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Fix: Call daily support if stamina is prioritized for rogue
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@ -200,7 +200,10 @@ class Dungeon(DungeonStamina, DungeonEvent, Combat):
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self.running_double = False
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# Dungeon to clear all trailblaze power
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final = DungeonList.find(self.config.Dungeon_Name)
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if self.config.is_task_enabled('Rogue') and self.config.cross_get('Rogue.RogueWorld.UseStamina'):
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final = KEYWORDS_DUNGEON_LIST.Simulated_Universe_World_1
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else:
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final = DungeonList.find(self.config.Dungeon_Name)
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# Run dungeon that required by daily quests
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# Calyx_Golden
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@ -240,20 +243,23 @@ class Dungeon(DungeonStamina, DungeonEvent, Combat):
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self.config.task_call('DailyQuest')
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self.config.task_stop()
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# Prioritize rogue
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if self.config.is_task_enabled('Rogue') \
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and self.config.cross_get('Rogue.RogueWorld.UseStamina'):
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logger.info('Prioritize stamina for simulated universe, skip dungeon')
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# Use all stamina
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if final.is_Simulated_Universe:
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# Use support if prioritize rogue
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if self.require_compulsory_support():
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logger.info('Run dungeon with support once as stamina is rogue prioritized')
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self.dungeon_run(dungeon=DungeonList.find(self.config.Dungeon_Name), wave_limit=1)
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# Store immersifiers and call rogue task if accumulated to 4
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logger.info('Prioritize stamina for simulated universe, skip dungeon')
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self.immersifier_store()
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with self.config.multi_set():
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if self.config.stored.Immersifier.value >= 4:
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self.config.task_call('Rogue')
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self.delay_dungeon_task(KEYWORDS_DUNGEON_LIST.Simulated_Universe_World_1)
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# Combat
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self.dungeon_run(final)
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self.delay_dungeon_task(final)
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else:
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# Combat
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self.dungeon_run(final)
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self.delay_dungeon_task(final)
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def delay_dungeon_task(self, dungeon: DungeonList):
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logger.attr('achieved_daily_quest', self.achieved_daily_quest)
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