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https://github.com/LmeSzinc/StarRailCopilot.git
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Fix: Always have a random at the end of filter
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915cd05f42
@ -185,7 +185,7 @@
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"RoguePath": {
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"PresetResonanceFilter": "preset-1",
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"ResonanceSelectionStrategy": "follow-presets",
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"CustomResonanceFilter": "回响构音:均晶转变 > 回响构音:零维强化\n> 回响构音:第二次初恋 > 回响构音:体验的富翁\n> 回响构音:局外人 > 回响构音:怀疑的四重根\n> 回响构音:诸法无我 > 回响构音:诸行无常\n> 回响构音:射不主皮 > 回响构音:柘弓危矢\n> 回响构音:激变变星 > 回响构音:极端氦闪\n> 回响构音:末日狂欢 > 回响构音:树苗长高舞"
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"CustomResonanceFilter": "回响构音:均晶转变 > 回响构音:零维强化\n> 回响构音:第二次初恋 > 回响构音:体验的富翁\n> 回响构音:局外人 > 回响构音:怀疑的四重根\n> 回响构音:诸法无我 > 回响构音:诸行无常\n> 回响构音:射不主皮 > 回响构音:柘弓危矢\n> 回响构音:激变变星 > 回响构音:极端氦闪\n> 回响构音:末日狂欢 > 回响构音:树苗长高舞\n> random"
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},
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"RogueBlessing": {
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"PresetBlessingFilter": "preset-1",
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@ -1256,7 +1256,7 @@
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},
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"CustomResonanceFilter": {
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"type": "textarea",
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"value": "回响构音:均晶转变 > 回响构音:零维强化\n> 回响构音:第二次初恋 > 回响构音:体验的富翁\n> 回响构音:局外人 > 回响构音:怀疑的四重根\n> 回响构音:诸法无我 > 回响构音:诸行无常\n> 回响构音:射不主皮 > 回响构音:柘弓危矢\n> 回响构音:激变变星 > 回响构音:极端氦闪\n> 回响构音:末日狂欢 > 回响构音:树苗长高舞"
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"value": "回响构音:均晶转变 > 回响构音:零维强化\n> 回响构音:第二次初恋 > 回响构音:体验的富翁\n> 回响构音:局外人 > 回响构音:怀疑的四重根\n> 回响构音:诸法无我 > 回响构音:诸行无常\n> 回响构音:射不主皮 > 回响构音:柘弓危矢\n> 回响构音:激变变星 > 回响构音:极端氦闪\n> 回响构音:末日狂欢 > 回响构音:树苗长高舞\n> random"
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}
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},
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"RogueBlessing": {
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@ -240,6 +240,7 @@ RoguePath:
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> 回响构音:射不主皮 > 回响构音:柘弓危矢
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> 回响构音:激变变星 > 回响构音:极端氦闪
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> 回响构音:末日狂欢 > 回响构音:树苗长高舞
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> random
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RogueBlessing:
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PresetBlessingFilter:
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@ -128,7 +128,7 @@ class GeneratedConfig:
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# Group `RoguePath`
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RoguePath_PresetResonanceFilter = 'preset-1' # preset-1, custom
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RoguePath_ResonanceSelectionStrategy = 'follow-presets' # follow-presets, unrecorded-first, before-random
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RoguePath_CustomResonanceFilter = '回响构音:均晶转变 > 回响构音:零维强化\n> 回响构音:第二次初恋 > 回响构音:体验的富翁\n> 回响构音:局外人 > 回响构音:怀疑的四重根\n> 回响构音:诸法无我 > 回响构音:诸行无常\n> 回响构音:射不主皮 > 回响构音:柘弓危矢\n> 回响构音:激变变星 > 回响构音:极端氦闪\n> 回响构音:末日狂欢 > 回响构音:树苗长高舞'
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RoguePath_CustomResonanceFilter = '回响构音:均晶转变 > 回响构音:零维强化\n> 回响构音:第二次初恋 > 回响构音:体验的富翁\n> 回响构音:局外人 > 回响构音:怀疑的四重根\n> 回响构音:诸法无我 > 回响构音:诸行无常\n> 回响构音:射不主皮 > 回响构音:柘弓危矢\n> 回响构音:激变变星 > 回响构音:极端氦闪\n> 回响构音:末日狂欢 > 回响构音:树苗长高舞\n> random'
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# Group `RogueBlessing`
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RogueBlessing_PresetBlessingFilter = 'preset-1' # preset-1, custom
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@ -810,20 +810,20 @@
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"combat": "偏好戰鬥",
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"occurrence": "偏好事件"
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},
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"ImmersionReward": {
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"name": "領取浸器獎勵",
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"help": "注意:選擇 \"使用沉浸器和開拓力領取\" 時,每日副本任務不再打本,所有開拓力將優先被用於領取浸器獎勵,雙倍活動時除外",
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"do_not_claim": "不領取",
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"immersifier": "只使用沉浸器領取",
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"immersifier_trailblaze_power": "使用沉浸器和開拓力領取"
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},
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"StopCondition": {
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"name": "停止條件",
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"help": "注意:\"每週100精英怪掉落獎勵達到上限\" 時,模擬宇宙任務將運行數小時",
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"weekly_point_reward": "每週點數獎勵達到上限",
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"100_elite_boss": "每週100精英怪掉落獎勵達到上限",
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"non_stop": "不停止 (只用於除錯)"
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}
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"ImmersionReward": {
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"name": "領取浸器獎勵",
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"help": "注意:選擇 \"使用沉浸器和開拓力領取\" 時,每日副本任務不再打本,所有開拓力將優先被用於領取浸器獎勵,雙倍活動時除外",
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"do_not_claim": "不領取",
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"immersifier": "只使用沉浸器領取",
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"immersifier_trailblaze_power": "使用沉浸器和開拓力領取"
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},
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"StopCondition": {
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"name": "停止條件",
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"help": "注意:\"每週100精英怪掉落獎勵達到上限\" 時,模擬宇宙任務將運行數小時",
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"weekly_point_reward": "每週點數獎勵達到上限",
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"100_elite_boss": "每週100精英怪掉落獎勵達到上限",
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"non_stop": "不停止 (只用於除錯)"
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}
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},
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"RoguePath": {
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"_info": {
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@ -301,6 +301,8 @@ class RogueBlessingSelector(RogueSelector):
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string = parse_name(string)
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# strategy
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if not string.endswith('random'):
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string += '> random'
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strategy_config = config['strategy_config']
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if strategy_config == 'unrecorded-first':
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string = "unrecorded > " + string
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@ -1,10 +1,19 @@
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BLESSING_PRESET_1 = ("巡猎-3 > 《冠军晚餐•猫的摇篮》 > 丰饶众生,一法界心 > 毁灭-3 "
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"> 火堆外的夜 > 巡猎-2 > 戒律性闪变 > 巡猎 > 存护-2 > reset > random")
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RESONANCE_PRESET_1 = ("回响构音:均晶转变 > 回响构音:零维强化"
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"> 回响构音:第二次初恋 > 回响构音:体验的富翁"
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"> 回响构音:局外人 > 回响构音:怀疑的四重根"
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"> 回响构音:诸法无我 > 回响构音:诸行无常"
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"> 回响构音:射不主皮 > 回响构音:柘弓危矢"
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"> 回响构音:激变变星 > 回响构音:极端氦闪"
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"> 回响构音:末日狂欢 > 回响构音:树苗长高舞")
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CURIO_PRESET_1 = "博士之袍 > 福灵胶 > 分裂金币 > 信仰债券 > 换境桂冠 > 俱乐部券 > 碎星芳饵 > random"
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BLESSING_PRESET_1 = """
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巡猎-3 > 《冠军晚餐•猫的摇篮》 > 丰饶众生,一法界心 > 毁灭-3
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> 火堆外的夜 > 巡猎-2 > 戒律性闪变 > 巡猎 > 存护-2
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> reset > random
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"""
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RESONANCE_PRESET_1 = """
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回响构音:均晶转变 > 回响构音:零维强化
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> 回响构音:第二次初恋 > 回响构音:体验的富翁
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> 回响构音:局外人 > 回响构音:怀疑的四重根
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> 回响构音:诸法无我 > 回响构音:诸行无常
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> 回响构音:射不主皮 > 回响构音:柘弓危矢
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> 回响构音:激变变星 > 回响构音:极端氦闪
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> 回响构音:末日狂欢 > 回响构音:树苗长高舞
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> random
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"""
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CURIO_PRESET_1 = """
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博士之袍 > 福灵胶 > 分裂金币 > 信仰债券 > 换境桂冠 > 俱乐部券 > 碎星芳饵
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> random
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"""
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