mirror of
https://github.com/LmeSzinc/StarRailCopilot.git
synced 2024-11-22 16:40:28 +00:00
commit
8c711d2d5f
@ -3,7 +3,6 @@ import logging
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import re
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import socket
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import subprocess
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import sys
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import time
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from functools import wraps
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@ -12,10 +11,10 @@ from adbutils import AdbClient, AdbDevice, AdbTimeout, ForwardItem, ReverseItem
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from adbutils.errors import AdbError
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import module.config.server as server_
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import platform
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from module.base.decorator import Config, cached_property, del_cached_property, run_once
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from module.base.utils import SelectedGrids, ensure_time
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from module.device.connection_attr import ConnectionAttr
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from module.device.env import IS_LINUX, IS_MACINTOSH, IS_WINDOWS
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from module.device.method.utils import (
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PackageNotInstalled, RETRY_TRIES, get_serial_pair, handle_adb_error,
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possible_reasons, random_port, recv_all, remove_shell_warning, retry_sleep)
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@ -313,8 +312,16 @@ class Connection(ConnectionAttr):
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Returns:
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bool: If MuMu12 version >= 3.5.6,
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which has nemud.app_keep_alive and always be a vertical device
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MuMu PRO on mac has the same feature
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"""
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return self.nemud_app_keep_alive != ''
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if self.nemud_app_keep_alive != '':
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return True
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if IS_MACINTOSH:
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res = self.adb_getprop('nemud.player_engine')
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logger.attr('nemud.player_engine', res)
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if 'MACPRO' in res:
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return True
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return False
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@cached_property
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def _nc_server_host_port(self):
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@ -337,7 +344,7 @@ class Connection(ConnectionAttr):
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logger.error(e)
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logger.error(f'Unknown host name: {socket.gethostname()}')
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host = '127.0.0.1'
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if platform.system() == 'Linux' and host == '127.0.1.1':
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if IS_LINUX and host == '127.0.1.1':
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host = '127.0.0.1'
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logger.info(f'Connecting to local emulator, using host {host}')
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port = random_port(self.config.FORWARD_PORT_RANGE)
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@ -841,7 +848,7 @@ class Connection(ConnectionAttr):
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# brute_force_connect
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if self.config.Emulator_Serial == 'auto' and available.count == 0:
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logger.warning(f'No available device found')
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if sys.platform == 'win32':
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if IS_WINDOWS:
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brute_force_connect()
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continue
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else:
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@ -903,7 +910,10 @@ class Connection(ConnectionAttr):
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self.serial = emu_serial
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# Redirect MuMu12 from 127.0.0.1:7555 to 127.0.0.1:16xxx
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if self.serial == '127.0.0.1:7555':
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if (
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(IS_WINDOWS and self.serial == '127.0.0.1:7555')
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or (IS_MACINTOSH and self.serial == '127.0.0.1:5555')
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):
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for _ in range(2):
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mumu12 = available.select(may_mumu12_family=True)
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if mumu12.count == 1:
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@ -920,7 +930,8 @@ class Connection(ConnectionAttr):
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# is_mumu_over_version_356 and nemud_app_keep_alive was cached
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# Acceptable since it's the same device
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logger.warning(f'Device {self.serial} is MuMu12 but corresponding port not found')
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brute_force_connect()
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if IS_WINDOWS:
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brute_force_connect()
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devices = self.list_device()
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# Show available devices
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available = devices.select(status='device')
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5
module/device/env.py
Normal file
5
module/device/env.py
Normal file
@ -0,0 +1,5 @@
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import sys
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IS_WINDOWS = sys.platform == 'win32'
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IS_MACINTOSH = sys.platform == 'darwin'
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IS_LINUX = sys.platform == 'linux'
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@ -1,6 +1,6 @@
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import sys
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from module.device.env import IS_WINDOWS
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if sys.platform == 'win32':
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if IS_WINDOWS:
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from module.device.platform.platform_windows import PlatformWindows as Platform
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else:
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from module.device.platform.platform_base import PlatformBase as Platform
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@ -330,15 +330,17 @@ class InventoryManager:
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clicked = True
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continue
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def wait_selected(self, skip_first_screenshot=True):
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def wait_selected(self, select_first=False, skip_first_screenshot=True):
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"""
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Args:
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select_first: True to click first item if no item was selected
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skip_first_screenshot:
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Returns:
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bool: If success
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"""
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timeout = Timer(2, count=6).start()
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interval = Timer(1, count=3)
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while 1:
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if skip_first_screenshot:
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skip_first_screenshot = False
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@ -346,6 +348,8 @@ class InventoryManager:
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self.main.device.screenshot()
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self.update()
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# End
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if timeout.reached():
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logger.warning('Wait inventory selected timeout')
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return False
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@ -353,3 +357,12 @@ class InventoryManager:
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continue
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if self.selected is not None:
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return True
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# Click
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if select_first:
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first = self.get_first()
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if first is None:
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logger.warning(f'No items detected, cannot select inventory')
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elif interval.reached():
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self.main.device.click(first)
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interval.reset()
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@ -213,7 +213,8 @@ class Synthesize(CombatObtain, ItemUI):
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if inv is not None:
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if inv.wait_selected():
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return True
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else:
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# Game bug that selection may have lost after setting rarity
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elif inv.wait_selected(select_first=True):
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continue
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else:
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logger.info('synthesize_rarity_reset ended without wait_selected()')
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@ -23,6 +23,7 @@ DETAIL_TITLE.load_search(RESULT_CHECK.search)
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class OcrItemName(Ocr):
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def after_process(self, result):
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result = result.replace('方相果实', '万相果实')
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result = result.replace('念火之心', '忿火之心')
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result = re.sub('^火之心', '忿火之心', result)
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result = re.sub('工造机$', '工造机杼', result)
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@ -112,6 +112,9 @@ class RogueReward(RogueUI, CombatInteract, DungeonState):
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if not use_trailblaze_power and not use_immersifier:
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logger.info('Cannot claim domain reward, as all disabled')
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return False
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if self.config.is_task_enabled('Ornament'):
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logger.info(f'Cannot claim domain reward, saving immersifiers for ornament')
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return False
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if use_immersifier:
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if self.config.stored.Immersifier.value > 0:
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logger.info(f'Can claim domain reward, got immersifiers')
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