Fix: Don't click investigate, too many meaningless interacts of them

This commit is contained in:
LmeSzinc 2024-01-12 23:58:22 +08:00
parent e1c8be79aa
commit eff7568285

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@ -27,16 +27,16 @@ class Daemon(RouteBase):
# Story # Story
if self.appear_then_click(STORY_NEXT, interval=0.7): if self.appear_then_click(STORY_NEXT, interval=0.7):
self.interval_reset(STORY_OPTION) self.interval_reset(STORY_OPTION)
self.interval_reset(INTERACT_INVESTIGATE) # self.interval_reset(INTERACT_INVESTIGATE)
continue continue
if self.appear_then_click(STORY_OPTION, interval=1): if self.appear_then_click(STORY_OPTION, interval=1):
self.interval_reset(INTERACT_INVESTIGATE) # self.interval_reset(INTERACT_INVESTIGATE)
continue continue
# Map interact # Map interact
if self.appear_then_click(INTERACT_TREASURE, interval=1): if self.appear_then_click(INTERACT_TREASURE, interval=1):
continue continue
if self.appear_then_click(INTERACT_INVESTIGATE, interval=2): # if self.appear_then_click(INTERACT_INVESTIGATE, interval=2):
continue # continue
if self.appear_then_click(INTERACT_COLLECT, interval=1): if self.appear_then_click(INTERACT_COLLECT, interval=1):
continue continue
# Story teleport # Story teleport