Fix: Wrong rotation is never corrected if allow_rotation_set turns False

This commit is contained in:
LmeSzinc 2023-10-15 04:25:07 +08:00
parent 4491924dcd
commit 68fda96809

View File

@ -258,6 +258,8 @@ class MapControl(Combat, AimDetectorMixin):
logger.info(f'Already at target rotation, '
f'current={last_rotation}, target={direction}, disallow rotation_set')
allow_rotation_set = False
if not allow_rotation_set and rotation_interval.reached_and_reset():
last_rotation = self.minimap.rotation
if allow_rotation_set and rotation_interval.reached():
if self.handle_rotation_set(direction, threshold=10):
rotation_interval.reset()
@ -278,6 +280,8 @@ class MapControl(Combat, AimDetectorMixin):
logger.info(f'Already at target rotation, '
f'current={last_rotation}, target={direction}, disallow rotation_set')
allow_rotation_set = False
if not allow_rotation_set and rotation_interval.reached_and_reset():
last_rotation = self.minimap.rotation
if allow_rotation_set and rotation_interval.reached():
if self.handle_rotation_set(direction, threshold=10):
rotation_interval.reset()
@ -294,6 +298,8 @@ class MapControl(Combat, AimDetectorMixin):
if allow_rotation_set:
last_rotation = self.minimap.rotation
allow_rotation_set = False
if not allow_rotation_set and rotation_interval.reached_and_reset():
last_rotation = self.minimap.rotation
if direction_interval.reached():
contact.set(direction=contact_direction(), run=True)
direction_interval.reset()
@ -305,6 +311,8 @@ class MapControl(Combat, AimDetectorMixin):
if allow_rotation_set:
last_rotation = self.minimap.rotation
allow_rotation_set = False
if not allow_rotation_set and rotation_interval.reached_and_reset():
last_rotation = self.minimap.rotation
if direction_interval.reached():
contact.set(direction=contact_direction(), run=False)
direction_interval.reset()