Fix: Reset combat_wave_cost before every combat

This commit is contained in:
LmeSzinc 2024-05-20 23:50:13 +08:00
parent 80802663be
commit de53612530

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@ -86,6 +86,8 @@ class Combat(CombatInteract, CombatPrepare, CombatState, CombatTeam, CombatSuppo
support_set = False
else:
support_set = True
# Reset combat_wave_cost, so handle_combat_interact() won't activate before handle_combat_prepare()
self.combat_wave_cost = 10
logger.info([support_character, support_set])
trial = 0
while 1: