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Fix: Set combat_wave_cost to 40 before every combat
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@ -168,6 +168,7 @@ class OrnamentCombat(Dungeon, RouteLoader, DungeonState):
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in: COMBAT_PREPARE
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out: is_in_main
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"""
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self.combat_wave_cost = 40
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@run_once
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def check_team_prepare():
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@ -84,6 +84,7 @@ class Ornament(OrnamentCombat):
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self.config.task_stop()
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# Run
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logger.attr('Ornament_UseStamina', self.config.Ornament_UseStamina)
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dungeon = DungeonList.find(self.config.Ornament_Dungeon)
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self.support_once = False
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self.combat_wave_cost = 40
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