Fix: Extend unexpected confirm to wait combat interact retries

This commit is contained in:
LmeSzinc 2023-11-29 03:42:26 +08:00
parent 8575ec4aeb
commit ff48ba74dd

View File

@ -217,6 +217,7 @@ class MapControl(Combat, AimDetectorMixin):
if diff < waypoint.interact_radius:
if self.handle_combat_interact(interval=1):
contact.up()
waypoint.unexpected_confirm.reset()
# Arrive
if near := self.minimap.is_position_near(waypoint.position, threshold=waypoint.get_threshold(end_opt)):