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Fix: Pass through door2 in Herta_SupplyZone_F2_X45Y369
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@ -15,6 +15,7 @@ class Route(RouteBase):
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| enemy1 | Waypoint((46.2, 328.2)), | 12.6 | 8 |
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| item2 | Waypoint((42.4, 299.0)), | 352.8 | 348 |
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| door2 | Waypoint((46.4, 284.5)), | 4.2 | 1 |
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| door2end | Waypoint((47.2, 274.8)), | 11.1 | 4 |
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| enemy2left | Waypoint((31.2, 248.8)), | 183.8 | 84 |
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| enemy2right | Waypoint((55.2, 247.2)), | 96.7 | 91 |
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| item3 | Waypoint((68.5, 226.5)), | 30.2 | 29 |
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@ -32,6 +33,7 @@ class Route(RouteBase):
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enemy1 = Waypoint((46.2, 328.2))
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item2 = Waypoint((42.4, 299.0))
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door2 = Waypoint((46.4, 284.5))
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door2end = Waypoint((47.2, 274.8))
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enemy2left = Waypoint((31.2, 248.8))
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enemy2right = Waypoint((55.2, 247.2))
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item3 = Waypoint((68.5, 226.5))
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@ -47,6 +49,7 @@ class Route(RouteBase):
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# self.clear_item(item2)
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self.clear_enemy(
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door2.set_threshold(3),
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door2end.set_threshold(3),
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# Go through door
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enemy2left,
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enemy2right.straight_run(),
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@ -58,6 +61,7 @@ class Route(RouteBase):
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self.clear_enemy(
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enemy3.straight_run(),
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)
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# ('Combat_Herta_SupplyZone_F2_X45Y369', 0.243, (57.2, 351.6))
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def Herta_SupplyZone_F2_X397Y233(self):
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"""
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