mirror of
https://github.com/LmeSzinc/StarRailCopilot.git
synced 2024-11-16 06:25:24 +00:00
Opt: Delay to next server update if approaching it
This commit is contained in:
parent
a40b9d69fd
commit
df46b5d549
@ -141,21 +141,26 @@ class DungeonState(UI):
|
|||||||
limit = 60
|
limit = 60
|
||||||
|
|
||||||
# Double event is not yet finished, do it today as possible
|
# Double event is not yet finished, do it today as possible
|
||||||
diff = get_server_next_update('04:00') - now()
|
update = get_server_next_update(self.config.Scheduler_ServerUpdate)
|
||||||
|
diff = update - now()
|
||||||
|
run_double = False
|
||||||
if self.config.stored.DungeonDouble.relic > 0:
|
if self.config.stored.DungeonDouble.relic > 0:
|
||||||
if diff < timedelta(hours=4):
|
if diff < timedelta(hours=4):
|
||||||
# 4h recover 40 stamina, run double relic at today
|
# 4h recover 40 stamina, run double relic at today
|
||||||
logger.info(f'Just less than 4h til the next day, '
|
logger.info(f'Just less than 4h til the next day, '
|
||||||
f'double relic event is not yet finished, wait until 40')
|
f'double relic event is not yet finished, wait until 40')
|
||||||
|
run_double = True
|
||||||
limit = 40
|
limit = 40
|
||||||
if self.config.stored.DungeonDouble.calyx > 0:
|
if self.config.stored.DungeonDouble.calyx > 0:
|
||||||
if diff < timedelta(hours=3):
|
if diff < timedelta(hours=3):
|
||||||
logger.info(f'Just less than 3h til the next day, '
|
logger.info(f'Just less than 3h til the next day, '
|
||||||
f'double calyx event is not yet finished, wait until 10')
|
f'double calyx event is not yet finished, wait until 10')
|
||||||
|
run_double = True
|
||||||
limit = 10
|
limit = 10
|
||||||
elif diff < timedelta(hours=6):
|
elif diff < timedelta(hours=6):
|
||||||
logger.info(f'Just less than 6h til the next day, '
|
logger.info(f'Just less than 6h til the next day, '
|
||||||
f'double calyx event is not yet finished, wait until 30')
|
f'double calyx event is not yet finished, wait until 30')
|
||||||
|
run_double = True
|
||||||
limit = 30
|
limit = 30
|
||||||
|
|
||||||
# Recover 1 trailbaze power each 6 minutes
|
# Recover 1 trailbaze power each 6 minutes
|
||||||
@ -164,6 +169,11 @@ class DungeonState(UI):
|
|||||||
future = now() + timedelta(minutes=cover)
|
future = now() + timedelta(minutes=cover)
|
||||||
logger.info(f'Currently has {current} need {cover} minutes to reach {limit}')
|
logger.info(f'Currently has {current} need {cover} minutes to reach {limit}')
|
||||||
|
|
||||||
|
# Align server update
|
||||||
|
if not run_double and update - future < timedelta(hours=2):
|
||||||
|
logger.info('Approaching next day, delay to server update instead')
|
||||||
|
future = update
|
||||||
|
|
||||||
# Save stamina for the next week
|
# Save stamina for the next week
|
||||||
next_monday = get_server_next_monday_update('04:00')
|
next_monday = get_server_next_monday_update('04:00')
|
||||||
if next_monday - future < timedelta(hours=4):
|
if next_monday - future < timedelta(hours=4):
|
||||||
|
Loading…
Reference in New Issue
Block a user