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Fix: Don't click investigate, too many meaningless interacts of them
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e1c8be79aa
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@ -27,16 +27,16 @@ class Daemon(RouteBase):
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# Story
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# Story
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if self.appear_then_click(STORY_NEXT, interval=0.7):
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if self.appear_then_click(STORY_NEXT, interval=0.7):
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self.interval_reset(STORY_OPTION)
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self.interval_reset(STORY_OPTION)
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self.interval_reset(INTERACT_INVESTIGATE)
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# self.interval_reset(INTERACT_INVESTIGATE)
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continue
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continue
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if self.appear_then_click(STORY_OPTION, interval=1):
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if self.appear_then_click(STORY_OPTION, interval=1):
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self.interval_reset(INTERACT_INVESTIGATE)
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# self.interval_reset(INTERACT_INVESTIGATE)
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continue
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continue
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# Map interact
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# Map interact
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if self.appear_then_click(INTERACT_TREASURE, interval=1):
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if self.appear_then_click(INTERACT_TREASURE, interval=1):
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continue
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continue
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if self.appear_then_click(INTERACT_INVESTIGATE, interval=2):
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# if self.appear_then_click(INTERACT_INVESTIGATE, interval=2):
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continue
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# continue
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if self.appear_then_click(INTERACT_COLLECT, interval=1):
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if self.appear_then_click(INTERACT_COLLECT, interval=1):
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continue
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continue
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# Story teleport
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# Story teleport
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