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Fix: Check save file before entering ornament
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@ -13,6 +13,16 @@ DIVERGENT_UNIVERSE_LOADED = ButtonWrapper(
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button=(893, 608, 911, 628),
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),
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)
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DIVERGENT_UNIVERSE_SAVE_UNAVAILABLE = ButtonWrapper(
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name='DIVERGENT_UNIVERSE_SAVE_UNAVAILABLE',
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share=Button(
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file='./assets/share/dungeon/ui_rogue/DIVERGENT_UNIVERSE_SAVE_UNAVAILABLE.png',
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area=(437, 316, 1169, 378),
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search=(417, 296, 1189, 398),
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color=(197, 105, 95),
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button=(437, 316, 1169, 378),
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),
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)
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LAST_TELEPORT = ButtonWrapper(
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name='LAST_TELEPORT',
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share=Button(
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@ -23,6 +23,23 @@ class OrnamentCombat(DungeonEvent, Combat, RouteLoader):
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# Different position to OCR
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return super().get_double_event_remain_at_combat(button)
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def _dungeon_wait_until_dungeon_list_loaded(self, skip_first_screenshot=True):
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# Check save file before entering
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result = super()._dungeon_wait_until_dungeon_list_loaded(skip_first_screenshot)
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if self.image_color_count(
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DIVERGENT_UNIVERSE_SAVE_UNAVAILABLE,
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color=(195, 89, 79), threshold=221, count=1000,
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):
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logger.error(
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'Divergent Universe save unavailable, '
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'please clear Divergent Universe once before running Ornament Extraction'
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)
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self.config.task_delay(server_update=True)
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self.config.task_stop()
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return result
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def oe_leave(self, skip_first_screenshot=True):
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self.interval_clear([COMBAT_PREPARE, MAP_EXIT])
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logger.hr('OE leave')
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