Merge branch 'master' into dev

# Conflicts:
#	tasks/combat/state.py
This commit is contained in:
LmeSzinc 2024-03-11 01:54:56 +08:00
commit cdb2d97c9f
133 changed files with 3488 additions and 1277 deletions

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@ -53,8 +53,8 @@
"Team": 1
},
"DungeonDaily": {
"CalyxGolden": "Calyx_Golden_Treasures",
"CalyxCrimson": "Calyx_Crimson_Erudition",
"CalyxGolden": "Calyx_Golden_Treasures_Jarilo_VI",
"CalyxCrimson": "Calyx_Crimson_Destruction_Herta_StorageZone",
"StagnantShadow": "Stagnant_Shadow_Quanta",
"CavernOfCorrosion": "Cavern_of_Corrosion_Path_of_Providence"
},
@ -179,6 +179,10 @@
"Weekly": {
"Name": "Echo_of_War_Divine_Seed",
"Team": 1
},
"DungeonSupport": {
"Use": "do_not_use",
"Character": "FirstCharacter"
}
},
"Rogue": {
@ -212,7 +216,8 @@
},
"Daemon": {
"Daemon": {
"Enable": true
"Enable": true,
"AimClicker": "do_not_click"
}
}
}

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@ -1,41 +1,16 @@
import itertools
import os
import re
import typing as t
from collections import defaultdict
from functools import cache, cached_property
from functools import cache
from hashlib import md5
from dev_tools.keywords.base import TextMap, UI_LANGUAGES, replace_templates, text_to_variable
from module.base.code_generator import CodeGenerator
from module.config.utils import deep_get, read_file
from module.exception import ScriptError
from module.logger import logger
UI_LANGUAGES = ['cn', 'cht', 'en', 'jp', 'es']
def text_to_variable(text):
text = re.sub("'s |s' ", '_', text)
text = re.sub('[ \-—:\'/•.]+', '_', text)
text = re.sub(r'[(),#"?!&%*]|</?\w+>', '', text)
# text = re.sub(r'[#_]?\d+(_times?)?', '', text)
text = re.sub(r'<color=#?\w+>', '', text)
text = text.replace('é', 'e')
return text.strip('_')
def dungeon_name(name: str) -> str:
name = text_to_variable(name)
name = re.sub('Bud_of_(Memories|Aether|Treasures)', r'Calyx_Golden_\1', name)
name = re.sub('Bud_of_(.*)', r'Calyx_Crimson_\1', name).replace('Calyx_Crimson_Calyx_Crimson_', 'Calyx_Crimson_')
name = re.sub('Shape_of_(.*)', r'Stagnant_Shadow_\1', name)
name = re.sub('Path_of_(.*)', r'Cavern_of_Corrosion_Path_of_\1', name)
if name in ['Destruction_Beginning', 'End_of_the_Eternal_Freeze', 'Divine_Seed', 'Borehole_Planet_Old_Crater']:
name = f'Echo_of_War_{name}'
if name in ['The_Swarm_Disaster', 'Gold_and_Gears']:
name = f'Simulated_Universe_{name}'
return name
def blessing_name(name: str) -> str:
name = text_to_variable(name)
@ -61,102 +36,12 @@ def convert_inner_character_to_keyword(name):
return convert_dict.get(name, name)
class TextMap:
DATA_FOLDER = ''
def __init__(self, lang: str):
self.lang = lang
def __contains__(self, name: t.Union[int, str]) -> bool:
if isinstance(name, int) or (isinstance(name, str) and name.isdigit()):
return int(name) in self.data
return False
@cached_property
def data(self) -> dict[int, str]:
if not os.path.exists(TextMap.DATA_FOLDER):
logger.critical('`TextMap.DATA_FOLDER` does not exist, please set it to your path to StarRailData')
exit(1)
file = os.path.join(TextMap.DATA_FOLDER, 'TextMap', f'TextMap{self.lang.upper()}.json')
data = {}
for id_, text in read_file(file).items():
text = text.replace('\u00A0', '')
text = text.replace(r'{NICKNAME}', 'Trailblazer')
data[int(id_)] = text
return data
def find(self, name: t.Union[int, str]) -> tuple[int, str]:
"""
Args:
name:
Returns:
text id (hash in TextMap)
text
"""
if isinstance(name, int) or (isinstance(name, str) and name.isdigit()):
name = int(name)
try:
return name, self.data[name]
except KeyError:
pass
name = str(name)
for row_id, row_name in self.data.items():
if row_id >= 0 and row_name == name:
return row_id, row_name
for row_id, row_name in self.data.items():
if row_name == name:
return row_id, row_name
logger.error(f'Cannot find name: "{name}" in language {self.lang}')
return 0, ''
def replace_templates(text: str) -> str:
"""
Replace templates in data to make sure it equals to what is shown in game
Examples:
replace_templates("Complete Echo of War #4 time(s)")
== "Complete Echo of War 1 time(s)"
"""
text = re.sub(r'#4', '1', text)
text = re.sub(r'</?\w+>', '', text)
text = re.sub(r'<color=#?\w+>', '', text)
return text
class KeywordExtract:
def __init__(self):
self.text_map: dict[str, TextMap] = {lang: TextMap(lang) for lang in UI_LANGUAGES}
self.text_map['cn'] = TextMap('chs')
self.keywords_id: list[int] = []
def iter_guide(self) -> t.Iterable[int]:
file = os.path.join(TextMap.DATA_FOLDER, './ExcelOutput/GameplayGuideData.json')
# visited = set()
temp_save = ""
for data in read_file(file).values():
hash_ = deep_get(data, keys='Name.Hash')
_, name = self.find_keyword(hash_, lang='cn')
if '永屹之城遗秘' in name: # load after all forgotten hall to make sure the same order in Game UI
temp_save = hash_
continue
if '忘却之庭' in name:
continue
# if name in visited:
# continue
# visited.add(name)
yield hash_
yield temp_save
# Consider rogue DLC as a dungeon
yield '寰宇蝗灾'
yield '黄金与机械'
# 'Memory of Chaos' is not a real dungeon, but represents a group
yield '混沌回忆'
yield '天艟求仙迷航录'
yield '永屹之城遗秘'
def find_keyword(self, keyword, lang) -> tuple[int, str]:
"""
Args:
@ -388,7 +273,7 @@ class KeywordExtract:
gen.ObjectAttr(key='name', value=name)
for lang in UI_LANGUAGES:
character_names = ' / '.join([
self.find_keyword(c[0], lang)[1]
replace_templates(self.find_keyword(c[0], lang)[1])
for c in characters
])
damage_type = self.find_keyword(characters[0][1], lang)[1]
@ -422,47 +307,14 @@ class KeywordExtract:
self.clear_keywords()
def generate_assignments(self):
self.load_keywords(['空间站特派'])
self.write_keywords(
keyword_class='AssignmentEventGroup',
output_file='./tasks/assignment/keywords/event_group.py'
)
for file_name, class_name, output_file in (
('ExpeditionGroup.json', 'AssignmentGroup', './tasks/assignment/keywords/group.py'),
('ExpeditionData.json', 'AssignmentEntry', './tasks/assignment/keywords/entry.py'),
('ActivityExpedition.json', 'AssignmentEventEntry', './tasks/assignment/keywords/event_entry.py'),
):
file = os.path.join(TextMap.DATA_FOLDER, 'ExcelOutput', file_name)
self.load_keywords(deep_get(data, 'Name.Hash') for data in read_file(file).values())
self.write_keywords(keyword_class=class_name, output_file=output_file)
from dev_tools.keywords.assignment import GenerateAssignment
GenerateAssignment()()
def generate_map_planes(self):
planes = {
'Special': ['黑塔的办公室', '锋芒崭露'],
'Rogue': [ '区域-战斗', '区域-事件', '区域-遭遇', '区域-休整', '区域-精英', '区域-首领', '区域-交易'],
'Herta': ['观景车厢', '主控舱段', '基座舱段', '收容舱段', '支援舱段', '禁闭舱段'],
'Jarilo': ['行政区', '城郊雪原', '边缘通路', '铁卫禁区', '残响回廊', '永冬岭',
'造物之柱', '旧武器试验场', '磐岩镇', '大矿区', '铆钉镇', '机械聚落'],
'Luofu': ['星槎海中枢', '流云渡', '迴星港', '长乐天', '金人巷', '太卜司',
'工造司', '绥园', '丹鼎司', '鳞渊境'],
}
def text_convert(world_):
def text_convert_wrapper(name):
name = text_to_variable(name).replace('_', '')
name = f'{world_}_{name}'
return name
return text_convert_wrapper
gen = None
for world, plane in planes.items():
self.load_keywords(plane)
gen = self.write_keywords(keyword_class='MapPlane', output_file='',
text_convert=text_convert(world), generator=gen)
gen.write('./tasks/map/keywords/plane.py')
self.load_keywords(['Herta Space Station', 'Jarilo-VI', 'The Xianzhou Luofu'], lang='en')
self.write_keywords(keyword_class='MapWorld', output_file='./tasks/map/keywords/world.py')
from dev_tools.keywords.map_world import GenerateMapWorld
GenerateMapWorld()()
from dev_tools.keywords.map_plane import GenerateMapPlane
GenerateMapPlane()()
def generate_character_keywords(self):
self.load_character_name_keywords()
@ -493,6 +345,9 @@ class KeywordExtract:
gen.DictItem(key=character, value=height)
gen.write('./tasks/character/keywords/height.py')
self.load_keywords(['物理', '', '', '', '', '量子', '虚数'], lang='cn')
self.write_keywords(keyword_class='CombatType', output_file='./tasks/character/keywords/combat_type.py')
def generate_battle_pass_quests(self):
battle_pass_quests = read_file(os.path.join(TextMap.DATA_FOLDER, 'ExcelOutput', 'BattlePassConfig.json'))
latest_quests = list(battle_pass_quests.values())[-1]
@ -700,10 +555,11 @@ class KeywordExtract:
self.load_keywords(['领取', '追踪'])
self.write_keywords(keyword_class='BattlePassQuestState',
output_file='./tasks/battle_pass/keywords/quest_state.py')
self.load_keywords(list(self.iter_guide()))
self.write_keywords(keyword_class='DungeonList', output_file='./tasks/dungeon/keywords/dungeon.py',
text_convert=dungeon_name)
self.load_keywords(['传送', '追踪'])
self.generate_map_planes()
self.generate_character_keywords()
from dev_tools.keywords.dungeon_list import GenerateDungeonList
GenerateDungeonList()()
self.load_keywords(['进入', '传送', '追踪'])
self.write_keywords(keyword_class='DungeonEntrance', output_file='./tasks/dungeon/keywords/dungeon_entrance.py')
self.generate_shadow_with_characters()
self.load_keywords(['奖励', '任务', ])
@ -713,8 +569,6 @@ class KeywordExtract:
output_file='./tasks/battle_pass/keywords/mission_tab.py')
self.generate_assignments()
self.generate_forgotten_hall_stages()
self.generate_map_planes()
self.generate_character_keywords()
self.generate_daily_quests()
self.generate_battle_pass_quests()
self.load_keywords(['养成材料', '光锥', '遗器', '其他材料', '消耗品', '任务', '贵重物'])

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@ -0,0 +1,123 @@
from functools import cache
from typing import Iterable
from dev_tools.keywords.base import UI_LANGUAGES, GenerateKeyword
from module.config.utils import deep_get
@cache
def get_assignment_entry_data():
"""
Returns:
dict: key - assignment text_id
value - text_id of reward items
"""
expedition_namehash_to_id = {
deep_get(expedition, 'Name.Hash'): deep_get(expedition, 'ExpeditionID')
for expedition in GenerateKeyword.read_file('./ExcelOutput/ExpeditionData.json').values()
}
expedition_id_to_reward_id = {
deep_get(expedition, '4.2.ExpeditionID'): deep_get(expedition, '4.2.RewardID')
for expedition in GenerateKeyword.read_file('./ExcelOutput/ExpeditionReward.json').values()
}
reward_id_to_item_ids = {
deep_get(reward, 'RewardID'): [
v for k, v in reward.items()
if k.startswith('ItemID')
]
for reward in GenerateKeyword.read_file('./ExcelOutput/RewardData.json').values()
}
item_id_to_namehash = {
deep_get(item, 'ID'): deep_get(item, 'ItemName.Hash')
for item in GenerateKeyword.read_file('./ExcelOutput/ItemConfig.json').values()
}
item_name_remap = {
'旅情见闻': '角色经验材料',
'稀薄以太': '光锥经验材料'
}
ret = dict()
for expedition_namehash, expedition_id in expedition_namehash_to_id.items():
reward_id = expedition_id_to_reward_id[expedition_id]
item_ids = reward_id_to_item_ids[reward_id]
item_names = [item_id_to_namehash[x] for x in item_ids]
if len(item_names) == 1:
item = GenerateKeyword.find_keyword(item_names[0], lang='cn')[1]
if item in item_name_remap:
item_names = [GenerateKeyword.find_keyword(
item_name_remap[item], lang='cn')[0]]
ret[expedition_namehash] = item_names
return ret
class GenerateAssignment(GenerateKeyword):
def generate(self):
GenerateAssignmentGroup()()
GenerateAssignmentEntry()()
GenerateAssignmentEventGroup()()
GenerateAssignmentEventEntry()()
GenerateAssignmentEntryDetailed()()
class GenerateAssignmentGroup(GenerateKeyword):
output_file = './tasks/assignment/keywords/group.py'
def iter_keywords(self) -> Iterable[dict]:
for group in self.read_file('./ExcelOutput/ExpeditionGroup.json').values():
yield dict(text_id=deep_get(group, 'Name.Hash'))
class GenerateAssignmentEntry(GenerateKeyword):
output_file = './tasks/assignment/keywords/entry.py'
def iter_keywords(self) -> Iterable[dict]:
for k in get_assignment_entry_data().keys():
yield dict(text_id=k)
class GenerateAssignmentEntryDetailed(GenerateKeyword):
output_file = './tasks/assignment/keywords/entry_detailed.py'
def iter_keywords(self) -> Iterable[dict]:
for assignment_id, reward_ids in get_assignment_entry_data().items():
yield dict(
text_id=assignment_id,
reward_ids=reward_ids
)
def iter_rows(self) -> Iterable[dict]:
for keyword in super().iter_rows():
reward_ids = keyword.pop('reward_ids')
for lang in UI_LANGUAGES:
assignment_name = keyword[lang]
reward_name = ' & '.join(
self.find_keyword(reward_id, lang=lang)[1]
for reward_id in reward_ids
)
name_format = '{reward_name} ({assignment_name})' if lang in {
'en', 'es'} else '{reward_name}{assignment_name}'
keyword[lang] = name_format.format(
reward_name=reward_name,
assignment_name=assignment_name
)
yield keyword
class GenerateAssignmentEventGroup(GenerateKeyword):
output_file = './tasks/assignment/keywords/event_group.py'
def iter_keywords(self) -> Iterable[dict]:
yield dict(text_id=self.find_keyword('空间站特派', lang='cn')[0])
class GenerateAssignmentEventEntry(GenerateKeyword):
output_file = './tasks/assignment/keywords/event_entry.py'
def iter_keywords(self) -> Iterable[dict]:
for expedition in self.read_file('./ExcelOutput/ActivityExpedition.json').values():
yield dict(text_id=deep_get(expedition, 'Name.Hash'))
if __name__ == "__main__":
from dev_tools.keywords.base import TextMap
TextMap.DATA_FOLDER = '../StarRailData'
GenerateAssignment()()

192
dev_tools/keywords/base.py Normal file
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@ -0,0 +1,192 @@
import os
import re
import typing as t
from functools import cached_property
from module.base.code_generator import CodeGenerator
from module.config.utils import read_file
from module.logger import logger
UI_LANGUAGES = ['cn', 'cht', 'en', 'jp', 'es']
class TextMap:
DATA_FOLDER = ''
def __init__(self, lang: str):
self.lang = lang
def __contains__(self, name: t.Union[int, str]) -> bool:
if isinstance(name, int) or (isinstance(name, str) and name.isdigit()):
return int(name) in self.data
return False
@cached_property
def data(self) -> dict[int, str]:
if not os.path.exists(TextMap.DATA_FOLDER):
logger.critical('`TextMap.DATA_FOLDER` does not exist, please set it to your path to StarRailData')
exit(1)
file = os.path.join(TextMap.DATA_FOLDER, 'TextMap', f'TextMap{self.lang.upper()}.json')
data = {}
for id_, text in read_file(file).items():
text = text.replace('\u00A0', '')
text = text.replace(r'{NICKNAME}', 'Trailblazer')
data[int(id_)] = text
return data
def find(self, name: t.Union[int, str]) -> tuple[int, str]:
"""
Args:
name:
Returns:
text id (hash in TextMap)
text
"""
if isinstance(name, int) or (isinstance(name, str) and name.isdigit()):
name = int(name)
try:
return name, self.data[name]
except KeyError:
pass
name = str(name)
for row_id, row_name in self.data.items():
if row_id >= 0 and row_name == name:
return row_id, row_name
for row_id, row_name in self.data.items():
if row_name == name:
return row_id, row_name
logger.error(f'Cannot find name: "{name}" in language {self.lang}')
return 0, ''
def text_to_variable(text):
text = re.sub("'s |s' ", '_', text)
text = re.sub(r'[ \-—:\'/•.]+', '_', text)
text = re.sub(r'[(),#"?!&%*]|</?\w+>', '', text)
# text = re.sub(r'[#_]?\d+(_times?)?', '', text)
text = re.sub(r'<color=#?\w+>', '', text)
text = text.replace('é', 'e')
return text.strip('_')
def replace_templates(text: str) -> str:
"""
Replace templates in data to make sure it equals to what is shown in game
Examples:
replace_templates("Complete Echo of War #4 time(s)")
== "Complete Echo of War 1 time(s)"
"""
text = re.sub(r'#4', '1', text)
text = re.sub(r'</?\w+>', '', text)
text = re.sub(r'<color=#?\w+>', '', text)
text = re.sub(r'{.*?}', '', text)
return text
class GenerateKeyword:
text_map: dict[str, TextMap] = {lang: TextMap(lang) for lang in UI_LANGUAGES}
text_map['cn'] = TextMap('chs')
@staticmethod
def read_file(file: str) -> dict:
"""
Args:
file: ./ExcelOutput/GameplayGuideData.json
Returns:
dict:
"""
file = os.path.join(TextMap.DATA_FOLDER, file)
return read_file(file)
@classmethod
def find_keyword(cls, keyword, lang) -> tuple[int, str]:
"""
Args:
keyword: text string or text id
lang: Language to find
Returns:
text id (hash in TextMap)
text
"""
text_map = cls.text_map[lang]
return text_map.find(keyword)
output_file = ''
def __init__(self):
self.gen = CodeGenerator()
self.keyword_class = self.__class__.__name__.removeprefix('Generate')
self.keyword_index = 0
self.keyword_format = {
'id': 0,
'name': 'Unnamed_Keyword'
}
for lang in UI_LANGUAGES:
self.keyword_format[lang] = ''
def gen_import(self):
self.gen.Import(
f"""
from .classes import {self.keyword_class}
"""
)
def iter_keywords(self) -> t.Iterable[dict]:
"""
Yields
dict: {'text_id': 123456, 'any_attr': 1}
"""
pass
def convert_name(self, text: str, keyword: dict) -> str:
return text_to_variable(replace_templates(text))
def convert_keyword(self, text: str, lang: str) -> str:
return replace_templates(text)
def iter_rows(self) -> t.Iterable[dict]:
for keyword in self.iter_keywords():
keyword = self.format_keywords(keyword)
yield keyword
def format_keywords(self, keyword: dict) -> dict | None:
base = self.keyword_format.copy()
text_id = keyword.pop('text_id')
if text_id is None:
return
# id
self.keyword_index += 1
base['id'] = self.keyword_index
# Attrs
base.update(keyword)
# Name
_, name = self.find_keyword(text_id, lang='en')
name = self.convert_name(name, keyword=base)
base['name'] = name
# Translations
for lang in UI_LANGUAGES:
value = self.find_keyword(text_id, lang=lang)[1]
value = self.convert_keyword(value, lang=lang)
base[lang] = value
return base
def generate(self):
self.gen_import()
self.gen.CommentAutoGenerage('dev_tools.keyword_extract')
for keyword in self.iter_rows():
with self.gen.Object(key=keyword['name'], object_class=self.keyword_class):
for key, value in keyword.items():
self.gen.ObjectAttr(key, value)
if self.output_file:
print(f'Write {self.output_file}')
self.gen.write(self.output_file)
def __call__(self, *args, **kwargs):
self.generate()

View File

@ -0,0 +1,108 @@
import re
import typing as t
from dev_tools.keywords.base import GenerateKeyword, text_to_variable
from module.base.decorator import cached_property
from module.config.utils import deep_get
def dungeon_name(name: str) -> str:
name = text_to_variable(name)
name = re.sub('Bud_of_(Memories|Aether|Treasures)', r'Calyx_Golden_\1', name)
name = re.sub('Bud_of_(.*)', r'Calyx_Crimson_\1', name).replace('Calyx_Crimson_Calyx_Crimson_', 'Calyx_Crimson_')
name = re.sub('Shape_of_(.*)', r'Stagnant_Shadow_\1', name)
name = re.sub('Path_of_(.*)', r'Cavern_of_Corrosion_Path_of_\1', name)
if name in ['Destruction_Beginning', 'End_of_the_Eternal_Freeze', 'Divine_Seed', 'Borehole_Planet_Old_Crater']:
name = f'Echo_of_War_{name}'
if name in ['The_Swarm_Disaster', 'Gold_and_Gears']:
name = f'Simulated_Universe_{name}'
return name
class GenerateDungeonList(GenerateKeyword):
output_file = './tasks/dungeon/keywords/dungeon.py'
@cached_property
def data(self):
return self.read_file('./ExcelOutput/GameplayGuideData.json')
def iter_keywords(self) -> t.Iterable[dict]:
for keyword in self.iter_dungeon():
if isinstance(keyword, str):
yield dict(
text_id=self.find_keyword(keyword, lang='cn')[0],
plane_id=-1,
)
else:
yield keyword
def iter_dungeon(self):
temp_save = ""
for data in self.data.values():
text_id = deep_get(data, keys='Name.Hash')
plane_id = deep_get(data, 'MapEntranceID', 0)
_, name = self.find_keyword(text_id, lang='cn')
if '永屹之城遗秘' in name: # load after all forgotten hall to make sure the same order in Game UI
temp_save = text_id
continue
if '忘却之庭' in name:
continue
yield dict(
text_id=text_id,
plane_id=plane_id,
)
if temp_save:
yield temp_save
# Consider rogue DLC as a dungeon
yield '寰宇蝗灾'
yield '黄金与机械'
# 'Memory of Chaos' is not a real dungeon, but represents a group
yield '混沌回忆'
yield '天艟求仙迷航录'
yield '永屹之城遗秘'
def convert_name(self, text: str, keyword: dict) -> str:
text = super().convert_name(text, keyword=keyword)
text = dungeon_name(text)
# Add plane suffix
from tasks.map.keywords import MapPlane
if text.startswith('Calyx_Crimson'):
plane = MapPlane.find_plane_id(keyword['plane_id'])
text = f'{text}_{plane.name}'
return text
def convert_keyword(self, text: str, lang: str) -> str:
text = super().convert_keyword(text, lang=lang)
# Bud of Memories (Jarilo-Ⅵ)
# Use roman numbers instead
text = re.sub(r'-[V][I]', '-Ⅵ', text)
return text
def iter_rows(self) -> t.Iterable[dict]:
dungeons = list(super().iter_rows())
calyx = []
order = [
'Calyx_Golden',
'Calyx_Crimson_Destruction',
'Calyx_Crimson_Preservation',
'Calyx_Crimson_The_Hunt',
'Calyx_Crimson_Abundance',
'Calyx_Crimson_Erudition',
'Calyx_Crimson_Harmony',
'Calyx_Crimson_Nihility',
]
for keyword in order:
condition = lambda x: x['name'].startswith(keyword)
calyx += [d for d in dungeons if condition(d)]
dungeons = [d for d in dungeons if not condition(d)]
dungeons = calyx + dungeons
self.keyword_index = 0
for row in dungeons:
# Re-sort ID
self.keyword_index += 1
row['id'] = self.keyword_index
yield row

View File

@ -0,0 +1,70 @@
import typing as t
from dev_tools.keywords.base import GenerateKeyword
from module.base.decorator import cached_property
from module.config.utils import deep_get
class GenerateMapPlane(GenerateKeyword):
output_file = './tasks/map/keywords/plane.py'
@cached_property
def data(self):
return self.read_file('./ExcelOutput/AreaMapConfig.json')
def iter_planes(self) -> t.Iterable[dict]:
for plane_id, data in self.data.items():
plane_id = int(plane_id)
world_id = int(str(plane_id)[-5])
sort_id = int(deep_get(data, 'MenuSortID', 0))
text_id = deep_get(data, 'Name.Hash')
yield dict(
text_id=text_id,
world_id=world_id,
plane_id=plane_id,
sort_id=sort_id,
)
def iter_keywords(self) -> t.Iterable[dict]:
"""
1010201
^^ floor
^^ plane
^ world
"""
def to_id(name):
return self.find_keyword(name, lang='cn')[0]
domains = ['黑塔的办公室', '锋芒崭露']
for index, domain in enumerate(domains):
yield dict(
text_id=to_id(domain),
world_id=-1,
plane_id=index + 1,
)
domains = ['区域-战斗', '区域-事件', '区域-遭遇', '区域-休整', '区域-精英', '区域-首领', '区域-交易']
for index, domain in enumerate(domains):
yield dict(
text_id=to_id(domain),
world_id=-2,
plane_id=index + 1,
)
keywords = sorted(self.iter_planes(), key=lambda x: (x['world_id'], x['sort_id']))
for keyword in keywords:
keyword.pop('sort_id')
yield keyword
def convert_name(self, text: str, keyword: dict) -> str:
text = super().convert_name(text, keyword=keyword)
text = text.replace('_', '')
from tasks.map.keywords import MapWorld
world = MapWorld.find_world_id(keyword['world_id'])
if world is None:
if text.startswith('Domain'):
return f'Rogue_{text}'
else:
return f'Special_{text}'
else:
return f'{world.short_name}_{text}'

View File

@ -0,0 +1,33 @@
import typing as t
from dev_tools.keywords.base import GenerateKeyword
class GenerateMapWorld(GenerateKeyword):
output_file = './tasks/map/keywords/world.py'
def iter_keywords(self) -> t.Iterable[dict]:
def to_id(name):
return self.find_keyword(name, lang='en')[0]
yield dict(
text_id=to_id('Herta Space Station'),
world_id=0,
short_name='Herta'
)
yield dict(
text_id=to_id('Jarilo-VI'),
world_id=1,
short_name='Jarilo'
)
yield dict(
text_id=to_id('The Xianzhou Luofu'),
world_id=2,
short_name='Luofu'
)
yield dict(
text_id=to_id('Penacony'),
world_id=3,
short_name='Penacony'
)

View File

@ -50,12 +50,12 @@ def handle_sensitive_info(image):
_ = EmptyConnection()
name = input(
'输入alas配置文件名称或者模拟器serial或者模拟器端口号: (默认输入 "alas"):\n'
'例如:"alas", "127.0.0.1:16384", "7555"\n'
'输入src配置文件名称或者模拟器serial或者模拟器端口号: (默认输入 "src"):\n'
'例如:"src", "127.0.0.1:16384", "7555"\n'
)
name = name.strip().strip('"').strip()
if not name:
name = 'alas'
name = 'src'
if name.isdigit():
name = f'127.0.0.1:{name}'
if name in alas_instance():

View File

@ -306,6 +306,34 @@ class ButtonWrapper(Resource):
for b in self.iter_buttons():
b.search = area
def set_search_offset(self, offset):
"""
Compatible with Alas `offset` attribute
In ALAS:
if self.appear(BUTTON, offset=(20, 20)):
pass
In SRC:
BUTTON.set_search_offset((20, 20))
if self.appear(BUTTON):
pass
Note that `search` attribute will be set, and it's irreversible.
Args:
offset (tuple): (x, y) or (left, up, right, bottom)
"""
if len(offset) == 2:
left, up, right, bottom = -offset[0], -offset[1], offset[0], offset[1]
else:
left, up, right, bottom = offset
for b in self.iter_buttons():
upper_left_x, upper_left_y, bottom_right_x, bottom_right_y = b.area
b.search = (
upper_left_x + left,
upper_left_y + up,
bottom_right_x + right,
bottom_right_y + bottom,
)
class ClickButton:
def __init__(self, area, button=None, name='CLICK_BUTTON'):

View File

@ -221,30 +221,41 @@
"type": "select",
"value": "Calyx_Golden_Treasures",
"option": [
"Calyx_Golden_Memories",
"Calyx_Golden_Aether",
"Calyx_Golden_Treasures",
"Calyx_Crimson_Destruction",
"Calyx_Crimson_Preservation",
"Calyx_Crimson_The_Hunt",
"Calyx_Crimson_Abundance",
"Calyx_Crimson_Erudition",
"Calyx_Crimson_Harmony",
"Calyx_Crimson_Nihility",
"Stagnant_Shadow_Quanta",
"Stagnant_Shadow_Gust",
"Stagnant_Shadow_Fulmination",
"Stagnant_Shadow_Blaze",
"Calyx_Golden_Memories_Jarilo_VI",
"Calyx_Golden_Memories_The_Xianzhou_Luofu",
"Calyx_Golden_Memories_Penacony",
"Calyx_Golden_Aether_Jarilo_VI",
"Calyx_Golden_Aether_The_Xianzhou_Luofu",
"Calyx_Golden_Aether_Penacony",
"Calyx_Golden_Treasures_Jarilo_VI",
"Calyx_Golden_Treasures_The_Xianzhou_Luofu",
"Calyx_Golden_Treasures_Penacony",
"Calyx_Crimson_Destruction_Herta_StorageZone",
"Calyx_Crimson_Destruction_Luofu_ScalegorgeWaterscape",
"Calyx_Crimson_Preservation_Herta_SupplyZone",
"Calyx_Crimson_The_Hunt_Jarilo_OutlyingSnowPlains",
"Calyx_Crimson_Abundance_Jarilo_BackwaterPass",
"Calyx_Crimson_Erudition_Jarilo_RivetTown",
"Calyx_Crimson_Harmony_Jarilo_RobotSettlement",
"Calyx_Crimson_Harmony_Penacony_TheReverieDreamscape",
"Calyx_Crimson_Nihility_Jarilo_GreatMine",
"Calyx_Crimson_Nihility_Luofu_AlchemyCommission",
"Stagnant_Shadow_Spike",
"Stagnant_Shadow_Rime",
"Stagnant_Shadow_Mirage",
"Stagnant_Shadow_Icicle",
"Stagnant_Shadow_Doom",
"Stagnant_Shadow_Puppetry",
"Stagnant_Shadow_Abomination",
"Stagnant_Shadow_Scorch",
"Stagnant_Shadow_Celestial",
"Stagnant_Shadow_Perdition",
"Stagnant_Shadow_Blaze",
"Stagnant_Shadow_Scorch",
"Stagnant_Shadow_Rime",
"Stagnant_Shadow_Icicle",
"Stagnant_Shadow_Nectar",
"Stagnant_Shadow_Fulmination",
"Stagnant_Shadow_Doom",
"Stagnant_Shadow_Gust",
"Stagnant_Shadow_Celestial",
"Stagnant_Shadow_Quanta",
"Stagnant_Shadow_Abomination",
"Stagnant_Shadow_Roast",
"Stagnant_Shadow_Mirage",
"Stagnant_Shadow_Puppetry",
"Cavern_of_Corrosion_Path_of_Gelid_Wind",
"Cavern_of_Corrosion_Path_of_Jabbing_Punch",
"Cavern_of_Corrosion_Path_of_Drifting",
@ -252,7 +263,8 @@
"Cavern_of_Corrosion_Path_of_Holy_Hymn",
"Cavern_of_Corrosion_Path_of_Conflagration",
"Cavern_of_Corrosion_Path_of_Elixir_Seekers",
"Cavern_of_Corrosion_Path_of_Darkness"
"Cavern_of_Corrosion_Path_of_Darkness",
"Cavern_of_Corrosion_Path_of_Dreamdive"
]
},
"NameAtDoubleCalyx": {
@ -260,16 +272,25 @@
"value": "Calyx_Golden_Treasures",
"option": [
"do_not_participate",
"Calyx_Golden_Memories",
"Calyx_Golden_Aether",
"Calyx_Golden_Treasures",
"Calyx_Crimson_Destruction",
"Calyx_Crimson_Preservation",
"Calyx_Crimson_The_Hunt",
"Calyx_Crimson_Abundance",
"Calyx_Crimson_Erudition",
"Calyx_Crimson_Harmony",
"Calyx_Crimson_Nihility"
"Calyx_Golden_Memories_Jarilo_VI",
"Calyx_Golden_Memories_The_Xianzhou_Luofu",
"Calyx_Golden_Memories_Penacony",
"Calyx_Golden_Aether_Jarilo_VI",
"Calyx_Golden_Aether_The_Xianzhou_Luofu",
"Calyx_Golden_Aether_Penacony",
"Calyx_Golden_Treasures_Jarilo_VI",
"Calyx_Golden_Treasures_The_Xianzhou_Luofu",
"Calyx_Golden_Treasures_Penacony",
"Calyx_Crimson_Destruction_Herta_StorageZone",
"Calyx_Crimson_Destruction_Luofu_ScalegorgeWaterscape",
"Calyx_Crimson_Preservation_Herta_SupplyZone",
"Calyx_Crimson_The_Hunt_Jarilo_OutlyingSnowPlains",
"Calyx_Crimson_Abundance_Jarilo_BackwaterPass",
"Calyx_Crimson_Erudition_Jarilo_RivetTown",
"Calyx_Crimson_Harmony_Jarilo_RobotSettlement",
"Calyx_Crimson_Harmony_Penacony_TheReverieDreamscape",
"Calyx_Crimson_Nihility_Jarilo_GreatMine",
"Calyx_Crimson_Nihility_Luofu_AlchemyCommission"
]
},
"NameAtDoubleRelic": {
@ -284,7 +305,8 @@
"Cavern_of_Corrosion_Path_of_Holy_Hymn",
"Cavern_of_Corrosion_Path_of_Conflagration",
"Cavern_of_Corrosion_Path_of_Elixir_Seekers",
"Cavern_of_Corrosion_Path_of_Darkness"
"Cavern_of_Corrosion_Path_of_Darkness",
"Cavern_of_Corrosion_Path_of_Dreamdive"
]
},
"Team": {
@ -306,26 +328,35 @@
"DungeonDaily": {
"CalyxGolden": {
"type": "select",
"value": "Calyx_Golden_Treasures",
"value": "Calyx_Golden_Treasures_Jarilo_VI",
"option": [
"do_not_achieve",
"Calyx_Golden_Memories",
"Calyx_Golden_Aether",
"Calyx_Golden_Treasures"
"Calyx_Golden_Memories_Jarilo_VI",
"Calyx_Golden_Memories_The_Xianzhou_Luofu",
"Calyx_Golden_Memories_Penacony",
"Calyx_Golden_Aether_Jarilo_VI",
"Calyx_Golden_Aether_The_Xianzhou_Luofu",
"Calyx_Golden_Aether_Penacony",
"Calyx_Golden_Treasures_Jarilo_VI",
"Calyx_Golden_Treasures_The_Xianzhou_Luofu",
"Calyx_Golden_Treasures_Penacony"
]
},
"CalyxCrimson": {
"type": "select",
"value": "Calyx_Crimson_Erudition",
"value": "Calyx_Crimson_Destruction_Herta_StorageZone",
"option": [
"do_not_achieve",
"Calyx_Crimson_Destruction",
"Calyx_Crimson_Preservation",
"Calyx_Crimson_The_Hunt",
"Calyx_Crimson_Abundance",
"Calyx_Crimson_Erudition",
"Calyx_Crimson_Harmony",
"Calyx_Crimson_Nihility"
"Calyx_Crimson_Destruction_Herta_StorageZone",
"Calyx_Crimson_Destruction_Luofu_ScalegorgeWaterscape",
"Calyx_Crimson_Preservation_Herta_SupplyZone",
"Calyx_Crimson_The_Hunt_Jarilo_OutlyingSnowPlains",
"Calyx_Crimson_Abundance_Jarilo_BackwaterPass",
"Calyx_Crimson_Erudition_Jarilo_RivetTown",
"Calyx_Crimson_Harmony_Jarilo_RobotSettlement",
"Calyx_Crimson_Harmony_Penacony_TheReverieDreamscape",
"Calyx_Crimson_Nihility_Jarilo_GreatMine",
"Calyx_Crimson_Nihility_Luofu_AlchemyCommission"
]
},
"StagnantShadow": {
@ -333,20 +364,22 @@
"value": "Stagnant_Shadow_Quanta",
"option": [
"do_not_achieve",
"Stagnant_Shadow_Quanta",
"Stagnant_Shadow_Gust",
"Stagnant_Shadow_Fulmination",
"Stagnant_Shadow_Blaze",
"Stagnant_Shadow_Spike",
"Stagnant_Shadow_Rime",
"Stagnant_Shadow_Mirage",
"Stagnant_Shadow_Icicle",
"Stagnant_Shadow_Doom",
"Stagnant_Shadow_Puppetry",
"Stagnant_Shadow_Abomination",
"Stagnant_Shadow_Perdition",
"Stagnant_Shadow_Blaze",
"Stagnant_Shadow_Scorch",
"Stagnant_Shadow_Rime",
"Stagnant_Shadow_Icicle",
"Stagnant_Shadow_Nectar",
"Stagnant_Shadow_Fulmination",
"Stagnant_Shadow_Doom",
"Stagnant_Shadow_Gust",
"Stagnant_Shadow_Celestial",
"Stagnant_Shadow_Perdition"
"Stagnant_Shadow_Quanta",
"Stagnant_Shadow_Abomination",
"Stagnant_Shadow_Roast",
"Stagnant_Shadow_Mirage",
"Stagnant_Shadow_Puppetry"
]
},
"CavernOfCorrosion": {
@ -361,7 +394,8 @@
"Cavern_of_Corrosion_Path_of_Holy_Hymn",
"Cavern_of_Corrosion_Path_of_Conflagration",
"Cavern_of_Corrosion_Path_of_Elixir_Seekers",
"Cavern_of_Corrosion_Path_of_Darkness"
"Cavern_of_Corrosion_Path_of_Darkness",
"Cavern_of_Corrosion_Path_of_Dreamdive"
]
}
},
@ -384,11 +418,13 @@
"Arlan",
"Asta",
"Bailu",
"BlackSwan",
"Blade",
"Bronya",
"Clara",
"DanHeng",
"DanHengImbibitorLunae",
"DrRatio",
"FuXuan",
"Gepard",
"Guinaifen",
@ -404,6 +440,7 @@
"Luocha",
"Lynx",
"March7th",
"Misha",
"Natasha",
"Pela",
"Qingque",
@ -412,6 +449,7 @@
"Seele",
"Serval",
"SilverWolf",
"Sparkle",
"Sushang",
"Tingyun",
"TopazNumby",
@ -1020,6 +1058,8 @@
"Born_to_Obey",
"Root_Out_the_Turpitude",
"Fire_Lord_Inflames_Blades_of_War",
"A_Startling_Night_Terror",
"Tranquility_of_Vimala_bhumi",
"Nameless_Land_Nameless_People",
"Akashic_Records",
"The_Invisible_Hand",
@ -1028,7 +1068,9 @@
"The_Land_of_Gold",
"The_Blossom_in_the_Storm",
"Legend_of_the_Puppet_Master",
"The_Wages_of_Humanity"
"The_Wages_of_Humanity",
"Fragments_of_Illusory_Dreams",
"Scalpel_and_Screwdriver"
]
},
"Name_2": {
@ -1041,6 +1083,8 @@
"Born_to_Obey",
"Root_Out_the_Turpitude",
"Fire_Lord_Inflames_Blades_of_War",
"A_Startling_Night_Terror",
"Tranquility_of_Vimala_bhumi",
"Nameless_Land_Nameless_People",
"Akashic_Records",
"The_Invisible_Hand",
@ -1049,7 +1093,9 @@
"The_Land_of_Gold",
"The_Blossom_in_the_Storm",
"Legend_of_the_Puppet_Master",
"The_Wages_of_Humanity"
"The_Wages_of_Humanity",
"Fragments_of_Illusory_Dreams",
"Scalpel_and_Screwdriver"
]
},
"Name_3": {
@ -1062,6 +1108,8 @@
"Born_to_Obey",
"Root_Out_the_Turpitude",
"Fire_Lord_Inflames_Blades_of_War",
"A_Startling_Night_Terror",
"Tranquility_of_Vimala_bhumi",
"Nameless_Land_Nameless_People",
"Akashic_Records",
"The_Invisible_Hand",
@ -1070,7 +1118,9 @@
"The_Land_of_Gold",
"The_Blossom_in_the_Storm",
"Legend_of_the_Puppet_Master",
"The_Wages_of_Humanity"
"The_Wages_of_Humanity",
"Fragments_of_Illusory_Dreams",
"Scalpel_and_Screwdriver"
]
},
"Name_4": {
@ -1083,6 +1133,8 @@
"Born_to_Obey",
"Root_Out_the_Turpitude",
"Fire_Lord_Inflames_Blades_of_War",
"A_Startling_Night_Terror",
"Tranquility_of_Vimala_bhumi",
"Nameless_Land_Nameless_People",
"Akashic_Records",
"The_Invisible_Hand",
@ -1091,7 +1143,9 @@
"The_Land_of_Gold",
"The_Blossom_in_the_Storm",
"Legend_of_the_Puppet_Master",
"The_Wages_of_Humanity"
"The_Wages_of_Humanity",
"Fragments_of_Illusory_Dreams",
"Scalpel_and_Screwdriver"
]
},
"Duration": {
@ -1251,6 +1305,68 @@
9
]
}
},
"DungeonSupport": {
"Use": {
"type": "select",
"value": "do_not_use",
"option": [
"always_use",
"do_not_use"
]
},
"Character": {
"type": "select",
"value": "FirstCharacter",
"option": [
"FirstCharacter",
"Argenti",
"Arlan",
"Asta",
"Bailu",
"BlackSwan",
"Blade",
"Bronya",
"Clara",
"DanHeng",
"DanHengImbibitorLunae",
"DrRatio",
"FuXuan",
"Gepard",
"Guinaifen",
"Hanya",
"Herta",
"Himeko",
"Hook",
"Huohuo",
"JingYuan",
"Jingliu",
"Kafka",
"Luka",
"Luocha",
"Lynx",
"March7th",
"Misha",
"Natasha",
"Pela",
"Qingque",
"RuanMei",
"Sampo",
"Seele",
"Serval",
"SilverWolf",
"Sparkle",
"Sushang",
"Tingyun",
"TopazNumby",
"TrailblazerDestruction",
"TrailblazerPreservation",
"Welt",
"Xueyi",
"Yanqing",
"Yukong"
]
}
}
},
"Rogue": {
@ -1402,6 +1518,16 @@
"option_bold": [
true
]
},
"AimClicker": {
"type": "select",
"value": "do_not_click",
"option": [
"item_enemy",
"item",
"enemy",
"do_not_click"
]
}
}
}

View File

@ -102,10 +102,10 @@ Dungeon:
DungeonDaily:
# Dungeon names will be injected in config updater
CalyxGolden:
value: Calyx_Golden_Treasures
value: Calyx_Golden_Treasures_Jarilo_VI
option: [ do_not_achieve, ]
CalyxCrimson:
value: Calyx_Crimson_Erudition
value: Calyx_Crimson_Destruction_Herta_StorageZone
option: [ do_not_achieve, ]
StagnantShadow:
value: Stagnant_Shadow_Quanta
@ -192,16 +192,16 @@ Assignment:
# Options in Name_x will be injected in config updater
Name_1:
value: Nameless_Land_Nameless_People
option: [ Nameless_Land_Nameless_People, ]
option: [ ]
Name_2:
value: Akashic_Records
option: [ Nameless_Land_Nameless_People, ]
option: [ ]
Name_3:
value: The_Invisible_Hand
option: [ Nameless_Land_Nameless_People, ]
option: [ ]
Name_4:
value: Nine_Billion_Names
option: [ Nameless_Land_Nameless_People, ]
option: [ ]
Duration:
value: 20
option: [ 4, 8, 12, 20 ]
@ -287,4 +287,6 @@ Daemon:
value: true
option: [ true ]
option_bold: [ true, ]
AimClicker:
value: do_not_click
option: [ item_enemy, item, enemy, do_not_click ]

View File

@ -22,3 +22,9 @@ Assignment:
Freebies:
Scheduler:
Enable: true
# ==================== Weekly ====================
Weekly:
DungeonSupport:
Use: do_not_use

View File

@ -30,3 +30,10 @@ DataUpdate:
value: true
option: [ true, ]
option_bold: [ true, ]
# ==================== Weekly ====================
Weekly:
DungeonSupport:
Use:
option: [ always_use, do_not_use ]

View File

@ -55,6 +55,7 @@ Weekly:
Weekly:
- Scheduler
- Weekly
- DungeonSupport
Rogue:
- Scheduler
- RogueWorld

View File

@ -46,20 +46,20 @@ class GeneratedConfig:
CloudStorage_CloudRemainFree = {}
# Group `Dungeon`
Dungeon_Name = 'Calyx_Golden_Treasures' # Calyx_Golden_Memories, Calyx_Golden_Aether, Calyx_Golden_Treasures, Calyx_Crimson_Destruction, Calyx_Crimson_Preservation, Calyx_Crimson_The_Hunt, Calyx_Crimson_Abundance, Calyx_Crimson_Erudition, Calyx_Crimson_Harmony, Calyx_Crimson_Nihility, Stagnant_Shadow_Quanta, Stagnant_Shadow_Gust, Stagnant_Shadow_Fulmination, Stagnant_Shadow_Blaze, Stagnant_Shadow_Spike, Stagnant_Shadow_Rime, Stagnant_Shadow_Mirage, Stagnant_Shadow_Icicle, Stagnant_Shadow_Doom, Stagnant_Shadow_Puppetry, Stagnant_Shadow_Abomination, Stagnant_Shadow_Scorch, Stagnant_Shadow_Celestial, Stagnant_Shadow_Perdition, Cavern_of_Corrosion_Path_of_Gelid_Wind, Cavern_of_Corrosion_Path_of_Jabbing_Punch, Cavern_of_Corrosion_Path_of_Drifting, Cavern_of_Corrosion_Path_of_Providence, Cavern_of_Corrosion_Path_of_Holy_Hymn, Cavern_of_Corrosion_Path_of_Conflagration, Cavern_of_Corrosion_Path_of_Elixir_Seekers, Cavern_of_Corrosion_Path_of_Darkness
Dungeon_NameAtDoubleCalyx = 'Calyx_Golden_Treasures' # do_not_participate, Calyx_Golden_Memories, Calyx_Golden_Aether, Calyx_Golden_Treasures, Calyx_Crimson_Destruction, Calyx_Crimson_Preservation, Calyx_Crimson_The_Hunt, Calyx_Crimson_Abundance, Calyx_Crimson_Erudition, Calyx_Crimson_Harmony, Calyx_Crimson_Nihility
Dungeon_NameAtDoubleRelic = 'Cavern_of_Corrosion_Path_of_Providence' # do_not_participate, Cavern_of_Corrosion_Path_of_Gelid_Wind, Cavern_of_Corrosion_Path_of_Jabbing_Punch, Cavern_of_Corrosion_Path_of_Drifting, Cavern_of_Corrosion_Path_of_Providence, Cavern_of_Corrosion_Path_of_Holy_Hymn, Cavern_of_Corrosion_Path_of_Conflagration, Cavern_of_Corrosion_Path_of_Elixir_Seekers, Cavern_of_Corrosion_Path_of_Darkness
Dungeon_Name = 'Calyx_Golden_Treasures' # Calyx_Golden_Memories_Jarilo_VI, Calyx_Golden_Memories_The_Xianzhou_Luofu, Calyx_Golden_Memories_Penacony, Calyx_Golden_Aether_Jarilo_VI, Calyx_Golden_Aether_The_Xianzhou_Luofu, Calyx_Golden_Aether_Penacony, Calyx_Golden_Treasures_Jarilo_VI, Calyx_Golden_Treasures_The_Xianzhou_Luofu, Calyx_Golden_Treasures_Penacony, Calyx_Crimson_Destruction_Herta_StorageZone, Calyx_Crimson_Destruction_Luofu_ScalegorgeWaterscape, Calyx_Crimson_Preservation_Herta_SupplyZone, Calyx_Crimson_The_Hunt_Jarilo_OutlyingSnowPlains, Calyx_Crimson_Abundance_Jarilo_BackwaterPass, Calyx_Crimson_Erudition_Jarilo_RivetTown, Calyx_Crimson_Harmony_Jarilo_RobotSettlement, Calyx_Crimson_Harmony_Penacony_TheReverieDreamscape, Calyx_Crimson_Nihility_Jarilo_GreatMine, Calyx_Crimson_Nihility_Luofu_AlchemyCommission, Stagnant_Shadow_Spike, Stagnant_Shadow_Perdition, Stagnant_Shadow_Blaze, Stagnant_Shadow_Scorch, Stagnant_Shadow_Rime, Stagnant_Shadow_Icicle, Stagnant_Shadow_Nectar, Stagnant_Shadow_Fulmination, Stagnant_Shadow_Doom, Stagnant_Shadow_Gust, Stagnant_Shadow_Celestial, Stagnant_Shadow_Quanta, Stagnant_Shadow_Abomination, Stagnant_Shadow_Roast, Stagnant_Shadow_Mirage, Stagnant_Shadow_Puppetry, Cavern_of_Corrosion_Path_of_Gelid_Wind, Cavern_of_Corrosion_Path_of_Jabbing_Punch, Cavern_of_Corrosion_Path_of_Drifting, Cavern_of_Corrosion_Path_of_Providence, Cavern_of_Corrosion_Path_of_Holy_Hymn, Cavern_of_Corrosion_Path_of_Conflagration, Cavern_of_Corrosion_Path_of_Elixir_Seekers, Cavern_of_Corrosion_Path_of_Darkness, Cavern_of_Corrosion_Path_of_Dreamdive
Dungeon_NameAtDoubleCalyx = 'Calyx_Golden_Treasures' # do_not_participate, Calyx_Golden_Memories_Jarilo_VI, Calyx_Golden_Memories_The_Xianzhou_Luofu, Calyx_Golden_Memories_Penacony, Calyx_Golden_Aether_Jarilo_VI, Calyx_Golden_Aether_The_Xianzhou_Luofu, Calyx_Golden_Aether_Penacony, Calyx_Golden_Treasures_Jarilo_VI, Calyx_Golden_Treasures_The_Xianzhou_Luofu, Calyx_Golden_Treasures_Penacony, Calyx_Crimson_Destruction_Herta_StorageZone, Calyx_Crimson_Destruction_Luofu_ScalegorgeWaterscape, Calyx_Crimson_Preservation_Herta_SupplyZone, Calyx_Crimson_The_Hunt_Jarilo_OutlyingSnowPlains, Calyx_Crimson_Abundance_Jarilo_BackwaterPass, Calyx_Crimson_Erudition_Jarilo_RivetTown, Calyx_Crimson_Harmony_Jarilo_RobotSettlement, Calyx_Crimson_Harmony_Penacony_TheReverieDreamscape, Calyx_Crimson_Nihility_Jarilo_GreatMine, Calyx_Crimson_Nihility_Luofu_AlchemyCommission
Dungeon_NameAtDoubleRelic = 'Cavern_of_Corrosion_Path_of_Providence' # do_not_participate, Cavern_of_Corrosion_Path_of_Gelid_Wind, Cavern_of_Corrosion_Path_of_Jabbing_Punch, Cavern_of_Corrosion_Path_of_Drifting, Cavern_of_Corrosion_Path_of_Providence, Cavern_of_Corrosion_Path_of_Holy_Hymn, Cavern_of_Corrosion_Path_of_Conflagration, Cavern_of_Corrosion_Path_of_Elixir_Seekers, Cavern_of_Corrosion_Path_of_Darkness, Cavern_of_Corrosion_Path_of_Dreamdive
Dungeon_Team = 1 # 1, 2, 3, 4, 5, 6, 7, 8, 9
# Group `DungeonDaily`
DungeonDaily_CalyxGolden = 'Calyx_Golden_Treasures' # do_not_achieve, Calyx_Golden_Memories, Calyx_Golden_Aether, Calyx_Golden_Treasures
DungeonDaily_CalyxCrimson = 'Calyx_Crimson_Erudition' # do_not_achieve, Calyx_Crimson_Destruction, Calyx_Crimson_Preservation, Calyx_Crimson_The_Hunt, Calyx_Crimson_Abundance, Calyx_Crimson_Erudition, Calyx_Crimson_Harmony, Calyx_Crimson_Nihility
DungeonDaily_StagnantShadow = 'Stagnant_Shadow_Quanta' # do_not_achieve, Stagnant_Shadow_Quanta, Stagnant_Shadow_Gust, Stagnant_Shadow_Fulmination, Stagnant_Shadow_Blaze, Stagnant_Shadow_Spike, Stagnant_Shadow_Rime, Stagnant_Shadow_Mirage, Stagnant_Shadow_Icicle, Stagnant_Shadow_Doom, Stagnant_Shadow_Puppetry, Stagnant_Shadow_Abomination, Stagnant_Shadow_Scorch, Stagnant_Shadow_Celestial, Stagnant_Shadow_Perdition
DungeonDaily_CavernOfCorrosion = 'Cavern_of_Corrosion_Path_of_Providence' # do_not_achieve, Cavern_of_Corrosion_Path_of_Gelid_Wind, Cavern_of_Corrosion_Path_of_Jabbing_Punch, Cavern_of_Corrosion_Path_of_Drifting, Cavern_of_Corrosion_Path_of_Providence, Cavern_of_Corrosion_Path_of_Holy_Hymn, Cavern_of_Corrosion_Path_of_Conflagration, Cavern_of_Corrosion_Path_of_Elixir_Seekers, Cavern_of_Corrosion_Path_of_Darkness
DungeonDaily_CalyxGolden = 'Calyx_Golden_Treasures_Jarilo_VI' # do_not_achieve, Calyx_Golden_Memories_Jarilo_VI, Calyx_Golden_Memories_The_Xianzhou_Luofu, Calyx_Golden_Memories_Penacony, Calyx_Golden_Aether_Jarilo_VI, Calyx_Golden_Aether_The_Xianzhou_Luofu, Calyx_Golden_Aether_Penacony, Calyx_Golden_Treasures_Jarilo_VI, Calyx_Golden_Treasures_The_Xianzhou_Luofu, Calyx_Golden_Treasures_Penacony
DungeonDaily_CalyxCrimson = 'Calyx_Crimson_Destruction_Herta_StorageZone' # do_not_achieve, Calyx_Crimson_Destruction_Herta_StorageZone, Calyx_Crimson_Destruction_Luofu_ScalegorgeWaterscape, Calyx_Crimson_Preservation_Herta_SupplyZone, Calyx_Crimson_The_Hunt_Jarilo_OutlyingSnowPlains, Calyx_Crimson_Abundance_Jarilo_BackwaterPass, Calyx_Crimson_Erudition_Jarilo_RivetTown, Calyx_Crimson_Harmony_Jarilo_RobotSettlement, Calyx_Crimson_Harmony_Penacony_TheReverieDreamscape, Calyx_Crimson_Nihility_Jarilo_GreatMine, Calyx_Crimson_Nihility_Luofu_AlchemyCommission
DungeonDaily_StagnantShadow = 'Stagnant_Shadow_Quanta' # do_not_achieve, Stagnant_Shadow_Spike, Stagnant_Shadow_Perdition, Stagnant_Shadow_Blaze, Stagnant_Shadow_Scorch, Stagnant_Shadow_Rime, Stagnant_Shadow_Icicle, Stagnant_Shadow_Nectar, Stagnant_Shadow_Fulmination, Stagnant_Shadow_Doom, Stagnant_Shadow_Gust, Stagnant_Shadow_Celestial, Stagnant_Shadow_Quanta, Stagnant_Shadow_Abomination, Stagnant_Shadow_Roast, Stagnant_Shadow_Mirage, Stagnant_Shadow_Puppetry
DungeonDaily_CavernOfCorrosion = 'Cavern_of_Corrosion_Path_of_Providence' # do_not_achieve, Cavern_of_Corrosion_Path_of_Gelid_Wind, Cavern_of_Corrosion_Path_of_Jabbing_Punch, Cavern_of_Corrosion_Path_of_Drifting, Cavern_of_Corrosion_Path_of_Providence, Cavern_of_Corrosion_Path_of_Holy_Hymn, Cavern_of_Corrosion_Path_of_Conflagration, Cavern_of_Corrosion_Path_of_Elixir_Seekers, Cavern_of_Corrosion_Path_of_Darkness, Cavern_of_Corrosion_Path_of_Dreamdive
# Group `DungeonSupport`
DungeonSupport_Use = 'when_daily' # always_use, when_daily, do_not_use
DungeonSupport_Character = 'FirstCharacter' # FirstCharacter, Argenti, Arlan, Asta, Bailu, Blade, Bronya, Clara, DanHeng, DanHengImbibitorLunae, FuXuan, Gepard, Guinaifen, Hanya, Herta, Himeko, Hook, Huohuo, JingYuan, Jingliu, Kafka, Luka, Luocha, Lynx, March7th, Natasha, Pela, Qingque, RuanMei, Sampo, Seele, Serval, SilverWolf, Sushang, Tingyun, TopazNumby, TrailblazerDestruction, TrailblazerPreservation, Welt, Xueyi, Yanqing, Yukong
DungeonSupport_Character = 'FirstCharacter' # FirstCharacter, Argenti, Arlan, Asta, Bailu, BlackSwan, Blade, Bronya, Clara, DanHeng, DanHengImbibitorLunae, DrRatio, FuXuan, Gepard, Guinaifen, Hanya, Herta, Himeko, Hook, Huohuo, JingYuan, Jingliu, Kafka, Luka, Luocha, Lynx, March7th, Misha, Natasha, Pela, Qingque, RuanMei, Sampo, Seele, Serval, SilverWolf, Sparkle, Sushang, Tingyun, TopazNumby, TrailblazerDestruction, TrailblazerPreservation, Welt, Xueyi, Yanqing, Yukong
# Group `DungeonStorage`
DungeonStorage_TrailblazePower = {}
@ -119,10 +119,10 @@ class GeneratedConfig:
BattlePassStorage_BattlePassQuestTrailblazePower = {}
# Group `Assignment`
Assignment_Name_1 = 'Nameless_Land_Nameless_People' # Nine_Billion_Names, Destruction_of_the_Destroyer, Winter_Soldiers, Born_to_Obey, Root_Out_the_Turpitude, Fire_Lord_Inflames_Blades_of_War, Nameless_Land_Nameless_People, Akashic_Records, The_Invisible_Hand, Abandoned_and_Insulted, Spring_of_Life, The_Land_of_Gold, The_Blossom_in_the_Storm, Legend_of_the_Puppet_Master, The_Wages_of_Humanity
Assignment_Name_2 = 'Akashic_Records' # Nine_Billion_Names, Destruction_of_the_Destroyer, Winter_Soldiers, Born_to_Obey, Root_Out_the_Turpitude, Fire_Lord_Inflames_Blades_of_War, Nameless_Land_Nameless_People, Akashic_Records, The_Invisible_Hand, Abandoned_and_Insulted, Spring_of_Life, The_Land_of_Gold, The_Blossom_in_the_Storm, Legend_of_the_Puppet_Master, The_Wages_of_Humanity
Assignment_Name_3 = 'The_Invisible_Hand' # Nine_Billion_Names, Destruction_of_the_Destroyer, Winter_Soldiers, Born_to_Obey, Root_Out_the_Turpitude, Fire_Lord_Inflames_Blades_of_War, Nameless_Land_Nameless_People, Akashic_Records, The_Invisible_Hand, Abandoned_and_Insulted, Spring_of_Life, The_Land_of_Gold, The_Blossom_in_the_Storm, Legend_of_the_Puppet_Master, The_Wages_of_Humanity
Assignment_Name_4 = 'Nine_Billion_Names' # Nine_Billion_Names, Destruction_of_the_Destroyer, Winter_Soldiers, Born_to_Obey, Root_Out_the_Turpitude, Fire_Lord_Inflames_Blades_of_War, Nameless_Land_Nameless_People, Akashic_Records, The_Invisible_Hand, Abandoned_and_Insulted, Spring_of_Life, The_Land_of_Gold, The_Blossom_in_the_Storm, Legend_of_the_Puppet_Master, The_Wages_of_Humanity
Assignment_Name_1 = 'Nameless_Land_Nameless_People' # Nine_Billion_Names, Destruction_of_the_Destroyer, Winter_Soldiers, Born_to_Obey, Root_Out_the_Turpitude, Fire_Lord_Inflames_Blades_of_War, A_Startling_Night_Terror, Tranquility_of_Vimala_bhumi, Nameless_Land_Nameless_People, Akashic_Records, The_Invisible_Hand, Abandoned_and_Insulted, Spring_of_Life, The_Land_of_Gold, The_Blossom_in_the_Storm, Legend_of_the_Puppet_Master, The_Wages_of_Humanity, Fragments_of_Illusory_Dreams, Scalpel_and_Screwdriver
Assignment_Name_2 = 'Akashic_Records' # Nine_Billion_Names, Destruction_of_the_Destroyer, Winter_Soldiers, Born_to_Obey, Root_Out_the_Turpitude, Fire_Lord_Inflames_Blades_of_War, A_Startling_Night_Terror, Tranquility_of_Vimala_bhumi, Nameless_Land_Nameless_People, Akashic_Records, The_Invisible_Hand, Abandoned_and_Insulted, Spring_of_Life, The_Land_of_Gold, The_Blossom_in_the_Storm, Legend_of_the_Puppet_Master, The_Wages_of_Humanity, Fragments_of_Illusory_Dreams, Scalpel_and_Screwdriver
Assignment_Name_3 = 'The_Invisible_Hand' # Nine_Billion_Names, Destruction_of_the_Destroyer, Winter_Soldiers, Born_to_Obey, Root_Out_the_Turpitude, Fire_Lord_Inflames_Blades_of_War, A_Startling_Night_Terror, Tranquility_of_Vimala_bhumi, Nameless_Land_Nameless_People, Akashic_Records, The_Invisible_Hand, Abandoned_and_Insulted, Spring_of_Life, The_Land_of_Gold, The_Blossom_in_the_Storm, Legend_of_the_Puppet_Master, The_Wages_of_Humanity, Fragments_of_Illusory_Dreams, Scalpel_and_Screwdriver
Assignment_Name_4 = 'Nine_Billion_Names' # Nine_Billion_Names, Destruction_of_the_Destroyer, Winter_Soldiers, Born_to_Obey, Root_Out_the_Turpitude, Fire_Lord_Inflames_Blades_of_War, A_Startling_Night_Terror, Tranquility_of_Vimala_bhumi, Nameless_Land_Nameless_People, Akashic_Records, The_Invisible_Hand, Abandoned_and_Insulted, Spring_of_Life, The_Land_of_Gold, The_Blossom_in_the_Storm, Legend_of_the_Puppet_Master, The_Wages_of_Humanity, Fragments_of_Illusory_Dreams, Scalpel_and_Screwdriver
Assignment_Duration = 20 # 4, 8, 12, 20
Assignment_Event = True
Assignment_Assignment = {}
@ -154,3 +154,4 @@ class GeneratedConfig:
# Group `Daemon`
Daemon_Enable = True # True
Daemon_AimClicker = 'do_not_click' # item_enemy, item, enemy, do_not_click

View File

@ -1,3 +1,4 @@
import re
import typing as t
from copy import deepcopy
@ -64,35 +65,42 @@ class ConfigGenerator:
option_add(keys='Emulator.PackageName.option', options=list(VALID_SERVER.keys()))
# Insert dungeons
from tasks.dungeon.keywords import DungeonList
calyx_golden = [dungeon.name for dungeon in DungeonList.instances.values() if dungeon.is_Calyx_Golden_Memories] \
+ [dungeon.name for dungeon in DungeonList.instances.values() if dungeon.is_Calyx_Golden_Aether] \
+ [dungeon.name for dungeon in DungeonList.instances.values() if dungeon.is_Calyx_Golden_Treasures]
# calyx_crimson
from tasks.rogue.keywords import KEYWORDS_ROGUE_PATH as Path
order = [Path.Destruction, Path.Preservation, Path.The_Hunt, Path.Abundance,
Path.Erudition, Path.The_Harmony, Path.Nihility]
calyx_crimson = []
for path in order:
calyx_crimson += [dungeon.name for dungeon in DungeonList.instances.values()
if dungeon.Calyx_Crimson_Path == path]
# stagnant_shadow
from tasks.character.keywords import CombatType
stagnant_shadow = []
for type_ in CombatType.instances.values():
stagnant_shadow += [dungeon.name for dungeon in DungeonList.instances.values()
if dungeon.Stagnant_Shadow_Combat_Type == type_]
cavern_of_corrosion = [dungeon.name for dungeon in DungeonList.instances.values() if dungeon.is_Cavern_of_Corrosion]
option_add(
keys='Dungeon.Name.option',
options=[dungeon.name for dungeon in DungeonList.instances.values() if dungeon.is_daily_dungeon])
options=calyx_golden + calyx_crimson + stagnant_shadow + cavern_of_corrosion
)
# Double events
option_add(
keys='Dungeon.NameAtDoubleCalyx.option',
options=[dungeon.name for dungeon in DungeonList.instances.values() if dungeon.is_Calyx])
option_add(
keys='Dungeon.NameAtDoubleRelic.option',
options=[dungeon.name for dungeon in DungeonList.instances.values() if dungeon.is_Cavern_of_Corrosion])
option_add(keys='Dungeon.NameAtDoubleCalyx.option', options=calyx_golden + calyx_crimson)
option_add(keys='Dungeon.NameAtDoubleRelic.option', options=cavern_of_corrosion)
# Dungeon daily
option_add(
keys='DungeonDaily.CalyxGolden.option',
options=[dungeon.name for dungeon in DungeonList.instances.values() if dungeon.is_Calyx_Golden])
option_add(
keys='DungeonDaily.CalyxCrimson.option',
options=[dungeon.name for dungeon in DungeonList.instances.values() if dungeon.is_Calyx_Crimson])
option_add(
keys='DungeonDaily.StagnantShadow.option',
options=[dungeon.name for dungeon in DungeonList.instances.values() if dungeon.is_Stagnant_Shadow])
option_add(
keys='DungeonDaily.CavernOfCorrosion.option',
options=[dungeon.name for dungeon in DungeonList.instances.values() if dungeon.is_Cavern_of_Corrosion])
option_add(keys='DungeonDaily.CalyxGolden.option', options=calyx_golden)
option_add(keys='DungeonDaily.CalyxCrimson.option', options=calyx_crimson)
option_add(keys='DungeonDaily.StagnantShadow.option', options=stagnant_shadow)
option_add(keys='DungeonDaily.CavernOfCorrosion.option', options=cavern_of_corrosion)
option_add(
keys='Weekly.Name.option',
options=[dungeon.name for dungeon in DungeonList.instances.values() if dungeon.is_Echo_of_War])
# Insert characters
from tasks.character.keywords import CharacterList
unsupported_characters = ["DrRatio"]
unsupported_characters = []
characters = [character.name for character in CharacterList.instances.values()
if character.name not in unsupported_characters]
option_add(keys='DungeonSupport.Character.option', options=characters)
@ -107,6 +115,11 @@ class ConfigGenerator:
'option_bold': ['achievable'],
'option_light': ['not_supported'],
})
# Insert assignments
from tasks.assignment.keywords import AssignmentEntry
assignments = [entry.name for entry in AssignmentEntry.instances.values()]
for i in range(4):
option_add(keys=f'Assignment.Name_{i + 1}.option', options=assignments)
# Load
for path, value in deep_iter(raw, depth=2):
@ -358,12 +371,69 @@ class ConfigGenerator:
ingame_lang = gui_lang_to_ingame_lang(lang)
dailies = deep_get(self.argument, keys='Dungeon.Name.option')
# Dungeon names
i18n_memories = {
'cn': '材料:角色经验({dungeon}',
'cht': '材料:角色經驗({dungeon}',
'jp': '素材:役割経験({dungeon}',
'en': 'Material: Character EXP ({dungeon})',
'es': 'Material: EXP de personaje ({dungeon})',
}
i18n_aether = {
'cn': '材料:武器经验({dungeon}',
'cht': '材料:武器經驗({dungeon}',
'jp': '素材:武器経験({dungeon}',
'en': 'Material: Light Cone EXP ({dungeon})',
'es': 'Material: EXP de conos de luz ({dungeon})',
}
i18n_treasure = {
'cn': '材料:信用点({dungeon}',
'cht': '材料:信用點({dungeon}',
'jp': '素材:クレジット({dungeon}',
'en': 'Material: Credit ({dungeon})',
'es': 'Material: Créditos ({dungeon})',
}
i18n_crimson = {
'cn': '行迹材料:{path}{plane}',
'cht': '行跡材料:{path}{plane}',
'jp': '軌跡素材:{path}{plane}',
'en': 'Trace: {path} ({plane})',
'es': 'Rastros: {path} ({plane})',
}
i18n_relic = {
'cn': '{dungeon}',
'cht': '{dungeon}',
'jp': '{dungeon}',
'en': ' ({dungeon})',
'es': ' ({dungeon})',
}
from tasks.dungeon.keywords import DungeonList, DungeonDetailed
if lang not in ['zh-CN', 'zh-TW', 'en-US', 'es-ES']:
for dungeon in DungeonList.instances.values():
if dungeon.name in dailies:
value = dungeon.__getattribute__(ingame_lang)
deep_set(new, keys=['Dungeon', 'Name', dungeon.name], value=value)
dungeon: DungeonList = dungeon
if not dungeon.plane:
continue
dungeon_name = dungeon.__getattribute__(ingame_lang)
dungeon_name = re.sub('[「」]', '', dungeon_name)
plane = dungeon.plane.__getattribute__(ingame_lang)
plane = re.sub('[「」]', '', plane)
if dungeon.is_Calyx_Golden_Memories:
deep_set(new, keys=['Dungeon', 'Name', dungeon.name],
value=i18n_memories[ingame_lang].format(dungeon=dungeon_name))
if dungeon.is_Calyx_Golden_Aether:
deep_set(new, keys=['Dungeon', 'Name', dungeon.name],
value=i18n_aether[ingame_lang].format(dungeon=dungeon_name))
if dungeon.is_Calyx_Golden_Treasures:
deep_set(new, keys=['Dungeon', 'Name', dungeon.name],
value=i18n_treasure[ingame_lang].format(dungeon=dungeon_name))
if dungeon.is_Calyx_Crimson:
path = dungeon.Calyx_Crimson_Path.__getattribute__(ingame_lang)
deep_set(new, keys=['Dungeon', 'Name', dungeon.name],
value=i18n_crimson[ingame_lang].format(path=path, plane=plane))
if dungeon.is_Cavern_of_Corrosion:
value = deep_get(new, keys=['Dungeon', 'Name', dungeon.name], default='')
suffix = i18n_relic[ingame_lang].format(dungeon=dungeon_name)
if not value.endswith(suffix):
deep_set(new, keys=['Dungeon', 'Name', dungeon.name], value=f'{value}{suffix}')
# Stagnant shadows with character names
for dungeon in DungeonDetailed.instances.values():
if dungeon.name in dailies:
@ -406,10 +476,18 @@ class ConfigGenerator:
value = deep_get(new, keys=['AchievableQuest', copy_from, option])
deep_set(new, keys=['AchievableQuest', quest.name, option], value=value)
# Assignments
from tasks.assignment.keywords import AssignmentEntryDetailed
for entry in AssignmentEntryDetailed.instances.values():
entry: AssignmentEntryDetailed
value = entry.__getattribute__(ingame_lang)
for i in range(4):
deep_set(new, keys=['Assignment', f'Name_{i + 1}', entry.name], value=value)
# Echo of War
from tasks.map.keywords import MapWorld
dungeons = [d for d in DungeonList.instances.values() if d.is_Echo_of_War]
for world, dungeon in zip(MapWorld.instances.values(), dungeons):
for dungeon in dungeons:
world = dungeon.plane.world
world_name = world.__getattribute__(ingame_lang)
dungeon_name = dungeon.__getattribute__(ingame_lang)
value = f'{dungeon_name} ({world_name})'
@ -551,20 +629,12 @@ class ConfigGenerator:
update('./webapp/packages/main/public/deploy.yaml.tpl', tpl)
def insert_assignment(self):
from tasks.assignment.keywords import AssignmentEntry
assignments = [entry.name for entry in AssignmentEntry.instances.values()]
for i in range(4):
deep_set(self.argument, keys=f'Assignment.Name_{i + 1}.option', value=assignments)
deep_set(self.args, keys=f'Assignment.Assignment.Name_{i + 1}.option', value=assignments)
@timer
def generate(self):
_ = self.args
_ = self.menu
_ = self.stored
# _ = self.event
self.insert_assignment()
# self.insert_server()
write_file(filepath_args(), self.args)
write_file(filepath_args('menu'), self.menu)
@ -579,11 +649,10 @@ class ConfigGenerator:
class ConfigUpdater:
# source, target, (optional)convert_func
redirection = [
# ('Dungeon.Dungeon.Support', 'Dungeon.DungeonSupport.Use'),
# ('Dungeon.Dungeon.SupportCharacter', 'Dungeon.DungeonSupport.Character'),
# ('Dungeon.Dungeon.Name', 'Dungeon.Dungeon.Name', convert_daily),
# ('Dungeon.Dungeon.NameAtDoubleCalyx', 'Dungeon.Dungeon.NameAtDoubleCalyx', convert_daily),
# ('Dungeon.DungeonDaily.CalyxCrimson', 'Dungeon.DungeonDaily.CalyxCrimson', convert_daily),
('Dungeon.Dungeon.Name', 'Dungeon.Dungeon.Name', convert_20_dungeon),
('Dungeon.Dungeon.NameAtDoubleCalyx', 'Dungeon.Dungeon.NameAtDoubleCalyx', convert_20_dungeon),
('Dungeon.DungeonDaily.CalyxGolden', 'Dungeon.DungeonDaily.CalyxGolden', convert_20_dungeon),
('Dungeon.DungeonDaily.CalyxCrimson', 'Dungeon.DungeonDaily.CalyxCrimson', convert_20_dungeon),
]
@cached_property

View File

@ -2,3 +2,31 @@ def convert_daily(value):
if value == "Calyx_Crimson_Hunt":
value = "Calyx_Crimson_The_Hunt"
return value
def convert_20_dungeon(value):
if value == 'Calyx_Golden_Memories':
return 'Calyx_Golden_Memories_Jarilo_VI'
if value == 'Calyx_Golden_Aether':
return 'Calyx_Golden_Aether_Jarilo_VI'
if value == 'Calyx_Golden_Treasures':
return 'Calyx_Golden_Treasures_Jarilo_VI'
if value == 'Calyx_Golden_Memories':
return 'Calyx_Golden_Memories_Jarilo_VI'
if value == 'Calyx_Crimson_Destruction':
return 'Calyx_Crimson_Destruction_Herta_StorageZone'
if value == 'Calyx_Crimson_The_Hunt':
return 'Calyx_Crimson_The_Hunt_Jarilo_OutlyingSnowPlains'
if value == 'Calyx_Crimson_Erudition':
return 'Calyx_Crimson_Erudition_Jarilo_RivetTown'
if value == 'Calyx_Crimson_Harmony':
return 'Calyx_Crimson_Harmony_Jarilo_RobotSettlement'
if value == 'Calyx_Crimson_Nihility':
return 'Calyx_Crimson_Nihility_Jarilo_GreatMine'
if value == 'Calyx_Crimson_Preservation':
return 'Calyx_Crimson_Preservation_Herta_SupplyZone'
if value == 'Calyx_Crimson_Abundance':
return 'Calyx_Crimson_Abundance_Jarilo_BackwaterPass'
return value

View File

@ -247,30 +247,41 @@
"Name": {
"name": "Dungeon Name",
"help": "Default dungeon setting",
"Calyx_Golden_Memories": "Material: Character EXP (Bud of Memories)",
"Calyx_Golden_Aether": "Material: Light Cone EXP (Bud of Aether)",
"Calyx_Golden_Treasures": "Material: Credit (Bud of Treasures)",
"Calyx_Crimson_Destruction": "Trace: Destruction (Bud of Destruction)",
"Calyx_Crimson_Preservation": "Trace: Preservation (Bud of Preservation)",
"Calyx_Crimson_The_Hunt": "Trace: Hunt (Bud of Hunt)",
"Calyx_Crimson_Abundance": "Trace: Abundance (Bud of Abundance)",
"Calyx_Crimson_Erudition": "Trace: Erudition (Bud of Erudition)",
"Calyx_Crimson_Harmony": "Trace: Harmony (Bud of Harmony)",
"Calyx_Crimson_Nihility": "Trace: Nihility (Bud of Nihility)",
"Stagnant_Shadow_Quanta": "Ascension: Quantum (Silver Wolf / Seele / Qingque)",
"Stagnant_Shadow_Gust": "Ascension: Wind (Dan Heng / Bronya / Sampo)",
"Stagnant_Shadow_Fulmination": "Ascension: Lightning (Arlan / Serval / Tingyun / Bailu)",
"Stagnant_Shadow_Blaze": "Ascension: Fire (Himeko / Asta / Hook)",
"Calyx_Golden_Memories_Jarilo_VI": "Material: Character EXP (Bud of Memories (Jarilo-Ⅵ))",
"Calyx_Golden_Memories_The_Xianzhou_Luofu": "Material: Character EXP (Bud of Memories (The Xianzhou Luofu))",
"Calyx_Golden_Memories_Penacony": "Material: Character EXP (Bud of Memories (Penacony))",
"Calyx_Golden_Aether_Jarilo_VI": "Material: Light Cone EXP (Bud of Aether (Jarilo-Ⅵ))",
"Calyx_Golden_Aether_The_Xianzhou_Luofu": "Material: Light Cone EXP (Bud of Aether (The Xianzhou Luofu))",
"Calyx_Golden_Aether_Penacony": "Material: Light Cone EXP (Bud of Aether (Penacony))",
"Calyx_Golden_Treasures_Jarilo_VI": "Material: Credit (Bud of Treasures (Jarilo-Ⅵ))",
"Calyx_Golden_Treasures_The_Xianzhou_Luofu": "Material: Credit (Bud of Treasures (The Xianzhou Luofu))",
"Calyx_Golden_Treasures_Penacony": "Material: Credit (Bud of Treasures (Penacony))",
"Calyx_Crimson_Destruction_Herta_StorageZone": "Trace: Destruction (Storage Zone)",
"Calyx_Crimson_Destruction_Luofu_ScalegorgeWaterscape": "Trace: Destruction (Scalegorge Waterscape)",
"Calyx_Crimson_Preservation_Herta_SupplyZone": "Trace: Preservation (Supply Zone)",
"Calyx_Crimson_The_Hunt_Jarilo_OutlyingSnowPlains": "Trace: The Hunt (Outlying Snow Plains)",
"Calyx_Crimson_Abundance_Jarilo_BackwaterPass": "Trace: Abundance (Backwater Pass)",
"Calyx_Crimson_Erudition_Jarilo_RivetTown": "Trace: Erudition (Rivet Town)",
"Calyx_Crimson_Harmony_Jarilo_RobotSettlement": "Trace: The Harmony (Robot Settlement)",
"Calyx_Crimson_Harmony_Penacony_TheReverieDreamscape": "Trace: The Harmony (The Reverie (Dreamscape))",
"Calyx_Crimson_Nihility_Jarilo_GreatMine": "Trace: Nihility (Great Mine)",
"Calyx_Crimson_Nihility_Luofu_AlchemyCommission": "Trace: Nihility (Alchemy Commission)",
"Stagnant_Shadow_Spike": "Ascension: Physical (Natasha / Clara / Luka / Sushang)",
"Stagnant_Shadow_Rime": "Ascension: Ice (March 7th / Herta / Gepard / Pela)",
"Stagnant_Shadow_Mirage": "Ascension: Imaginary (Welt / Luocha / Yukong)",
"Stagnant_Shadow_Icicle": "Ascension: Ice (Yanqing / Jingliu / Ruan Mei)",
"Stagnant_Shadow_Doom": "Ascension: Lightning (Kafka / Jing Yuan)",
"Stagnant_Shadow_Puppetry": "Ascension: Imaginary (Dan Heng • Imbibitor Lunae / Dr. Ratio)",
"Stagnant_Shadow_Abomination": "Ascension: Quantum (Lynx / Fu Xuan / Xueyi)",
"Stagnant_Shadow_Scorch": "Ascension: Fire (Guinaifen / Topaz & Numby)",
"Stagnant_Shadow_Celestial": "Ascension: Wind (Blade / Huohuo)",
"Stagnant_Shadow_Perdition": "Ascension: Physical (Hanya / Argenti)",
"Stagnant_Shadow_Blaze": "Ascension: Fire (Himeko / Asta / Hook)",
"Stagnant_Shadow_Scorch": "Ascension: Fire (Guinaifen / Topaz & Numby)",
"Stagnant_Shadow_Rime": "Ascension: Ice (March 7th / Herta / Gepard / Pela)",
"Stagnant_Shadow_Icicle": "Ascension: Ice (Yanqing / Jingliu / Ruan Mei)",
"Stagnant_Shadow_Nectar": "Ascension: Ice (Misha)",
"Stagnant_Shadow_Fulmination": "Ascension: Lightning (Arlan / Serval / Tingyun / Bailu)",
"Stagnant_Shadow_Doom": "Ascension: Lightning (Kafka / Jing Yuan)",
"Stagnant_Shadow_Gust": "Ascension: Wind (Dan Heng / Bronya / Sampo)",
"Stagnant_Shadow_Celestial": "Ascension: Wind (Blade / Huohuo / Black Swan)",
"Stagnant_Shadow_Quanta": "Ascension: Quantum (Silver Wolf / Seele / Qingque)",
"Stagnant_Shadow_Abomination": "Ascension: Quantum (Lynx / Fu Xuan / Xueyi)",
"Stagnant_Shadow_Roast": "Ascension: Quantum (Sparkle)",
"Stagnant_Shadow_Mirage": "Ascension: Imaginary (Welt / Luocha / Yukong)",
"Stagnant_Shadow_Puppetry": "Ascension: Imaginary (Dan Heng • Imbibitor Lunae / Dr. Ratio)",
"Cavern_of_Corrosion_Path_of_Gelid_Wind": "Relics: Ice Set & Wind Set (Path of Gelid Wind)",
"Cavern_of_Corrosion_Path_of_Jabbing_Punch": "Relics: Physical Set & Break Effect Set (Path of Jabbing Punch)",
"Cavern_of_Corrosion_Path_of_Drifting": "Relics: Healing Set & Musketeer Set (Path of Drifting)",
@ -278,22 +289,32 @@
"Cavern_of_Corrosion_Path_of_Holy_Hymn": "Relics: DEF Set & Lighting Set (Path of Holy Hymn)",
"Cavern_of_Corrosion_Path_of_Conflagration": "Relics: Fire Set & Imaginary Set (Path of Conflagration)",
"Cavern_of_Corrosion_Path_of_Elixir_Seekers": "Relics: HP Set & SPD Set (Path of Elixir Seekers)",
"Cavern_of_Corrosion_Path_of_Darkness": "Relics: Pursuit Set & Dot Set (Path of Darkness)"
"Cavern_of_Corrosion_Path_of_Darkness": "Relics: Pursuit Set & Dot Set (Path of Darkness)",
"Cavern_of_Corrosion_Path_of_Dreamdive": "Relics: Debuff Set & Break Effect Set (Path of Dreamdive)"
},
"NameAtDoubleCalyx": {
"name": "At Double Calyx Event, choose dungeon",
"help": "Return to the default dungeon settings after double times exhausted",
"do_not_participate": "Dont participate in event",
"Calyx_Golden_Memories": "Material: Character EXP (Bud of Memories)",
"Calyx_Golden_Aether": "Material: Light Cone EXP (Bud of Aether)",
"Calyx_Golden_Treasures": "Material: Credit (Bud of Treasures)",
"Calyx_Crimson_Destruction": "Trace: Destruction (Bud of Destruction)",
"Calyx_Crimson_Preservation": "Trace: Preservation (Bud of Preservation)",
"Calyx_Crimson_The_Hunt": "Trace: Hunt (Bud of Hunt)",
"Calyx_Crimson_Abundance": "Trace: Abundance (Bud of Abundance)",
"Calyx_Crimson_Erudition": "Trace: Erudition (Bud of Erudition)",
"Calyx_Crimson_Harmony": "Trace: Harmony (Bud of Harmony)",
"Calyx_Crimson_Nihility": "Trace: Nihility (Bud of Nihility)"
"Calyx_Golden_Memories_Jarilo_VI": "Material: Character EXP (Bud of Memories (Jarilo-Ⅵ))",
"Calyx_Golden_Memories_The_Xianzhou_Luofu": "Material: Character EXP (Bud of Memories (The Xianzhou Luofu))",
"Calyx_Golden_Memories_Penacony": "Material: Character EXP (Bud of Memories (Penacony))",
"Calyx_Golden_Aether_Jarilo_VI": "Material: Light Cone EXP (Bud of Aether (Jarilo-Ⅵ))",
"Calyx_Golden_Aether_The_Xianzhou_Luofu": "Material: Light Cone EXP (Bud of Aether (The Xianzhou Luofu))",
"Calyx_Golden_Aether_Penacony": "Material: Light Cone EXP (Bud of Aether (Penacony))",
"Calyx_Golden_Treasures_Jarilo_VI": "Material: Credit (Bud of Treasures (Jarilo-Ⅵ))",
"Calyx_Golden_Treasures_The_Xianzhou_Luofu": "Material: Credit (Bud of Treasures (The Xianzhou Luofu))",
"Calyx_Golden_Treasures_Penacony": "Material: Credit (Bud of Treasures (Penacony))",
"Calyx_Crimson_Destruction_Herta_StorageZone": "Trace: Destruction (Storage Zone)",
"Calyx_Crimson_Destruction_Luofu_ScalegorgeWaterscape": "Trace: Destruction (Scalegorge Waterscape)",
"Calyx_Crimson_Preservation_Herta_SupplyZone": "Trace: Preservation (Supply Zone)",
"Calyx_Crimson_The_Hunt_Jarilo_OutlyingSnowPlains": "Trace: The Hunt (Outlying Snow Plains)",
"Calyx_Crimson_Abundance_Jarilo_BackwaterPass": "Trace: Abundance (Backwater Pass)",
"Calyx_Crimson_Erudition_Jarilo_RivetTown": "Trace: Erudition (Rivet Town)",
"Calyx_Crimson_Harmony_Jarilo_RobotSettlement": "Trace: The Harmony (Robot Settlement)",
"Calyx_Crimson_Harmony_Penacony_TheReverieDreamscape": "Trace: The Harmony (The Reverie (Dreamscape))",
"Calyx_Crimson_Nihility_Jarilo_GreatMine": "Trace: Nihility (Great Mine)",
"Calyx_Crimson_Nihility_Luofu_AlchemyCommission": "Trace: Nihility (Alchemy Commission)"
},
"NameAtDoubleRelic": {
"name": "At Double Relic Event, choose dungeon",
@ -306,7 +327,8 @@
"Cavern_of_Corrosion_Path_of_Holy_Hymn": "Relics: DEF Set & Lighting Set (Path of Holy Hymn)",
"Cavern_of_Corrosion_Path_of_Conflagration": "Relics: Fire Set & Imaginary Set (Path of Conflagration)",
"Cavern_of_Corrosion_Path_of_Elixir_Seekers": "Relics: HP Set & SPD Set (Path of Elixir Seekers)",
"Cavern_of_Corrosion_Path_of_Darkness": "Relics: Pursuit Set & Dot Set (Path of Darkness)"
"Cavern_of_Corrosion_Path_of_Darkness": "Relics: Pursuit Set & Dot Set (Path of Darkness)",
"Cavern_of_Corrosion_Path_of_Dreamdive": "Relics: Debuff Set & Break Effect Set (Path of Dreamdive)"
},
"Team": {
"name": "Dungeon Team",
@ -331,40 +353,51 @@
"name": "Clear Calyx Golden 1 times",
"help": "",
"do_not_achieve": "Don't Do This Quest",
"Calyx_Golden_Memories": "Material: Character EXP (Bud of Memories)",
"Calyx_Golden_Aether": "Material: Light Cone EXP (Bud of Aether)",
"Calyx_Golden_Treasures": "Material: Credit (Bud of Treasures)"
"Calyx_Golden_Memories_Jarilo_VI": "Material: Character EXP (Bud of Memories (Jarilo-Ⅵ))",
"Calyx_Golden_Memories_The_Xianzhou_Luofu": "Material: Character EXP (Bud of Memories (The Xianzhou Luofu))",
"Calyx_Golden_Memories_Penacony": "Material: Character EXP (Bud of Memories (Penacony))",
"Calyx_Golden_Aether_Jarilo_VI": "Material: Light Cone EXP (Bud of Aether (Jarilo-Ⅵ))",
"Calyx_Golden_Aether_The_Xianzhou_Luofu": "Material: Light Cone EXP (Bud of Aether (The Xianzhou Luofu))",
"Calyx_Golden_Aether_Penacony": "Material: Light Cone EXP (Bud of Aether (Penacony))",
"Calyx_Golden_Treasures_Jarilo_VI": "Material: Credit (Bud of Treasures (Jarilo-Ⅵ))",
"Calyx_Golden_Treasures_The_Xianzhou_Luofu": "Material: Credit (Bud of Treasures (The Xianzhou Luofu))",
"Calyx_Golden_Treasures_Penacony": "Material: Credit (Bud of Treasures (Penacony))"
},
"CalyxCrimson": {
"name": "Clear Calyx Crimson 1 times",
"help": "",
"do_not_achieve": "Don't Do This Quest",
"Calyx_Crimson_Destruction": "Trace: Destruction (Bud of Destruction)",
"Calyx_Crimson_Preservation": "Trace: Preservation (Bud of Preservation)",
"Calyx_Crimson_The_Hunt": "Trace: Hunt (Bud of Hunt)",
"Calyx_Crimson_Abundance": "Trace: Abundance (Bud of Abundance)",
"Calyx_Crimson_Erudition": "Trace: Erudition (Bud of Erudition)",
"Calyx_Crimson_Harmony": "Trace: Harmony (Bud of Harmony)",
"Calyx_Crimson_Nihility": "Trace: Nihility (Bud of Nihility)"
"Calyx_Crimson_Destruction_Herta_StorageZone": "Trace: Destruction (Storage Zone)",
"Calyx_Crimson_Destruction_Luofu_ScalegorgeWaterscape": "Trace: Destruction (Scalegorge Waterscape)",
"Calyx_Crimson_Preservation_Herta_SupplyZone": "Trace: Preservation (Supply Zone)",
"Calyx_Crimson_The_Hunt_Jarilo_OutlyingSnowPlains": "Trace: The Hunt (Outlying Snow Plains)",
"Calyx_Crimson_Abundance_Jarilo_BackwaterPass": "Trace: Abundance (Backwater Pass)",
"Calyx_Crimson_Erudition_Jarilo_RivetTown": "Trace: Erudition (Rivet Town)",
"Calyx_Crimson_Harmony_Jarilo_RobotSettlement": "Trace: The Harmony (Robot Settlement)",
"Calyx_Crimson_Harmony_Penacony_TheReverieDreamscape": "Trace: The Harmony (The Reverie (Dreamscape))",
"Calyx_Crimson_Nihility_Jarilo_GreatMine": "Trace: Nihility (Great Mine)",
"Calyx_Crimson_Nihility_Luofu_AlchemyCommission": "Trace: Nihility (Alchemy Commission)"
},
"StagnantShadow": {
"name": "Clear Stagnant Shadow 1 times",
"help": "",
"do_not_achieve": "Don't Do This Quest",
"Stagnant_Shadow_Quanta": "Ascension: Quantum (Silver Wolf / Seele / Qingque)",
"Stagnant_Shadow_Gust": "Ascension: Wind (Dan Heng / Bronya / Sampo)",
"Stagnant_Shadow_Fulmination": "Ascension: Lightning (Arlan / Serval / Tingyun / Bailu)",
"Stagnant_Shadow_Blaze": "Ascension: Fire (Himeko / Asta / Hook)",
"Stagnant_Shadow_Spike": "Ascension: Physical (Natasha / Clara / Luka / Sushang)",
"Stagnant_Shadow_Rime": "Ascension: Ice (March 7th / Herta / Gepard / Pela)",
"Stagnant_Shadow_Mirage": "Ascension: Imaginary (Welt / Luocha / Yukong)",
"Stagnant_Shadow_Icicle": "Ascension: Ice (Yanqing / Jingliu / Ruan Mei)",
"Stagnant_Shadow_Doom": "Ascension: Lightning (Kafka / Jing Yuan)",
"Stagnant_Shadow_Puppetry": "Ascension: Imaginary (Dan Heng • Imbibitor Lunae / Dr. Ratio)",
"Stagnant_Shadow_Abomination": "Ascension: Quantum (Lynx / Fu Xuan / Xueyi)",
"Stagnant_Shadow_Perdition": "Ascension: Physical (Hanya / Argenti)",
"Stagnant_Shadow_Blaze": "Ascension: Fire (Himeko / Asta / Hook)",
"Stagnant_Shadow_Scorch": "Ascension: Fire (Guinaifen / Topaz & Numby)",
"Stagnant_Shadow_Celestial": "Ascension: Wind (Blade / Huohuo)",
"Stagnant_Shadow_Perdition": "Ascension: Physical (Hanya / Argenti)"
"Stagnant_Shadow_Rime": "Ascension: Ice (March 7th / Herta / Gepard / Pela)",
"Stagnant_Shadow_Icicle": "Ascension: Ice (Yanqing / Jingliu / Ruan Mei)",
"Stagnant_Shadow_Nectar": "Ascension: Ice (Misha)",
"Stagnant_Shadow_Fulmination": "Ascension: Lightning (Arlan / Serval / Tingyun / Bailu)",
"Stagnant_Shadow_Doom": "Ascension: Lightning (Kafka / Jing Yuan)",
"Stagnant_Shadow_Gust": "Ascension: Wind (Dan Heng / Bronya / Sampo)",
"Stagnant_Shadow_Celestial": "Ascension: Wind (Blade / Huohuo / Black Swan)",
"Stagnant_Shadow_Quanta": "Ascension: Quantum (Silver Wolf / Seele / Qingque)",
"Stagnant_Shadow_Abomination": "Ascension: Quantum (Lynx / Fu Xuan / Xueyi)",
"Stagnant_Shadow_Roast": "Ascension: Quantum (Sparkle)",
"Stagnant_Shadow_Mirage": "Ascension: Imaginary (Welt / Luocha / Yukong)",
"Stagnant_Shadow_Puppetry": "Ascension: Imaginary (Dan Heng • Imbibitor Lunae / Dr. Ratio)"
},
"CavernOfCorrosion": {
"name": "Clear Cavern of Corrosion 1 times",
@ -377,7 +410,8 @@
"Cavern_of_Corrosion_Path_of_Holy_Hymn": "Relics: DEF Set & Lighting Set (Path of Holy Hymn)",
"Cavern_of_Corrosion_Path_of_Conflagration": "Relics: Fire Set & Imaginary Set (Path of Conflagration)",
"Cavern_of_Corrosion_Path_of_Elixir_Seekers": "Relics: HP Set & SPD Set (Path of Elixir Seekers)",
"Cavern_of_Corrosion_Path_of_Darkness": "Relics: Pursuit Set & Dot Set (Path of Darkness)"
"Cavern_of_Corrosion_Path_of_Darkness": "Relics: Pursuit Set & Dot Set (Path of Darkness)",
"Cavern_of_Corrosion_Path_of_Dreamdive": "Relics: Debuff Set & Break Effect Set (Path of Dreamdive)"
}
},
"DungeonSupport": {
@ -394,17 +428,19 @@
},
"Character": {
"name": "Support Character",
"help": "Select a friend support character, if not found, select the default (first) role",
"help": "Select a friend support character, if not found, select the default (first) role\nSupport character should not be the same as the character in the team, recommended to prioritize friends.",
"FirstCharacter": "First Character",
"Argenti": "Argenti",
"Arlan": "Arlan",
"Asta": "Asta",
"Bailu": "Bailu",
"BlackSwan": "Black Swan",
"Blade": "Blade",
"Bronya": "Bronya",
"Clara": "Clara",
"DanHeng": "Dan Heng",
"DanHengImbibitorLunae": "Dan Heng • Imbibitor Lunae",
"DrRatio": "Dr. Ratio",
"FuXuan": "Fu Xuan",
"Gepard": "Gepard",
"Guinaifen": "Guinaifen",
@ -420,6 +456,7 @@
"Luocha": "Luocha",
"Lynx": "Lynx",
"March7th": "March 7th",
"Misha": "Misha",
"Natasha": "Natasha",
"Pela": "Pela",
"Qingque": "Qingque",
@ -428,6 +465,7 @@
"Seele": "Seele",
"Serval": "Serval",
"SilverWolf": "Silver Wolf",
"Sparkle": "Sparkle",
"Sushang": "Sushang",
"Tingyun": "Tingyun",
"TopazNumby": "Topaz & Numby",
@ -760,15 +798,19 @@
"Born_to_Obey": "Ancient Part (Born to Obey)",
"Root_Out_the_Turpitude": "Immortal Scionette (Root Out the Turpitude)",
"Fire_Lord_Inflames_Blades_of_War": "Artifex's Module (Fire Lord Inflames Blades of War)",
"A_Startling_Night_Terror": "Dream Collection Component (A Startling Night Terror)",
"Tranquility_of_Vimala_bhumi": "Tatters of Thought (Tranquility of Vimala-bhumi)",
"Nameless_Land_Nameless_People": "Character EXP Material (Nameless Land, Nameless People)",
"Akashic_Records": "Light Cone EXP Material (Akashic Records)",
"The_Invisible_Hand": "Credit (The Invisible Hand)",
"Abandoned_and_Insulted": "Phlogiston & Metal (Abandoned and Insulted)",
"Spring_of_Life": "Virtual Particle & Solid Water (Spring of Life)",
"The_Land_of_Gold": "Protein Rice & Basic Ingredients (The Land of Gold)",
"Spring_of_Life": "Solid Water & Virtual Particle (Spring of Life)",
"The_Land_of_Gold": "Basic Ingredients & Protein Rice (The Land of Gold)",
"The_Blossom_in_the_Storm": "Gaseous Liquid & Seed (The Blossom in the Storm)",
"Legend_of_the_Puppet_Master": "Jade Abacus Unit & Discarded Ingenium Parts (Legend of the Puppet Master)",
"The_Wages_of_Humanity": "Extract of Medicinal Herbs & Human-Height Auspicious Crops (The Wages of Humanity)"
"Legend_of_the_Puppet_Master": "Discarded Ingenium Parts & Jade Abacus Unit (Legend of the Puppet Master)",
"The_Wages_of_Humanity": "Human-Height Auspicious Crops & Extract of Medicinal Herbs (The Wages of Humanity)",
"Fragments_of_Illusory_Dreams": "Tranquility & Broken Dreams (Fragments of Illusory Dreams)",
"Scalpel_and_Screwdriver": "Rusty Gear & Old Molar (Scalpel and Screwdriver)"
},
"Name_2": {
"name": "Assignment 2 Preference",
@ -779,15 +821,19 @@
"Born_to_Obey": "Ancient Part (Born to Obey)",
"Root_Out_the_Turpitude": "Immortal Scionette (Root Out the Turpitude)",
"Fire_Lord_Inflames_Blades_of_War": "Artifex's Module (Fire Lord Inflames Blades of War)",
"A_Startling_Night_Terror": "Dream Collection Component (A Startling Night Terror)",
"Tranquility_of_Vimala_bhumi": "Tatters of Thought (Tranquility of Vimala-bhumi)",
"Nameless_Land_Nameless_People": "Character EXP Material (Nameless Land, Nameless People)",
"Akashic_Records": "Light Cone EXP Material (Akashic Records)",
"The_Invisible_Hand": "Credit (The Invisible Hand)",
"Abandoned_and_Insulted": "Phlogiston & Metal (Abandoned and Insulted)",
"Spring_of_Life": "Virtual Particle & Solid Water (Spring of Life)",
"The_Land_of_Gold": "Protein Rice & Basic Ingredients (The Land of Gold)",
"Spring_of_Life": "Solid Water & Virtual Particle (Spring of Life)",
"The_Land_of_Gold": "Basic Ingredients & Protein Rice (The Land of Gold)",
"The_Blossom_in_the_Storm": "Gaseous Liquid & Seed (The Blossom in the Storm)",
"Legend_of_the_Puppet_Master": "Jade Abacus Unit & Discarded Ingenium Parts (Legend of the Puppet Master)",
"The_Wages_of_Humanity": "Extract of Medicinal Herbs & Human-Height Auspicious Crops (The Wages of Humanity)"
"Legend_of_the_Puppet_Master": "Discarded Ingenium Parts & Jade Abacus Unit (Legend of the Puppet Master)",
"The_Wages_of_Humanity": "Human-Height Auspicious Crops & Extract of Medicinal Herbs (The Wages of Humanity)",
"Fragments_of_Illusory_Dreams": "Tranquility & Broken Dreams (Fragments of Illusory Dreams)",
"Scalpel_and_Screwdriver": "Rusty Gear & Old Molar (Scalpel and Screwdriver)"
},
"Name_3": {
"name": "Assignment 3 Preference",
@ -798,15 +844,19 @@
"Born_to_Obey": "Ancient Part (Born to Obey)",
"Root_Out_the_Turpitude": "Immortal Scionette (Root Out the Turpitude)",
"Fire_Lord_Inflames_Blades_of_War": "Artifex's Module (Fire Lord Inflames Blades of War)",
"A_Startling_Night_Terror": "Dream Collection Component (A Startling Night Terror)",
"Tranquility_of_Vimala_bhumi": "Tatters of Thought (Tranquility of Vimala-bhumi)",
"Nameless_Land_Nameless_People": "Character EXP Material (Nameless Land, Nameless People)",
"Akashic_Records": "Light Cone EXP Material (Akashic Records)",
"The_Invisible_Hand": "Credit (The Invisible Hand)",
"Abandoned_and_Insulted": "Phlogiston & Metal (Abandoned and Insulted)",
"Spring_of_Life": "Virtual Particle & Solid Water (Spring of Life)",
"The_Land_of_Gold": "Protein Rice & Basic Ingredients (The Land of Gold)",
"Spring_of_Life": "Solid Water & Virtual Particle (Spring of Life)",
"The_Land_of_Gold": "Basic Ingredients & Protein Rice (The Land of Gold)",
"The_Blossom_in_the_Storm": "Gaseous Liquid & Seed (The Blossom in the Storm)",
"Legend_of_the_Puppet_Master": "Jade Abacus Unit & Discarded Ingenium Parts (Legend of the Puppet Master)",
"The_Wages_of_Humanity": "Extract of Medicinal Herbs & Human-Height Auspicious Crops (The Wages of Humanity)"
"Legend_of_the_Puppet_Master": "Discarded Ingenium Parts & Jade Abacus Unit (Legend of the Puppet Master)",
"The_Wages_of_Humanity": "Human-Height Auspicious Crops & Extract of Medicinal Herbs (The Wages of Humanity)",
"Fragments_of_Illusory_Dreams": "Tranquility & Broken Dreams (Fragments of Illusory Dreams)",
"Scalpel_and_Screwdriver": "Rusty Gear & Old Molar (Scalpel and Screwdriver)"
},
"Name_4": {
"name": "Assignment 4 Preference",
@ -817,15 +867,19 @@
"Born_to_Obey": "Ancient Part (Born to Obey)",
"Root_Out_the_Turpitude": "Immortal Scionette (Root Out the Turpitude)",
"Fire_Lord_Inflames_Blades_of_War": "Artifex's Module (Fire Lord Inflames Blades of War)",
"A_Startling_Night_Terror": "Dream Collection Component (A Startling Night Terror)",
"Tranquility_of_Vimala_bhumi": "Tatters of Thought (Tranquility of Vimala-bhumi)",
"Nameless_Land_Nameless_People": "Character EXP Material (Nameless Land, Nameless People)",
"Akashic_Records": "Light Cone EXP Material (Akashic Records)",
"The_Invisible_Hand": "Credit (The Invisible Hand)",
"Abandoned_and_Insulted": "Phlogiston & Metal (Abandoned and Insulted)",
"Spring_of_Life": "Virtual Particle & Solid Water (Spring of Life)",
"The_Land_of_Gold": "Protein Rice & Basic Ingredients (The Land of Gold)",
"Spring_of_Life": "Solid Water & Virtual Particle (Spring of Life)",
"The_Land_of_Gold": "Basic Ingredients & Protein Rice (The Land of Gold)",
"The_Blossom_in_the_Storm": "Gaseous Liquid & Seed (The Blossom in the Storm)",
"Legend_of_the_Puppet_Master": "Jade Abacus Unit & Discarded Ingenium Parts (Legend of the Puppet Master)",
"The_Wages_of_Humanity": "Extract of Medicinal Herbs & Human-Height Auspicious Crops (The Wages of Humanity)"
"Legend_of_the_Puppet_Master": "Discarded Ingenium Parts & Jade Abacus Unit (Legend of the Puppet Master)",
"The_Wages_of_Humanity": "Human-Height Auspicious Crops & Extract of Medicinal Herbs (The Wages of Humanity)",
"Fragments_of_Illusory_Dreams": "Tranquility & Broken Dreams (Fragments of Illusory Dreams)",
"Scalpel_and_Screwdriver": "Rusty Gear & Old Molar (Scalpel and Screwdriver)"
},
"Duration": {
"name": "Dispatch Duration",
@ -974,6 +1028,14 @@
"name": "Dialogue Clicker",
"help": "Monitor game, automatically click dialogue, phone chatting, and blessing in simulated universe (follow the simulated universe task settings)",
"True": "Enabled"
},
"AimClicker": {
"name": "Click Aimed Items and Enemies",
"help": "",
"item_enemy": "Click items and enemies",
"item": "Click items only",
"enemy": "Click enemies only",
"do_not_click": "Don't click"
}
},
"Gui": {

View File

@ -247,53 +247,74 @@
"Name": {
"name": "Nombre de la Mazmorra",
"help": "Ajustes predeterminados de las mazmorras",
"Calyx_Golden_Memories": "Material: EXP de personaje (Flor de los recuerdos)",
"Calyx_Golden_Aether": "Material: EXP de conos de luz (Flor de éter)",
"Calyx_Golden_Treasures": "Material: Créditos (Flor de tesoros)",
"Calyx_Crimson_Destruction": "Rastros: Destrucción (Flor de la Destrucción)",
"Calyx_Crimson_Preservation": "Rastros: Conservación (Flor de la Conservación)",
"Calyx_Crimson_The_Hunt": "Rastros: Cacería (Flor de la Cacería)",
"Calyx_Crimson_Abundance": "Rastros: Abundancia (Flor de la Abundancia)",
"Calyx_Crimson_Erudition": "Rastros: Erudición (Flor de la Erudición)",
"Calyx_Crimson_Harmony": "Rastros: Armonía (Flor de la Armonía)",
"Calyx_Crimson_Nihility": "Rastros: Nihilidad (Flor de la Nihilidad)",
"Stagnant_Shadow_Quanta": "Ascension: Cuántico (Silver Wolf / Seele / Qingque)",
"Stagnant_Shadow_Gust": "Ascension: Viento (Dan Heng / Bronya / Sampo)",
"Stagnant_Shadow_Fulmination": "Ascension: Rayo (Arlan / Serval / Tingyun / Bailu)",
"Stagnant_Shadow_Blaze": "Ascension: Fuego (Himeko / Asta / Hook)",
"Calyx_Golden_Memories_Jarilo_VI": "Material: EXP de personaje (Flor de los recuerdos (Jarilo-Ⅵ))",
"Calyx_Golden_Memories_The_Xianzhou_Luofu": "Material: EXP de personaje (Flor de los recuerdos (El Luofu de Xianzhou))",
"Calyx_Golden_Memories_Penacony": "Material: EXP de personaje (Flor de los recuerdos (Colonipenal))",
"Calyx_Golden_Aether_Jarilo_VI": "Material: EXP de conos de luz (Flor de éter (Jarilo-Ⅵ))",
"Calyx_Golden_Aether_The_Xianzhou_Luofu": "Material: EXP de conos de luz (Flor de éter (El Luofu de Xianzhou))",
"Calyx_Golden_Aether_Penacony": "Material: EXP de conos de luz (Flor de éter (Colonipenal))",
"Calyx_Golden_Treasures_Jarilo_VI": "Material: Créditos (Flor de tesoros (Jarilo-Ⅵ))",
"Calyx_Golden_Treasures_The_Xianzhou_Luofu": "Material: Créditos (Flor de tesoros (El Luofu de Xianzhou))",
"Calyx_Golden_Treasures_Penacony": "Material: Créditos (Flor de tesoros (Colonipenal))",
"Calyx_Crimson_Destruction_Herta_StorageZone": "Rastros: Destrucción (Zona de almacenamiento)",
"Calyx_Crimson_Destruction_Luofu_ScalegorgeWaterscape": "Rastros: Destrucción (Desfiladero de Escamas)",
"Calyx_Crimson_Preservation_Herta_SupplyZone": "Rastros: Conservación (Zona de suministros)",
"Calyx_Crimson_The_Hunt_Jarilo_OutlyingSnowPlains": "Rastros: Cacería (Llanuras nevadas de las afueras)",
"Calyx_Crimson_Abundance_Jarilo_BackwaterPass": "Rastros: Abundancia (Paso del Remanso)",
"Calyx_Crimson_Erudition_Jarilo_RivetTown": "Rastros: Erudición (Villarremache)",
"Calyx_Crimson_Harmony_Jarilo_RobotSettlement": "Rastros: Armonía (Asentamiento robot)",
"Calyx_Crimson_Harmony_Penacony_TheReverieDreamscape": "Rastros: Armonía (Hotel Fantasía (paisaje onírico))",
"Calyx_Crimson_Nihility_Jarilo_GreatMine": "Rastros: Nihilidad (Mina principal)",
"Calyx_Crimson_Nihility_Luofu_AlchemyCommission": "Rastros: Nihilidad (Comisión de Alquimia)",
"Stagnant_Shadow_Spike": "Ascension: Físico (Natasha / Clara / Luka / Sushang)",
"Stagnant_Shadow_Rime": "Ascension: Hielo (Siete de Marzo / Herta / Gepard / Pela)",
"Stagnant_Shadow_Mirage": "Ascension: Imaginario (Welt / Luocha / Yukong)",
"Stagnant_Shadow_Icicle": "Ascension: Hielo (Yanqing / Jingliu / Ruan Mei)",
"Stagnant_Shadow_Doom": "Ascension: Rayo (Kafka / Jing Yuan)",
"Stagnant_Shadow_Puppetry": "Ascension: Imaginario (Dan Heng - Imbibitor Lunae / Dr. Ratio)",
"Stagnant_Shadow_Abomination": "Ascension: Cuántico (Lynx / Fu Xuan / Xueyi)",
"Stagnant_Shadow_Scorch": "Ascension: Fuego (Guinaifen / Topaz y Conti)",
"Stagnant_Shadow_Celestial": "Ascension: Viento (Blade / Huohuo)",
"Stagnant_Shadow_Perdition": "Ascension: Físico (Hanya / Argenti)",
"Stagnant_Shadow_Blaze": "Ascension: Fuego (Himeko / Asta / Hook)",
"Stagnant_Shadow_Scorch": "Ascension: Fuego (Guinaifen / Topaz y Conti)",
"Stagnant_Shadow_Rime": "Ascension: Hielo (Siete de Marzo / Herta / Gepard / Pela)",
"Stagnant_Shadow_Icicle": "Ascension: Hielo (Yanqing / Jingliu / Ruan Mei)",
"Stagnant_Shadow_Nectar": "Ascension: Hielo (Misha)",
"Stagnant_Shadow_Fulmination": "Ascension: Rayo (Arlan / Serval / Tingyun / Bailu)",
"Stagnant_Shadow_Doom": "Ascension: Rayo (Kafka / Jing Yuan)",
"Stagnant_Shadow_Gust": "Ascension: Viento (Dan Heng / Bronya / Sampo)",
"Stagnant_Shadow_Celestial": "Ascension: Viento (Blade / Huohuo / Cisne Negro)",
"Stagnant_Shadow_Quanta": "Ascension: Cuántico (Silver Wolf / Seele / Qingque)",
"Stagnant_Shadow_Abomination": "Ascension: Cuántico (Lynx / Fu Xuan / Xueyi)",
"Stagnant_Shadow_Roast": "Ascension: Cuántico (Sparkle)",
"Stagnant_Shadow_Mirage": "Ascension: Imaginario (Welt / Luocha / Yukong)",
"Stagnant_Shadow_Puppetry": "Ascension: Imaginario (Dan Heng - Imbibitor Lunae / Dr. Ratio)",
"Cavern_of_Corrosion_Path_of_Gelid_Wind": "Artefactos: Hielo y Viento (Senda del viento gélido)",
"Cavern_of_Corrosion_Path_of_Jabbing_Punch": "Artefactos: Físico y Efecto de Ruptura (Senda de los puños rápidos)",
"Cavern_of_Corrosion_Path_of_Drifting": "Artefactos: Curación y Pistolera de la espiga silvestre (Senda de la deriva)",
"Cavern_of_Corrosion_Path_of_Providence": "Artefactos: Guardia de la nieve y Cuántico (Senda de al providencia)",
"Cavern_of_Corrosion_Path_of_Providence": "Artefactos: Guardia de la nieve y Cuántico (Senda de al providencia) (Senda de la providencia)",
"Cavern_of_Corrosion_Path_of_Holy_Hymn": "Artefactos: Defensa y Trueno (Senda del himno sagrado)",
"Cavern_of_Corrosion_Path_of_Conflagration": "Artefactos: Fuego e Imaginario (Senda de la conflagración)",
"Cavern_of_Corrosion_Path_of_Elixir_Seekers": "Artefactos: HP y SPD (Senda de los elixires)",
"Cavern_of_Corrosion_Path_of_Darkness": "Artefactos: Persecución y Dot (Senda de la oscuridad)"
"Cavern_of_Corrosion_Path_of_Darkness": "Artefactos: Persecución y Dot (Senda de la oscuridad)",
"Cavern_of_Corrosion_Path_of_Dreamdive": "Artefactos: Debuff y Efecto de Ruptura (Senda de los sueños)"
},
"NameAtDoubleCalyx": {
"name": "En los eventos de x2 de Cáliz",
"help": "Se volverán a los ajustes predeterminados una vez se acaben los intentos del evento",
"do_not_participate": "No participar en el evento",
"Calyx_Golden_Memories": "Material: EXP de personaje (Flor de los recuerdos)",
"Calyx_Golden_Aether": "Material: EXP de conos de luz (Flor de éter)",
"Calyx_Golden_Treasures": "Material: Créditos (Flor de tesoros)",
"Calyx_Crimson_Destruction": "Rastros: Destrucción (Flor de la Destrucción)",
"Calyx_Crimson_Preservation": "Rastros: Conservación (Flor de la Conservación)",
"Calyx_Crimson_The_Hunt": "Rastros: Cacería (Flor de la Cacería)",
"Calyx_Crimson_Abundance": "Rastros: Abundancia (Flor de la Abundancia)",
"Calyx_Crimson_Erudition": "Rastros: Erudición (Flor de la Erudición)",
"Calyx_Crimson_Harmony": "Rastros: Armonía (Flor de la Armonía)",
"Calyx_Crimson_Nihility": "Rastros: Nihilidad (Flor de la Nihilidad)"
"Calyx_Golden_Memories_Jarilo_VI": "Material: EXP de personaje (Flor de los recuerdos (Jarilo-Ⅵ))",
"Calyx_Golden_Memories_The_Xianzhou_Luofu": "Material: EXP de personaje (Flor de los recuerdos (El Luofu de Xianzhou))",
"Calyx_Golden_Memories_Penacony": "Material: EXP de personaje (Flor de los recuerdos (Colonipenal))",
"Calyx_Golden_Aether_Jarilo_VI": "Material: EXP de conos de luz (Flor de éter (Jarilo-Ⅵ))",
"Calyx_Golden_Aether_The_Xianzhou_Luofu": "Material: EXP de conos de luz (Flor de éter (El Luofu de Xianzhou))",
"Calyx_Golden_Aether_Penacony": "Material: EXP de conos de luz (Flor de éter (Colonipenal))",
"Calyx_Golden_Treasures_Jarilo_VI": "Material: Créditos (Flor de tesoros (Jarilo-Ⅵ))",
"Calyx_Golden_Treasures_The_Xianzhou_Luofu": "Material: Créditos (Flor de tesoros (El Luofu de Xianzhou))",
"Calyx_Golden_Treasures_Penacony": "Material: Créditos (Flor de tesoros (Colonipenal))",
"Calyx_Crimson_Destruction_Herta_StorageZone": "Rastros: Destrucción (Zona de almacenamiento)",
"Calyx_Crimson_Destruction_Luofu_ScalegorgeWaterscape": "Rastros: Destrucción (Desfiladero de Escamas)",
"Calyx_Crimson_Preservation_Herta_SupplyZone": "Rastros: Conservación (Zona de suministros)",
"Calyx_Crimson_The_Hunt_Jarilo_OutlyingSnowPlains": "Rastros: Cacería (Llanuras nevadas de las afueras)",
"Calyx_Crimson_Abundance_Jarilo_BackwaterPass": "Rastros: Abundancia (Paso del Remanso)",
"Calyx_Crimson_Erudition_Jarilo_RivetTown": "Rastros: Erudición (Villarremache)",
"Calyx_Crimson_Harmony_Jarilo_RobotSettlement": "Rastros: Armonía (Asentamiento robot)",
"Calyx_Crimson_Harmony_Penacony_TheReverieDreamscape": "Rastros: Armonía (Hotel Fantasía (paisaje onírico))",
"Calyx_Crimson_Nihility_Jarilo_GreatMine": "Rastros: Nihilidad (Mina principal)",
"Calyx_Crimson_Nihility_Luofu_AlchemyCommission": "Rastros: Nihilidad (Comisión de Alquimia)"
},
"NameAtDoubleRelic": {
"name": "En los eventos de x2 de Caverna de la corrosión",
@ -302,11 +323,12 @@
"Cavern_of_Corrosion_Path_of_Gelid_Wind": "Artefactos: Hielo y Viento (Senda del viento gélido)",
"Cavern_of_Corrosion_Path_of_Jabbing_Punch": "Artefactos: Físico y Efecto de Ruptura (Senda de los puños rápidos)",
"Cavern_of_Corrosion_Path_of_Drifting": "Artefactos: Curación y Pistolera de la espiga silvestre (Senda de la deriva)",
"Cavern_of_Corrosion_Path_of_Providence": "Artefactos: Guardia de la nieve y Cuántico (Senda de al providencia)",
"Cavern_of_Corrosion_Path_of_Providence": "Artefactos: Guardia de la nieve y Cuántico (Senda de al providencia) (Senda de la providencia)",
"Cavern_of_Corrosion_Path_of_Holy_Hymn": "Artefactos: Defensa y Trueno (Senda del himno sagrado)",
"Cavern_of_Corrosion_Path_of_Conflagration": "Artefactos: Fuego e Imaginario (Senda de la conflagración)",
"Cavern_of_Corrosion_Path_of_Elixir_Seekers": "Artefactos: HP y SPD (Senda de los elixires)",
"Cavern_of_Corrosion_Path_of_Darkness": "Artefactos: Persecución y Dot (Senda de la oscuridad)"
"Cavern_of_Corrosion_Path_of_Darkness": "Artefactos: Persecución y Dot (Senda de la oscuridad)",
"Cavern_of_Corrosion_Path_of_Dreamdive": "Artefactos: Debuff y Efecto de Ruptura (Senda de los sueños)"
},
"Team": {
"name": "Equipo de mazmorra",
@ -331,40 +353,51 @@
"name": "Completar Cáliz (oro) 1 vez",
"help": "",
"do_not_achieve": "No hacer esta misión",
"Calyx_Golden_Memories": "Material: EXP de personaje (Flor de los recuerdos)",
"Calyx_Golden_Aether": "Material: EXP de conos de luz (Flor de éter)",
"Calyx_Golden_Treasures": "Material: Créditos (Flor de tesoros)"
"Calyx_Golden_Memories_Jarilo_VI": "Material: EXP de personaje (Flor de los recuerdos (Jarilo-Ⅵ))",
"Calyx_Golden_Memories_The_Xianzhou_Luofu": "Material: EXP de personaje (Flor de los recuerdos (El Luofu de Xianzhou))",
"Calyx_Golden_Memories_Penacony": "Material: EXP de personaje (Flor de los recuerdos (Colonipenal))",
"Calyx_Golden_Aether_Jarilo_VI": "Material: EXP de conos de luz (Flor de éter (Jarilo-Ⅵ))",
"Calyx_Golden_Aether_The_Xianzhou_Luofu": "Material: EXP de conos de luz (Flor de éter (El Luofu de Xianzhou))",
"Calyx_Golden_Aether_Penacony": "Material: EXP de conos de luz (Flor de éter (Colonipenal))",
"Calyx_Golden_Treasures_Jarilo_VI": "Material: Créditos (Flor de tesoros (Jarilo-Ⅵ))",
"Calyx_Golden_Treasures_The_Xianzhou_Luofu": "Material: Créditos (Flor de tesoros (El Luofu de Xianzhou))",
"Calyx_Golden_Treasures_Penacony": "Material: Créditos (Flor de tesoros (Colonipenal))"
},
"CalyxCrimson": {
"name": "Completar Cáliz (carmesí) 1 vez",
"help": "",
"do_not_achieve": "No hacer esta misión",
"Calyx_Crimson_Destruction": "Rastros: Destrucción (Flor de la Destrucción)",
"Calyx_Crimson_Preservation": "Rastros: Conservación (Flor de la Conservación)",
"Calyx_Crimson_The_Hunt": "Rastros: Cacería (Flor de la Cacería)",
"Calyx_Crimson_Abundance": "Rastros: Abundancia (Flor de la Abundancia)",
"Calyx_Crimson_Erudition": "Rastros: Erudición (Flor de la Erudición)",
"Calyx_Crimson_Harmony": "Rastros: Armonía (Flor de la Armonía)",
"Calyx_Crimson_Nihility": "Rastros: Nihilidad (Flor de la Nihilidad)"
"Calyx_Crimson_Destruction_Herta_StorageZone": "Rastros: Destrucción (Zona de almacenamiento)",
"Calyx_Crimson_Destruction_Luofu_ScalegorgeWaterscape": "Rastros: Destrucción (Desfiladero de Escamas)",
"Calyx_Crimson_Preservation_Herta_SupplyZone": "Rastros: Conservación (Zona de suministros)",
"Calyx_Crimson_The_Hunt_Jarilo_OutlyingSnowPlains": "Rastros: Cacería (Llanuras nevadas de las afueras)",
"Calyx_Crimson_Abundance_Jarilo_BackwaterPass": "Rastros: Abundancia (Paso del Remanso)",
"Calyx_Crimson_Erudition_Jarilo_RivetTown": "Rastros: Erudición (Villarremache)",
"Calyx_Crimson_Harmony_Jarilo_RobotSettlement": "Rastros: Armonía (Asentamiento robot)",
"Calyx_Crimson_Harmony_Penacony_TheReverieDreamscape": "Rastros: Armonía (Hotel Fantasía (paisaje onírico))",
"Calyx_Crimson_Nihility_Jarilo_GreatMine": "Rastros: Nihilidad (Mina principal)",
"Calyx_Crimson_Nihility_Luofu_AlchemyCommission": "Rastros: Nihilidad (Comisión de Alquimia)"
},
"StagnantShadow": {
"name": "Completar Sombra paralizada 1 vez",
"help": "",
"do_not_achieve": "No hacer esta misión",
"Stagnant_Shadow_Quanta": "Ascension: Cuántico (Silver Wolf / Seele / Qingque)",
"Stagnant_Shadow_Gust": "Ascension: Viento (Dan Heng / Bronya / Sampo)",
"Stagnant_Shadow_Fulmination": "Ascension: Rayo (Arlan / Serval / Tingyun / Bailu)",
"Stagnant_Shadow_Blaze": "Ascension: Fuego (Himeko / Asta / Hook)",
"Stagnant_Shadow_Spike": "Ascension: Físico (Natasha / Clara / Luka / Sushang)",
"Stagnant_Shadow_Rime": "Ascension: Hielo (Siete de Marzo / Herta / Gepard / Pela)",
"Stagnant_Shadow_Mirage": "Ascension: Imaginario (Welt / Luocha / Yukong)",
"Stagnant_Shadow_Icicle": "Ascension: Hielo (Yanqing / Jingliu / Ruan Mei)",
"Stagnant_Shadow_Doom": "Ascension: Rayo (Kafka / Jing Yuan)",
"Stagnant_Shadow_Puppetry": "Ascension: Imaginario (Dan Heng - Imbibitor Lunae / Dr. Ratio)",
"Stagnant_Shadow_Abomination": "Ascension: Cuántico (Lynx / Fu Xuan / Xueyi)",
"Stagnant_Shadow_Perdition": "Ascension: Físico (Hanya / Argenti)",
"Stagnant_Shadow_Blaze": "Ascension: Fuego (Himeko / Asta / Hook)",
"Stagnant_Shadow_Scorch": "Ascension: Fuego (Guinaifen / Topaz y Conti)",
"Stagnant_Shadow_Celestial": "Ascension: Viento (Blade / Huohuo)",
"Stagnant_Shadow_Perdition": "Ascension: Físico (Hanya / Argenti)"
"Stagnant_Shadow_Rime": "Ascension: Hielo (Siete de Marzo / Herta / Gepard / Pela)",
"Stagnant_Shadow_Icicle": "Ascension: Hielo (Yanqing / Jingliu / Ruan Mei)",
"Stagnant_Shadow_Nectar": "Ascension: Hielo (Misha)",
"Stagnant_Shadow_Fulmination": "Ascension: Rayo (Arlan / Serval / Tingyun / Bailu)",
"Stagnant_Shadow_Doom": "Ascension: Rayo (Kafka / Jing Yuan)",
"Stagnant_Shadow_Gust": "Ascension: Viento (Dan Heng / Bronya / Sampo)",
"Stagnant_Shadow_Celestial": "Ascension: Viento (Blade / Huohuo / Cisne Negro)",
"Stagnant_Shadow_Quanta": "Ascension: Cuántico (Silver Wolf / Seele / Qingque)",
"Stagnant_Shadow_Abomination": "Ascension: Cuántico (Lynx / Fu Xuan / Xueyi)",
"Stagnant_Shadow_Roast": "Ascension: Cuántico (Sparkle)",
"Stagnant_Shadow_Mirage": "Ascension: Imaginario (Welt / Luocha / Yukong)",
"Stagnant_Shadow_Puppetry": "Ascension: Imaginario (Dan Heng - Imbibitor Lunae / Dr. Ratio)"
},
"CavernOfCorrosion": {
"name": "Completar Caverna de la corrosión 1 vez",
@ -373,11 +406,12 @@
"Cavern_of_Corrosion_Path_of_Gelid_Wind": "Artefactos: Hielo y Viento (Senda del viento gélido)",
"Cavern_of_Corrosion_Path_of_Jabbing_Punch": "Artefactos: Físico y Efecto de Ruptura (Senda de los puños rápidos)",
"Cavern_of_Corrosion_Path_of_Drifting": "Artefactos: Curación y Pistolera de la espiga silvestre (Senda de la deriva)",
"Cavern_of_Corrosion_Path_of_Providence": "Artefactos: Guardia de la nieve y Cuántico (Senda de al providencia)",
"Cavern_of_Corrosion_Path_of_Providence": "Artefactos: Guardia de la nieve y Cuántico (Senda de al providencia) (Senda de la providencia)",
"Cavern_of_Corrosion_Path_of_Holy_Hymn": "Artefactos: Defensa y Trueno (Senda del himno sagrado)",
"Cavern_of_Corrosion_Path_of_Conflagration": "Artefactos: Fuego e Imaginario (Senda de la conflagración)",
"Cavern_of_Corrosion_Path_of_Elixir_Seekers": "Artefactos: HP y SPD (Senda de los elixires)",
"Cavern_of_Corrosion_Path_of_Darkness": "Artefactos: Persecución y Dot (Senda de la oscuridad)"
"Cavern_of_Corrosion_Path_of_Darkness": "Artefactos: Persecución y Dot (Senda de la oscuridad)",
"Cavern_of_Corrosion_Path_of_Dreamdive": "Artefactos: Debuff y Efecto de Ruptura (Senda de los sueños)"
}
},
"DungeonSupport": {
@ -394,17 +428,19 @@
},
"Character": {
"name": "Personaje de apoyo",
"help": "Selecciona qué personaje de apoyo de un amigo se usará. Si no se encuentra, se seleccionará al predeterminado.",
"help": "Selecciona qué personaje de apoyo de un amigo se usará. Si no se encuentra, se seleccionará al predeterminado.\nEl personaje de apoyo no debe ser el mismo que el personaje del equipo, se recomienda priorizar a los amigos.",
"FirstCharacter": "Primer personaje",
"Argenti": "Argenti",
"Arlan": "Arlan",
"Asta": "Asta",
"Bailu": "Bailu",
"BlackSwan": "Cisne Negro",
"Blade": "Blade",
"Bronya": "Bronya",
"Clara": "Clara",
"DanHeng": "Dan Heng",
"DanHengImbibitorLunae": "Dan Heng - Imbibitor Lunae",
"DrRatio": "Dr. Ratio",
"FuXuan": "Fu Xuan",
"Gepard": "Gepard",
"Guinaifen": "Guinaifen",
@ -420,6 +456,7 @@
"Luocha": "Luocha",
"Lynx": "Lynx",
"March7th": "Siete de Marzo",
"Misha": "Misha",
"Natasha": "Natasha",
"Pela": "Pela",
"Qingque": "Qingque",
@ -428,6 +465,7 @@
"Seele": "Seele",
"Serval": "Serval",
"SilverWolf": "Silver Wolf",
"Sparkle": "Sparkle",
"Sushang": "Sushang",
"Tingyun": "Tingyun",
"TopazNumby": "Topaz y Conti",
@ -755,77 +793,93 @@
"name": "Preferencia de Encargo 1",
"help": "",
"Nine_Billion_Names": "Núcleo apagado (Nueve mil millones de nombres)",
"Destruction_of_the_Destroyer": "Instinto del ladrón (La destrucci´pon del destructor)",
"Destruction_of_the_Destroyer": "Instinto del ladrón (La destrucción del destructor)",
"Winter_Soldiers": "Pin del guardia (Los guerreros del invierno)",
"Born_to_Obey": "Componente antiguo (Creados para obedecer)",
"Root_Out_the_Turpitude": "Brote verde inmortal (La raíz del mal)",
"Fire_Lord_Inflames_Blades_of_War": "Componente artificial mecánico (Prendan los fuelles, fundan las armas)",
"A_Startling_Night_Terror": "Componente del acumulador de sueños (Pesadilla aterradora)",
"Tranquility_of_Vimala_bhumi": "Jirones de pensamientos (Limpieza y purificación)",
"Nameless_Land_Nameless_People": "Material de EXP de personaje (Lugar anónimo, personas anónimas)",
"Akashic_Records": "Material de EXP de cono de luz (Los Registros de Akasha)",
"The_Invisible_Hand": "Créditos (La mano invisible)",
"Abandoned_and_Insulted": "Flogisto y Metal (Abandonado e insultado)",
"Spring_of_Life": "Partícula virtual y Agua sólida (La fuente de la vida)",
"The_Land_of_Gold": "Arroz protéico e Ingredientes básicos (Tierra de oportunidades)",
"The_Blossom_in_the_Storm": "Líquido gaseoso y Semilla (Flores en la tormenta)",
"Legend_of_the_Puppet_Master": "Unidad de ábaco de jade y Componentes mecánicos abandonados (La leyenda del titiritero)",
"The_Wages_of_Humanity": "Extracto de hierbas medicinales y Cosecha tan alta como una persona (La paga de la humanidad)"
"Akashic_Records": "Material de EXP de conos de luz (Los Registros de Akasha)",
"The_Invisible_Hand": "Crédito (La mano invisible)",
"Abandoned_and_Insulted": "Flogisto & Metal (Abandonado e insultado)",
"Spring_of_Life": "Agua sólida & Partícula virtual (La fuente de la vida)",
"The_Land_of_Gold": "Ingredientes básicos & Arroz proteico (Tierra de oportunidades)",
"The_Blossom_in_the_Storm": "Líquido gaseoso & Semilla (Flores en la tormenta)",
"Legend_of_the_Puppet_Master": "Componentes mecánicos abandonados & Unidad de ábaco de jade (La leyenda del titiritero)",
"The_Wages_of_Humanity": "Cosecha tan alta como una persona & Extracto de hierbas medicinales (La paga de la humanidad)",
"Fragments_of_Illusory_Dreams": "Tranquilidad & Sueños rotos (Fragmentos de sueños ilusorios)",
"Scalpel_and_Screwdriver": "Engranaje oxidado & Muela vieja (Bisturí y destornillador)"
},
"Name_2": {
"name": "Preferencia de Encargo 2",
"help": "",
"Nine_Billion_Names": "Núcleo apagado (Nueve mil millones de nombres)",
"Destruction_of_the_Destroyer": "Instinto del ladrón (La destrucci´pon del destructor)",
"Destruction_of_the_Destroyer": "Instinto del ladrón (La destrucción del destructor)",
"Winter_Soldiers": "Pin del guardia (Los guerreros del invierno)",
"Born_to_Obey": "Componente antiguo (Creados para obedecer)",
"Root_Out_the_Turpitude": "Brote verde inmortal (La raíz del mal)",
"Fire_Lord_Inflames_Blades_of_War": "Componente artificial mecánico (Prendan los fuelles, fundan las armas)",
"A_Startling_Night_Terror": "Componente del acumulador de sueños (Pesadilla aterradora)",
"Tranquility_of_Vimala_bhumi": "Jirones de pensamientos (Limpieza y purificación)",
"Nameless_Land_Nameless_People": "Material de EXP de personaje (Lugar anónimo, personas anónimas)",
"Akashic_Records": "Material de EXP de cono de luz (Los Registros de Akasha)",
"The_Invisible_Hand": "Créditos (La mano invisible)",
"Abandoned_and_Insulted": "Flogisto y Metal (Abandonado e insultado)",
"Spring_of_Life": "Partícula virtual y Agua sólida (La fuente de la vida)",
"The_Land_of_Gold": "Arroz protéico e Ingredientes básicos (Tierra de oportunidades)",
"The_Blossom_in_the_Storm": "Líquido gaseoso y Semilla (Flores en la tormenta)",
"Legend_of_the_Puppet_Master": "Unidad de ábaco de jade y Componentes mecánicos abandonados (La leyenda del titiritero)",
"The_Wages_of_Humanity": "Extracto de hierbas medicinales y Cosecha tan alta como una persona (La paga de la humanidad)"
"Akashic_Records": "Material de EXP de conos de luz (Los Registros de Akasha)",
"The_Invisible_Hand": "Crédito (La mano invisible)",
"Abandoned_and_Insulted": "Flogisto & Metal (Abandonado e insultado)",
"Spring_of_Life": "Agua sólida & Partícula virtual (La fuente de la vida)",
"The_Land_of_Gold": "Ingredientes básicos & Arroz proteico (Tierra de oportunidades)",
"The_Blossom_in_the_Storm": "Líquido gaseoso & Semilla (Flores en la tormenta)",
"Legend_of_the_Puppet_Master": "Componentes mecánicos abandonados & Unidad de ábaco de jade (La leyenda del titiritero)",
"The_Wages_of_Humanity": "Cosecha tan alta como una persona & Extracto de hierbas medicinales (La paga de la humanidad)",
"Fragments_of_Illusory_Dreams": "Tranquilidad & Sueños rotos (Fragmentos de sueños ilusorios)",
"Scalpel_and_Screwdriver": "Engranaje oxidado & Muela vieja (Bisturí y destornillador)"
},
"Name_3": {
"name": "Preferencia de Encargo 3",
"help": "",
"Nine_Billion_Names": "Núcleo apagado (Nueve mil millones de nombres)",
"Destruction_of_the_Destroyer": "Instinto del ladrón (La destrucci´pon del destructor)",
"Destruction_of_the_Destroyer": "Instinto del ladrón (La destrucción del destructor)",
"Winter_Soldiers": "Pin del guardia (Los guerreros del invierno)",
"Born_to_Obey": "Componente antiguo (Creados para obedecer)",
"Root_Out_the_Turpitude": "Brote verde inmortal (La raíz del mal)",
"Fire_Lord_Inflames_Blades_of_War": "Componente artificial mecánico (Prendan los fuelles, fundan las armas)",
"A_Startling_Night_Terror": "Componente del acumulador de sueños (Pesadilla aterradora)",
"Tranquility_of_Vimala_bhumi": "Jirones de pensamientos (Limpieza y purificación)",
"Nameless_Land_Nameless_People": "Material de EXP de personaje (Lugar anónimo, personas anónimas)",
"Akashic_Records": "Material de EXP de cono de luz (Los Registros de Akasha)",
"The_Invisible_Hand": "Créditos (La mano invisible)",
"Abandoned_and_Insulted": "Flogisto y Metal (Abandonado e insultado)",
"Spring_of_Life": "Partícula virtual y Agua sólida (La fuente de la vida)",
"The_Land_of_Gold": "Arroz protéico e Ingredientes básicos (Tierra de oportunidades)",
"The_Blossom_in_the_Storm": "Líquido gaseoso y Semilla (Flores en la tormenta)",
"Legend_of_the_Puppet_Master": "Unidad de ábaco de jade y Componentes mecánicos abandonados (La leyenda del titiritero)",
"The_Wages_of_Humanity": "Extracto de hierbas medicinales y Cosecha tan alta como una persona (La paga de la humanidad)"
"Akashic_Records": "Material de EXP de conos de luz (Los Registros de Akasha)",
"The_Invisible_Hand": "Crédito (La mano invisible)",
"Abandoned_and_Insulted": "Flogisto & Metal (Abandonado e insultado)",
"Spring_of_Life": "Agua sólida & Partícula virtual (La fuente de la vida)",
"The_Land_of_Gold": "Ingredientes básicos & Arroz proteico (Tierra de oportunidades)",
"The_Blossom_in_the_Storm": "Líquido gaseoso & Semilla (Flores en la tormenta)",
"Legend_of_the_Puppet_Master": "Componentes mecánicos abandonados & Unidad de ábaco de jade (La leyenda del titiritero)",
"The_Wages_of_Humanity": "Cosecha tan alta como una persona & Extracto de hierbas medicinales (La paga de la humanidad)",
"Fragments_of_Illusory_Dreams": "Tranquilidad & Sueños rotos (Fragmentos de sueños ilusorios)",
"Scalpel_and_Screwdriver": "Engranaje oxidado & Muela vieja (Bisturí y destornillador)"
},
"Name_4": {
"name": "Preferencia de Encargo 4",
"help": "",
"Nine_Billion_Names": "Núcleo apagado (Nueve mil millones de nombres)",
"Destruction_of_the_Destroyer": "Instinto del ladrón (La destrucci´pon del destructor)",
"Destruction_of_the_Destroyer": "Instinto del ladrón (La destrucción del destructor)",
"Winter_Soldiers": "Pin del guardia (Los guerreros del invierno)",
"Born_to_Obey": "Componente antiguo (Creados para obedecer)",
"Root_Out_the_Turpitude": "Brote verde inmortal (La raíz del mal)",
"Fire_Lord_Inflames_Blades_of_War": "Componente artificial mecánico (Prendan los fuelles, fundan las armas)",
"A_Startling_Night_Terror": "Componente del acumulador de sueños (Pesadilla aterradora)",
"Tranquility_of_Vimala_bhumi": "Jirones de pensamientos (Limpieza y purificación)",
"Nameless_Land_Nameless_People": "Material de EXP de personaje (Lugar anónimo, personas anónimas)",
"Akashic_Records": "Material de EXP de cono de luz (Los Registros de Akasha)",
"The_Invisible_Hand": "Créditos (La mano invisible)",
"Abandoned_and_Insulted": "Flogisto y Metal (Abandonado e insultado)",
"Spring_of_Life": "Partícula virtual y Agua sólida (La fuente de la vida)",
"The_Land_of_Gold": "Arroz protéico e Ingredientes básicos (Tierra de oportunidades)",
"The_Blossom_in_the_Storm": "Líquido gaseoso y Semilla (Flores en la tormenta)",
"Legend_of_the_Puppet_Master": "Unidad de ábaco de jade y Componentes mecánicos abandonados (La leyenda del titiritero)",
"The_Wages_of_Humanity": "Extracto de hierbas medicinales y Cosecha tan alta como una persona (La paga de la humanidad)"
"Akashic_Records": "Material de EXP de conos de luz (Los Registros de Akasha)",
"The_Invisible_Hand": "Crédito (La mano invisible)",
"Abandoned_and_Insulted": "Flogisto & Metal (Abandonado e insultado)",
"Spring_of_Life": "Agua sólida & Partícula virtual (La fuente de la vida)",
"The_Land_of_Gold": "Ingredientes básicos & Arroz proteico (Tierra de oportunidades)",
"The_Blossom_in_the_Storm": "Líquido gaseoso & Semilla (Flores en la tormenta)",
"Legend_of_the_Puppet_Master": "Componentes mecánicos abandonados & Unidad de ábaco de jade (La leyenda del titiritero)",
"The_Wages_of_Humanity": "Cosecha tan alta como una persona & Extracto de hierbas medicinales (La paga de la humanidad)",
"Fragments_of_Illusory_Dreams": "Tranquilidad & Sueños rotos (Fragmentos de sueños ilusorios)",
"Scalpel_and_Screwdriver": "Engranaje oxidado & Muela vieja (Bisturí y destornillador)"
},
"Duration": {
"name": "Duración del encargo",
@ -974,6 +1028,14 @@
"name": "Clic de diálogo",
"help": "Monitorear el juego, hacer clic automáticamente en el diálogo, chatear por teléfono y bendecir en el universo simulado (sigue la configuración de tareas del universo simulado)",
"True": "Activado"
},
"AimClicker": {
"name": "Haz clic en Objetos y enemigos apuntados",
"help": "",
"item_enemy": "Haz clic en elementos y enemigos",
"item": "Haz clic solo en elementos",
"enemy": "Haz clic solo en enemigos",
"do_not_click": "No hacer clic"
}
},
"Gui": {

View File

@ -247,66 +247,88 @@
"Name": {
"name": "Dungeon.Name.name",
"help": "Dungeon.Name.help",
"Calyx_Golden_Memories": "疑似花萼(金)・回憶の蕾",
"Calyx_Golden_Aether": "疑似花萼(金)・エーテルの蕾",
"Calyx_Golden_Treasures": "疑似花萼(金)・秘蔵の蕾",
"Calyx_Crimson_Destruction": "疑似花萼(赤)・壊滅の蕾",
"Calyx_Crimson_Preservation": "疑似花萼(赤)・存護の蕾",
"Calyx_Crimson_The_Hunt": "疑似花萼(赤)・巡狩の蕾",
"Calyx_Crimson_Abundance": "疑似花萼(赤)・豊穣の蕾",
"Calyx_Crimson_Erudition": "疑似花萼(赤)・知恵の蕾",
"Calyx_Crimson_Harmony": "疑似花萼(赤)・調和の蕾",
"Calyx_Crimson_Nihility": "疑似花萼(赤)・虚無の蕾",
"Stagnant_Shadow_Quanta": "キャラクター昇格素材:量子(銀狼 / ゼーレ / 青雀)",
"Stagnant_Shadow_Gust": "キャラクター昇格素材:風(丹恒 / ブローニャ / サンポ)",
"Stagnant_Shadow_Fulmination": "キャラクター昇格素材:雷(アーラン / セーバル / 停雲 / 白露)",
"Stagnant_Shadow_Blaze": "キャラクター昇格素材:炎(姫子 / アスター / フック)",
"Calyx_Golden_Memories_Jarilo_VI": "素材:役割経験(回憶の蕾・ヤリーロ-Ⅵ):",
"Calyx_Golden_Memories_The_Xianzhou_Luofu": "素材:役割経験(回憶の蕾・仙舟羅浮):",
"Calyx_Golden_Memories_Penacony": "素材:役割経験(回憶の蕾・ピノコニー):",
"Calyx_Golden_Aether_Jarilo_VI": "素材:武器経験(エーテルの蕾・ヤリーロ-Ⅵ):",
"Calyx_Golden_Aether_The_Xianzhou_Luofu": "素材:武器経験(エーテルの蕾・仙舟羅浮):",
"Calyx_Golden_Aether_Penacony": "素材:武器経験(エーテルの蕾・ピノコニー):",
"Calyx_Golden_Treasures_Jarilo_VI": "素材:クレジット(秘蔵の蕾・ヤリーロ-Ⅵ)",
"Calyx_Golden_Treasures_The_Xianzhou_Luofu": "素材:クレジット(秘蔵の蕾・仙舟羅浮)",
"Calyx_Golden_Treasures_Penacony": "素材:クレジット(秘蔵の蕾・ピノコニー)",
"Calyx_Crimson_Destruction_Herta_StorageZone": "軌跡素材:壊滅(収容部分)",
"Calyx_Crimson_Destruction_Luofu_ScalegorgeWaterscape": "軌跡素材:壊滅(鱗淵境)",
"Calyx_Crimson_Preservation_Herta_SupplyZone": "軌跡素材:存護(サポート部分)",
"Calyx_Crimson_The_Hunt_Jarilo_OutlyingSnowPlains": "軌跡素材:巡狩(郊外雪原)",
"Calyx_Crimson_Abundance_Jarilo_BackwaterPass": "軌跡素材:豊穣(外縁通路)",
"Calyx_Crimson_Erudition_Jarilo_RivetTown": "軌跡素材:知恵(リベットタウン)",
"Calyx_Crimson_Harmony_Jarilo_RobotSettlement": "軌跡素材:調和(機械集落)",
"Calyx_Crimson_Harmony_Penacony_TheReverieDreamscape": "軌跡素材:調和(ホテル・レバリー-夢境)",
"Calyx_Crimson_Nihility_Jarilo_GreatMine": "軌跡素材:虚無(大鉱区)",
"Calyx_Crimson_Nihility_Luofu_AlchemyCommission": "軌跡素材:虚無(丹鼎司)",
"Stagnant_Shadow_Spike": "キャラクター昇格素材:物理(ナターシャ / クラーラ / ルカ / 素裳)",
"Stagnant_Shadow_Rime": "キャラクター昇格素材:氷(三月なのか / ヘルタ / ジェパード / ペラ)",
"Stagnant_Shadow_Mirage": "キャラクター昇格素材:虚数(ヴェルト / 羅刹 / 御空)",
"Stagnant_Shadow_Icicle": "キャラクター昇格素材:氷(彦卿 / 鏡流 / ルアン・メェイ)",
"Stagnant_Shadow_Doom": "キャラクター昇格素材:雷(カフカ / 景元)",
"Stagnant_Shadow_Puppetry": "キャラクター昇格素材:虚数(丹恒・飲月 / Dr.レイシオ)",
"Stagnant_Shadow_Abomination": "キャラクター昇格素材:量子(リンクス / 符玄 / 雪衣)",
"Stagnant_Shadow_Scorch": "キャラクター昇格素材:炎(桂乃芬 / トパーズ&カブ)",
"Stagnant_Shadow_Celestial": "キャラクター昇格素材:風(刃 / フォフォ)",
"Stagnant_Shadow_Perdition": "キャラクター昇格素材:物理(寒鴉 / アルジェンティ)",
"Cavern_of_Corrosion_Path_of_Gelid_Wind": "侵蝕トンネル・霜風の路",
"Cavern_of_Corrosion_Path_of_Jabbing_Punch": "侵蝕トンネル・迅拳の路",
"Cavern_of_Corrosion_Path_of_Drifting": "侵蝕トンネル・漂泊の路",
"Cavern_of_Corrosion_Path_of_Providence": "侵蝕トンネル・睿治の路",
"Cavern_of_Corrosion_Path_of_Holy_Hymn": "侵蝕トンネル・聖頌の路",
"Cavern_of_Corrosion_Path_of_Conflagration": "侵蝕トンネル・野焔の路",
"Cavern_of_Corrosion_Path_of_Elixir_Seekers": "侵蝕トンネル・薬使の路",
"Cavern_of_Corrosion_Path_of_Darkness": "侵蝕トンネル・幽冥の路"
"Stagnant_Shadow_Blaze": "キャラクター昇格素材:炎(姫子 / アスター / フック)",
"Stagnant_Shadow_Scorch": "キャラクター昇格素材:炎(桂乃芬 / トパーズ&カブ)",
"Stagnant_Shadow_Rime": "キャラクター昇格素材:氷(三月なのか / ヘルタ / ジェパード / ペラ)",
"Stagnant_Shadow_Icicle": "キャラクター昇格素材:氷(彦卿 / 鏡流 / ルアン・メェイ)",
"Stagnant_Shadow_Nectar": "キャラクター昇格素材:氷(ミーシャ)",
"Stagnant_Shadow_Fulmination": "キャラクター昇格素材:雷(アーラン / セーバル / 停雲 / 白露)",
"Stagnant_Shadow_Doom": "キャラクター昇格素材:雷(カフカ / 景元)",
"Stagnant_Shadow_Gust": "キャラクター昇格素材:風(丹恒 / ブローニャ / サンポ)",
"Stagnant_Shadow_Celestial": "キャラクター昇格素材:風(刃 / フォフォ / ブラックスワン)",
"Stagnant_Shadow_Quanta": "キャラクター昇格素材:量子(銀狼 / ゼーレ / 青雀)",
"Stagnant_Shadow_Abomination": "キャラクター昇格素材:量子(リンクス / 符玄 / 雪衣)",
"Stagnant_Shadow_Roast": "キャラクター昇格素材:量子(花火)",
"Stagnant_Shadow_Mirage": "キャラクター昇格素材:虚数(ヴェルト / 羅刹 / 御空)",
"Stagnant_Shadow_Puppetry": "キャラクター昇格素材:虚数(丹恒・飲月 / Dr.レイシオ)",
"Cavern_of_Corrosion_Path_of_Gelid_Wind": "侵蝕トンネル・霜風の路(侵蝕トンネル・霜風の路)",
"Cavern_of_Corrosion_Path_of_Jabbing_Punch": "侵蝕トンネル・迅拳の路(侵蝕トンネル・迅拳の路)",
"Cavern_of_Corrosion_Path_of_Drifting": "侵蝕トンネル・漂泊の路(侵蝕トンネル・漂泊の路)",
"Cavern_of_Corrosion_Path_of_Providence": "侵蝕トンネル・睿治の路(侵蝕トンネル・睿治の路)",
"Cavern_of_Corrosion_Path_of_Holy_Hymn": "侵蝕トンネル・聖頌の路(侵蝕トンネル・聖頌の路)",
"Cavern_of_Corrosion_Path_of_Conflagration": "侵蝕トンネル・野焔の路(侵蝕トンネル・野焔の路)",
"Cavern_of_Corrosion_Path_of_Elixir_Seekers": "侵蝕トンネル・薬使の路(侵蝕トンネル・薬使の路)",
"Cavern_of_Corrosion_Path_of_Darkness": "侵蝕トンネル・幽冥の路(侵蝕トンネル・幽冥の路)",
"Cavern_of_Corrosion_Path_of_Dreamdive": "侵蝕トンネル・夢潜の路(侵蝕トンネル・夢潜の路)"
},
"NameAtDoubleCalyx": {
"name": "Dungeon.NameAtDoubleCalyx.name",
"help": "Dungeon.NameAtDoubleCalyx.help",
"do_not_participate": "do_not_participate",
"Calyx_Golden_Memories": "疑似花萼(金)・回憶の蕾",
"Calyx_Golden_Aether": "疑似花萼(金)・エーテルの蕾",
"Calyx_Golden_Treasures": "疑似花萼(金)・秘蔵の蕾",
"Calyx_Crimson_Destruction": "疑似花萼(赤)・壊滅の蕾",
"Calyx_Crimson_Preservation": "疑似花萼(赤)・存護の蕾",
"Calyx_Crimson_The_Hunt": "疑似花萼(赤)・巡狩の蕾",
"Calyx_Crimson_Abundance": "疑似花萼(赤)・豊穣の蕾",
"Calyx_Crimson_Erudition": "疑似花萼(赤)・知恵の蕾",
"Calyx_Crimson_Harmony": "疑似花萼(赤)・調和の蕾",
"Calyx_Crimson_Nihility": "疑似花萼(赤)・虚無の蕾"
"Calyx_Golden_Memories_Jarilo_VI": "素材:役割経験(回憶の蕾・ヤリーロ-Ⅵ):",
"Calyx_Golden_Memories_The_Xianzhou_Luofu": "素材:役割経験(回憶の蕾・仙舟羅浮):",
"Calyx_Golden_Memories_Penacony": "素材:役割経験(回憶の蕾・ピノコニー):",
"Calyx_Golden_Aether_Jarilo_VI": "素材:武器経験(エーテルの蕾・ヤリーロ-Ⅵ):",
"Calyx_Golden_Aether_The_Xianzhou_Luofu": "素材:武器経験(エーテルの蕾・仙舟羅浮):",
"Calyx_Golden_Aether_Penacony": "素材:武器経験(エーテルの蕾・ピノコニー):",
"Calyx_Golden_Treasures_Jarilo_VI": "素材:クレジット(秘蔵の蕾・ヤリーロ-Ⅵ)",
"Calyx_Golden_Treasures_The_Xianzhou_Luofu": "素材:クレジット(秘蔵の蕾・仙舟羅浮)",
"Calyx_Golden_Treasures_Penacony": "素材:クレジット(秘蔵の蕾・ピノコニー)",
"Calyx_Crimson_Destruction_Herta_StorageZone": "軌跡素材:壊滅(収容部分)",
"Calyx_Crimson_Destruction_Luofu_ScalegorgeWaterscape": "軌跡素材:壊滅(鱗淵境)",
"Calyx_Crimson_Preservation_Herta_SupplyZone": "軌跡素材:存護(サポート部分)",
"Calyx_Crimson_The_Hunt_Jarilo_OutlyingSnowPlains": "軌跡素材:巡狩(郊外雪原)",
"Calyx_Crimson_Abundance_Jarilo_BackwaterPass": "軌跡素材:豊穣(外縁通路)",
"Calyx_Crimson_Erudition_Jarilo_RivetTown": "軌跡素材:知恵(リベットタウン)",
"Calyx_Crimson_Harmony_Jarilo_RobotSettlement": "軌跡素材:調和(機械集落)",
"Calyx_Crimson_Harmony_Penacony_TheReverieDreamscape": "軌跡素材:調和(ホテル・レバリー-夢境)",
"Calyx_Crimson_Nihility_Jarilo_GreatMine": "軌跡素材:虚無(大鉱区)",
"Calyx_Crimson_Nihility_Luofu_AlchemyCommission": "軌跡素材:虚無(丹鼎司)"
},
"NameAtDoubleRelic": {
"name": "Dungeon.NameAtDoubleRelic.name",
"help": "Dungeon.NameAtDoubleRelic.help",
"do_not_participate": "do_not_participate",
"Cavern_of_Corrosion_Path_of_Gelid_Wind": "侵蝕トンネル・霜風の路",
"Cavern_of_Corrosion_Path_of_Jabbing_Punch": "侵蝕トンネル・迅拳の路",
"Cavern_of_Corrosion_Path_of_Drifting": "侵蝕トンネル・漂泊の路",
"Cavern_of_Corrosion_Path_of_Providence": "侵蝕トンネル・睿治の路",
"Cavern_of_Corrosion_Path_of_Holy_Hymn": "侵蝕トンネル・聖頌の路",
"Cavern_of_Corrosion_Path_of_Conflagration": "侵蝕トンネル・野焔の路",
"Cavern_of_Corrosion_Path_of_Elixir_Seekers": "侵蝕トンネル・薬使の路",
"Cavern_of_Corrosion_Path_of_Darkness": "侵蝕トンネル・幽冥の路"
"Cavern_of_Corrosion_Path_of_Gelid_Wind": "侵蝕トンネル・霜風の路(侵蝕トンネル・霜風の路)",
"Cavern_of_Corrosion_Path_of_Jabbing_Punch": "侵蝕トンネル・迅拳の路(侵蝕トンネル・迅拳の路)",
"Cavern_of_Corrosion_Path_of_Drifting": "侵蝕トンネル・漂泊の路(侵蝕トンネル・漂泊の路)",
"Cavern_of_Corrosion_Path_of_Providence": "侵蝕トンネル・睿治の路(侵蝕トンネル・睿治の路)",
"Cavern_of_Corrosion_Path_of_Holy_Hymn": "侵蝕トンネル・聖頌の路(侵蝕トンネル・聖頌の路)",
"Cavern_of_Corrosion_Path_of_Conflagration": "侵蝕トンネル・野焔の路(侵蝕トンネル・野焔の路)",
"Cavern_of_Corrosion_Path_of_Elixir_Seekers": "侵蝕トンネル・薬使の路(侵蝕トンネル・薬使の路)",
"Cavern_of_Corrosion_Path_of_Darkness": "侵蝕トンネル・幽冥の路(侵蝕トンネル・幽冥の路)",
"Cavern_of_Corrosion_Path_of_Dreamdive": "侵蝕トンネル・夢潜の路(侵蝕トンネル・夢潜の路)"
},
"Team": {
"name": "Dungeon.Team.name",
@ -331,53 +353,65 @@
"name": "DungeonDaily.CalyxGolden.name",
"help": "DungeonDaily.CalyxGolden.help",
"do_not_achieve": "do_not_achieve",
"Calyx_Golden_Memories": "疑似花萼(金)・回憶の蕾",
"Calyx_Golden_Aether": "疑似花萼(金)・エーテルの蕾",
"Calyx_Golden_Treasures": "疑似花萼(金)・秘蔵の蕾"
"Calyx_Golden_Memories_Jarilo_VI": "素材:役割経験(回憶の蕾・ヤリーロ-Ⅵ):",
"Calyx_Golden_Memories_The_Xianzhou_Luofu": "素材:役割経験(回憶の蕾・仙舟羅浮):",
"Calyx_Golden_Memories_Penacony": "素材:役割経験(回憶の蕾・ピノコニー):",
"Calyx_Golden_Aether_Jarilo_VI": "素材:武器経験(エーテルの蕾・ヤリーロ-Ⅵ):",
"Calyx_Golden_Aether_The_Xianzhou_Luofu": "素材:武器経験(エーテルの蕾・仙舟羅浮):",
"Calyx_Golden_Aether_Penacony": "素材:武器経験(エーテルの蕾・ピノコニー):",
"Calyx_Golden_Treasures_Jarilo_VI": "素材:クレジット(秘蔵の蕾・ヤリーロ-Ⅵ)",
"Calyx_Golden_Treasures_The_Xianzhou_Luofu": "素材:クレジット(秘蔵の蕾・仙舟羅浮)",
"Calyx_Golden_Treasures_Penacony": "素材:クレジット(秘蔵の蕾・ピノコニー)"
},
"CalyxCrimson": {
"name": "DungeonDaily.CalyxCrimson.name",
"help": "DungeonDaily.CalyxCrimson.help",
"do_not_achieve": "do_not_achieve",
"Calyx_Crimson_Destruction": "疑似花萼(赤)・壊滅の蕾",
"Calyx_Crimson_Preservation": "疑似花萼(赤)・存護の蕾",
"Calyx_Crimson_The_Hunt": "疑似花萼(赤)・巡狩の蕾",
"Calyx_Crimson_Abundance": "疑似花萼(赤)・豊穣の蕾",
"Calyx_Crimson_Erudition": "疑似花萼(赤)・知恵の蕾",
"Calyx_Crimson_Harmony": "疑似花萼(赤)・調和の蕾",
"Calyx_Crimson_Nihility": "疑似花萼(赤)・虚無の蕾"
"Calyx_Crimson_Destruction_Herta_StorageZone": "軌跡素材:壊滅(収容部分)",
"Calyx_Crimson_Destruction_Luofu_ScalegorgeWaterscape": "軌跡素材:壊滅(鱗淵境)",
"Calyx_Crimson_Preservation_Herta_SupplyZone": "軌跡素材:存護(サポート部分)",
"Calyx_Crimson_The_Hunt_Jarilo_OutlyingSnowPlains": "軌跡素材:巡狩(郊外雪原)",
"Calyx_Crimson_Abundance_Jarilo_BackwaterPass": "軌跡素材:豊穣(外縁通路)",
"Calyx_Crimson_Erudition_Jarilo_RivetTown": "軌跡素材:知恵(リベットタウン)",
"Calyx_Crimson_Harmony_Jarilo_RobotSettlement": "軌跡素材:調和(機械集落)",
"Calyx_Crimson_Harmony_Penacony_TheReverieDreamscape": "軌跡素材:調和(ホテル・レバリー-夢境)",
"Calyx_Crimson_Nihility_Jarilo_GreatMine": "軌跡素材:虚無(大鉱区)",
"Calyx_Crimson_Nihility_Luofu_AlchemyCommission": "軌跡素材:虚無(丹鼎司)"
},
"StagnantShadow": {
"name": "DungeonDaily.StagnantShadow.name",
"help": "DungeonDaily.StagnantShadow.help",
"do_not_achieve": "do_not_achieve",
"Stagnant_Shadow_Quanta": "キャラクター昇格素材:量子(銀狼 / ゼーレ / 青雀)",
"Stagnant_Shadow_Gust": "キャラクター昇格素材:風(丹恒 / ブローニャ / サンポ)",
"Stagnant_Shadow_Fulmination": "キャラクター昇格素材:雷(アーラン / セーバル / 停雲 / 白露)",
"Stagnant_Shadow_Blaze": "キャラクター昇格素材:炎(姫子 / アスター / フック)",
"Stagnant_Shadow_Spike": "キャラクター昇格素材:物理(ナターシャ / クラーラ / ルカ / 素裳)",
"Stagnant_Shadow_Rime": "キャラクター昇格素材:氷(三月なのか / ヘルタ / ジェパード / ペラ)",
"Stagnant_Shadow_Mirage": "キャラクター昇格素材:虚数(ヴェルト / 羅刹 / 御空)",
"Stagnant_Shadow_Icicle": "キャラクター昇格素材:氷(彦卿 / 鏡流 / ルアン・メェイ)",
"Stagnant_Shadow_Doom": "キャラクター昇格素材:雷(カフカ / 景元)",
"Stagnant_Shadow_Puppetry": "キャラクター昇格素材:虚数(丹恒・飲月 / Dr.レイシオ)",
"Stagnant_Shadow_Abomination": "キャラクター昇格素材:量子(リンクス / 符玄 / 雪衣)",
"Stagnant_Shadow_Perdition": "キャラクター昇格素材:物理(寒鴉 / アルジェンティ)",
"Stagnant_Shadow_Blaze": "キャラクター昇格素材:炎(姫子 / アスター / フック)",
"Stagnant_Shadow_Scorch": "キャラクター昇格素材:炎(桂乃芬 / トパーズ&カブ)",
"Stagnant_Shadow_Celestial": "キャラクター昇格素材:風(刃 / フォフォ)",
"Stagnant_Shadow_Perdition": "キャラクター昇格素材:物理(寒鴉 / アルジェンティ)"
"Stagnant_Shadow_Rime": "キャラクター昇格素材:氷(三月なのか / ヘルタ / ジェパード / ペラ)",
"Stagnant_Shadow_Icicle": "キャラクター昇格素材:氷(彦卿 / 鏡流 / ルアン・メェイ)",
"Stagnant_Shadow_Nectar": "キャラクター昇格素材:氷(ミーシャ)",
"Stagnant_Shadow_Fulmination": "キャラクター昇格素材:雷(アーラン / セーバル / 停雲 / 白露)",
"Stagnant_Shadow_Doom": "キャラクター昇格素材:雷(カフカ / 景元)",
"Stagnant_Shadow_Gust": "キャラクター昇格素材:風(丹恒 / ブローニャ / サンポ)",
"Stagnant_Shadow_Celestial": "キャラクター昇格素材:風(刃 / フォフォ / ブラックスワン)",
"Stagnant_Shadow_Quanta": "キャラクター昇格素材:量子(銀狼 / ゼーレ / 青雀)",
"Stagnant_Shadow_Abomination": "キャラクター昇格素材:量子(リンクス / 符玄 / 雪衣)",
"Stagnant_Shadow_Roast": "キャラクター昇格素材:量子(花火)",
"Stagnant_Shadow_Mirage": "キャラクター昇格素材:虚数(ヴェルト / 羅刹 / 御空)",
"Stagnant_Shadow_Puppetry": "キャラクター昇格素材:虚数(丹恒・飲月 / Dr.レイシオ)"
},
"CavernOfCorrosion": {
"name": "DungeonDaily.CavernOfCorrosion.name",
"help": "DungeonDaily.CavernOfCorrosion.help",
"do_not_achieve": "do_not_achieve",
"Cavern_of_Corrosion_Path_of_Gelid_Wind": "侵蝕トンネル・霜風の路",
"Cavern_of_Corrosion_Path_of_Jabbing_Punch": "侵蝕トンネル・迅拳の路",
"Cavern_of_Corrosion_Path_of_Drifting": "侵蝕トンネル・漂泊の路",
"Cavern_of_Corrosion_Path_of_Providence": "侵蝕トンネル・睿治の路",
"Cavern_of_Corrosion_Path_of_Holy_Hymn": "侵蝕トンネル・聖頌の路",
"Cavern_of_Corrosion_Path_of_Conflagration": "侵蝕トンネル・野焔の路",
"Cavern_of_Corrosion_Path_of_Elixir_Seekers": "侵蝕トンネル・薬使の路",
"Cavern_of_Corrosion_Path_of_Darkness": "侵蝕トンネル・幽冥の路"
"Cavern_of_Corrosion_Path_of_Gelid_Wind": "侵蝕トンネル・霜風の路(侵蝕トンネル・霜風の路)",
"Cavern_of_Corrosion_Path_of_Jabbing_Punch": "侵蝕トンネル・迅拳の路(侵蝕トンネル・迅拳の路)",
"Cavern_of_Corrosion_Path_of_Drifting": "侵蝕トンネル・漂泊の路(侵蝕トンネル・漂泊の路)",
"Cavern_of_Corrosion_Path_of_Providence": "侵蝕トンネル・睿治の路(侵蝕トンネル・睿治の路)",
"Cavern_of_Corrosion_Path_of_Holy_Hymn": "侵蝕トンネル・聖頌の路(侵蝕トンネル・聖頌の路)",
"Cavern_of_Corrosion_Path_of_Conflagration": "侵蝕トンネル・野焔の路(侵蝕トンネル・野焔の路)",
"Cavern_of_Corrosion_Path_of_Elixir_Seekers": "侵蝕トンネル・薬使の路(侵蝕トンネル・薬使の路)",
"Cavern_of_Corrosion_Path_of_Darkness": "侵蝕トンネル・幽冥の路(侵蝕トンネル・幽冥の路)",
"Cavern_of_Corrosion_Path_of_Dreamdive": "侵蝕トンネル・夢潜の路(侵蝕トンネル・夢潜の路)"
}
},
"DungeonSupport": {
@ -400,11 +434,13 @@
"Arlan": "アーラン",
"Asta": "アスター",
"Bailu": "白露",
"BlackSwan": "ブラックスワン",
"Blade": "刃",
"Bronya": "ブローニャ",
"Clara": "クラーラ",
"DanHeng": "丹恒",
"DanHengImbibitorLunae": "丹恒・飲月",
"DrRatio": "Dr.レイシオ",
"FuXuan": "符玄",
"Gepard": "ジェパード",
"Guinaifen": "桂乃芬",
@ -420,6 +456,7 @@
"Luocha": "羅刹",
"Lynx": "リンクス",
"March7th": "三月なのか",
"Misha": "ミーシャ",
"Natasha": "ナターシャ",
"Pela": "ペラ",
"Qingque": "青雀",
@ -428,6 +465,7 @@
"Seele": "ゼーレ",
"Serval": "セーバル",
"SilverWolf": "銀狼",
"Sparkle": "花火",
"Sushang": "素裳",
"Tingyun": "停雲",
"TopazNumby": "トパーズ&カブ",
@ -760,15 +798,19 @@
"Born_to_Obey": "古代パーツ(生まれながらに服従する)",
"Root_Out_the_Turpitude": "永寿の萌芽(悪孽を根絶やしに)",
"Fire_Lord_Inflames_Blades_of_War": "工造機関(剣戟を焼却する火帝炉)",
"Nameless_Land_Nameless_People": "キャラクターの経験値素材(無名の地、無名の人)",
"Akashic_Records": "光円錐強化素材(アーカーシャの記録)",
"A_Startling_Night_Terror": "ドリームコレクションパーツ(魂震える悪夢)",
"Tranquility_of_Vimala_bhumi": "思考の粉末(離垢清浄)",
"Nameless_Land_Nameless_People": "キャラクター経験値素材(無名の地、無名の人)",
"Akashic_Records": "光円錐経験値素材(アーカーシャの記録)",
"The_Invisible_Hand": "信用ポイント(見えざる手)",
"Abandoned_and_Insulted": "燃素と金属(捨てられしものと傷つけられしもの)",
"Spring_of_Life": "仮想粒子と固形純水(生命の泉)",
"The_Land_of_Gold": "タンパク米と基本食材(黄金の大地)",
"The_Blossom_in_the_Storm": "気態流体と種子(嵐の中で咲き誇る花)",
"Legend_of_the_Puppet_Master": "玉兆単元&廃棄された機巧部品(傀儡師伝説)",
"The_Wages_of_Humanity": "薬草抽出物&一人稲(人類扶養)"
"Abandoned_and_Insulted": "燃素 & 金属(捨てられしものと傷つけられしもの)",
"Spring_of_Life": "固形純水 & 仮想粒子(生命の泉)",
"The_Land_of_Gold": "基本食材 & タンパク米(黄金の大地)",
"The_Blossom_in_the_Storm": "気態流体 & 種子(嵐の中で咲き誇る花)",
"Legend_of_the_Puppet_Master": "廃棄された機巧部品 & 玉兆単元(傀儡師伝説)",
"The_Wages_of_Humanity": "一人稲 & 薬草抽出物(人類扶養)",
"Fragments_of_Illusory_Dreams": "安逸 & 砕けた夢(幻夢の残片)",
"Scalpel_and_Screwdriver": "錆びた歯車 & 古びた大臼歯(メスとスクリュードライバー)"
},
"Name_2": {
"name": "依頼 2",
@ -779,15 +821,19 @@
"Born_to_Obey": "古代パーツ(生まれながらに服従する)",
"Root_Out_the_Turpitude": "永寿の萌芽(悪孽を根絶やしに)",
"Fire_Lord_Inflames_Blades_of_War": "工造機関(剣戟を焼却する火帝炉)",
"Nameless_Land_Nameless_People": "キャラクターの経験値素材(無名の地、無名の人)",
"Akashic_Records": "光円錐強化素材(アーカーシャの記録)",
"A_Startling_Night_Terror": "ドリームコレクションパーツ(魂震える悪夢)",
"Tranquility_of_Vimala_bhumi": "思考の粉末(離垢清浄)",
"Nameless_Land_Nameless_People": "キャラクター経験値素材(無名の地、無名の人)",
"Akashic_Records": "光円錐経験値素材(アーカーシャの記録)",
"The_Invisible_Hand": "信用ポイント(見えざる手)",
"Abandoned_and_Insulted": "燃素と金属(捨てられしものと傷つけられしもの)",
"Spring_of_Life": "仮想粒子と固形純水(生命の泉)",
"The_Land_of_Gold": "タンパク米と基本食材(黄金の大地)",
"The_Blossom_in_the_Storm": "気態流体と種子(嵐の中で咲き誇る花)",
"Legend_of_the_Puppet_Master": "玉兆単元&廃棄された機巧部品(傀儡師伝説)",
"The_Wages_of_Humanity": "薬草抽出物&一人稲(人類扶養)"
"Abandoned_and_Insulted": "燃素 & 金属(捨てられしものと傷つけられしもの)",
"Spring_of_Life": "固形純水 & 仮想粒子(生命の泉)",
"The_Land_of_Gold": "基本食材 & タンパク米(黄金の大地)",
"The_Blossom_in_the_Storm": "気態流体 & 種子(嵐の中で咲き誇る花)",
"Legend_of_the_Puppet_Master": "廃棄された機巧部品 & 玉兆単元(傀儡師伝説)",
"The_Wages_of_Humanity": "一人稲 & 薬草抽出物(人類扶養)",
"Fragments_of_Illusory_Dreams": "安逸 & 砕けた夢(幻夢の残片)",
"Scalpel_and_Screwdriver": "錆びた歯車 & 古びた大臼歯(メスとスクリュードライバー)"
},
"Name_3": {
"name": "依頼 3",
@ -798,15 +844,19 @@
"Born_to_Obey": "古代パーツ(生まれながらに服従する)",
"Root_Out_the_Turpitude": "永寿の萌芽(悪孽を根絶やしに)",
"Fire_Lord_Inflames_Blades_of_War": "工造機関(剣戟を焼却する火帝炉)",
"Nameless_Land_Nameless_People": "キャラクターの経験値素材(無名の地、無名の人)",
"Akashic_Records": "光円錐強化素材(アーカーシャの記録)",
"A_Startling_Night_Terror": "ドリームコレクションパーツ(魂震える悪夢)",
"Tranquility_of_Vimala_bhumi": "思考の粉末(離垢清浄)",
"Nameless_Land_Nameless_People": "キャラクター経験値素材(無名の地、無名の人)",
"Akashic_Records": "光円錐経験値素材(アーカーシャの記録)",
"The_Invisible_Hand": "信用ポイント(見えざる手)",
"Abandoned_and_Insulted": "燃素と金属(捨てられしものと傷つけられしもの)",
"Spring_of_Life": "仮想粒子と固形純水(生命の泉)",
"The_Land_of_Gold": "タンパク米と基本食材(黄金の大地)",
"The_Blossom_in_the_Storm": "気態流体と種子(嵐の中で咲き誇る花)",
"Legend_of_the_Puppet_Master": "玉兆単元&廃棄された機巧部品(傀儡師伝説)",
"The_Wages_of_Humanity": "薬草抽出物&一人稲(人類扶養)"
"Abandoned_and_Insulted": "燃素 & 金属(捨てられしものと傷つけられしもの)",
"Spring_of_Life": "固形純水 & 仮想粒子(生命の泉)",
"The_Land_of_Gold": "基本食材 & タンパク米(黄金の大地)",
"The_Blossom_in_the_Storm": "気態流体 & 種子(嵐の中で咲き誇る花)",
"Legend_of_the_Puppet_Master": "廃棄された機巧部品 & 玉兆単元(傀儡師伝説)",
"The_Wages_of_Humanity": "一人稲 & 薬草抽出物(人類扶養)",
"Fragments_of_Illusory_Dreams": "安逸 & 砕けた夢(幻夢の残片)",
"Scalpel_and_Screwdriver": "錆びた歯車 & 古びた大臼歯(メスとスクリュードライバー)"
},
"Name_4": {
"name": "依頼 4",
@ -817,15 +867,19 @@
"Born_to_Obey": "古代パーツ(生まれながらに服従する)",
"Root_Out_the_Turpitude": "永寿の萌芽(悪孽を根絶やしに)",
"Fire_Lord_Inflames_Blades_of_War": "工造機関(剣戟を焼却する火帝炉)",
"Nameless_Land_Nameless_People": "キャラクターの経験値素材(無名の地、無名の人)",
"Akashic_Records": "光円錐強化素材(アーカーシャの記録)",
"A_Startling_Night_Terror": "ドリームコレクションパーツ(魂震える悪夢)",
"Tranquility_of_Vimala_bhumi": "思考の粉末(離垢清浄)",
"Nameless_Land_Nameless_People": "キャラクター経験値素材(無名の地、無名の人)",
"Akashic_Records": "光円錐経験値素材(アーカーシャの記録)",
"The_Invisible_Hand": "信用ポイント(見えざる手)",
"Abandoned_and_Insulted": "燃素と金属(捨てられしものと傷つけられしもの)",
"Spring_of_Life": "仮想粒子と固形純水(生命の泉)",
"The_Land_of_Gold": "タンパク米と基本食材(黄金の大地)",
"The_Blossom_in_the_Storm": "気態流体と種子(嵐の中で咲き誇る花)",
"Legend_of_the_Puppet_Master": "玉兆単元&廃棄された機巧部品(傀儡師伝説)",
"The_Wages_of_Humanity": "薬草抽出物&一人稲(人類扶養)"
"Abandoned_and_Insulted": "燃素 & 金属(捨てられしものと傷つけられしもの)",
"Spring_of_Life": "固形純水 & 仮想粒子(生命の泉)",
"The_Land_of_Gold": "基本食材 & タンパク米(黄金の大地)",
"The_Blossom_in_the_Storm": "気態流体 & 種子(嵐の中で咲き誇る花)",
"Legend_of_the_Puppet_Master": "廃棄された機巧部品 & 玉兆単元(傀儡師伝説)",
"The_Wages_of_Humanity": "一人稲 & 薬草抽出物(人類扶養)",
"Fragments_of_Illusory_Dreams": "安逸 & 砕けた夢(幻夢の残片)",
"Scalpel_and_Screwdriver": "錆びた歯車 & 古びた大臼歯(メスとスクリュードライバー)"
},
"Duration": {
"name": "派遣時間",
@ -974,6 +1028,14 @@
"name": "Daemon.Enable.name",
"help": "Daemon.Enable.help",
"True": "True"
},
"AimClicker": {
"name": "Daemon.AimClicker.name",
"help": "Daemon.AimClicker.help",
"item_enemy": "item_enemy",
"item": "item",
"enemy": "enemy",
"do_not_click": "do_not_click"
}
},
"Gui": {

View File

@ -247,30 +247,41 @@
"Name": {
"name": "副本名称",
"help": "默认打本设置",
"Calyx_Golden_Memories": "材料:角色经验(回忆之蕾•拟造花萼金)",
"Calyx_Golden_Aether": "材料:武器经验(以太之蕾•拟造花萼金)",
"Calyx_Golden_Treasures": "材料:信用点(藏珍之蕾•拟造花萼金)",
"Calyx_Crimson_Destruction": "行迹材料:毁灭(毁灭之蕾•拟造花萼赤)",
"Calyx_Crimson_Preservation": "行迹材料:存护(存护之蕾•拟造花萼赤)",
"Calyx_Crimson_The_Hunt": "行迹材料:巡猎(巡猎之蕾•拟造花萼赤)",
"Calyx_Crimson_Abundance": "行迹材料:丰饶(丰饶之蕾•拟造花萼赤)",
"Calyx_Crimson_Erudition": "行迹材料:智识(智识之蕾•拟造花萼赤)",
"Calyx_Crimson_Harmony": "行迹材料:同谐(同谐之蕾•拟造花萼赤)",
"Calyx_Crimson_Nihility": "行迹材料:虚无(虚无之蕾•拟造花萼赤)",
"Stagnant_Shadow_Quanta": "角色晋阶材料:量子(银狼 / 希儿 / 青雀)",
"Stagnant_Shadow_Gust": "角色晋阶材料:风(丹恒 / 布洛妮娅 / 桑博)",
"Stagnant_Shadow_Fulmination": "角色晋阶材料:雷(阿兰 / 希露瓦 / 停云 / 白露)",
"Stagnant_Shadow_Blaze": "角色晋阶材料:火(姬子 / 艾丝妲 / 虎克)",
"Calyx_Golden_Memories_Jarilo_VI": "材料:角色经验(回忆之蕾•雅利洛-Ⅵ)",
"Calyx_Golden_Memories_The_Xianzhou_Luofu": "材料:角色经验(回忆之蕾•仙舟罗浮)",
"Calyx_Golden_Memories_Penacony": "材料:角色经验(回忆之蕾•匹诺康尼)",
"Calyx_Golden_Aether_Jarilo_VI": "材料:武器经验(以太之蕾•雅利洛-Ⅵ)",
"Calyx_Golden_Aether_The_Xianzhou_Luofu": "材料:武器经验(以太之蕾•仙舟罗浮)",
"Calyx_Golden_Aether_Penacony": "材料:武器经验(以太之蕾•匹诺康尼)",
"Calyx_Golden_Treasures_Jarilo_VI": "材料:信用点(藏珍之蕾•雅利洛-Ⅵ)",
"Calyx_Golden_Treasures_The_Xianzhou_Luofu": "材料:信用点(藏珍之蕾•仙舟罗浮)",
"Calyx_Golden_Treasures_Penacony": "材料:信用点(藏珍之蕾•匹诺康尼)",
"Calyx_Crimson_Destruction_Herta_StorageZone": "行迹材料:毁灭(收容舱段)",
"Calyx_Crimson_Destruction_Luofu_ScalegorgeWaterscape": "行迹材料:毁灭(鳞渊境)",
"Calyx_Crimson_Preservation_Herta_SupplyZone": "行迹材料:存护(支援舱段)",
"Calyx_Crimson_The_Hunt_Jarilo_OutlyingSnowPlains": "行迹材料:巡猎(城郊雪原)",
"Calyx_Crimson_Abundance_Jarilo_BackwaterPass": "行迹材料:丰饶(边缘通路)",
"Calyx_Crimson_Erudition_Jarilo_RivetTown": "行迹材料:智识(铆钉镇)",
"Calyx_Crimson_Harmony_Jarilo_RobotSettlement": "行迹材料:同谐(机械聚落)",
"Calyx_Crimson_Harmony_Penacony_TheReverieDreamscape": "行迹材料:同谐(白日梦酒店-梦境)",
"Calyx_Crimson_Nihility_Jarilo_GreatMine": "行迹材料:虚无(大矿区)",
"Calyx_Crimson_Nihility_Luofu_AlchemyCommission": "行迹材料:虚无(丹鼎司)",
"Stagnant_Shadow_Spike": "角色晋阶材料:物理(娜塔莎 / 克拉拉 / 卢卡 / 素裳)",
"Stagnant_Shadow_Rime": "角色晋阶材料:冰(三月七 / 黑塔 / 杰帕德 / 佩拉)",
"Stagnant_Shadow_Mirage": "角色晋阶材料:虚数(瓦尔特 / 罗刹 / 驭空)",
"Stagnant_Shadow_Icicle": "角色晋阶材料:冰(彦卿 / 镜流 / 阮•梅)",
"Stagnant_Shadow_Doom": "角色晋阶材料:雷(卡芙卡 / 景元)",
"Stagnant_Shadow_Puppetry": "角色晋阶材料:虚数(丹恒•饮月 / 真理医生)",
"Stagnant_Shadow_Abomination": "角色晋阶材料:量子(玲可 / 符玄 / 雪衣)",
"Stagnant_Shadow_Scorch": "角色晋阶材料:火(桂乃芬 / 托帕&账账)",
"Stagnant_Shadow_Celestial": "角色晋阶材料:风(刃 / 藿藿)",
"Stagnant_Shadow_Perdition": "角色晋阶材料:物理(寒鸦 / 银枝)",
"Stagnant_Shadow_Blaze": "角色晋阶材料:火(姬子 / 艾丝妲 / 虎克)",
"Stagnant_Shadow_Scorch": "角色晋阶材料:火(桂乃芬 / 托帕&账账)",
"Stagnant_Shadow_Rime": "角色晋阶材料:冰(三月七 / 黑塔 / 杰帕德 / 佩拉)",
"Stagnant_Shadow_Icicle": "角色晋阶材料:冰(彦卿 / 镜流 / 阮•梅)",
"Stagnant_Shadow_Nectar": "角色晋阶材料:冰(米沙)",
"Stagnant_Shadow_Fulmination": "角色晋阶材料:雷(阿兰 / 希露瓦 / 停云 / 白露)",
"Stagnant_Shadow_Doom": "角色晋阶材料:雷(卡芙卡 / 景元)",
"Stagnant_Shadow_Gust": "角色晋阶材料:风(丹恒 / 布洛妮娅 / 桑博)",
"Stagnant_Shadow_Celestial": "角色晋阶材料:风(刃 / 藿藿 / 黑天鹅)",
"Stagnant_Shadow_Quanta": "角色晋阶材料:量子(银狼 / 希儿 / 青雀)",
"Stagnant_Shadow_Abomination": "角色晋阶材料:量子(玲可 / 符玄 / 雪衣)",
"Stagnant_Shadow_Roast": "角色晋阶材料:量子(花火)",
"Stagnant_Shadow_Mirage": "角色晋阶材料:虚数(瓦尔特 / 罗刹 / 驭空)",
"Stagnant_Shadow_Puppetry": "角色晋阶材料:虚数(丹恒•饮月 / 真理医生)",
"Cavern_of_Corrosion_Path_of_Gelid_Wind": "遗器:冰套+风套(霜风之径•侵蚀隧洞)",
"Cavern_of_Corrosion_Path_of_Jabbing_Punch": "遗器:物理套+击破套(迅拳之径•侵蚀隧洞)",
"Cavern_of_Corrosion_Path_of_Drifting": "遗器:治疗套+快枪手(漂泊之径•侵蚀隧洞)",
@ -278,22 +289,32 @@
"Cavern_of_Corrosion_Path_of_Holy_Hymn": "遗器:防御套+雷套(圣颂之径•侵蚀隧洞)",
"Cavern_of_Corrosion_Path_of_Conflagration": "遗器:火套+虚数套(野焰之径•侵蚀隧洞)",
"Cavern_of_Corrosion_Path_of_Elixir_Seekers": "遗器:生命套+速度套(药使之径•侵蚀隧洞)",
"Cavern_of_Corrosion_Path_of_Darkness": "遗器:追击套+dot套幽冥之径•侵蚀隧洞"
"Cavern_of_Corrosion_Path_of_Darkness": "遗器:追击套+dot套幽冥之径•侵蚀隧洞",
"Cavern_of_Corrosion_Path_of_Dreamdive": "遗器:负面套+击破套(梦潜之径•侵蚀隧洞)"
},
"NameAtDoubleCalyx": {
"name": "有双倍花活动时,选择副本",
"help": "次数耗尽后回退到默认打本设置",
"do_not_participate": "不参与活动",
"Calyx_Golden_Memories": "材料:角色经验(回忆之蕾•拟造花萼金)",
"Calyx_Golden_Aether": "材料:武器经验(以太之蕾•拟造花萼金)",
"Calyx_Golden_Treasures": "材料:信用点(藏珍之蕾•拟造花萼金)",
"Calyx_Crimson_Destruction": "行迹材料:毁灭(毁灭之蕾•拟造花萼赤)",
"Calyx_Crimson_Preservation": "行迹材料:存护(存护之蕾•拟造花萼赤)",
"Calyx_Crimson_The_Hunt": "行迹材料:巡猎(巡猎之蕾•拟造花萼赤)",
"Calyx_Crimson_Abundance": "行迹材料:丰饶(丰饶之蕾•拟造花萼赤)",
"Calyx_Crimson_Erudition": "行迹材料:智识(智识之蕾•拟造花萼赤)",
"Calyx_Crimson_Harmony": "行迹材料:同谐(同谐之蕾•拟造花萼赤)",
"Calyx_Crimson_Nihility": "行迹材料:虚无(虚无之蕾•拟造花萼赤)"
"Calyx_Golden_Memories_Jarilo_VI": "材料:角色经验(回忆之蕾•雅利洛-Ⅵ)",
"Calyx_Golden_Memories_The_Xianzhou_Luofu": "材料:角色经验(回忆之蕾•仙舟罗浮)",
"Calyx_Golden_Memories_Penacony": "材料:角色经验(回忆之蕾•匹诺康尼)",
"Calyx_Golden_Aether_Jarilo_VI": "材料:武器经验(以太之蕾•雅利洛-Ⅵ)",
"Calyx_Golden_Aether_The_Xianzhou_Luofu": "材料:武器经验(以太之蕾•仙舟罗浮)",
"Calyx_Golden_Aether_Penacony": "材料:武器经验(以太之蕾•匹诺康尼)",
"Calyx_Golden_Treasures_Jarilo_VI": "材料:信用点(藏珍之蕾•雅利洛-Ⅵ)",
"Calyx_Golden_Treasures_The_Xianzhou_Luofu": "材料:信用点(藏珍之蕾•仙舟罗浮)",
"Calyx_Golden_Treasures_Penacony": "材料:信用点(藏珍之蕾•匹诺康尼)",
"Calyx_Crimson_Destruction_Herta_StorageZone": "行迹材料:毁灭(收容舱段)",
"Calyx_Crimson_Destruction_Luofu_ScalegorgeWaterscape": "行迹材料:毁灭(鳞渊境)",
"Calyx_Crimson_Preservation_Herta_SupplyZone": "行迹材料:存护(支援舱段)",
"Calyx_Crimson_The_Hunt_Jarilo_OutlyingSnowPlains": "行迹材料:巡猎(城郊雪原)",
"Calyx_Crimson_Abundance_Jarilo_BackwaterPass": "行迹材料:丰饶(边缘通路)",
"Calyx_Crimson_Erudition_Jarilo_RivetTown": "行迹材料:智识(铆钉镇)",
"Calyx_Crimson_Harmony_Jarilo_RobotSettlement": "行迹材料:同谐(机械聚落)",
"Calyx_Crimson_Harmony_Penacony_TheReverieDreamscape": "行迹材料:同谐(白日梦酒店-梦境)",
"Calyx_Crimson_Nihility_Jarilo_GreatMine": "行迹材料:虚无(大矿区)",
"Calyx_Crimson_Nihility_Luofu_AlchemyCommission": "行迹材料:虚无(丹鼎司)"
},
"NameAtDoubleRelic": {
"name": "有遗器活动时,选择副本",
@ -306,7 +327,8 @@
"Cavern_of_Corrosion_Path_of_Holy_Hymn": "遗器:防御套+雷套(圣颂之径•侵蚀隧洞)",
"Cavern_of_Corrosion_Path_of_Conflagration": "遗器:火套+虚数套(野焰之径•侵蚀隧洞)",
"Cavern_of_Corrosion_Path_of_Elixir_Seekers": "遗器:生命套+速度套(药使之径•侵蚀隧洞)",
"Cavern_of_Corrosion_Path_of_Darkness": "遗器:追击套+dot套幽冥之径•侵蚀隧洞"
"Cavern_of_Corrosion_Path_of_Darkness": "遗器:追击套+dot套幽冥之径•侵蚀隧洞",
"Cavern_of_Corrosion_Path_of_Dreamdive": "遗器:负面套+击破套(梦潜之径•侵蚀隧洞)"
},
"Team": {
"name": "打本队伍",
@ -331,40 +353,51 @@
"name": "完成1次拟造花萼",
"help": "",
"do_not_achieve": "不完成这个任务",
"Calyx_Golden_Memories": "材料:角色经验(回忆之蕾•拟造花萼金)",
"Calyx_Golden_Aether": "材料:武器经验(以太之蕾•拟造花萼金)",
"Calyx_Golden_Treasures": "材料:信用点(藏珍之蕾•拟造花萼金)"
"Calyx_Golden_Memories_Jarilo_VI": "材料:角色经验(回忆之蕾•雅利洛-Ⅵ)",
"Calyx_Golden_Memories_The_Xianzhou_Luofu": "材料:角色经验(回忆之蕾•仙舟罗浮)",
"Calyx_Golden_Memories_Penacony": "材料:角色经验(回忆之蕾•匹诺康尼)",
"Calyx_Golden_Aether_Jarilo_VI": "材料:武器经验(以太之蕾•雅利洛-Ⅵ)",
"Calyx_Golden_Aether_The_Xianzhou_Luofu": "材料:武器经验(以太之蕾•仙舟罗浮)",
"Calyx_Golden_Aether_Penacony": "材料:武器经验(以太之蕾•匹诺康尼)",
"Calyx_Golden_Treasures_Jarilo_VI": "材料:信用点(藏珍之蕾•雅利洛-Ⅵ)",
"Calyx_Golden_Treasures_The_Xianzhou_Luofu": "材料:信用点(藏珍之蕾•仙舟罗浮)",
"Calyx_Golden_Treasures_Penacony": "材料:信用点(藏珍之蕾•匹诺康尼)"
},
"CalyxCrimson": {
"name": "完成1次拟造花萼",
"help": "",
"do_not_achieve": "不完成这个任务",
"Calyx_Crimson_Destruction": "行迹材料:毁灭(毁灭之蕾•拟造花萼赤)",
"Calyx_Crimson_Preservation": "行迹材料:存护(存护之蕾•拟造花萼赤)",
"Calyx_Crimson_The_Hunt": "行迹材料:巡猎(巡猎之蕾•拟造花萼赤)",
"Calyx_Crimson_Abundance": "行迹材料:丰饶(丰饶之蕾•拟造花萼赤)",
"Calyx_Crimson_Erudition": "行迹材料:智识(智识之蕾•拟造花萼赤)",
"Calyx_Crimson_Harmony": "行迹材料:同谐(同谐之蕾•拟造花萼赤)",
"Calyx_Crimson_Nihility": "行迹材料:虚无(虚无之蕾•拟造花萼赤)"
"Calyx_Crimson_Destruction_Herta_StorageZone": "行迹材料:毁灭(收容舱段)",
"Calyx_Crimson_Destruction_Luofu_ScalegorgeWaterscape": "行迹材料:毁灭(鳞渊境)",
"Calyx_Crimson_Preservation_Herta_SupplyZone": "行迹材料:存护(支援舱段)",
"Calyx_Crimson_The_Hunt_Jarilo_OutlyingSnowPlains": "行迹材料:巡猎(城郊雪原)",
"Calyx_Crimson_Abundance_Jarilo_BackwaterPass": "行迹材料:丰饶(边缘通路)",
"Calyx_Crimson_Erudition_Jarilo_RivetTown": "行迹材料:智识(铆钉镇)",
"Calyx_Crimson_Harmony_Jarilo_RobotSettlement": "行迹材料:同谐(机械聚落)",
"Calyx_Crimson_Harmony_Penacony_TheReverieDreamscape": "行迹材料:同谐(白日梦酒店-梦境)",
"Calyx_Crimson_Nihility_Jarilo_GreatMine": "行迹材料:虚无(大矿区)",
"Calyx_Crimson_Nihility_Luofu_AlchemyCommission": "行迹材料:虚无(丹鼎司)"
},
"StagnantShadow": {
"name": "完成1次凝滞虚影",
"help": "",
"do_not_achieve": "不完成这个任务",
"Stagnant_Shadow_Quanta": "角色晋阶材料:量子(银狼 / 希儿 / 青雀)",
"Stagnant_Shadow_Gust": "角色晋阶材料:风(丹恒 / 布洛妮娅 / 桑博)",
"Stagnant_Shadow_Fulmination": "角色晋阶材料:雷(阿兰 / 希露瓦 / 停云 / 白露)",
"Stagnant_Shadow_Blaze": "角色晋阶材料:火(姬子 / 艾丝妲 / 虎克)",
"Stagnant_Shadow_Spike": "角色晋阶材料:物理(娜塔莎 / 克拉拉 / 卢卡 / 素裳)",
"Stagnant_Shadow_Rime": "角色晋阶材料:冰(三月七 / 黑塔 / 杰帕德 / 佩拉)",
"Stagnant_Shadow_Mirage": "角色晋阶材料:虚数(瓦尔特 / 罗刹 / 驭空)",
"Stagnant_Shadow_Icicle": "角色晋阶材料:冰(彦卿 / 镜流 / 阮•梅)",
"Stagnant_Shadow_Doom": "角色晋阶材料:雷(卡芙卡 / 景元)",
"Stagnant_Shadow_Puppetry": "角色晋阶材料:虚数(丹恒•饮月 / 真理医生)",
"Stagnant_Shadow_Abomination": "角色晋阶材料:量子(玲可 / 符玄 / 雪衣)",
"Stagnant_Shadow_Perdition": "角色晋阶材料:物理(寒鸦 / 银枝)",
"Stagnant_Shadow_Blaze": "角色晋阶材料:火(姬子 / 艾丝妲 / 虎克)",
"Stagnant_Shadow_Scorch": "角色晋阶材料:火(桂乃芬 / 托帕&账账)",
"Stagnant_Shadow_Celestial": "角色晋阶材料:风(刃 / 藿藿)",
"Stagnant_Shadow_Perdition": "角色晋阶材料:物理(寒鸦 / 银枝)"
"Stagnant_Shadow_Rime": "角色晋阶材料:冰(三月七 / 黑塔 / 杰帕德 / 佩拉)",
"Stagnant_Shadow_Icicle": "角色晋阶材料:冰(彦卿 / 镜流 / 阮•梅)",
"Stagnant_Shadow_Nectar": "角色晋阶材料:冰(米沙)",
"Stagnant_Shadow_Fulmination": "角色晋阶材料:雷(阿兰 / 希露瓦 / 停云 / 白露)",
"Stagnant_Shadow_Doom": "角色晋阶材料:雷(卡芙卡 / 景元)",
"Stagnant_Shadow_Gust": "角色晋阶材料:风(丹恒 / 布洛妮娅 / 桑博)",
"Stagnant_Shadow_Celestial": "角色晋阶材料:风(刃 / 藿藿 / 黑天鹅)",
"Stagnant_Shadow_Quanta": "角色晋阶材料:量子(银狼 / 希儿 / 青雀)",
"Stagnant_Shadow_Abomination": "角色晋阶材料:量子(玲可 / 符玄 / 雪衣)",
"Stagnant_Shadow_Roast": "角色晋阶材料:量子(花火)",
"Stagnant_Shadow_Mirage": "角色晋阶材料:虚数(瓦尔特 / 罗刹 / 驭空)",
"Stagnant_Shadow_Puppetry": "角色晋阶材料:虚数(丹恒•饮月 / 真理医生)"
},
"CavernOfCorrosion": {
"name": "完成1次侵蚀隧洞",
@ -377,7 +410,8 @@
"Cavern_of_Corrosion_Path_of_Holy_Hymn": "遗器:防御套+雷套(圣颂之径•侵蚀隧洞)",
"Cavern_of_Corrosion_Path_of_Conflagration": "遗器:火套+虚数套(野焰之径•侵蚀隧洞)",
"Cavern_of_Corrosion_Path_of_Elixir_Seekers": "遗器:生命套+速度套(药使之径•侵蚀隧洞)",
"Cavern_of_Corrosion_Path_of_Darkness": "遗器:追击套+dot套幽冥之径•侵蚀隧洞"
"Cavern_of_Corrosion_Path_of_Darkness": "遗器:追击套+dot套幽冥之径•侵蚀隧洞",
"Cavern_of_Corrosion_Path_of_Dreamdive": "遗器:负面套+击破套(梦潜之径•侵蚀隧洞)"
}
},
"DungeonSupport": {
@ -394,17 +428,19 @@
},
"Character": {
"name": "好友支援角色",
"help": "选择好友支援角色,未找到则选择默认(第一个)角色",
"help": "选择好友支援角色,未找到则选择默认(第一个)角色\n支援角色不要与队伍中的角色重复建议置顶好友角色",
"FirstCharacter": "支援列表第一个角色",
"Argenti": "银枝",
"Arlan": "阿兰",
"Asta": "艾丝妲",
"Bailu": "白露",
"BlackSwan": "黑天鹅",
"Blade": "刃",
"Bronya": "布洛妮娅",
"Clara": "克拉拉",
"DanHeng": "丹恒",
"DanHengImbibitorLunae": "丹恒•饮月",
"DrRatio": "真理医生",
"FuXuan": "符玄",
"Gepard": "杰帕德",
"Guinaifen": "桂乃芬",
@ -420,6 +456,7 @@
"Luocha": "罗刹",
"Lynx": "玲可",
"March7th": "三月七",
"Misha": "米沙",
"Natasha": "娜塔莎",
"Pela": "佩拉",
"Qingque": "青雀",
@ -428,6 +465,7 @@
"Seele": "希儿",
"Serval": "希露瓦",
"SilverWolf": "银狼",
"Sparkle": "花火",
"Sushang": "素裳",
"Tingyun": "停云",
"TopazNumby": "托帕&账账",
@ -760,15 +798,19 @@
"Born_to_Obey": "古代零件(生而服从)",
"Root_Out_the_Turpitude": "永寿幼芽(根除恶孽)",
"Fire_Lord_Inflames_Blades_of_War": "工造机杼(火帝动炉销剑戟)",
"A_Startling_Night_Terror": "蓄梦元件(劫梦惊魂)",
"Tranquility_of_Vimala_bhumi": "思绪末屑(离垢清净)",
"Nameless_Land_Nameless_People": "角色经验材料(无名之地,无名之人)",
"Akashic_Records": "光锥强化材料(阿卡夏记录)",
"Akashic_Records": "光锥经验材料(阿卡夏记录)",
"The_Invisible_Hand": "信用点(看不见的手)",
"Abandoned_and_Insulted": "燃素&金属(被废弃与损害的)",
"Spring_of_Life": "虚粒子&固态净水(生命之泉)",
"The_Land_of_Gold": "蛋白米&基本食材(黄金大地)",
"The_Blossom_in_the_Storm": "气态流体&种子(风暴中怒放的花)",
"Legend_of_the_Puppet_Master": "玉兆单元&废弃机巧零件(偃师传说)",
"The_Wages_of_Humanity": "药草提取物&一人嘉禾(赡养人类)"
"Abandoned_and_Insulted": "燃素 & 金属(被废弃与损害的)",
"Spring_of_Life": "固态净水 & 虚粒子(生命之泉)",
"The_Land_of_Gold": "基本食材 & 蛋白米(黄金大地)",
"The_Blossom_in_the_Storm": "气态流体 & 种子(风暴中怒放的花)",
"Legend_of_the_Puppet_Master": "废弃机巧零件 & 玉兆单元(偃师传说)",
"The_Wages_of_Humanity": "一人嘉禾 & 药草提取物(赡养人类)",
"Fragments_of_Illusory_Dreams": "安逸 & 碎梦(幻梦的残片)",
"Scalpel_and_Screwdriver": "锈迹齿轮 & 老旧臼齿(手术刀与螺丝刀)"
},
"Name_2": {
"name": "第2个委托选择",
@ -779,15 +821,19 @@
"Born_to_Obey": "古代零件(生而服从)",
"Root_Out_the_Turpitude": "永寿幼芽(根除恶孽)",
"Fire_Lord_Inflames_Blades_of_War": "工造机杼(火帝动炉销剑戟)",
"A_Startling_Night_Terror": "蓄梦元件(劫梦惊魂)",
"Tranquility_of_Vimala_bhumi": "思绪末屑(离垢清净)",
"Nameless_Land_Nameless_People": "角色经验材料(无名之地,无名之人)",
"Akashic_Records": "光锥强化材料(阿卡夏记录)",
"Akashic_Records": "光锥经验材料(阿卡夏记录)",
"The_Invisible_Hand": "信用点(看不见的手)",
"Abandoned_and_Insulted": "燃素&金属(被废弃与损害的)",
"Spring_of_Life": "虚粒子&固态净水(生命之泉)",
"The_Land_of_Gold": "蛋白米&基本食材(黄金大地)",
"The_Blossom_in_the_Storm": "气态流体&种子(风暴中怒放的花)",
"Legend_of_the_Puppet_Master": "玉兆单元&废弃机巧零件(偃师传说)",
"The_Wages_of_Humanity": "药草提取物&一人嘉禾(赡养人类)"
"Abandoned_and_Insulted": "燃素 & 金属(被废弃与损害的)",
"Spring_of_Life": "固态净水 & 虚粒子(生命之泉)",
"The_Land_of_Gold": "基本食材 & 蛋白米(黄金大地)",
"The_Blossom_in_the_Storm": "气态流体 & 种子(风暴中怒放的花)",
"Legend_of_the_Puppet_Master": "废弃机巧零件 & 玉兆单元(偃师传说)",
"The_Wages_of_Humanity": "一人嘉禾 & 药草提取物(赡养人类)",
"Fragments_of_Illusory_Dreams": "安逸 & 碎梦(幻梦的残片)",
"Scalpel_and_Screwdriver": "锈迹齿轮 & 老旧臼齿(手术刀与螺丝刀)"
},
"Name_3": {
"name": "第3个委托选择",
@ -798,15 +844,19 @@
"Born_to_Obey": "古代零件(生而服从)",
"Root_Out_the_Turpitude": "永寿幼芽(根除恶孽)",
"Fire_Lord_Inflames_Blades_of_War": "工造机杼(火帝动炉销剑戟)",
"A_Startling_Night_Terror": "蓄梦元件(劫梦惊魂)",
"Tranquility_of_Vimala_bhumi": "思绪末屑(离垢清净)",
"Nameless_Land_Nameless_People": "角色经验材料(无名之地,无名之人)",
"Akashic_Records": "光锥强化材料(阿卡夏记录)",
"Akashic_Records": "光锥经验材料(阿卡夏记录)",
"The_Invisible_Hand": "信用点(看不见的手)",
"Abandoned_and_Insulted": "燃素&金属(被废弃与损害的)",
"Spring_of_Life": "虚粒子&固态净水(生命之泉)",
"The_Land_of_Gold": "蛋白米&基本食材(黄金大地)",
"The_Blossom_in_the_Storm": "气态流体&种子(风暴中怒放的花)",
"Legend_of_the_Puppet_Master": "玉兆单元&废弃机巧零件(偃师传说)",
"The_Wages_of_Humanity": "药草提取物&一人嘉禾(赡养人类)"
"Abandoned_and_Insulted": "燃素 & 金属(被废弃与损害的)",
"Spring_of_Life": "固态净水 & 虚粒子(生命之泉)",
"The_Land_of_Gold": "基本食材 & 蛋白米(黄金大地)",
"The_Blossom_in_the_Storm": "气态流体 & 种子(风暴中怒放的花)",
"Legend_of_the_Puppet_Master": "废弃机巧零件 & 玉兆单元(偃师传说)",
"The_Wages_of_Humanity": "一人嘉禾 & 药草提取物(赡养人类)",
"Fragments_of_Illusory_Dreams": "安逸 & 碎梦(幻梦的残片)",
"Scalpel_and_Screwdriver": "锈迹齿轮 & 老旧臼齿(手术刀与螺丝刀)"
},
"Name_4": {
"name": "第4个委托选择",
@ -817,15 +867,19 @@
"Born_to_Obey": "古代零件(生而服从)",
"Root_Out_the_Turpitude": "永寿幼芽(根除恶孽)",
"Fire_Lord_Inflames_Blades_of_War": "工造机杼(火帝动炉销剑戟)",
"A_Startling_Night_Terror": "蓄梦元件(劫梦惊魂)",
"Tranquility_of_Vimala_bhumi": "思绪末屑(离垢清净)",
"Nameless_Land_Nameless_People": "角色经验材料(无名之地,无名之人)",
"Akashic_Records": "光锥强化材料(阿卡夏记录)",
"Akashic_Records": "光锥经验材料(阿卡夏记录)",
"The_Invisible_Hand": "信用点(看不见的手)",
"Abandoned_and_Insulted": "燃素&金属(被废弃与损害的)",
"Spring_of_Life": "虚粒子&固态净水(生命之泉)",
"The_Land_of_Gold": "蛋白米&基本食材(黄金大地)",
"The_Blossom_in_the_Storm": "气态流体&种子(风暴中怒放的花)",
"Legend_of_the_Puppet_Master": "玉兆单元&废弃机巧零件(偃师传说)",
"The_Wages_of_Humanity": "药草提取物&一人嘉禾(赡养人类)"
"Abandoned_and_Insulted": "燃素 & 金属(被废弃与损害的)",
"Spring_of_Life": "固态净水 & 虚粒子(生命之泉)",
"The_Land_of_Gold": "基本食材 & 蛋白米(黄金大地)",
"The_Blossom_in_the_Storm": "气态流体 & 种子(风暴中怒放的花)",
"Legend_of_the_Puppet_Master": "废弃机巧零件 & 玉兆单元(偃师传说)",
"The_Wages_of_Humanity": "一人嘉禾 & 药草提取物(赡养人类)",
"Fragments_of_Illusory_Dreams": "安逸 & 碎梦(幻梦的残片)",
"Scalpel_and_Screwdriver": "锈迹齿轮 & 老旧臼齿(手术刀与螺丝刀)"
},
"Duration": {
"name": "派遣时长",
@ -974,6 +1028,14 @@
"name": "剧情连点器",
"help": "监听画面自动点击剧情、手机聊天、模拟宇宙祝福(遵循模拟宇宙任务设置)",
"True": "已启用"
},
"AimClicker": {
"name": "点击被瞄准破坏物和敌人",
"help": "",
"item_enemy": "点击破坏物和敌人",
"item": "仅点击破坏物",
"enemy": "仅点击敌人",
"do_not_click": "不点击"
}
},
"Gui": {

View File

@ -247,30 +247,41 @@
"Name": {
"name": "副本名稱",
"help": "默認打本設定",
"Calyx_Golden_Memories": "材料:角色經驗(回憶之蕾•擬造花萼金)",
"Calyx_Golden_Aether": "材料:武器經驗(乙太之蕾•擬造花萼金)",
"Calyx_Golden_Treasures": "材料:信用點(藏珍之蕾•擬造花萼金)",
"Calyx_Crimson_Destruction": "行跡材料:毀滅(毀滅之蕾•擬造花萼赤)",
"Calyx_Crimson_Preservation": "行跡材料:存護(存護之蕾•擬造花萼赤)",
"Calyx_Crimson_The_Hunt": "行跡材料:巡獵(巡獵之蕾•擬造花萼赤)",
"Calyx_Crimson_Abundance": "行跡材料:豐饒(豐饒之蕾•擬造花萼赤)",
"Calyx_Crimson_Erudition": "行跡材料:智識(智識之蕾•擬造花萼赤)",
"Calyx_Crimson_Harmony": "行跡材料:同諧(同諧之蕾•擬造花萼赤)",
"Calyx_Crimson_Nihility": "行跡材料:虛無(虛無之蕾•擬造花萼赤)",
"Stagnant_Shadow_Quanta": "角色晉階材料:量子(銀狼 / 希兒 / 青雀)",
"Stagnant_Shadow_Gust": "角色晉階材料:風(丹恆 / 布洛妮婭 / 桑博)",
"Stagnant_Shadow_Fulmination": "角色晉階材料:雷(阿蘭 / 希露瓦 / 停雲 / 白露)",
"Stagnant_Shadow_Blaze": "角色晉階材料:火(姬子 / 艾絲妲 / 虎克)",
"Calyx_Golden_Memories_Jarilo_VI": "材料:角色經驗(回憶之蕾•雅利洛-Ⅵ)",
"Calyx_Golden_Memories_The_Xianzhou_Luofu": "材料:角色經驗(回憶之蕾•仙舟羅浮)",
"Calyx_Golden_Memories_Penacony": "材料:角色經驗(回憶之蕾•匹諾康尼)",
"Calyx_Golden_Aether_Jarilo_VI": "材料:武器經驗(乙太之蕾•雅利洛-Ⅵ)",
"Calyx_Golden_Aether_The_Xianzhou_Luofu": "材料:武器經驗(乙太之蕾•仙舟羅浮)",
"Calyx_Golden_Aether_Penacony": "材料:武器經驗(乙太之蕾•匹諾康尼)",
"Calyx_Golden_Treasures_Jarilo_VI": "材料:信用點(藏珍之蕾•雅利洛-Ⅵ)",
"Calyx_Golden_Treasures_The_Xianzhou_Luofu": "材料:信用點(藏珍之蕾•仙舟羅浮)",
"Calyx_Golden_Treasures_Penacony": "材料:信用點(藏珍之蕾•匹諾康尼)",
"Calyx_Crimson_Destruction_Herta_StorageZone": "行跡材料:毀滅(收容艙段)",
"Calyx_Crimson_Destruction_Luofu_ScalegorgeWaterscape": "行跡材料:毀滅(鱗淵境)",
"Calyx_Crimson_Preservation_Herta_SupplyZone": "行跡材料:存護(支援艙段)",
"Calyx_Crimson_The_Hunt_Jarilo_OutlyingSnowPlains": "行跡材料:巡獵(城郊雪原)",
"Calyx_Crimson_Abundance_Jarilo_BackwaterPass": "行跡材料:豐饒(邊緣通道)",
"Calyx_Crimson_Erudition_Jarilo_RivetTown": "行跡材料:智識(鉚釘鎮)",
"Calyx_Crimson_Harmony_Jarilo_RobotSettlement": "行跡材料:同諧(機械聚落)",
"Calyx_Crimson_Harmony_Penacony_TheReverieDreamscape": "行跡材料:同諧(白日夢飯店-夢境)",
"Calyx_Crimson_Nihility_Jarilo_GreatMine": "行跡材料:虛無(大礦區)",
"Calyx_Crimson_Nihility_Luofu_AlchemyCommission": "行跡材料:虛無(丹鼎司)",
"Stagnant_Shadow_Spike": "角色晉階材料:物理(娜塔莎 / 克拉拉 / 盧卡 / 素裳)",
"Stagnant_Shadow_Rime": "角色晉階材料:冰(三月七 / 黑塔 / 傑帕德 / 佩拉)",
"Stagnant_Shadow_Mirage": "角色晉階材料:虛數(瓦爾特 / 羅剎 / 馭空)",
"Stagnant_Shadow_Icicle": "角色晉階材料:冰(彥卿 / 鏡流 / 阮•梅)",
"Stagnant_Shadow_Doom": "角色晉階材料:雷(卡芙卡 / 景元)",
"Stagnant_Shadow_Puppetry": "角色晉階材料:虛數(丹恆•飲月 / 真理醫生)",
"Stagnant_Shadow_Abomination": "角色晉階材料:量子(玲可 / 符玄 / 雪衣)",
"Stagnant_Shadow_Scorch": "角色晉階材料:火(桂乃芬 / 托帕&帳帳)",
"Stagnant_Shadow_Celestial": "角色晉階材料:風(刃 / 藿藿)",
"Stagnant_Shadow_Perdition": "角色晉階材料:物理(寒鴉 / 銀枝)",
"Stagnant_Shadow_Blaze": "角色晉階材料:火(姬子 / 艾絲妲 / 虎克)",
"Stagnant_Shadow_Scorch": "角色晉階材料:火(桂乃芬 / 托帕&帳帳)",
"Stagnant_Shadow_Rime": "角色晉階材料:冰(三月七 / 黑塔 / 傑帕德 / 佩拉)",
"Stagnant_Shadow_Icicle": "角色晉階材料:冰(彥卿 / 鏡流 / 阮•梅)",
"Stagnant_Shadow_Nectar": "角色晉階材料:冰(米沙)",
"Stagnant_Shadow_Fulmination": "角色晉階材料:雷(阿蘭 / 希露瓦 / 停雲 / 白露)",
"Stagnant_Shadow_Doom": "角色晉階材料:雷(卡芙卡 / 景元)",
"Stagnant_Shadow_Gust": "角色晉階材料:風(丹恆 / 布洛妮婭 / 桑博)",
"Stagnant_Shadow_Celestial": "角色晉階材料:風(刃 / 藿藿 / 黑天鵝)",
"Stagnant_Shadow_Quanta": "角色晉階材料:量子(銀狼 / 希兒 / 青雀)",
"Stagnant_Shadow_Abomination": "角色晉階材料:量子(玲可 / 符玄 / 雪衣)",
"Stagnant_Shadow_Roast": "角色晉階材料:量子(花火)",
"Stagnant_Shadow_Mirage": "角色晉階材料:虛數(瓦爾特 / 羅剎 / 馭空)",
"Stagnant_Shadow_Puppetry": "角色晉階材料:虛數(丹恆•飲月 / 真理醫生)",
"Cavern_of_Corrosion_Path_of_Gelid_Wind": "遺器:冰套+風套(霜風之徑•侵蝕隧洞)",
"Cavern_of_Corrosion_Path_of_Jabbing_Punch": "遺器:物理套+擊破套(迅拳之徑•侵蝕隧洞)",
"Cavern_of_Corrosion_Path_of_Drifting": "遺器:治療套+快槍手(漂泊之徑•侵蝕隧洞)",
@ -278,22 +289,32 @@
"Cavern_of_Corrosion_Path_of_Holy_Hymn": "遺器:防禦套+雷套(聖頌之徑•侵蝕隧洞)",
"Cavern_of_Corrosion_Path_of_Conflagration": "遺器:火套+虛數套(野焰之徑•侵蝕隧洞)",
"Cavern_of_Corrosion_Path_of_Elixir_Seekers": "遺器:生命套+速度套(藥使之徑•侵蝕隧洞)",
"Cavern_of_Corrosion_Path_of_Darkness": "遺器:追擊套+dot套幽冥之徑•侵蝕隧洞"
"Cavern_of_Corrosion_Path_of_Darkness": "遺器:追擊套+dot套幽冥之徑•侵蝕隧洞",
"Cavern_of_Corrosion_Path_of_Dreamdive": "遺器:負面套+擊破套(夢潛之徑•侵蝕隧洞)"
},
"NameAtDoubleCalyx": {
"name": "有雙倍花活動時,選擇副本",
"help": "次數耗儘後回退到默認打本設定",
"do_not_participate": "不參與活動",
"Calyx_Golden_Memories": "材料:角色經驗(回憶之蕾•擬造花萼金)",
"Calyx_Golden_Aether": "材料:武器經驗(乙太之蕾•擬造花萼金)",
"Calyx_Golden_Treasures": "材料:信用點(藏珍之蕾•擬造花萼金)",
"Calyx_Crimson_Destruction": "行跡材料:毀滅(毀滅之蕾•擬造花萼赤)",
"Calyx_Crimson_Preservation": "行跡材料:存護(存護之蕾•擬造花萼赤)",
"Calyx_Crimson_The_Hunt": "行跡材料:巡獵(巡獵之蕾•擬造花萼赤)",
"Calyx_Crimson_Abundance": "行跡材料:豐饒(豐饒之蕾•擬造花萼赤)",
"Calyx_Crimson_Erudition": "行跡材料:智識(智識之蕾•擬造花萼赤)",
"Calyx_Crimson_Harmony": "行跡材料:同諧(同諧之蕾•擬造花萼赤)",
"Calyx_Crimson_Nihility": "行跡材料:虛無(虛無之蕾•擬造花萼赤)"
"Calyx_Golden_Memories_Jarilo_VI": "材料:角色經驗(回憶之蕾•雅利洛-Ⅵ)",
"Calyx_Golden_Memories_The_Xianzhou_Luofu": "材料:角色經驗(回憶之蕾•仙舟羅浮)",
"Calyx_Golden_Memories_Penacony": "材料:角色經驗(回憶之蕾•匹諾康尼)",
"Calyx_Golden_Aether_Jarilo_VI": "材料:武器經驗(乙太之蕾•雅利洛-Ⅵ)",
"Calyx_Golden_Aether_The_Xianzhou_Luofu": "材料:武器經驗(乙太之蕾•仙舟羅浮)",
"Calyx_Golden_Aether_Penacony": "材料:武器經驗(乙太之蕾•匹諾康尼)",
"Calyx_Golden_Treasures_Jarilo_VI": "材料:信用點(藏珍之蕾•雅利洛-Ⅵ)",
"Calyx_Golden_Treasures_The_Xianzhou_Luofu": "材料:信用點(藏珍之蕾•仙舟羅浮)",
"Calyx_Golden_Treasures_Penacony": "材料:信用點(藏珍之蕾•匹諾康尼)",
"Calyx_Crimson_Destruction_Herta_StorageZone": "行跡材料:毀滅(收容艙段)",
"Calyx_Crimson_Destruction_Luofu_ScalegorgeWaterscape": "行跡材料:毀滅(鱗淵境)",
"Calyx_Crimson_Preservation_Herta_SupplyZone": "行跡材料:存護(支援艙段)",
"Calyx_Crimson_The_Hunt_Jarilo_OutlyingSnowPlains": "行跡材料:巡獵(城郊雪原)",
"Calyx_Crimson_Abundance_Jarilo_BackwaterPass": "行跡材料:豐饒(邊緣通道)",
"Calyx_Crimson_Erudition_Jarilo_RivetTown": "行跡材料:智識(鉚釘鎮)",
"Calyx_Crimson_Harmony_Jarilo_RobotSettlement": "行跡材料:同諧(機械聚落)",
"Calyx_Crimson_Harmony_Penacony_TheReverieDreamscape": "行跡材料:同諧(白日夢飯店-夢境)",
"Calyx_Crimson_Nihility_Jarilo_GreatMine": "行跡材料:虛無(大礦區)",
"Calyx_Crimson_Nihility_Luofu_AlchemyCommission": "行跡材料:虛無(丹鼎司)"
},
"NameAtDoubleRelic": {
"name": "有遺器活動時,選擇副本",
@ -306,7 +327,8 @@
"Cavern_of_Corrosion_Path_of_Holy_Hymn": "遺器:防禦套+雷套(聖頌之徑•侵蝕隧洞)",
"Cavern_of_Corrosion_Path_of_Conflagration": "遺器:火套+虛數套(野焰之徑•侵蝕隧洞)",
"Cavern_of_Corrosion_Path_of_Elixir_Seekers": "遺器:生命套+速度套(藥使之徑•侵蝕隧洞)",
"Cavern_of_Corrosion_Path_of_Darkness": "遺器:追擊套+dot套幽冥之徑•侵蝕隧洞"
"Cavern_of_Corrosion_Path_of_Darkness": "遺器:追擊套+dot套幽冥之徑•侵蝕隧洞",
"Cavern_of_Corrosion_Path_of_Dreamdive": "遺器:負面套+擊破套(夢潛之徑•侵蝕隧洞)"
},
"Team": {
"name": "打本隊伍",
@ -331,40 +353,51 @@
"name": "完成1次擬造花萼",
"help": "",
"do_not_achieve": "不完成這個任務",
"Calyx_Golden_Memories": "材料:角色經驗(回憶之蕾•擬造花萼金)",
"Calyx_Golden_Aether": "材料:武器經驗(乙太之蕾•擬造花萼金)",
"Calyx_Golden_Treasures": "材料:信用點(藏珍之蕾•擬造花萼金)"
"Calyx_Golden_Memories_Jarilo_VI": "材料:角色經驗(回憶之蕾•雅利洛-Ⅵ)",
"Calyx_Golden_Memories_The_Xianzhou_Luofu": "材料:角色經驗(回憶之蕾•仙舟羅浮)",
"Calyx_Golden_Memories_Penacony": "材料:角色經驗(回憶之蕾•匹諾康尼)",
"Calyx_Golden_Aether_Jarilo_VI": "材料:武器經驗(乙太之蕾•雅利洛-Ⅵ)",
"Calyx_Golden_Aether_The_Xianzhou_Luofu": "材料:武器經驗(乙太之蕾•仙舟羅浮)",
"Calyx_Golden_Aether_Penacony": "材料:武器經驗(乙太之蕾•匹諾康尼)",
"Calyx_Golden_Treasures_Jarilo_VI": "材料:信用點(藏珍之蕾•雅利洛-Ⅵ)",
"Calyx_Golden_Treasures_The_Xianzhou_Luofu": "材料:信用點(藏珍之蕾•仙舟羅浮)",
"Calyx_Golden_Treasures_Penacony": "材料:信用點(藏珍之蕾•匹諾康尼)"
},
"CalyxCrimson": {
"name": "完成1次擬造花萼",
"help": "",
"do_not_achieve": "不完成這個任務",
"Calyx_Crimson_Destruction": "行跡材料:毀滅(毀滅之蕾•擬造花萼赤)",
"Calyx_Crimson_Preservation": "行跡材料:存護(存護之蕾•擬造花萼赤)",
"Calyx_Crimson_The_Hunt": "行跡材料:巡獵(巡獵之蕾•擬造花萼赤)",
"Calyx_Crimson_Abundance": "行跡材料:豐饒(豐饒之蕾•擬造花萼赤)",
"Calyx_Crimson_Erudition": "行跡材料:智識(智識之蕾•擬造花萼赤)",
"Calyx_Crimson_Harmony": "行跡材料:同諧(同諧之蕾•擬造花萼赤)",
"Calyx_Crimson_Nihility": "行跡材料:虛無(虛無之蕾•擬造花萼赤)"
"Calyx_Crimson_Destruction_Herta_StorageZone": "行跡材料:毀滅(收容艙段)",
"Calyx_Crimson_Destruction_Luofu_ScalegorgeWaterscape": "行跡材料:毀滅(鱗淵境)",
"Calyx_Crimson_Preservation_Herta_SupplyZone": "行跡材料:存護(支援艙段)",
"Calyx_Crimson_The_Hunt_Jarilo_OutlyingSnowPlains": "行跡材料:巡獵(城郊雪原)",
"Calyx_Crimson_Abundance_Jarilo_BackwaterPass": "行跡材料:豐饒(邊緣通道)",
"Calyx_Crimson_Erudition_Jarilo_RivetTown": "行跡材料:智識(鉚釘鎮)",
"Calyx_Crimson_Harmony_Jarilo_RobotSettlement": "行跡材料:同諧(機械聚落)",
"Calyx_Crimson_Harmony_Penacony_TheReverieDreamscape": "行跡材料:同諧(白日夢飯店-夢境)",
"Calyx_Crimson_Nihility_Jarilo_GreatMine": "行跡材料:虛無(大礦區)",
"Calyx_Crimson_Nihility_Luofu_AlchemyCommission": "行跡材料:虛無(丹鼎司)"
},
"StagnantShadow": {
"name": "完成1次凝滯虛影",
"help": "",
"do_not_achieve": "不完成這個任務",
"Stagnant_Shadow_Quanta": "角色晉階材料:量子(銀狼 / 希兒 / 青雀)",
"Stagnant_Shadow_Gust": "角色晉階材料:風(丹恆 / 布洛妮婭 / 桑博)",
"Stagnant_Shadow_Fulmination": "角色晉階材料:雷(阿蘭 / 希露瓦 / 停雲 / 白露)",
"Stagnant_Shadow_Blaze": "角色晉階材料:火(姬子 / 艾絲妲 / 虎克)",
"Stagnant_Shadow_Spike": "角色晉階材料:物理(娜塔莎 / 克拉拉 / 盧卡 / 素裳)",
"Stagnant_Shadow_Rime": "角色晉階材料:冰(三月七 / 黑塔 / 傑帕德 / 佩拉)",
"Stagnant_Shadow_Mirage": "角色晉階材料:虛數(瓦爾特 / 羅剎 / 馭空)",
"Stagnant_Shadow_Icicle": "角色晉階材料:冰(彥卿 / 鏡流 / 阮•梅)",
"Stagnant_Shadow_Doom": "角色晉階材料:雷(卡芙卡 / 景元)",
"Stagnant_Shadow_Puppetry": "角色晉階材料:虛數(丹恆•飲月 / 真理醫生)",
"Stagnant_Shadow_Abomination": "角色晉階材料:量子(玲可 / 符玄 / 雪衣)",
"Stagnant_Shadow_Perdition": "角色晉階材料:物理(寒鴉 / 銀枝)",
"Stagnant_Shadow_Blaze": "角色晉階材料:火(姬子 / 艾絲妲 / 虎克)",
"Stagnant_Shadow_Scorch": "角色晉階材料:火(桂乃芬 / 托帕&帳帳)",
"Stagnant_Shadow_Celestial": "角色晉階材料:風(刃 / 藿藿)",
"Stagnant_Shadow_Perdition": "角色晉階材料:物理(寒鴉 / 銀枝)"
"Stagnant_Shadow_Rime": "角色晉階材料:冰(三月七 / 黑塔 / 傑帕德 / 佩拉)",
"Stagnant_Shadow_Icicle": "角色晉階材料:冰(彥卿 / 鏡流 / 阮•梅)",
"Stagnant_Shadow_Nectar": "角色晉階材料:冰(米沙)",
"Stagnant_Shadow_Fulmination": "角色晉階材料:雷(阿蘭 / 希露瓦 / 停雲 / 白露)",
"Stagnant_Shadow_Doom": "角色晉階材料:雷(卡芙卡 / 景元)",
"Stagnant_Shadow_Gust": "角色晉階材料:風(丹恆 / 布洛妮婭 / 桑博)",
"Stagnant_Shadow_Celestial": "角色晉階材料:風(刃 / 藿藿 / 黑天鵝)",
"Stagnant_Shadow_Quanta": "角色晉階材料:量子(銀狼 / 希兒 / 青雀)",
"Stagnant_Shadow_Abomination": "角色晉階材料:量子(玲可 / 符玄 / 雪衣)",
"Stagnant_Shadow_Roast": "角色晉階材料:量子(花火)",
"Stagnant_Shadow_Mirage": "角色晉階材料:虛數(瓦爾特 / 羅剎 / 馭空)",
"Stagnant_Shadow_Puppetry": "角色晉階材料:虛數(丹恆•飲月 / 真理醫生)"
},
"CavernOfCorrosion": {
"name": "完成1次侵蝕隧洞",
@ -377,7 +410,8 @@
"Cavern_of_Corrosion_Path_of_Holy_Hymn": "遺器:防禦套+雷套(聖頌之徑•侵蝕隧洞)",
"Cavern_of_Corrosion_Path_of_Conflagration": "遺器:火套+虛數套(野焰之徑•侵蝕隧洞)",
"Cavern_of_Corrosion_Path_of_Elixir_Seekers": "遺器:生命套+速度套(藥使之徑•侵蝕隧洞)",
"Cavern_of_Corrosion_Path_of_Darkness": "遺器:追擊套+dot套幽冥之徑•侵蝕隧洞"
"Cavern_of_Corrosion_Path_of_Darkness": "遺器:追擊套+dot套幽冥之徑•侵蝕隧洞",
"Cavern_of_Corrosion_Path_of_Dreamdive": "遺器:負面套+擊破套(夢潛之徑•侵蝕隧洞)"
}
},
"DungeonSupport": {
@ -394,17 +428,19 @@
},
"Character": {
"name": "好友支援角色",
"help": "選擇好友支援角色,未找到則選擇默認(第一個)角色",
"help": "選擇好友支援角色,未找到則選擇默認(第一個)角色\n支援角色不要與隊伍中的角色重複建議置頂好友角色",
"FirstCharacter": "支援列表第一個角色",
"Argenti": "銀枝",
"Arlan": "阿蘭",
"Asta": "艾絲妲",
"Bailu": "白露",
"BlackSwan": "黑天鵝",
"Blade": "刃",
"Bronya": "布洛妮婭",
"Clara": "克拉拉",
"DanHeng": "丹恆",
"DanHengImbibitorLunae": "丹恆•飲月",
"DrRatio": "真理醫生",
"FuXuan": "符玄",
"Gepard": "傑帕德",
"Guinaifen": "桂乃芬",
@ -420,6 +456,7 @@
"Luocha": "羅剎",
"Lynx": "玲可",
"March7th": "三月七",
"Misha": "米沙",
"Natasha": "娜塔莎",
"Pela": "佩拉",
"Qingque": "青雀",
@ -428,6 +465,7 @@
"Seele": "希兒",
"Serval": "希露瓦",
"SilverWolf": "銀狼",
"Sparkle": "花火",
"Sushang": "素裳",
"Tingyun": "停雲",
"TopazNumby": "托帕&帳帳",
@ -760,15 +798,19 @@
"Born_to_Obey": "古代零件(生而服從)",
"Root_Out_the_Turpitude": "永壽幼芽(根除惡孽)",
"Fire_Lord_Inflames_Blades_of_War": "工造機杼(火帝動爐銷劍戟)",
"Nameless_Land_Nameless_People": "角色經驗材料(無名之地,無名之人)",
"Akashic_Records": "光錐強化材料(阿卡夏記錄)",
"A_Startling_Night_Terror": "蓄夢元件(劫夢驚魂)",
"Tranquility_of_Vimala_bhumi": "思緒末屑(離垢清淨)",
"Nameless_Land_Nameless_People": "角色經驗素材(無名之地,無名之人)",
"Akashic_Records": "光錐經驗素材(阿卡夏紀錄)",
"The_Invisible_Hand": "信用點(看不見的手)",
"Abandoned_and_Insulted": "燃素&金屬(被廢棄與損害的)",
"Spring_of_Life": "虛粒子&固態淨水(生命之泉)",
"The_Land_of_Gold": "蛋白米&基本食材(黃金大地)",
"The_Blossom_in_the_Storm": "氣態流體&種子(風暴中怒放的花)",
"Legend_of_the_Puppet_Master": "玉兆單元&廢棄機巧零件(偃師傳說)",
"The_Wages_of_Humanity": "藥草萃取物&一人嘉禾(贍養人類)"
"Abandoned_and_Insulted": "燃素 & 金屬(被廢棄與損害的)",
"Spring_of_Life": "固態淨水 & 虛粒子(生命之泉)",
"The_Land_of_Gold": "基本食材 & 蛋白米(黃金大地)",
"The_Blossom_in_the_Storm": "氣態流體 & 種子(風暴中怒放的花)",
"Legend_of_the_Puppet_Master": "廢棄機巧零件 & 玉兆單元(偃師傳說)",
"The_Wages_of_Humanity": "一人嘉禾 & 藥草萃取物(贍養人類)",
"Fragments_of_Illusory_Dreams": "安逸 & 碎夢(幻夢的殘片)",
"Scalpel_and_Screwdriver": "鏽跡齒輪 & 老舊臼齒(手術刀與螺絲起子)"
},
"Name_2": {
"name": "第2個委託選擇",
@ -779,15 +821,19 @@
"Born_to_Obey": "古代零件(生而服從)",
"Root_Out_the_Turpitude": "永壽幼芽(根除惡孽)",
"Fire_Lord_Inflames_Blades_of_War": "工造機杼(火帝動爐銷劍戟)",
"Nameless_Land_Nameless_People": "角色經驗材料(無名之地,無名之人)",
"Akashic_Records": "光錐強化材料(阿卡夏記錄)",
"A_Startling_Night_Terror": "蓄夢元件(劫夢驚魂)",
"Tranquility_of_Vimala_bhumi": "思緒末屑(離垢清淨)",
"Nameless_Land_Nameless_People": "角色經驗素材(無名之地,無名之人)",
"Akashic_Records": "光錐經驗素材(阿卡夏紀錄)",
"The_Invisible_Hand": "信用點(看不見的手)",
"Abandoned_and_Insulted": "燃素&金屬(被廢棄與損害的)",
"Spring_of_Life": "虛粒子&固態淨水(生命之泉)",
"The_Land_of_Gold": "蛋白米&基本食材(黃金大地)",
"The_Blossom_in_the_Storm": "氣態流體&種子(風暴中怒放的花)",
"Legend_of_the_Puppet_Master": "玉兆單元&廢棄機巧零件(偃師傳說)",
"The_Wages_of_Humanity": "藥草萃取物&一人嘉禾(贍養人類)"
"Abandoned_and_Insulted": "燃素 & 金屬(被廢棄與損害的)",
"Spring_of_Life": "固態淨水 & 虛粒子(生命之泉)",
"The_Land_of_Gold": "基本食材 & 蛋白米(黃金大地)",
"The_Blossom_in_the_Storm": "氣態流體 & 種子(風暴中怒放的花)",
"Legend_of_the_Puppet_Master": "廢棄機巧零件 & 玉兆單元(偃師傳說)",
"The_Wages_of_Humanity": "一人嘉禾 & 藥草萃取物(贍養人類)",
"Fragments_of_Illusory_Dreams": "安逸 & 碎夢(幻夢的殘片)",
"Scalpel_and_Screwdriver": "鏽跡齒輪 & 老舊臼齒(手術刀與螺絲起子)"
},
"Name_3": {
"name": "第3個委託選擇",
@ -798,15 +844,19 @@
"Born_to_Obey": "古代零件(生而服從)",
"Root_Out_the_Turpitude": "永壽幼芽(根除惡孽)",
"Fire_Lord_Inflames_Blades_of_War": "工造機杼(火帝動爐銷劍戟)",
"Nameless_Land_Nameless_People": "角色經驗材料(無名之地,無名之人)",
"Akashic_Records": "光錐強化材料(阿卡夏記錄)",
"A_Startling_Night_Terror": "蓄夢元件(劫夢驚魂)",
"Tranquility_of_Vimala_bhumi": "思緒末屑(離垢清淨)",
"Nameless_Land_Nameless_People": "角色經驗素材(無名之地,無名之人)",
"Akashic_Records": "光錐經驗素材(阿卡夏紀錄)",
"The_Invisible_Hand": "信用點(看不見的手)",
"Abandoned_and_Insulted": "燃素&金屬(被廢棄與損害的)",
"Spring_of_Life": "虛粒子&固態淨水(生命之泉)",
"The_Land_of_Gold": "蛋白米&基本食材(黃金大地)",
"The_Blossom_in_the_Storm": "氣態流體&種子(風暴中怒放的花)",
"Legend_of_the_Puppet_Master": "玉兆單元&廢棄機巧零件(偃師傳說)",
"The_Wages_of_Humanity": "藥草萃取物&一人嘉禾(贍養人類)"
"Abandoned_and_Insulted": "燃素 & 金屬(被廢棄與損害的)",
"Spring_of_Life": "固態淨水 & 虛粒子(生命之泉)",
"The_Land_of_Gold": "基本食材 & 蛋白米(黃金大地)",
"The_Blossom_in_the_Storm": "氣態流體 & 種子(風暴中怒放的花)",
"Legend_of_the_Puppet_Master": "廢棄機巧零件 & 玉兆單元(偃師傳說)",
"The_Wages_of_Humanity": "一人嘉禾 & 藥草萃取物(贍養人類)",
"Fragments_of_Illusory_Dreams": "安逸 & 碎夢(幻夢的殘片)",
"Scalpel_and_Screwdriver": "鏽跡齒輪 & 老舊臼齒(手術刀與螺絲起子)"
},
"Name_4": {
"name": "第4個委託選擇",
@ -817,15 +867,19 @@
"Born_to_Obey": "古代零件(生而服從)",
"Root_Out_the_Turpitude": "永壽幼芽(根除惡孽)",
"Fire_Lord_Inflames_Blades_of_War": "工造機杼(火帝動爐銷劍戟)",
"Nameless_Land_Nameless_People": "角色經驗材料(無名之地,無名之人)",
"Akashic_Records": "光錐強化材料(阿卡夏記錄)",
"A_Startling_Night_Terror": "蓄夢元件(劫夢驚魂)",
"Tranquility_of_Vimala_bhumi": "思緒末屑(離垢清淨)",
"Nameless_Land_Nameless_People": "角色經驗素材(無名之地,無名之人)",
"Akashic_Records": "光錐經驗素材(阿卡夏紀錄)",
"The_Invisible_Hand": "信用點(看不見的手)",
"Abandoned_and_Insulted": "燃素&金屬(被廢棄與損害的)",
"Spring_of_Life": "虛粒子&固態淨水(生命之泉)",
"The_Land_of_Gold": "蛋白米&基本食材(黃金大地)",
"The_Blossom_in_the_Storm": "氣態流體&種子(風暴中怒放的花)",
"Legend_of_the_Puppet_Master": "玉兆單元&廢棄機巧零件(偃師傳說)",
"The_Wages_of_Humanity": "藥草萃取物&一人嘉禾(贍養人類)"
"Abandoned_and_Insulted": "燃素 & 金屬(被廢棄與損害的)",
"Spring_of_Life": "固態淨水 & 虛粒子(生命之泉)",
"The_Land_of_Gold": "基本食材 & 蛋白米(黃金大地)",
"The_Blossom_in_the_Storm": "氣態流體 & 種子(風暴中怒放的花)",
"Legend_of_the_Puppet_Master": "廢棄機巧零件 & 玉兆單元(偃師傳說)",
"The_Wages_of_Humanity": "一人嘉禾 & 藥草萃取物(贍養人類)",
"Fragments_of_Illusory_Dreams": "安逸 & 碎夢(幻夢的殘片)",
"Scalpel_and_Screwdriver": "鏽跡齒輪 & 老舊臼齒(手術刀與螺絲起子)"
},
"Duration": {
"name": "派遣時間",
@ -974,6 +1028,14 @@
"name": "劇情連點器",
"help": "監聽畫面自動點擊劇情、手機聊天、模擬宇宙祝福(遵循模擬宇宙任務設定)",
"True": "已啟用"
},
"AimClicker": {
"name": "點擊被瞄準破壞物和敵人",
"help": "",
"item_enemy": "點擊破壞物和敵人",
"item": "僅點擊破壞物",
"enemy": "僅點擊敵人",
"do_not_click": "不點擊"
}
},
"Gui": {

View File

@ -83,8 +83,9 @@ class EmulatorInstanceBase:
def MuMuPlayer12_id(self):
"""
Convert MuMu 12 instance name to instance id.
Example name: MuMuPlayer-12.0-3
Example ID : 3
Example names:
MuMuPlayer-12.0-3
YXArkNights-12.0-1
Returns:
int: Instance ID, or None if this is not a MuMu 12 instance
@ -92,7 +93,10 @@ class EmulatorInstanceBase:
res = re.search(r'MuMuPlayer-12.0-(\d+)', self.name)
if res:
return int(res.group(1))
else:
res = re.search(r'YXArkNights-12.0-(\d+)', self.name)
if res:
return int(res.group(1))
return None

View File

@ -330,8 +330,12 @@ class EmulatorManager(EmulatorManagerBase):
path = r'Software\Microsoft\Windows\CurrentVersion\Explorer\UserAssist'
# {XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX}\xxx.exe
regex_hash = re.compile(r'{.*}')
try:
with winreg.OpenKey(winreg.HKEY_CURRENT_USER, path) as reg:
folders = list_key(reg)
except FileNotFoundError:
return
for folder in folders:
try:
with winreg.OpenKey(winreg.HKEY_CURRENT_USER, f'{path}\\{folder}\\Count') as reg:
@ -358,8 +362,11 @@ class EmulatorManager(EmulatorManagerBase):
str: Path to emulator executable, may contains duplicate values
"""
path = r'Software\Classes\Local Settings\Software\Microsoft\Windows\Shell\MuiCache'
try:
with winreg.OpenKey(winreg.HKEY_CURRENT_USER, path) as reg:
rows = list_reg(reg)
except FileNotFoundError:
return
regex = re.compile(r'(^.*\.exe)\.')
for row in rows:
@ -425,12 +432,16 @@ class EmulatorManager(EmulatorManagerBase):
'MEmu',
]
for path in known_uninstall_registry_path:
try:
with winreg.OpenKey(winreg.HKEY_LOCAL_MACHINE, path) as reg:
for software in list_key(reg):
software_list = list_key(reg)
except FileNotFoundError:
continue
for software in software_list:
if software not in known_emulator_registry_name:
continue
with winreg.OpenKey(winreg.HKEY_LOCAL_MACHINE, f'{path}\\{software}') as software_reg:
try:
with winreg.OpenKey(winreg.HKEY_LOCAL_MACHINE, f'{path}\\{software}') as software_reg:
uninstall = winreg.QueryValueEx(software_reg, 'UninstallString')[0]
except FileNotFoundError:
continue

View File

@ -91,6 +91,8 @@ class PlatformWindows(PlatformBase, EmulatorManager):
self.execute(f'"{exe}" -m {instance.name}')
elif instance == Emulator.MuMuPlayer12:
# MuMuPlayer.exe -v 0
if instance.MuMuPlayer12_id is None:
logger.warning(f'Cannot get MuMu instance index from name {instance.name}')
self.execute(f'"{exe}" -v {instance.MuMuPlayer12_id}')
elif instance == Emulator.NoxPlayerFamily:
# Nox.exe -clone:Nox_1
@ -142,6 +144,8 @@ class PlatformWindows(PlatformBase, EmulatorManager):
# MuMu 12 has 2 processes:
# E:\ProgramFiles\Netease\MuMuPlayer-12.0\shell\MuMuPlayer.exe -v 0
# "C:\Program Files\MuMuVMMVbox\Hypervisor\MuMuVMMHeadless.exe" --comment MuMuPlayer-12.0-0 --startvm xxx
if instance.MuMuPlayer12_id is None:
logger.warning(f'Cannot get MuMu instance index from name {instance.name}')
self.kill_process_by_regex(
rf'('
rf'MuMuVMMHeadless.exe.*--comment {instance.name}'

View File

@ -29,6 +29,13 @@ class GamePageUnknownError(Exception):
pass
class TaskError(Exception):
# An error occurred in task,
# task itself should have error handled before raising TaskError,
# then task will be re-scheduled
pass
class RequestHumanTakeover(Exception):
# Request human takeover
# Alas is unable to handle such error, probably because of wrong settings.

View File

@ -7,7 +7,7 @@ import module.config.server as server
from module.exception import ScriptError
# ord('') = 65294
REGEX_PUNCTUATION = re.compile(r'[ ,.\'"“”,。…:;!??·・•*※\-—-/\\\n\t()\[\]()「」『』【】《》[]]')
REGEX_PUNCTUATION = re.compile(r'[ ,.\'"“”,。…:;!??·・•●〇°*※\-—-/\\\n\t()\[\]()「」『』【】《》[]]')
def parse_name(n):

View File

@ -120,6 +120,8 @@ class Route(RouteBase):
Luofu_Cloudford_F1_X281Y873 is the same as Luofu_Cloudford_F1_X283Y865
but for wrong spawn point detected
"""
# Re-init position to be the same as origin
self.minimap.init_position(position=(283.4, 865.3), locked=True)
self.clear_enemy(enemy)
@locked_position

View File

@ -2,11 +2,9 @@ from datetime import datetime
from module.logger import logger
from tasks.assignment.claim import AssignmentClaim
from tasks.assignment.keywords import (KEYWORDS_ASSIGNMENT_GROUP,
AssignmentEntry, AssignmentEventGroup)
from tasks.assignment.keywords import (AssignmentEntry, AssignmentEventGroup, KEYWORDS_ASSIGNMENT_GROUP)
from tasks.assignment.ui import AssignmentStatus
from tasks.base.page import page_assignment, page_menu
from tasks.battle_pass.keywords import KEYWORD_BATTLE_PASS_QUEST
from tasks.daily.keywords import KEYWORDS_DAILY_QUEST
from tasks.daily.synthesize import SynthesizeUI

View File

@ -1,4 +1,5 @@
import tasks.assignment.keywords.entry as KEYWORDS_ASSIGNMENT_ENTRY
import tasks.assignment.keywords.entry_detailed as KEYWORDS_ASSIGNMENT_ENTRY_DETAILED
import tasks.assignment.keywords.group as KEYWORDS_ASSIGNMENT_GROUP
import tasks.assignment.keywords.event_entry as KEYWORDS_ASSIGNMENT_EVENT_ENTRY
import tasks.assignment.keywords.event_group as KEYWORDS_ASSIGNMENT_EVENT_GROUP
@ -11,6 +12,8 @@ KEYWORDS_ASSIGNMENT_GROUP.Character_Materials.entries = (
KEYWORDS_ASSIGNMENT_ENTRY.Born_to_Obey,
KEYWORDS_ASSIGNMENT_ENTRY.Root_Out_the_Turpitude,
KEYWORDS_ASSIGNMENT_ENTRY.Fire_Lord_Inflames_Blades_of_War,
KEYWORDS_ASSIGNMENT_ENTRY.A_Startling_Night_Terror,
KEYWORDS_ASSIGNMENT_ENTRY.Tranquility_of_Vimala_bhumi,
)
KEYWORDS_ASSIGNMENT_GROUP.EXP_Materials_Credits.entries = (
KEYWORDS_ASSIGNMENT_ENTRY.Nameless_Land_Nameless_People,
@ -24,6 +27,8 @@ KEYWORDS_ASSIGNMENT_GROUP.Synthesis_Materials.entries = (
KEYWORDS_ASSIGNMENT_ENTRY.The_Blossom_in_the_Storm,
KEYWORDS_ASSIGNMENT_ENTRY.Legend_of_the_Puppet_Master,
KEYWORDS_ASSIGNMENT_ENTRY.The_Wages_of_Humanity,
KEYWORDS_ASSIGNMENT_ENTRY.Fragments_of_Illusory_Dreams,
KEYWORDS_ASSIGNMENT_ENTRY.Scalpel_and_Screwdriver,
)
KEYWORDS_ASSIGNMENT_EVENT_GROUP.Space_Station_Task_Force.entries = (
KEYWORDS_ASSIGNMENT_EVENT_ENTRY.Repulsion_Bridge_Errors,

View File

@ -20,6 +20,11 @@ class AssignmentEntry(Keyword):
return super().__hash__()
@dataclass(repr=False)
class AssignmentEntryDetailed(Keyword):
instances: ClassVar = {}
@dataclass(repr=False)
class AssignmentEventGroup(AssignmentGroup):
instances: ClassVar = {}

View File

@ -57,8 +57,26 @@ Fire_Lord_Inflames_Blades_of_War = AssignmentEntry(
jp='剣戟を焼却する火帝炉',
es='Prendan los fuelles, fundan las armas',
)
Nameless_Land_Nameless_People = AssignmentEntry(
A_Startling_Night_Terror = AssignmentEntry(
id=7,
name='A_Startling_Night_Terror',
cn='劫梦惊魂',
cht='劫夢驚魂',
en='A Startling Night Terror',
jp='魂震える悪夢',
es='Pesadilla aterradora',
)
Tranquility_of_Vimala_bhumi = AssignmentEntry(
id=8,
name='Tranquility_of_Vimala_bhumi',
cn='离垢清净',
cht='離垢清淨',
en='Tranquility of Vimala-bhumi',
jp='離垢清浄',
es='Limpieza y purificación',
)
Nameless_Land_Nameless_People = AssignmentEntry(
id=9,
name='Nameless_Land_Nameless_People',
cn='无名之地,无名之人',
cht='無名之地,無名之人',
@ -67,7 +85,7 @@ Nameless_Land_Nameless_People = AssignmentEntry(
es='Lugar anónimo, personas anónimas',
)
Akashic_Records = AssignmentEntry(
id=8,
id=10,
name='Akashic_Records',
cn='阿卡夏记录',
cht='阿卡夏紀錄',
@ -76,7 +94,7 @@ Akashic_Records = AssignmentEntry(
es='Los Registros de Akasha',
)
The_Invisible_Hand = AssignmentEntry(
id=9,
id=11,
name='The_Invisible_Hand',
cn='看不见的手',
cht='看不見的手',
@ -85,7 +103,7 @@ The_Invisible_Hand = AssignmentEntry(
es='La mano invisible',
)
Abandoned_and_Insulted = AssignmentEntry(
id=10,
id=12,
name='Abandoned_and_Insulted',
cn='被废弃与损害的',
cht='被廢棄與損害的',
@ -94,7 +112,7 @@ Abandoned_and_Insulted = AssignmentEntry(
es='Abandonado e insultado',
)
Spring_of_Life = AssignmentEntry(
id=11,
id=13,
name='Spring_of_Life',
cn='生命之泉',
cht='生命之泉',
@ -103,7 +121,7 @@ Spring_of_Life = AssignmentEntry(
es='La fuente de la vida',
)
The_Land_of_Gold = AssignmentEntry(
id=12,
id=14,
name='The_Land_of_Gold',
cn='黄金大地',
cht='黃金大地',
@ -112,7 +130,7 @@ The_Land_of_Gold = AssignmentEntry(
es='Tierra de oportunidades',
)
The_Blossom_in_the_Storm = AssignmentEntry(
id=13,
id=15,
name='The_Blossom_in_the_Storm',
cn='风暴中怒放的花',
cht='風暴中怒放的花',
@ -121,7 +139,7 @@ The_Blossom_in_the_Storm = AssignmentEntry(
es='Flores en la tormenta',
)
Legend_of_the_Puppet_Master = AssignmentEntry(
id=14,
id=16,
name='Legend_of_the_Puppet_Master',
cn='偃师传说',
cht='偃師傳說',
@ -130,7 +148,7 @@ Legend_of_the_Puppet_Master = AssignmentEntry(
es='La leyenda del titiritero',
)
The_Wages_of_Humanity = AssignmentEntry(
id=15,
id=17,
name='The_Wages_of_Humanity',
cn='赡养人类',
cht='贍養人類',
@ -138,3 +156,21 @@ The_Wages_of_Humanity = AssignmentEntry(
jp='人類扶養',
es='La paga de la humanidad',
)
Fragments_of_Illusory_Dreams = AssignmentEntry(
id=18,
name='Fragments_of_Illusory_Dreams',
cn='幻梦的残片',
cht='幻夢的殘片',
en='Fragments of Illusory Dreams',
jp='幻夢の残片',
es='Fragmentos de sueños ilusorios',
)
Scalpel_and_Screwdriver = AssignmentEntry(
id=19,
name='Scalpel_and_Screwdriver',
cn='手术刀与螺丝刀',
cht='手術刀與螺絲起子',
en='Scalpel and Screwdriver',
jp='メスとスクリュードライバー',
es='Bisturí y destornillador',
)

View File

@ -0,0 +1,176 @@
from .classes import AssignmentEntryDetailed
# This file was auto-generated, do not modify it manually. To generate:
# ``` python -m dev_tools.keyword_extract ```
Nine_Billion_Names = AssignmentEntryDetailed(
id=1,
name='Nine_Billion_Names',
cn='熄灭原核(九十亿个名字)',
cht='熄滅原核(九十億個名字)',
en='Extinguished Core (Nine Billion Names)',
jp='消滅した原核(九十億の御名)',
es='Núcleo apagado (Nueve mil millones de nombres)',
)
Destruction_of_the_Destroyer = AssignmentEntryDetailed(
id=2,
name='Destruction_of_the_Destroyer',
cn='掠夺的本能(毁灭者的覆灭)',
cht='掠奪的本能(毀滅者的覆滅)',
en="Thief's Instinct (Destruction of the Destroyer)",
jp='略奪の本能(壊滅者の覆没)',
es='Instinto del ladrón (La destrucción del destructor)',
)
Winter_Soldiers = AssignmentEntryDetailed(
id=3,
name='Winter_Soldiers',
cn='铁卫扣饰(寒冬的战士们)',
cht='鐵衛扣飾(寒冬的戰士們)',
en='Silvermane Badge (Winter Soldiers)',
jp='シルバーメインの釦(寒冬の戦士たち)',
es='Pin del guardia (Los guerreros del invierno)',
)
Born_to_Obey = AssignmentEntryDetailed(
id=4,
name='Born_to_Obey',
cn='古代零件(生而服从)',
cht='古代零件(生而服從)',
en='Ancient Part (Born to Obey)',
jp='古代パーツ(生まれながらに服従する)',
es='Componente antiguo (Creados para obedecer)',
)
Root_Out_the_Turpitude = AssignmentEntryDetailed(
id=5,
name='Root_Out_the_Turpitude',
cn='永寿幼芽(根除恶孽)',
cht='永壽幼芽(根除惡孽)',
en='Immortal Scionette (Root Out the Turpitude)',
jp='永寿の萌芽(悪孽を根絶やしに)',
es='Brote verde inmortal (La raíz del mal)',
)
Fire_Lord_Inflames_Blades_of_War = AssignmentEntryDetailed(
id=6,
name='Fire_Lord_Inflames_Blades_of_War',
cn='工造机杼(火帝动炉销剑戟)',
cht='工造機杼(火帝動爐銷劍戟)',
en="Artifex's Module (Fire Lord Inflames Blades of War)",
jp='工造機関(剣戟を焼却する火帝炉)',
es='Componente artificial mecánico (Prendan los fuelles, fundan las armas)',
)
A_Startling_Night_Terror = AssignmentEntryDetailed(
id=7,
name='A_Startling_Night_Terror',
cn='蓄梦元件(劫梦惊魂)',
cht='蓄夢元件(劫夢驚魂)',
en='Dream Collection Component (A Startling Night Terror)',
jp='ドリームコレクションパーツ(魂震える悪夢)',
es='Componente del acumulador de sueños (Pesadilla aterradora)',
)
Tranquility_of_Vimala_bhumi = AssignmentEntryDetailed(
id=8,
name='Tranquility_of_Vimala_bhumi',
cn='思绪末屑(离垢清净)',
cht='思緒末屑(離垢清淨)',
en='Tatters of Thought (Tranquility of Vimala-bhumi)',
jp='思考の粉末(離垢清浄)',
es='Jirones de pensamientos (Limpieza y purificación)',
)
Nameless_Land_Nameless_People = AssignmentEntryDetailed(
id=9,
name='Nameless_Land_Nameless_People',
cn='角色经验材料(无名之地,无名之人)',
cht='角色經驗素材(無名之地,無名之人)',
en='Character EXP Material (Nameless Land, Nameless People)',
jp='キャラクター経験値素材(無名の地、無名の人)',
es='Material de EXP de personaje (Lugar anónimo, personas anónimas)',
)
Akashic_Records = AssignmentEntryDetailed(
id=10,
name='Akashic_Records',
cn='光锥经验材料(阿卡夏记录)',
cht='光錐經驗素材(阿卡夏紀錄)',
en='Light Cone EXP Material (Akashic Records)',
jp='光円錐経験値素材(アーカーシャの記録)',
es='Material de EXP de conos de luz (Los Registros de Akasha)',
)
The_Invisible_Hand = AssignmentEntryDetailed(
id=11,
name='The_Invisible_Hand',
cn='信用点(看不见的手)',
cht='信用點(看不見的手)',
en='Credit (The Invisible Hand)',
jp='信用ポイント(見えざる手)',
es='Crédito (La mano invisible)',
)
Abandoned_and_Insulted = AssignmentEntryDetailed(
id=12,
name='Abandoned_and_Insulted',
cn='燃素 & 金属(被废弃与损害的)',
cht='燃素 & 金屬(被廢棄與損害的)',
en='Phlogiston & Metal (Abandoned and Insulted)',
jp='燃素 & 金属(捨てられしものと傷つけられしもの)',
es='Flogisto & Metal (Abandonado e insultado)',
)
Spring_of_Life = AssignmentEntryDetailed(
id=13,
name='Spring_of_Life',
cn='固态净水 & 虚粒子(生命之泉)',
cht='固態淨水 & 虛粒子(生命之泉)',
en='Solid Water & Virtual Particle (Spring of Life)',
jp='固形純水 & 仮想粒子(生命の泉)',
es='Agua sólida & Partícula virtual (La fuente de la vida)',
)
The_Land_of_Gold = AssignmentEntryDetailed(
id=14,
name='The_Land_of_Gold',
cn='基本食材 & 蛋白米(黄金大地)',
cht='基本食材 & 蛋白米(黃金大地)',
en='Basic Ingredients & Protein Rice (The Land of Gold)',
jp='基本食材 & タンパク米(黄金の大地)',
es='Ingredientes básicos & Arroz proteico (Tierra de oportunidades)',
)
The_Blossom_in_the_Storm = AssignmentEntryDetailed(
id=15,
name='The_Blossom_in_the_Storm',
cn='气态流体 & 种子(风暴中怒放的花)',
cht='氣態流體 & 種子(風暴中怒放的花)',
en='Gaseous Liquid & Seed (The Blossom in the Storm)',
jp='気態流体 & 種子(嵐の中で咲き誇る花)',
es='Líquido gaseoso & Semilla (Flores en la tormenta)',
)
Legend_of_the_Puppet_Master = AssignmentEntryDetailed(
id=16,
name='Legend_of_the_Puppet_Master',
cn='废弃机巧零件 & 玉兆单元(偃师传说)',
cht='廢棄機巧零件 & 玉兆單元(偃師傳說)',
en='Discarded Ingenium Parts & Jade Abacus Unit (Legend of the Puppet Master)',
jp='廃棄された機巧部品 & 玉兆単元(傀儡師伝説)',
es='Componentes mecánicos abandonados & Unidad de ábaco de jade (La leyenda del titiritero)',
)
The_Wages_of_Humanity = AssignmentEntryDetailed(
id=17,
name='The_Wages_of_Humanity',
cn='一人嘉禾 & 药草提取物(赡养人类)',
cht='一人嘉禾 & 藥草萃取物(贍養人類)',
en='Human-Height Auspicious Crops & Extract of Medicinal Herbs (The Wages of Humanity)',
jp='一人稲 & 薬草抽出物(人類扶養)',
es='Cosecha tan alta como una persona & Extracto de hierbas medicinales (La paga de la humanidad)',
)
Fragments_of_Illusory_Dreams = AssignmentEntryDetailed(
id=18,
name='Fragments_of_Illusory_Dreams',
cn='安逸 & 碎梦(幻梦的残片)',
cht='安逸 & 碎夢(幻夢的殘片)',
en='Tranquility & Broken Dreams (Fragments of Illusory Dreams)',
jp='安逸 & 砕けた夢(幻夢の残片)',
es='Tranquilidad & Sueños rotos (Fragmentos de sueños ilusorios)',
)
Scalpel_and_Screwdriver = AssignmentEntryDetailed(
id=19,
name='Scalpel_and_Screwdriver',
cn='锈迹齿轮 & 老旧臼齿(手术刀与螺丝刀)',
cht='鏽跡齒輪 & 老舊臼齒(手術刀與螺絲起子)',
en='Rusty Gear & Old Molar (Scalpel and Screwdriver)',
jp='錆びた歯車 & 古びた大臼歯(メスとスクリュードライバー)',
es='Engranaje oxidado & Muela vieja (Bisturí y destornillador)',
)

View File

@ -144,13 +144,22 @@ MAIN_GOTO_BATTLE_PASS = ButtonWrapper(
)
MAIN_GOTO_CHARACTER = ButtonWrapper(
name='MAIN_GOTO_CHARACTER',
share=Button(
share=[
Button(
file='./assets/share/base/page/MAIN_GOTO_CHARACTER.png',
area=(1204, 25, 1234, 51),
search=(1184, 5, 1254, 71),
color=(184, 185, 187),
button=(1204, 25, 1234, 51),
),
Button(
file='./assets/share/base/page/MAIN_GOTO_CHARACTER.2.png',
area=(1204, 25, 1234, 51),
search=(1184, 5, 1254, 71),
color=(211, 181, 211),
button=(1204, 25, 1234, 51),
),
],
)
MAIN_GOTO_EVENT = ButtonWrapper(
name='MAIN_GOTO_EVENT',

View File

@ -1,18 +1,68 @@
from module.base.timer import Timer
from module.daemon.daemon_base import DaemonBase
from module.device.method import maatouch
from module.logger import logger
from tasks.base.assets.assets_base_daemon import *
from tasks.base.main_page import MainPage
from tasks.base.page import page_main, page_rogue
from tasks.daily.assets.assets_daily_camera import PICTURE_TAKEN
from tasks.map.assets.assets_map_bigmap import TELEPORT_RIGHT
from tasks.map.interact.aim import AimDetectorMixin
from tasks.rogue.route.base import RouteBase
class Daemon(RouteBase):
class SecondaryMaatouchBuilder(maatouch.MaatouchBuilder):
def __init__(self, device, contact=0, handle_orientation=False):
"""
Click on secondary contact to avoid interruption of real-person contact
"""
super().__init__(device, contact=1, handle_orientation=handle_orientation)
maatouch.MaatouchBuilder = SecondaryMaatouchBuilder
class Daemon(RouteBase, DaemonBase, AimDetectorMixin):
aim_interval = Timer(0.3, count=1)
def handle_aim_click(self, item=True, enemy=True):
"""
Args:
item:
enemy:
Returns:
bool: If clicked
"""
if not item and not enemy:
return False
if not self.is_in_main():
return False
if self.aim_interval.reached_and_reset():
self.aim.predict(self.device.image, item=item, enemy=enemy)
if self.aim.aimed_enemy:
if self.handle_map_A():
return True
if self.aim.aimed_item:
if self.handle_map_A():
return True
return False
def run(self):
# Rebind daemon settings along with rogue settings
self.config.bind('Daemon', func_list=['Rogue'])
self.device.disable_stuck_detection()
# Check contact
builder = self.device.maatouch_builder
if builder.contact >= 1:
logger.info(f'Maatouch contact on {builder.contact}')
else:
logger.warning(f'Maatouch contact on {builder.contact}, may cause interruptions')
STORY_OPTION.set_search_offset((-5, -5, 32, 5))
INTERACT_COLLECT.set_search_offset((-5, -5, 32, 5))
INTERACT_INVESTIGATE.set_search_offset((-5, -5, 32, 5))
INTERACT_TREASURE.set_search_offset((-5, -5, 32, 5))
teleport_confirm = Timer(1, count=5)
while 1:
@ -65,3 +115,9 @@ class Daemon(RouteBase):
continue
if self.handle_event_option():
continue
# Aim click
if self.handle_aim_click(
item='item' in self.config.Daemon_AimClicker,
enemy='enemy' in self.config.Daemon_AimClicker,
):
continue

View File

@ -20,14 +20,22 @@ from tasks.base.ui import UI
from tasks.battle_pass.assets.assets_battle_pass import *
from tasks.battle_pass.keywords import *
SWITCH_BATTLE_PASS_TAB = Switch('BattlePassTab', is_selector=True)
class BattlePassTab(Switch):
def handle_additional(self, main: UI):
if main.handle_reward():
return True
return False
SWITCH_BATTLE_PASS_TAB = BattlePassTab('BattlePassTab', is_selector=True)
SWITCH_BATTLE_PASS_TAB.add_state(
KEYWORD_BATTLE_PASS_TAB.Rewards,
KEYWORDS_BATTLE_PASS_TAB.Rewards,
check_button=REWARDS_CHECK,
click_button=REWARDS_CLICK
)
SWITCH_BATTLE_PASS_TAB.add_state(
KEYWORD_BATTLE_PASS_TAB.Missions,
KEYWORDS_BATTLE_PASS_TAB.Missions,
check_button=MISSIONS_CHECK,
click_button=MISSIONS_CLICK
)
@ -51,12 +59,12 @@ class BattlePassMissionTab(Switch):
SWITCH_BATTLE_PASS_MISSION_TAB = BattlePassMissionTab('BattlePassMissionTab', is_selector=True)
SWITCH_BATTLE_PASS_MISSION_TAB.add_state(
KEYWORD_BATTLE_PASS_MISSION_TAB.This_Week_Missions,
KEYWORDS_BATTLE_PASS_MISSION_TAB.This_Week_Missions,
check_button=WEEK_MISSION_CLICK,
click_button=WEEK_MISSION_CLICK
)
SWITCH_BATTLE_PASS_MISSION_TAB.add_state(
KEYWORD_BATTLE_PASS_MISSION_TAB.This_Period_Missions,
KEYWORDS_BATTLE_PASS_MISSION_TAB.This_Period_Missions,
check_button=PERIOD_MISSION_CLICK,
click_button=PERIOD_MISSION_CLICK
)
@ -81,7 +89,7 @@ class DataBattlePassQuest:
@property
def is_incomplete(self) -> bool:
return self.state == KEYWORD_BATTLE_PASS_QUEST_STATE.Navigate
return self.state == KEYWORDS_BATTLE_PASS_QUEST_STATE.Navigate
class BattlePassUI(UI):
@ -121,7 +129,7 @@ class BattlePassUI(UI):
logger.info('Missions tab loaded')
break
def battle_pass_goto(self, state: KEYWORD_BATTLE_PASS_TAB):
def battle_pass_goto(self, state: KEYWORDS_BATTLE_PASS_TAB):
"""
Args:
state:
@ -135,18 +143,18 @@ class BattlePassUI(UI):
self.ui_ensure(page_battle_pass)
if SWITCH_BATTLE_PASS_TAB.set(state, main=self):
logger.info(f'Tab goto {state}, wait until loaded')
if state == KEYWORD_BATTLE_PASS_TAB.Missions:
if state == KEYWORDS_BATTLE_PASS_TAB.Missions:
self._battle_pass_wait_missions_loaded()
if state == KEYWORD_BATTLE_PASS_TAB.Rewards:
if state == KEYWORDS_BATTLE_PASS_TAB.Rewards:
self._battle_pass_wait_rewards_loaded()
def battle_pass_mission_tab_goto(self, state: KEYWORD_BATTLE_PASS_MISSION_TAB):
self.battle_pass_goto(KEYWORD_BATTLE_PASS_TAB.Missions)
def battle_pass_mission_tab_goto(self, state: KEYWORDS_BATTLE_PASS_MISSION_TAB):
self.battle_pass_goto(KEYWORDS_BATTLE_PASS_TAB.Missions)
if SWITCH_BATTLE_PASS_MISSION_TAB.set(state, main=self):
logger.info(f'Tab goto {state}, wait until loaded')
if state == KEYWORD_BATTLE_PASS_MISSION_TAB.This_Week_Missions:
if state == KEYWORDS_BATTLE_PASS_MISSION_TAB.This_Week_Missions:
self._battle_pass_wait_missions_loaded()
if state == KEYWORD_BATTLE_PASS_MISSION_TAB.This_Period_Missions:
if state == KEYWORDS_BATTLE_PASS_MISSION_TAB.This_Period_Missions:
self._battle_pass_wait_missions_loaded()
def handle_choose_gifts(self, interval=5):
@ -166,7 +174,7 @@ class BattlePassUI(UI):
def _claim_exp(self, skip_first_screenshot=True):
logger.hr('Claim EXP', level=1)
self.battle_pass_goto(KEYWORD_BATTLE_PASS_TAB.Missions)
self.battle_pass_goto(KEYWORDS_BATTLE_PASS_TAB.Missions)
claimed = False
while 1:
if skip_first_screenshot:
@ -187,7 +195,7 @@ class BattlePassUI(UI):
def _claim_rewards(self, skip_first_screenshot=True):
logger.hr('Claim rewards', level=1)
self.battle_pass_goto(KEYWORD_BATTLE_PASS_TAB.Rewards)
self.battle_pass_goto(KEYWORDS_BATTLE_PASS_TAB.Rewards)
timeout = Timer(5, count=15).start()
while 1:
if skip_first_screenshot:
@ -297,11 +305,11 @@ class BattlePassUI(UI):
def battle_pass_quests_recognition(self):
"""
Pages:
in: page_battle_pass, KEYWORD_BATTLE_PASS_TAB.Missions, weekly or period
in: page_battle_pass, KEYWORDS_BATTLE_PASS_TAB.Missions, weekly or period
"""
logger.hr('Quest recognise', level=1)
self.battle_pass_mission_tab_goto(
KEYWORD_BATTLE_PASS_MISSION_TAB.This_Week_Missions)
KEYWORDS_BATTLE_PASS_MISSION_TAB.This_Week_Missions)
scroll = Scroll(MISSION_PAGE_SCROLL, color=(198, 198, 198))
scroll.set_top(main=self)
@ -319,19 +327,19 @@ class BattlePassUI(UI):
# Convert quest keyword to stored object
dic_quest_to_stored = {
KEYWORD_BATTLE_PASS_QUEST.Complete_Simulated_Universe_1_times:
KEYWORDS_BATTLE_PASS_QUEST.Complete_Simulated_Universe_1_times:
self.config.stored.BattlePassSimulatedUniverse,
KEYWORD_BATTLE_PASS_QUEST.Clear_Calyx_1_times:
KEYWORDS_BATTLE_PASS_QUEST.Clear_Calyx_1_times:
self.config.stored.BattlePassQuestCalyx,
KEYWORD_BATTLE_PASS_QUEST.Complete_Echo_of_War_1_times:
KEYWORDS_BATTLE_PASS_QUEST.Complete_Echo_of_War_1_times:
self.config.stored.BattlePassQuestEchoOfWar,
KEYWORD_BATTLE_PASS_QUEST.Use_300000_credits:
KEYWORDS_BATTLE_PASS_QUEST.Use_300000_credits:
self.config.stored.BattlePassQuestCredits,
KEYWORD_BATTLE_PASS_QUEST.Synthesize_Consumables_1_times:
KEYWORDS_BATTLE_PASS_QUEST.Synthesize_Consumables_1_times:
self.config.stored.BattlePassQuestSynthesizeConsumables,
KEYWORD_BATTLE_PASS_QUEST.Clear_Cavern_of_Corrosion_1_times:
KEYWORDS_BATTLE_PASS_QUEST.Clear_Cavern_of_Corrosion_1_times:
self.config.stored.BattlePassQuestCavernOfCorrosion,
KEYWORD_BATTLE_PASS_QUEST.Consume_a_total_of_1_Trailblaze_Power_1400_Trailblazer_Power_max:
KEYWORDS_BATTLE_PASS_QUEST.Consume_a_total_of_1_Trailblaze_Power_1400_Trailblazer_Power_max:
self.config.stored.BattlePassQuestTrailblazePower,
}
with self.config.multi_set():

View File

@ -1,6 +1,6 @@
import tasks.battle_pass.keywords.mission_tab as KEYWORD_BATTLE_PASS_MISSION_TAB
import tasks.battle_pass.keywords.quest as KEYWORD_BATTLE_PASS_QUEST
import tasks.battle_pass.keywords.quest_state as KEYWORD_BATTLE_PASS_QUEST_STATE
import tasks.battle_pass.keywords.tab as KEYWORD_BATTLE_PASS_TAB
import tasks.battle_pass.keywords.mission_tab as KEYWORDS_BATTLE_PASS_MISSION_TAB
import tasks.battle_pass.keywords.quest as KEYWORDS_BATTLE_PASS_QUEST
import tasks.battle_pass.keywords.quest_state as KEYWORDS_BATTLE_PASS_QUEST_STATE
import tasks.battle_pass.keywords.tab as KEYWORDS_BATTLE_PASS_TAB
from tasks.battle_pass.keywords.classes import BattlePassTab, BattlePassMissionTab, BattlePassQuest, \
BattlePassQuestState

View File

@ -3,6 +3,16 @@ from module.base.button import Button, ButtonWrapper
# This file was auto-generated, do not modify it manually. To generate:
# ``` python -m dev_tools.button_extract ```
Huohuo = ButtonWrapper(
name='Huohuo',
share=Button(
file='./assets/share/character/switch/Huohuo.png',
area=(1171, 162, 1189, 180),
search=(1151, 142, 1209, 200),
color=(187, 181, 173),
button=(1171, 162, 1189, 180),
),
)
OCR_MAP_CHARACTERS = ButtonWrapper(
name='OCR_MAP_CHARACTERS',
share=Button(

View File

@ -1,13 +1,17 @@
import tasks.character.keywords.character_list as KEYWORD_CHARACTER_LIST
import tasks.character.keywords.character_list as KEYWORDS_CHARACTER_LIST
import tasks.character.keywords.combat_type as KEYWORDS_COMBAT_TYPE
from tasks.character.keywords.character_list import *
from tasks.character.keywords.classes import CharacterList
from tasks.character.keywords.classes import CharacterList, CombatType
DICT_SORTED_RANGES = {
# Mage, hit instantly, no trajectories
'Mage': [
RuanMei,
DanHengImbibitorLunae,
Welt,
FuXuan,
# Longer precast
BlackSwan,
],
# Mage, but character moved after attack
'MageSecondary': [

View File

@ -39,8 +39,17 @@ Bailu = CharacterList(
jp='白露',
es='Bailu',
)
Blade = CharacterList(
BlackSwan = CharacterList(
id=5,
name='BlackSwan',
cn='黑天鹅',
cht='黑天鵝',
en='Black Swan',
jp='ブラックスワン',
es='Cisne Negro',
)
Blade = CharacterList(
id=6,
name='Blade',
cn='',
cht='',
@ -49,7 +58,7 @@ Blade = CharacterList(
es='Blade',
)
Bronya = CharacterList(
id=6,
id=7,
name='Bronya',
cn='布洛妮娅',
cht='布洛妮婭',
@ -58,7 +67,7 @@ Bronya = CharacterList(
es='Bronya',
)
Clara = CharacterList(
id=7,
id=8,
name='Clara',
cn='克拉拉',
cht='克拉拉',
@ -67,7 +76,7 @@ Clara = CharacterList(
es='Clara',
)
DanHeng = CharacterList(
id=8,
id=9,
name='DanHeng',
cn='丹恒',
cht='丹恆',
@ -76,7 +85,7 @@ DanHeng = CharacterList(
es='Dan Heng',
)
DanHengImbibitorLunae = CharacterList(
id=9,
id=10,
name='DanHengImbibitorLunae',
cn='丹恒•饮月',
cht='丹恆•飲月',
@ -85,7 +94,7 @@ DanHengImbibitorLunae = CharacterList(
es='Dan Heng - Imbibitor Lunae',
)
DrRatio = CharacterList(
id=10,
id=11,
name='DrRatio',
cn='真理医生',
cht='真理醫生',
@ -94,7 +103,7 @@ DrRatio = CharacterList(
es='Dr. Ratio',
)
FuXuan = CharacterList(
id=11,
id=12,
name='FuXuan',
cn='符玄',
cht='符玄',
@ -103,7 +112,7 @@ FuXuan = CharacterList(
es='Fu Xuan',
)
Gepard = CharacterList(
id=12,
id=13,
name='Gepard',
cn='杰帕德',
cht='傑帕德',
@ -112,7 +121,7 @@ Gepard = CharacterList(
es='Gepard',
)
Guinaifen = CharacterList(
id=13,
id=14,
name='Guinaifen',
cn='桂乃芬',
cht='桂乃芬',
@ -121,7 +130,7 @@ Guinaifen = CharacterList(
es='Guinaifen',
)
Hanya = CharacterList(
id=14,
id=15,
name='Hanya',
cn='寒鸦',
cht='寒鴉',
@ -130,7 +139,7 @@ Hanya = CharacterList(
es='Hanya',
)
Herta = CharacterList(
id=15,
id=16,
name='Herta',
cn='黑塔',
cht='黑塔',
@ -139,7 +148,7 @@ Herta = CharacterList(
es='Herta',
)
Himeko = CharacterList(
id=16,
id=17,
name='Himeko',
cn='姬子',
cht='姬子',
@ -148,7 +157,7 @@ Himeko = CharacterList(
es='Himeko',
)
Hook = CharacterList(
id=17,
id=18,
name='Hook',
cn='虎克',
cht='虎克',
@ -157,7 +166,7 @@ Hook = CharacterList(
es='Hook',
)
Huohuo = CharacterList(
id=18,
id=19,
name='Huohuo',
cn='藿藿',
cht='藿藿',
@ -166,7 +175,7 @@ Huohuo = CharacterList(
es='Huohuo',
)
JingYuan = CharacterList(
id=19,
id=20,
name='JingYuan',
cn='景元',
cht='景元',
@ -175,7 +184,7 @@ JingYuan = CharacterList(
es='Jing Yuan',
)
Jingliu = CharacterList(
id=20,
id=21,
name='Jingliu',
cn='镜流',
cht='鏡流',
@ -184,7 +193,7 @@ Jingliu = CharacterList(
es='Jingliu',
)
Kafka = CharacterList(
id=21,
id=22,
name='Kafka',
cn='卡芙卡',
cht='卡芙卡',
@ -193,7 +202,7 @@ Kafka = CharacterList(
es='Kafka',
)
Luka = CharacterList(
id=22,
id=23,
name='Luka',
cn='卢卡',
cht='盧卡',
@ -202,7 +211,7 @@ Luka = CharacterList(
es='Luka',
)
Luocha = CharacterList(
id=23,
id=24,
name='Luocha',
cn='罗刹',
cht='羅剎',
@ -211,7 +220,7 @@ Luocha = CharacterList(
es='Luocha',
)
Lynx = CharacterList(
id=24,
id=25,
name='Lynx',
cn='玲可',
cht='玲可',
@ -220,7 +229,7 @@ Lynx = CharacterList(
es='Lynx',
)
March7th = CharacterList(
id=25,
id=26,
name='March7th',
cn='三月七',
cht='三月七',
@ -228,8 +237,17 @@ March7th = CharacterList(
jp='三月なのか',
es='Siete de Marzo',
)
Misha = CharacterList(
id=27,
name='Misha',
cn='米沙',
cht='米沙',
en='Misha',
jp='ミーシャ',
es='Misha',
)
Natasha = CharacterList(
id=26,
id=28,
name='Natasha',
cn='娜塔莎',
cht='娜塔莎',
@ -238,7 +256,7 @@ Natasha = CharacterList(
es='Natasha',
)
Pela = CharacterList(
id=27,
id=29,
name='Pela',
cn='佩拉',
cht='佩拉',
@ -247,7 +265,7 @@ Pela = CharacterList(
es='Pela',
)
Qingque = CharacterList(
id=28,
id=30,
name='Qingque',
cn='青雀',
cht='青雀',
@ -256,7 +274,7 @@ Qingque = CharacterList(
es='Qingque',
)
RuanMei = CharacterList(
id=29,
id=31,
name='RuanMei',
cn='阮•梅',
cht='阮•梅',
@ -265,7 +283,7 @@ RuanMei = CharacterList(
es='Ruan Mei',
)
Sampo = CharacterList(
id=30,
id=32,
name='Sampo',
cn='桑博',
cht='桑博',
@ -274,7 +292,7 @@ Sampo = CharacterList(
es='Sampo',
)
Seele = CharacterList(
id=31,
id=33,
name='Seele',
cn='希儿',
cht='希兒',
@ -283,7 +301,7 @@ Seele = CharacterList(
es='Seele',
)
Serval = CharacterList(
id=32,
id=34,
name='Serval',
cn='希露瓦',
cht='希露瓦',
@ -292,7 +310,7 @@ Serval = CharacterList(
es='Serval',
)
SilverWolf = CharacterList(
id=33,
id=35,
name='SilverWolf',
cn='银狼',
cht='銀狼',
@ -300,8 +318,17 @@ SilverWolf = CharacterList(
jp='銀狼',
es='Silver Wolf',
)
Sparkle = CharacterList(
id=36,
name='Sparkle',
cn='花火',
cht='花火',
en='Sparkle',
jp='花火',
es='Sparkle',
)
Sushang = CharacterList(
id=34,
id=37,
name='Sushang',
cn='素裳',
cht='素裳',
@ -310,7 +337,7 @@ Sushang = CharacterList(
es='Sushang',
)
Tingyun = CharacterList(
id=35,
id=38,
name='Tingyun',
cn='停云',
cht='停雲',
@ -319,7 +346,7 @@ Tingyun = CharacterList(
es='Tingyun',
)
TopazNumby = CharacterList(
id=36,
id=39,
name='TopazNumby',
cn='托帕&账账',
cht='托帕&帳帳',
@ -328,7 +355,7 @@ TopazNumby = CharacterList(
es='Topaz y Conti',
)
TrailblazerDestruction = CharacterList(
id=37,
id=40,
name='TrailblazerDestruction',
cn='Trailblazer•毁灭',
cht='Trailblazer•毀滅',
@ -337,7 +364,7 @@ TrailblazerDestruction = CharacterList(
es='Trailblazer: Destrucción',
)
TrailblazerPreservation = CharacterList(
id=38,
id=41,
name='TrailblazerPreservation',
cn='Trailblazer•存护',
cht='Trailblazer•存護',
@ -346,7 +373,7 @@ TrailblazerPreservation = CharacterList(
es='Trailblazer: Conservación',
)
Welt = CharacterList(
id=39,
id=42,
name='Welt',
cn='瓦尔特',
cht='瓦爾特',
@ -355,7 +382,7 @@ Welt = CharacterList(
es='Welt',
)
Xueyi = CharacterList(
id=40,
id=43,
name='Xueyi',
cn='雪衣',
cht='雪衣',
@ -364,7 +391,7 @@ Xueyi = CharacterList(
es='Xueyi',
)
Yanqing = CharacterList(
id=41,
id=44,
name='Yanqing',
cn='彦卿',
cht='彥卿',
@ -373,7 +400,7 @@ Yanqing = CharacterList(
es='Yanqing',
)
Yukong = CharacterList(
id=42,
id=45,
name='Yukong',
cn='驭空',
cht='馭空',

View File

@ -25,3 +25,11 @@ class CharacterList(Keyword):
"""
from tasks.character.keywords.height import CHARACTER_HEIGHT
return CHARACTER_HEIGHT.get(self.name, 'Unknown')
@dataclass(repr=False)
class CombatType(Keyword):
instances: ClassVar = {}
def __hash__(self) -> int:
return super().__hash__()

View File

@ -0,0 +1,68 @@
from .classes import CombatType
# This file was auto-generated, do not modify it manually. To generate:
# ``` python -m dev_tools.keyword_extract ```
Physical = CombatType(
id=1,
name='Physical',
cn='物理',
cht='物理',
en='Physical',
jp='物理',
es='Físico',
)
Fire = CombatType(
id=2,
name='Fire',
cn='',
cht='',
en='Fire',
jp='',
es='Fuego',
)
Ice = CombatType(
id=3,
name='Ice',
cn='',
cht='',
en='Ice',
jp='',
es='Hielo',
)
Lightning = CombatType(
id=4,
name='Lightning',
cn='',
cht='',
en='Lightning',
jp='',
es='Rayo',
)
Wind = CombatType(
id=5,
name='Wind',
cn='',
cht='',
en='Wind',
jp='',
es='Viento',
)
Quantum = CombatType(
id=6,
name='Quantum',
cn='量子',
cht='量子',
en='Quantum',
jp='量子',
es='Cuántico',
)
Imaginary = CombatType(
id=7,
name='Imaginary',
cn='虚数',
cht='虛數',
en='Imaginary',
jp='虚数',
es='Imaginario',
)

View File

@ -1,4 +1,5 @@
import re
import typing as t
import cv2
import numpy as np
@ -10,7 +11,7 @@ from module.logger import logger
from module.ocr.ocr import BoxedResult, OcrResultButton, OcrWhiteLetterOnComplexBackground
from tasks.base.ui import UI
from tasks.character.assets.assets_character_switch import *
from tasks.character.keywords import CharacterList, DICT_SORTED_RANGES, KEYWORD_CHARACTER_LIST
from tasks.character.keywords import CharacterList, DICT_SORTED_RANGES, KEYWORDS_CHARACTER_LIST
class OcrCharacterName(OcrWhiteLetterOnComplexBackground):
@ -22,6 +23,8 @@ class OcrCharacterName(OcrWhiteLetterOnComplexBackground):
# Dan Heng o.ImbibitorLunae
result = re.sub(r'[0Oo\-. ]{1,3}Imbi', 'Imbi', result)
result = re.sub(r'院.?梅', '阮•梅', result)
return super().after_process(result)
@ -52,13 +55,18 @@ class CharacterSwitch(UI):
logger.warning('Character update timeout')
break
# Ocr names
ocr = OcrCharacterName(OCR_MAP_CHARACTERS)
buttons = ocr.matched_ocr(self.device.image, keyword_classes=CharacterList)
if trailblazer := self._get_character_trailblazer():
# Add avatars
characters = [button.matched_keyword for button in buttons]
for trailblazer in self._iter_character_by_avatar():
if trailblazer.matched_keyword not in characters:
buttons.append(trailblazer)
# Set properties
buttons = sorted(buttons, key=lambda b: area_center(b.area)[1])
self.character_buttons = buttons
self.characters = [button.matched_keyword for button in self.character_buttons]
logger.attr('Characters', self.characters)
self.character_current = self._convert_selected_to_character(self._update_current_character())
@ -75,28 +83,33 @@ class CharacterSwitch(UI):
return self.characters
def _get_character_trailblazer(self) -> OcrResultButton | None:
def _iter_character_by_avatar(self) -> t.Iterable[OcrResultButton]:
"""
Detect characters that can't be found by OCR
"""
dict_template = {
KEYWORD_CHARACTER_LIST.TrailblazerDestruction: [
KEYWORDS_CHARACTER_LIST.TrailblazerDestruction: [
TrailblazerDestructionMale,
TrailblazerDestructionFemale,
],
KEYWORD_CHARACTER_LIST.TrailblazerPreservation: [
KEYWORDS_CHARACTER_LIST.TrailblazerPreservation: [
TrailblazerPreservationMale,
TrailblazerPreservationFemale,
],
KEYWORDS_CHARACTER_LIST.Huohuo: [
Huohuo,
],
}
for character, templates in dict_template.items():
for template in templates:
template.load_search(TRAILBLAZER_SEARCH.area)
if template.match_template(self.device.image):
logger.info(f'Found trailblazer: {template}')
logger.info(f'Found avatar {template}')
# Create a fake OcrResultButton object
box = BoxedResult(box=template.button, text_img=None, ocr_text='', score=1.0)
button = OcrResultButton(boxed_result=box, matched_keyword=character)
return button
return None
yield button
def _update_current_character(self) -> list[int]:
"""

View File

@ -5,13 +5,22 @@ from module.base.button import Button, ButtonWrapper
DUNGEON_COMBAT_INTERACT = ButtonWrapper(
name='DUNGEON_COMBAT_INTERACT',
share=Button(
share=[
Button(
file='./assets/share/combat/interact/DUNGEON_COMBAT_INTERACT.png',
area=(753, 419, 781, 441),
search=(733, 399, 801, 461),
color=(199, 197, 198),
button=(750, 411, 997, 448),
),
Button(
file='./assets/share/combat/interact/DUNGEON_COMBAT_INTERACT.2.png',
area=(780, 419, 808, 441),
search=(760, 399, 828, 461),
color=(199, 197, 198),
button=(750, 411, 997, 448),
),
],
)
DUNGEON_COMBAT_INTERACT_TEXT = ButtonWrapper(
name='DUNGEON_COMBAT_INTERACT_TEXT',
@ -28,7 +37,7 @@ MAP_LOADING = ButtonWrapper(
share=Button(
file='./assets/share/combat/interact/MAP_LOADING.png',
area=(644, 367, 662, 389),
search=(639, 347, 667, 394),
search=(639, 357, 667, 405),
color=(159, 141, 149),
button=(644, 367, 662, 389),
),

View File

@ -10,7 +10,7 @@ COMBAT_AUTO = ButtonWrapper(
area=(1113, 22, 1183, 58),
search=(1093, 2, 1203, 78),
color=(135, 137, 131),
button=(1113, 22, 1183, 58),
button=(1136, 31, 1161, 49),
),
)
COMBAT_PAUSE = ButtonWrapper(
@ -30,6 +30,6 @@ COMBAT_SPEED_2X = ButtonWrapper(
area=(1029, 22, 1099, 58),
search=(1009, 2, 1119, 78),
color=(138, 143, 146),
button=(1029, 22, 1099, 58),
button=(1047, 29, 1079, 49),
),
)

View File

@ -7,40 +7,40 @@ COMBAT_SUPPORT_ADD = ButtonWrapper(
name='COMBAT_SUPPORT_ADD',
share=Button(
file='./assets/share/combat/support/COMBAT_SUPPORT_ADD.png',
area=(1032, 649, 1132, 680),
search=(1012, 629, 1152, 700),
color=(228, 228, 228),
button=(1032, 649, 1132, 680),
area=(1057, 649, 1112, 678),
search=(1037, 629, 1132, 698),
color=(213, 214, 214),
button=(1057, 649, 1112, 678),
),
)
COMBAT_SUPPORT_LIST = ButtonWrapper(
name='COMBAT_SUPPORT_LIST',
share=Button(
file='./assets/share/combat/support/COMBAT_SUPPORT_LIST.png',
area=(57, 637, 100, 680),
search=(37, 617, 120, 700),
color=(212, 213, 215),
button=(57, 637, 100, 680),
area=(67, 645, 93, 669),
search=(47, 625, 113, 689),
color=(204, 205, 205),
button=(67, 645, 93, 669),
),
)
COMBAT_SUPPORT_LIST_GRID = ButtonWrapper(
name='COMBAT_SUPPORT_LIST_GRID',
share=Button(
file='./assets/share/combat/support/COMBAT_SUPPORT_LIST_GRID.png',
area=(64, 115, 159, 634),
search=(44, 95, 179, 654),
color=(119, 108, 132),
button=(64, 115, 159, 634),
area=(64, 158, 155, 627),
search=(44, 138, 175, 647),
color=(117, 107, 124),
button=(64, 158, 155, 627),
),
)
COMBAT_SUPPORT_LIST_SCROLL = ButtonWrapper(
name='COMBAT_SUPPORT_LIST_SCROLL',
share=Button(
file='./assets/share/combat/support/COMBAT_SUPPORT_LIST_SCROLL.png',
area=(448, 112, 452, 610),
search=(428, 92, 472, 630),
color=(127, 133, 150),
button=(448, 112, 452, 610),
area=(448, 156, 452, 592),
search=(428, 136, 472, 612),
color=(130, 133, 153),
button=(448, 156, 452, 592),
),
)
COMBAT_SUPPORT_SELECTED = ButtonWrapper(
@ -53,3 +53,36 @@ COMBAT_SUPPORT_SELECTED = ButtonWrapper(
button=(69, 114, 91, 116),
),
)
SUPPORT_SELECTED = ButtonWrapper(
name='SUPPORT_SELECTED',
share=[
Button(
file='./assets/share/combat/support/SUPPORT_SELECTED.png',
area=(54, 202, 60, 220),
search=(40, 146, 68, 628),
color=(125, 126, 131),
button=(54, 202, 60, 220),
),
Button(
file='./assets/share/combat/support/SUPPORT_SELECTED.2.png',
area=(53, 547, 59, 565),
search=(40, 146, 68, 628),
color=(144, 146, 147),
button=(53, 547, 59, 565),
),
Button(
file='./assets/share/combat/support/SUPPORT_SELECTED.3.png',
area=(54, 432, 61, 450),
search=(40, 146, 68, 628),
color=(139, 139, 141),
button=(54, 432, 61, 450),
),
Button(
file='./assets/share/combat/support/SUPPORT_SELECTED.4.png',
area=(52, 417, 59, 435),
search=(40, 146, 68, 628),
color=(140, 138, 145),
button=(52, 417, 59, 435),
),
],
)

View File

@ -1,4 +1,5 @@
from module.base.decorator import run_once
from module.exception import RequestHumanTakeover
from module.logger import logger
from tasks.combat.assets.assets_combat_finish import COMBAT_AGAIN, COMBAT_EXIT
from tasks.combat.assets.assets_combat_prepare import COMBAT_PREPARE
@ -81,6 +82,7 @@ class Combat(CombatInteract, CombatPrepare, CombatState, CombatTeam, CombatSuppo
logger.hr('Combat prepare')
skip_first_screenshot = True
pre_set_team = bool(support_character)
trial = 0
while 1:
if skip_first_screenshot:
skip_first_screenshot = False
@ -90,6 +92,11 @@ class Combat(CombatInteract, CombatPrepare, CombatState, CombatTeam, CombatSuppo
# End
if self.is_combat_executing():
return True
# Relics full
# Clicking between COMBAT_PREPARE and COMBAT_TEAM_PREPARE
if trial > 3:
logger.critical('Failed to enter dungeon after 3 trial, probably because relics are full')
raise RequestHumanTakeover
# Click
if self.appear(COMBAT_TEAM_SUPPORT) and support_character:
@ -112,6 +119,7 @@ class Combat(CombatInteract, CombatPrepare, CombatState, CombatTeam, CombatSuppo
return False
self.device.click(COMBAT_PREPARE)
self.interval_reset(COMBAT_PREPARE)
trial += 1
continue
if self.handle_combat_interact():
continue
@ -257,8 +265,12 @@ class Combat(CombatInteract, CombatPrepare, CombatState, CombatTeam, CombatSuppo
self.device.click(COMBAT_EXIT)
self.interval_reset(COMBAT_AGAIN)
continue
# Dropped light cone from weekly
if self.handle_get_light_cone():
continue
# Having any character died
if self.handle_popup_confirm():
continue
def combat_exit(self, skip_first_screenshot=True):
"""
@ -308,6 +320,9 @@ class Combat(CombatInteract, CombatPrepare, CombatState, CombatTeam, CombatSuppo
Returns:
int: Run count
Raises:
RequestHumanTakeover: If relics are full
Pages:
in: COMBAT_PREPARE
or page_main with DUNGEON_COMBAT_INTERACT

View File

@ -67,7 +67,8 @@ class CombatState(UI):
return False
if not self.is_combat_executing():
if not self._combat_auto_checked and auto:
if self._combat_click_interval.started() and not self._combat_click_interval.reached():
# >=0.2s after clicking the button to avoid random noice
if self._combat_click_interval.current() >= 0.15 and not self._combat_click_interval.reached():
logger.info('Combat on going, _combat_auto_checked')
self._combat_auto_checked = True
return False

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