stagnant_Shadow_Gust = DungeonDetailed(
|
||||
id=2,
|
||||
name='Stagnant_Shadow_Gust',
|
||||
cn='角色晋阶材料:风(丹恒 / 布洛妮娅 / 桑博)',
|
||||
cht='角色晉階材料:風(丹恆 / 布洛妮婭 / 桑博)',
|
||||
en='Ascension: Wind (Dan Heng / Bronya / Sampo)',
|
||||
jp='キャラクター昇格素材:風(丹恒 / ブローニャ / サンポ)',
|
||||
es='Ascension: Viento (Dan Heng / Bronya / Sampo)',
|
||||
)
|
||||
Stagnant_Shadow_Fulmination = DungeonDetailed(
|
||||
id=3,
|
||||
name='Stagnant_Shadow_Fulmination',
|
||||
cn='角色晋阶材料:雷(阿兰 / 希露瓦 / 停云 / 白露)',
|
||||
cht='角色晉階材料:雷(阿蘭 / 希露瓦 / 停雲 / 白露)',
|
||||
en='Ascension: Lightning (Arlan / Serval / Tingyun / Bailu)',
|
||||
jp='キャラクター昇格素材:雷(アーラン / セーバル / 停雲 / 白露)',
|
||||
es='Ascension: Rayo (Arlan / Serval / Tingyun / Bailu)',
|
||||
)
|
||||
Stagnant_Shadow_Blaze = DungeonDetailed(
|
||||
id=4,
|
||||
name='Stagnant_Shadow_Blaze',
|
||||
cn='角色晋阶材料:火(姬子 / 艾丝妲 / 虎克)',
|
||||
cht='角色晉階材料:火(姬子 / 艾絲妲 / 虎克)',
|
||||
en='Ascension: Fire (Himeko / Asta / Hook)',
|
||||
jp='キャラクター昇格素材:炎(姫子 / アスター / フック)',
|
||||
es='Ascension: Fuego (Himeko / Asta / Hook)',
|
||||
)
|
||||
Stagnant_Shadow_Spike = DungeonDetailed(
|
||||
id=5,
|
||||
name='Stagnant_Shadow_Spike',
|
||||
cn='角色晋阶材料:物理(娜塔莎 / 克拉拉 / 卢卡 / 素裳)',
|
||||
cht='角色晉階材料:物理(娜塔莎 / 克拉拉 / 盧卡 / 素裳)',
|
||||
en='Ascension: Physical (Natasha / Clara / Luka / Sushang)',
|
||||
jp='キャラクター昇格素材:物理(ナターシャ / クラーラ / ルカ / 素裳)',
|
||||
es='Ascension: Físico (Natasha / Clara / Luka / Sushang)',
|
||||
)
|
||||
Stagnant_Shadow_Rime = DungeonDetailed(
|
||||
id=6,
|
||||
name='Stagnant_Shadow_Rime',
|
||||
cn='角色晋阶材料:冰(三月七 / 黑塔 / 杰帕德 / 佩拉)',
|
||||
cht='角色晉階材料:冰(三月七 / 黑塔 / 傑帕德 / 佩拉)',
|
||||
en='Ascension: Ice (March 7th / Herta / Gepard / Pela)',
|
||||
jp='キャラクター昇格素材:氷(三月なのか / ヘルタ / ジェパード / ペラ)',
|
||||
es='Ascension: Hielo (Siete de Marzo / Herta / Gepard / Pela)',
|
||||
)
|
||||
Stagnant_Shadow_Mirage = DungeonDetailed(
|
||||
id=7,
|
||||
name='Stagnant_Shadow_Mirage',
|
||||
cn='角色晋阶材料:虚数(瓦尔特 / 罗刹 / 驭空)',
|
||||
cht='角色晉階材料:虛數(瓦爾特 / 羅剎 / 馭空)',
|
||||
en='Ascension: Imaginary (Welt / Luocha / Yukong)',
|
||||
jp='キャラクター昇格素材:虚数(ヴェルト / 羅刹 / 御空)',
|
||||
es='Ascension: Imaginario (Welt / Luocha / Yukong)',
|
||||
)
|
||||
Stagnant_Shadow_Icicle = DungeonDetailed(
|
||||
id=8,
|
||||
name='Stagnant_Shadow_Icicle',
|
||||
cn='角色晋阶材料:冰(彦卿)',
|
||||
cht='角色晉階材料:冰(彥卿)',
|
||||
en='Ascension: Ice (Yanqing)',
|
||||
jp='キャラクター昇格素材:氷(彦卿)',
|
||||
es='Ascension: Hielo (Yanqing)',
|
||||
)
|
||||
Stagnant_Shadow_Doom = DungeonDetailed(
|
||||
id=9,
|
||||
name='Stagnant_Shadow_Doom',
|
||||
cn='角色晋阶材料:雷(卡芙卡 / 景元)',
|
||||
cht='角色晉階材料:雷(卡芙卡 / 景元)',
|
||||
en='Ascension: Lightning (Kafka / Jing Yuan)',
|
||||
jp='キャラクター昇格素材:雷(カフカ / 景元)',
|
||||
es='Ascension: Rayo (Kafka / Jing Yuan)',
|
||||
)
|
||||
Stagnant_Shadow_Puppetry = DungeonDetailed(
|
||||
id=10,
|
||||
name='Stagnant_Shadow_Puppetry',
|
||||
cn='角色晋阶材料:虚数(丹恒•饮月)',
|
||||
cht='角色晉階材料:虛數(丹恆•飲月)',
|
||||
en='Ascension: Imaginary (Dan Heng • Imbibitor Lunae)',
|
||||
jp='キャラクター昇格素材:虚数(丹恒・飲月)',
|
||||
es='Ascension: Imaginario (Dan Heng - Imbibitor Lunae)',
|
||||
)
|
||||
Stagnant_Shadow_Abomination = DungeonDetailed(
|
||||
id=11,
|
||||
name='Stagnant_Shadow_Abomination',
|
||||
cn='角色晋阶材料:量子(玲可 / 符玄)',
|
||||
cht='角色晉階材料:量子(玲可 / 符玄)',
|
||||
en='Ascension: Quantum (Lynx / Fu Xuan)',
|
||||
jp='キャラクター昇格素材:量子(リンクス / 符玄)',
|
||||
es='Ascension: Cuántico (Lynx / Fu Xuan)',
|
||||
)
|
||||
Stagnant_Shadow_Celestial = DungeonDetailed(
|
||||
id=12,
|
||||
name='Stagnant_Shadow_Celestial',
|
||||
cn='角色晋阶材料:风(刃)',
|
||||
cht='角色晉階材料:風(刃)',
|
||||
en='Ascension: Wind (Blade)',
|
||||
jp='キャラクター昇格素材:風(刃)',
|
||||
es='Ascension: Viento (Blade)',
|
||||
)
|
Loading…
Reference in New Issue
Block a user