mirror of
https://github.com/LmeSzinc/StarRailCopilot.git
synced 2024-11-27 02:27:12 +00:00
Fix: rare bugs
- Fix roadblocks in 6-4 - Fix mis-detect BATTLE_STATUS_D when battle executing - Add call details to popup
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@ -46,7 +46,7 @@ road_boss = RoadGrids([
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[A5, B6], [A4, B5, B6], C4, C5, [C3, D4], D3, # A6 - D3
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[C5, D3], # D5 - D3
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[B1, B2], [B1, C2], [C1, C2], [C2, D1], [C2, D2], # A2 - D3
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[H3, G2], [G3, G4], [F3, G4], [F3, F4], [F2, F3, E4], [E2, F3, E4], E3 # H4 - D3
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[H3, G4], [G3, G4], [F3, G4], [F3, F4], [F2, F3, E4], [E2, F3, E4], E3 # H4 - D3
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])
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@ -10,6 +10,13 @@ class ExerciseCombat(HpDaemon, OpponentChoose, ExerciseEquipment):
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def _in_exercise(self):
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return self.appear(NEW_OPPONENT)
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def is_combat_executing(self):
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"""
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Returns:
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bool:
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"""
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return self.appear(PAUSE) and np.max(self.device.image.crop(PAUSE_DOUBLE_CHECK.area)) < 153
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def _combat_preparation(self):
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logger.info('Combat preparation')
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while 1:
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@ -40,16 +47,17 @@ class ExerciseCombat(HpDaemon, OpponentChoose, ExerciseEquipment):
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while 1:
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self.device.screenshot()
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# Finish - S or D rank
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if self.appear_then_click(BATTLE_STATUS_S):
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success = True
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end = True
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continue
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if self.appear_then_click(BATTLE_STATUS_D):
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success = True
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end = True
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logger.info("Exercise LOST")
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continue
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if not self.is_combat_executing():
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# Finish - S or D rank
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if self.appear_then_click(BATTLE_STATUS_S):
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success = True
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end = True
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continue
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if self.appear_then_click(BATTLE_STATUS_D):
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success = True
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end = True
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logger.info("Exercise LOST")
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continue
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if self.appear_then_click(GET_ITEMS_1):
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continue
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if self.appear_then_click(EXP_INFO_S):
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@ -43,18 +43,22 @@ class InfoHandler(ModuleBase):
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"""
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_popup_offset = (3, 30)
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def handle_popup_confirm(self):
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def handle_popup_confirm(self, name=''):
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if self.appear(POPUP_CANCEL, offset=self._popup_offset) \
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and self.appear(POPUP_CONFIRM, offset=self._popup_offset, interval=2):
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POPUP_CONFIRM.name = POPUP_CONFIRM.name + '_' + name
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self.device.click(POPUP_CONFIRM)
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POPUP_CONFIRM.name = POPUP_CONFIRM.name[:-len(name) - 1]
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return True
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else:
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return False
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def handle_popup_cancel(self):
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def handle_popup_cancel(self, name=''):
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if self.appear(POPUP_CONFIRM, offset=self._popup_offset) \
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and self.appear(POPUP_CANCEL, offset=self._popup_offset, interval=2):
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POPUP_CANCEL.name = POPUP_CANCEL.name + '_' + name
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self.device.click(POPUP_CANCEL)
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POPUP_CANCEL.name = POPUP_CANCEL.name[:-len(name) - 1]
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return True
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else:
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return False
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@ -83,7 +87,7 @@ class InfoHandler(ModuleBase):
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if not self.config.IGNORE_LOW_EMOTION_WARN:
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return False
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return self.handle_popup_confirm()
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return self.handle_popup_confirm('IGNORE_LOW_EMOTION')
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"""
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Story
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