Add: Check combat auto and 2X speed

This commit is contained in:
LmeSzinc 2023-06-13 11:36:54 +08:00
parent c567a773e3
commit 765eeb5472
6 changed files with 119 additions and 0 deletions

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@ -197,6 +197,10 @@ class ButtonWrapper(Resource):
def button(self) -> tuple[int, int, int, int]: def button(self) -> tuple[int, int, int, int]:
return self.matched_button.button return self.matched_button.button
@property
def button_offset(self) -> tuple[int, int]:
return self.matched_button._button_offset
@property @property
def width(self) -> int: def width(self) -> int:
return area_size(self.area)[0] return area_size(self.area)[0]

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@ -0,0 +1,35 @@
from module.base.button import Button, ButtonWrapper
# This file was auto-generated, do not modify it manually. To generate:
# ``` python -m dev_tools.button_extract ```
COMBAT_AUTO = ButtonWrapper(
name='COMBAT_AUTO',
share=Button(
file='./assets/share/combat/state/COMBAT_AUTO.png',
area=(1113, 22, 1183, 58),
search=(1093, 2, 1203, 78),
color=(135, 137, 131),
button=(1113, 22, 1183, 58),
),
)
COMBAT_PAUSE = ButtonWrapper(
name='COMBAT_PAUSE',
share=Button(
file='./assets/share/combat/state/COMBAT_PAUSE.png',
area=(1218, 27, 1245, 53),
search=(1198, 7, 1265, 73),
color=(125, 129, 134),
button=(1218, 27, 1245, 53),
),
)
COMBAT_SPEED_2X = ButtonWrapper(
name='COMBAT_SPEED_2X',
share=Button(
file='./assets/share/combat/state/COMBAT_SPEED_2X.png',
area=(1029, 22, 1099, 58),
search=(1009, 2, 1119, 78),
color=(138, 143, 146),
button=(1029, 22, 1099, 58),
),
)

80
tasks/combat/state.py Normal file
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@ -0,0 +1,80 @@
import cv2
from scipy import signal
from module.base.timer import Timer
from module.base.utils import rgb2gray
from tasks.base.ui import UI
from tasks.combat.assets.assets_combat_state import COMBAT_AUTO, COMBAT_PAUSE, COMBAT_SPEED_2X
class CombatState(UI):
_combat_click_interval = Timer(1, count=2)
def is_combat_executing(self) -> bool:
appear = self.appear(COMBAT_PAUSE)
if appear:
if COMBAT_PAUSE.button_offset[0] <= 5:
return True
return False
def is_combat_auto(self) -> bool:
image = rgb2gray(self.image_crop(COMBAT_AUTO))
line = cv2.reduce(image, 1, cv2.REDUCE_AVG).flatten()
# [122 122 122 182 141 127 139 135 130 135 136 141 147 149 149 150 147 145
# 148 150 150 150 150 150 144 138 134 141 136 133 173 183 130 128 127 126]
parameters = {
# Border is about 188-190
'height': 160,
# Background is about 120-122
'prominence': 35,
}
peaks, _ = signal.find_peaks(line, **parameters)
return len(peaks) == 2
def is_combat_speed_2x(self) -> bool:
image = rgb2gray(self.image_crop(COMBAT_SPEED_2X))
line = cv2.reduce(image, 1, cv2.REDUCE_AVG).flatten()
# [122 122 122 182 141 127 139 135 130 135 136 141 147 149 149 150 147 145
# 148 150 150 150 150 150 144 138 134 141 136 133 173 183 130 128 127 126]
parameters = {
# Border is about 188-190
'height': 160,
# Background is about 120-122
'prominence': 35,
}
peaks, _ = signal.find_peaks(line, **parameters)
return len(peaks) == 2
def handle_combat_state(self, auto=True, speed_2x=True):
"""
Set combat auto and 2X speed. Enable both by default.
Returns:
bool: If clicked
"""
if not self.is_combat_executing():
return False
if speed_2x and not self.is_combat_speed_2x():
if self._combat_click_interval.reached():
self.device.click(COMBAT_SPEED_2X)
self._combat_click_interval.reset()
return True
if not speed_2x and self.is_combat_speed_2x():
if self._combat_click_interval.reached():
self.device.click(COMBAT_SPEED_2X)
self._combat_click_interval.reset()
return True
if auto and not self.is_combat_auto():
if self._combat_click_interval.reached():
self.device.click(COMBAT_AUTO)
self._combat_click_interval.reset()
return True
if not auto and self.is_combat_auto():
if self._combat_click_interval.reached():
self.device.click(COMBAT_AUTO)
self._combat_click_interval.reset()
return True
return False