Upd: Language irrelevant assets for base/popup
Before Width: | Height: | Size: 24 KiB |
Before Width: | Height: | Size: 7.1 KiB |
Before Width: | Height: | Size: 22 KiB |
Before Width: | Height: | Size: 7.3 KiB |
BIN
assets/share/base/popup/POPUP_CANCEL.BUTTON.png
Normal file
After Width: | Height: | Size: 8.1 KiB |
BIN
assets/share/base/popup/POPUP_CANCEL.SEARCH.png
Normal file
After Width: | Height: | Size: 17 KiB |
BIN
assets/share/base/popup/POPUP_CANCEL.png
Normal file
After Width: | Height: | Size: 6.4 KiB |
BIN
assets/share/base/popup/POPUP_CONFIRM.BUTTON.png
Normal file
After Width: | Height: | Size: 8.1 KiB |
BIN
assets/share/base/popup/POPUP_CONFIRM.SEARCH.png
Normal file
After Width: | Height: | Size: 16 KiB |
BIN
assets/share/base/popup/POPUP_CONFIRM.png
Normal file
After Width: | Height: | Size: 6.6 KiB |
@ -13,28 +13,6 @@ BATTLE_PASS_NOTIFICATION = ButtonWrapper(
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button=(895, 595, 1180, 630),
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button=(895, 595, 1180, 630),
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),
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),
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)
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)
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CANCEL_POPUP = ButtonWrapper(
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name='CANCEL_POPUP',
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cn=Button(
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file='./assets/cn/base/popup/CANCEL_POPUP.png',
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area=(427, 536, 503, 562),
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search=(321, 432, 661, 668),
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color=(157, 156, 152),
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button=(427, 536, 503, 562),
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),
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en=None,
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)
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CONFIRM_POPUP = ButtonWrapper(
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name='CONFIRM_POPUP',
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cn=Button(
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file='./assets/cn/base/popup/CONFIRM_POPUP.png',
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area=(774, 534, 855, 563),
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search=(617, 434, 966, 652),
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color=(170, 169, 166),
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button=(774, 534, 855, 563),
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),
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en=None,
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)
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GET_REWARD = ButtonWrapper(
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GET_REWARD = ButtonWrapper(
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name='GET_REWARD',
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name='GET_REWARD',
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share=Button(
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share=Button(
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@ -65,6 +43,26 @@ MONTHLY_CARD_REWARD = ButtonWrapper(
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button=(741, 495, 1071, 644),
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button=(741, 495, 1071, 644),
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),
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),
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)
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)
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POPUP_CANCEL = ButtonWrapper(
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name='POPUP_CANCEL',
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share=Button(
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file='./assets/share/base/popup/POPUP_CANCEL.png',
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area=(428, 537, 452, 561),
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search=(334, 453, 594, 653),
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color=(98, 92, 80),
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button=(419, 531, 512, 567),
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),
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)
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POPUP_CONFIRM = ButtonWrapper(
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name='POPUP_CONFIRM',
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share=Button(
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file='./assets/share/base/popup/POPUP_CONFIRM.png',
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area=(776, 537, 800, 561),
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search=(683, 464, 943, 644),
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color=(95, 90, 78),
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button=(767, 531, 862, 567),
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),
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)
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POPUP_SINGLE = ButtonWrapper(
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POPUP_SINGLE = ButtonWrapper(
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name='POPUP_SINGLE',
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name='POPUP_SINGLE',
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share=Button(
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share=Button(
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@ -48,6 +48,32 @@ class PopupHandler(ModuleBase):
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return False
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return False
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def handle_popup_cancel(self, interval=2) -> bool:
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"""
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Args:
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interval:
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Returns:
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If handled.
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"""
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if self.appear_then_click(POPUP_CANCEL, interval=interval):
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return True
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return False
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def handle_popup_confirm(self, interval=2) -> bool:
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"""
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Args:
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interval:
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Returns:
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If handled.
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"""
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if self.appear_then_click(POPUP_CONFIRM, interval=interval):
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return True
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return False
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def handle_popup_single(self, interval=2) -> bool:
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def handle_popup_single(self, interval=2) -> bool:
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"""
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"""
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Popup with one single confirm button in the middle.
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Popup with one single confirm button in the middle.
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@ -7,7 +7,7 @@ from module.base.timer import Timer
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from module.base.utils import area_size, crop, rgb2luma, load_image, crop
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from module.base.utils import area_size, crop, rgb2luma, load_image, crop
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from module.logger import logger
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from module.logger import logger
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from module.ui.scroll import Scroll
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from module.ui.scroll import Scroll
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from tasks.base.assets.assets_base_popup import CANCEL_POPUP
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from tasks.base.assets.assets_base_popup import POPUP_CANCEL
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from tasks.base.ui import UI
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from tasks.base.ui import UI
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from tasks.combat.assets.assets_combat_support import COMBAT_SUPPORT_ADD, COMBAT_SUPPORT_LIST, \
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from tasks.combat.assets.assets_combat_support import COMBAT_SUPPORT_ADD, COMBAT_SUPPORT_LIST, \
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COMBAT_SUPPORT_LIST_SCROLL, COMBAT_SUPPORT_SELECTED, COMBAT_SUPPORT_LIST_GRID
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COMBAT_SUPPORT_LIST_SCROLL, COMBAT_SUPPORT_SELECTED, COMBAT_SUPPORT_LIST_GRID
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@ -209,12 +209,12 @@ class CombatSupport(UI):
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self.device.click(COMBAT_TEAM_SUPPORT)
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self.device.click(COMBAT_TEAM_SUPPORT)
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self.interval_reset(COMBAT_TEAM_SUPPORT)
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self.interval_reset(COMBAT_TEAM_SUPPORT)
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continue
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continue
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if self.appear(CANCEL_POPUP, interval=1):
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if self.appear(POPUP_CANCEL, interval=1):
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logger.warning(
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logger.warning(
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"selected identical character, trying select another")
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"selected identical character, trying select another")
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self._cancel_popup()
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self._cancel_popup()
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self._select_next_support()
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self._select_next_support()
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self.interval_reset(CANCEL_POPUP)
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self.interval_reset(POPUP_CANCEL)
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continue
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continue
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if self.appear(COMBAT_SUPPORT_LIST, interval=1):
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if self.appear(COMBAT_SUPPORT_LIST, interval=1):
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if support_character_name != "FirstCharacter":
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if support_character_name != "FirstCharacter":
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@ -326,8 +326,7 @@ class CombatSupport(UI):
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logger.info("Popup canceled")
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logger.info("Popup canceled")
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return
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return
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if self.appear(CANCEL_POPUP):
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if self.handle_popup_cancel():
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self.device.click(CANCEL_POPUP)
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continue
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continue
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def _select_next_support(self):
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def _select_next_support(self):
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@ -5,7 +5,7 @@ from tasks.base.assets.assets_base_popup import GET_REWARD
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from tasks.base.page import Page, page_menu, page_synthesize
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from tasks.base.page import Page, page_menu, page_synthesize
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from tasks.base.ui import UI
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from tasks.base.ui import UI
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from tasks.base.assets.assets_base_page import MENU_SCROLL
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from tasks.base.assets.assets_base_page import MENU_SCROLL
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from tasks.base.assets.assets_base_popup import CONFIRM_POPUP
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from tasks.base.assets.assets_base_popup import POPUP_CONFIRM
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from tasks.daily.assets.assets_daily_synthesize_consumable import *
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from tasks.daily.assets.assets_daily_synthesize_consumable import *
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from tasks.daily.assets.assets_daily_synthesize_material import *
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from tasks.daily.assets.assets_daily_synthesize_material import *
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@ -137,7 +137,7 @@ class SynthesizeUI(UI):
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else:
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else:
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self.device.screenshot()
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self.device.screenshot()
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if self.appear(CONFIRM_POPUP):
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if self.appear(POPUP_CONFIRM):
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logger.info('Synthesize confirm popup window appear')
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logger.info('Synthesize confirm popup window appear')
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break
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break
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# The recipe of the item has not been unlocked yet, but it can be unlocked now
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# The recipe of the item has not been unlocked yet, but it can be unlocked now
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@ -161,8 +161,7 @@ class SynthesizeUI(UI):
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logger.info('Synthesize consumable completed')
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logger.info('Synthesize consumable completed')
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break
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break
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# Synthesize confirm
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# Synthesize confirm
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if self.appear_then_click(CONFIRM_POPUP):
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if self.handle_popup_confirm():
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logger.info('Click the confirm button')
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continue
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continue
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def _back_to_synthesize_page(self, skip_first_screenshot=True):
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def _back_to_synthesize_page(self, skip_first_screenshot=True):
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@ -1,6 +1,6 @@
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from module.ocr.ocr import *
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from module.ocr.ocr import *
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from module.ui.scroll import Scroll
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from module.ui.scroll import Scroll
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from tasks.base.assets.assets_base_popup import CONFIRM_POPUP
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from tasks.base.assets.assets_base_popup import POPUP_CONFIRM
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from tasks.base.page import page_item
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from tasks.base.page import page_item
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from tasks.daily.assets.assets_daily_synthesize_consumable import \
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from tasks.daily.assets.assets_daily_synthesize_consumable import \
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SIMPLE_PROTECTIVE_GEAR as SYNTHESIZE_SIMPLE_PROTECTIVE_GEAR, \
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SIMPLE_PROTECTIVE_GEAR as SYNTHESIZE_SIMPLE_PROTECTIVE_GEAR, \
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@ -110,7 +110,7 @@ class ConsumableUsageUI(ItemUI):
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else:
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else:
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self.device.screenshot()
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self.device.screenshot()
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if self.appear(CONFIRM_POPUP):
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if self.appear(POPUP_CONFIRM):
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logger.info('Item consumable usage popup appear')
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logger.info('Item consumable usage popup appear')
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break
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break
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if self.appear_then_click(USE_CONSUMABLE, interval=2):
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if self.appear_then_click(USE_CONSUMABLE, interval=2):
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@ -129,6 +129,6 @@ class ConsumableUsageUI(ItemUI):
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break
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break
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# If there is already consumable effect, a confirmation box will pop up again,
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# If there is already consumable effect, a confirmation box will pop up again,
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# so shorten the judgment interval of the confirmation box
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# so shorten the judgment interval of the confirmation box
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if self.appear_then_click(CONFIRM_POPUP, interval=1):
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if self.handle_popup_confirm(interval=1):
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logger.info('Confirm the use of consumable')
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logger.info('Confirm the use of consumable')
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continue
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continue
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@ -1,7 +1,7 @@
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from module.base.timer import Timer
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from module.base.timer import Timer
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from module.logger import logger
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from module.logger import logger
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from tasks.base.assets.assets_base_page import CLOSE
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from tasks.base.assets.assets_base_page import CLOSE
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from tasks.base.assets.assets_base_popup import CONFIRM_POPUP, GET_REWARD
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from tasks.base.assets.assets_base_popup import GET_REWARD
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from tasks.item.assets.assets_item_relics import *
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from tasks.item.assets.assets_item_relics import *
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from tasks.item.keywords import KEYWORD_ITEM_TAB
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from tasks.item.keywords import KEYWORD_ITEM_TAB
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from tasks.item.ui import ItemUI
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from tasks.item.ui import ItemUI
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@ -60,7 +60,7 @@ class RelicsUI(ItemUI):
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break
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break
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if self.appear_then_click(SALVAGE, interval=2):
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if self.appear_then_click(SALVAGE, interval=2):
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continue
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continue
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if self.appear_then_click(CONFIRM_POPUP, interval=2):
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if self.handle_popup_confirm():
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continue
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continue
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skip_first_screenshot = True
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skip_first_screenshot = True
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