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Fix: _rogue_world_enter() enters an unfinished rogue
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@ -144,6 +144,9 @@ class RogueEntry(DungeonUI, RogueRewardHandler, RoguePathHandler):
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if self.is_page_rogue_launch():
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logger.info('At is_page_rogue_launch()')
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break
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if self.is_in_main():
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logger.info('At is_page_rogue_launch()')
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break
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# Click
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if self.interval_is_reached(REWARD_ENTER, interval=2) and self.is_page_rogue_main():
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