Add: Get obtain from synthesize page
BIN
assets/share/item/synthesize/ENTRY_ITEM_FROM.png
Normal file
After Width: | Height: | Size: 19 KiB |
BIN
assets/share/item/synthesize/ENTRY_ITEM_TO.png
Normal file
After Width: | Height: | Size: 27 KiB |
BIN
assets/share/item/synthesize/ITEM_NAME.png
Normal file
After Width: | Height: | Size: 16 KiB |
BIN
assets/share/item/synthesize/SWITCH_RARITY.png
Normal file
After Width: | Height: | Size: 9.1 KiB |
BIN
assets/share/item/synthesize/SYNTHESIZE_AMOUNT.png
Normal file
After Width: | Height: | Size: 16 KiB |
BIN
assets/share/item/synthesize/SYNTHESIZE_MINUS.png
Normal file
After Width: | Height: | Size: 5.4 KiB |
BIN
assets/share/item/synthesize/SYNTHESIZE_PLUS.png
Normal file
After Width: | Height: | Size: 5.5 KiB |
@ -30,10 +30,11 @@ class CombatObtain(PlannerMixin):
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# True to exit and reenter to get obtained items
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obtain_frequent_check = False
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def _obtain_enter(self, entry, skip_first_screenshot=True):
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def _obtain_enter(self, entry, appear_button, skip_first_screenshot=True):
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"""
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Args:
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entry: Item entry
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appear_button:
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skip_first_screenshot:
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Pages:
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@ -41,7 +42,7 @@ class CombatObtain(PlannerMixin):
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out: ITEM_CLOSE
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"""
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logger.info(f'Obtain enter {entry}')
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self.interval_clear(COMBAT_PREPARE)
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self.interval_clear(appear_button)
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while 1:
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if skip_first_screenshot:
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skip_first_screenshot = False
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@ -50,9 +51,9 @@ class CombatObtain(PlannerMixin):
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if self.appear(ITEM_CLOSE):
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break
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if self.appear(COMBAT_PREPARE, interval=2):
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if self.appear(appear_button, interval=2):
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self.device.click(entry)
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self.interval_reset(COMBAT_PREPARE)
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self.interval_reset(appear_button)
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continue
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# Wait animation
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@ -70,9 +71,10 @@ class CombatObtain(PlannerMixin):
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logger.warning('Wait obtain item timeout')
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break
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def _obtain_close(self, skip_first_screenshot=True):
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def _obtain_close(self, check_button, skip_first_screenshot=True):
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"""
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Args:
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check_button:
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skip_first_screenshot:
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Pages:
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@ -87,7 +89,12 @@ class CombatObtain(PlannerMixin):
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else:
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self.device.screenshot()
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if not self.appear(ITEM_CLOSE) and self.appear(COMBAT_PREPARE) and self.appear(MAY_OBTAIN):
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if not self.appear(ITEM_CLOSE):
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if callable(check_button):
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if check_button():
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break
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else:
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if self.appear(check_button):
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break
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if self.appear_then_click(ITEM_CLOSE, interval=2):
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continue
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@ -219,7 +226,7 @@ class CombatObtain(PlannerMixin):
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logger.error(f'No obtain entry for {entry_index}')
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break
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self._obtain_enter(entry)
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self._obtain_enter(entry, appear_button=COMBAT_PREPARE)
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item = self._obtain_parse()
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if item.item == KEYWORDS_ITEM_CURRENCY.Trailblaze_EXP:
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logger.warning('Trailblaze_EXP is in obtain list, OBTAIN_TRAILBLAZE_EXP may need to verify')
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@ -229,7 +236,7 @@ class CombatObtain(PlannerMixin):
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items.append(item)
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index += 1
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prev = item
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self._obtain_close()
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self._obtain_close(check_button=MAY_OBTAIN)
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logger.hr('Obtained Result')
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for item in items:
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75
tasks/item/assets/assets_item_synthesize.py
Normal file
@ -0,0 +1,75 @@
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from module.base.button import Button, ButtonWrapper
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# This file was auto-generated, do not modify it manually. To generate:
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# ``` python -m dev_tools.button_extract ```
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ENTRY_ITEM_FROM = ButtonWrapper(
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name='ENTRY_ITEM_FROM',
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share=Button(
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file='./assets/share/item/synthesize/ENTRY_ITEM_FROM.png',
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area=(825, 408, 905, 488),
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search=(805, 388, 925, 508),
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color=(70, 105, 114),
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button=(825, 408, 905, 488),
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),
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)
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ENTRY_ITEM_TO = ButtonWrapper(
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name='ENTRY_ITEM_TO',
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share=Button(
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file='./assets/share/item/synthesize/ENTRY_ITEM_TO.png',
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area=(815, 193, 915, 293),
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search=(795, 173, 935, 313),
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color=(157, 143, 120),
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button=(815, 193, 915, 293),
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),
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)
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ITEM_NAME = ButtonWrapper(
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name='ITEM_NAME',
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share=Button(
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file='./assets/share/item/synthesize/ITEM_NAME.png',
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area=(657, 95, 1057, 118),
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search=(637, 75, 1077, 138),
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color=(92, 100, 111),
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button=(657, 95, 1057, 118),
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),
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)
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SWITCH_RARITY = ButtonWrapper(
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name='SWITCH_RARITY',
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share=Button(
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file='./assets/share/item/synthesize/SWITCH_RARITY.png',
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area=(1180, 262, 1216, 298),
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search=(1160, 242, 1236, 318),
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color=(89, 96, 124),
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button=(1180, 262, 1216, 298),
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),
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)
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SYNTHESIZE_AMOUNT = ButtonWrapper(
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name='SYNTHESIZE_AMOUNT',
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share=Button(
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file='./assets/share/item/synthesize/SYNTHESIZE_AMOUNT.png',
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area=(683, 548, 1034, 568),
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search=(663, 528, 1054, 588),
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color=(122, 132, 147),
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button=(683, 548, 1034, 568),
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),
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)
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SYNTHESIZE_MINUS = ButtonWrapper(
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name='SYNTHESIZE_MINUS',
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share=Button(
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file='./assets/share/item/synthesize/SYNTHESIZE_MINUS.png',
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area=(575, 569, 605, 589),
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search=(555, 549, 625, 609),
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color=(235, 235, 235),
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button=(575, 569, 605, 589),
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),
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)
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SYNTHESIZE_PLUS = ButtonWrapper(
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name='SYNTHESIZE_PLUS',
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share=Button(
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file='./assets/share/item/synthesize/SYNTHESIZE_PLUS.png',
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area=(1125, 567, 1155, 589),
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search=(1105, 547, 1175, 609),
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color=(228, 228, 228),
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button=(1125, 567, 1155, 589),
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),
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)
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211
tasks/item/synthesize.py
Normal file
@ -0,0 +1,211 @@
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import cv2
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import numpy as np
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from module.base.timer import Timer
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from module.base.utils import color_similarity_2d, crop, image_size
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from module.logger import logger
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from module.ocr.ocr import Ocr
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from tasks.base.page import page_synthesize
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from tasks.combat.obtain import CombatObtain
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from tasks.item.assets.assets_item_synthesize import *
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from tasks.planner.keywords import ITEM_CLASSES
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from tasks.planner.model import ObtainedAmmount
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from tasks.planner.scan import OcrItemName
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RARITY_COLOR = {
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'green': (68, 127, 124),
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'blue': (76, 124, 191),
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'purple': (141, 97, 203),
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}
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def image_color_count(image, color, threshold=221):
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mask = color_similarity_2d(image, color=color)
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cv2.inRange(mask, threshold, 255, dst=mask)
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sum_ = cv2.countNonZero(mask)
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return sum_
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class WhiteStrip(Ocr):
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def pre_process(self, image):
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mask = color_similarity_2d(image, color=(255, 255, 255))
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mask = cv2.inRange(mask, 180, 255, dst=mask)
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mask = np.mean(mask, axis=0)
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point = np.array(cv2.findNonZero(mask))[:, 0, 1]
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x1, x2 = point.min(), point.max()
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_, y = image_size(image)
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image = crop(image, (x1 - 5, 0, x2 + 5, y), copy=False)
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return image
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class SynthesizeItemName(OcrItemName, WhiteStrip):
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pass
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class Synthesize(CombatObtain):
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def item_get_rarity(self, button) -> str | None:
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"""
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Args:
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button:
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Returns:
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str: Rarity color or None if no match
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Pages:
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in: page_synthesize
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"""
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image = self.image_crop(button)
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image = cv2.GaussianBlur(image, (3, 3), 0)
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x2, y2 = image_size(image)
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y1 = y2 - int(y2 // 4)
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image = crop(image, (0, y1, x2, y2))
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# self.device.image_show(image)
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# print(image.shape)
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# Must contain 30% target color at icon bottom
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minimum = x2 * (y2 - y1) * 0.3
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for rarity, color in RARITY_COLOR.items():
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count = image_color_count(image, color=color, threshold=221)
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# print(rarity, count, minimum)
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if count > minimum:
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return rarity
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return None
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def item_get_rarity_retry(self, button, skip_first_screenshot=True) -> str | None:
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timeout = Timer(1, count=3).start()
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while 1:
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if skip_first_screenshot:
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skip_first_screenshot = False
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else:
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self.device.screenshot()
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# End
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current = self.item_get_rarity(button)
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logger.attr('SynthesizeRarity', current)
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if current is not None:
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return current
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if timeout.reached():
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logger.warning(f'item_get_rarity_retry timeout')
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return None
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def synthesize_rarity_set(self, rarity: str, skip_first_screenshot=True) -> bool:
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"""
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Args:
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rarity: "green" or "blue"
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note that rarity is the one you consume to synthesize
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skip_first_screenshot:
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Returns:
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bool: If switched
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Pages:
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in: page_synthesize
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"""
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logger.info(f'item_synthesize_rarity_set: {rarity}')
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switched = False
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self.interval_clear(page_synthesize.check_button)
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while 1:
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if skip_first_screenshot:
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skip_first_screenshot = False
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else:
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self.device.screenshot()
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# End
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current = self.item_get_rarity(ENTRY_ITEM_FROM)
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logger.attr('SynthesizeRarity', current)
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if current is not None and current == rarity:
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break
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# Click
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if self.ui_page_appear(page_synthesize, interval=2):
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self.device.click(SWITCH_RARITY)
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switched = True
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continue
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return switched
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def synthesize_rarity_reset(self, skip_first_screenshot=True):
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"""
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Reset rarity switch, so current item will pin on the first row
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Returns:
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bool: If success
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"""
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current = self.item_get_rarity_retry(ENTRY_ITEM_FROM)
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if current == 'blue':
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r1, r2 = 'green', 'blue'
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elif current == 'green':
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r1, r2 = 'blue', 'green'
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else:
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logger.error(f'item_synthesize_rarity_reset: Unknown current rarity {current}')
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return False
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self.synthesize_rarity_set(r1, skip_first_screenshot=skip_first_screenshot)
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self.synthesize_rarity_set(r2, skip_first_screenshot=True)
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return True
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def synthesize_obtain_get(self) -> list[ObtainedAmmount]:
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"""
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Update item amount from synthesize page
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"""
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logger.hr('Synthesize obtain get', level=2)
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items = []
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def obtain_end():
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return self.item_get_rarity(ENTRY_ITEM_FROM) is not None
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# Purple
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self.synthesize_rarity_set('blue')
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self._obtain_enter(ENTRY_ITEM_TO, appear_button=page_synthesize.check_button)
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item = self._obtain_parse()
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if item is not None:
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items.append(item)
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self._obtain_close(check_button=obtain_end)
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# Blue
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self._obtain_enter(ENTRY_ITEM_FROM, appear_button=page_synthesize.check_button)
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item = self._obtain_parse()
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if item is not None:
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items.append(item)
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self._obtain_close(check_button=obtain_end)
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# Green
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self.synthesize_rarity_set('green')
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self._obtain_enter(ENTRY_ITEM_FROM, appear_button=page_synthesize.check_button)
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item = self._obtain_parse()
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if item is not None:
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items.append(item)
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self._obtain_close(check_button=obtain_end)
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logger.hr('Obtained Result')
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for item in items:
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# Pretend everything is full
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# item.value += 1000
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logger.info(f'Obtained item: {item.item.name}, {item.value}')
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"""
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<<< OBTAIN GET RESULT >>>
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ItemAmount: Arrow_of_the_Starchaser, 15
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ItemAmount: Arrow_of_the_Demon_Slayer, 68
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ItemAmount: Arrow_of_the_Beast_Hunter, 85
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"""
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self.planner.load_obtained_amount(items)
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self.planner_write()
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return items
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def synthesize_get_item(self):
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ocr = SynthesizeItemName(ITEM_NAME)
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item = ocr.matched_single_line(self.device.image, keyword_classes=ITEM_CLASSES)
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if item is None:
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logger.warning('synthesize_get_item: Unknown item name')
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return None
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return item
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if __name__ == '__main__':
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self = Synthesize('src')
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self.device.screenshot()
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self.synthesize_obtain_get()
|
@ -21,8 +21,11 @@ class OcrItemName(Ocr):
|
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def after_process(self, result):
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result = result.replace('念火之心', '忿火之心')
|
||||
result = re.sub('工造机$', '工造机杼', result)
|
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result = re.sub('工造轮', '工造迴轮', result)
|
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result = re.sub('工造迥?轮', '工造迴轮', result)
|
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result = re.sub('月狂[療撩]?牙', '月狂獠牙', result)
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# Error words on blank background
|
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result = re.sub('^[國東]', '', result)
|
||||
result = re.sub('時$', '', result)
|
||||
return result
|
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|
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|
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|