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Fix: Limit COMBAT_PAUSE offset or will cause combat state detection error
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@ -16,7 +16,7 @@ class CombatState(UI):
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def is_combat_executing(self) -> bool:
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appear = self.appear(COMBAT_PAUSE)
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if appear:
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if COMBAT_PAUSE.button_offset[0] <= 5:
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if COMBAT_PAUSE.button_offset[0] < 3:
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return True
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return False
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