Commit Graph

181 Commits

Author SHA1 Message Date
LmeSzinc
db82f022a9 Add: Auto choose latest event of server 2020-06-03 23:27:04 +08:00
LmeSzinc
87127c882a Fix: Now able to use 1 or 2 fleets in chapter 2 to 6
- If using 1 fleet in 6-4, will pick up the ammo
2020-06-03 23:11:31 +08:00
LmeSzinc
caee1450e6 Add: [CN] Event「峡湾间的反击」(event_20200603_cn)
- Lower arrive_confirm when siren is cleared
2020-06-03 22:15:25 +08:00
LmeSzinc
4094ab1f00 Fix: [CN] Login confirm 2020-06-03 15:21:20 +08:00
LmeSzinc
30e11c6caf Fix: Re-check all timeout timer
- Fix tactical class get stuck when skill level reach to max.
2020-06-03 05:06:51 +08:00
LmeSzinc
9353ae1707 Optimize: Disable commission_time_limit by default
- Faster ui click
2020-06-03 04:36:05 +08:00
LmeSzinc
0206a6480d Add: Fleet settings check
- Delete option do_not_use in fleet_2 and fleet_3
- Exit if receive wrong settings
2020-06-03 02:39:03 +08:00
LmeSzinc
125a490aca Fix: Timer for ui_click 2020-06-03 00:14:30 +08:00
Erik
595193fa50
Merge pull request #9 from LmeSzinc/master
Fix: Enhance failed turn to retry retire when mood notice popup
2020-06-01 15:15:02 -03:00
kyO The NinjA
2a301be4ef Fix: [EN] Fix commission reward stuck 2020-06-01 15:13:34 -03:00
LmeSzinc
496a47bdb9 Revert "Fix: Timer for reward"
This reverts commit cad6d052
2020-06-02 02:06:38 +08:00
LmeSzinc
cad6d052a6 Fix: Timer for reward 2020-06-02 01:11:02 +08:00
LmeSzinc
6d6fcc5edb Doc: [CN] Fix mis-introduction in README.md
- Add tips, when failed to retire ships
2020-06-01 20:22:04 +08:00
LmeSzinc
a09f7033f2
Merge pull request #13 from whoamikyo/master
Fix: Batch GUI start
2020-06-01 19:58:00 +08:00
LmeSzinc
2fa8b4d4fc Fix: Enhance failed turn to retry retire when mood notice popup 2020-06-01 17:26:35 +08:00
kyO The NinjA
57517501f8 Fix: [EN] Corrected translation 2020-06-01 04:44:23 -03:00
kyO The NinjA
5956fb4700 Add: [EN] Enhance module assets 2020-05-31 23:06:18 -03:00
LmeSzinc
ad5fcc2abc Fix: No ship to enhance
- When there ship to enhance, but dock full, try one_click_retire
- Fix retire SR ship when using one_click_retire
2020-06-01 09:25:51 +08:00
LmeSzinc
f406022da0 Fix: [EN] commission classification 2020-06-01 08:51:28 +08:00
LmeSzinc
c6611f19dc Add: Enhance module 2020-06-01 08:20:13 +08:00
LmeSzinc
2609b4a70d Add: Timezone aware
- Fix mat withdraw on slow device
2020-06-01 02:26:55 +08:00
kyO The NinjA
6eabcf6a35 Fix: [EN] Relogin is now working
Optimize: [EN] GUI improved
2020-05-31 04:48:22 -03:00
Erik
4dbd8dd2c1
Merge pull request #5 from LmeSzinc/master
Fix: Enemy detection
2020-05-30 21:31:23 -03:00
LmeSzinc
7bd3d65701 Optimize: Faster screen size check 2020-05-31 03:33:51 +08:00
kyO The NinjA
12ec4ce55d Add: [EN] hard-coded package_name in argparse_en, because there's only one Azurlane in EN thanks @LmeSzinc
Add: [EN] development_en.md
2020-05-30 15:55:59 -03:00
LmeSzinc
83508b94d3 Fix: Enemy detection
- Log shows 'E' and wrong prediction is_siren, because attributes are kept to the next detection
- Fix missing predict also
- Fix log show DEFAULT_BUTTON for the entrance of campaign
2020-05-31 02:49:06 +08:00
kyO The NinjA
f05cc8970b Fix: [EN] dictionary misstype 2020-05-30 11:50:02 -03:00
kyO The NinjA
c491fe7ec5 Add: [EN] New B2 battle logic thanks @justtesting
Add: [EN] New C1 battle logic
Add: [EN] New B3 battle logic
Add: [EN] New D3 battle logic
Add: [EN] New assets
2020-05-30 05:41:06 -03:00
kyO The NinjA
0b8fe315f8 Quick guide update 2020-05-30 01:24:37 -03:00
kyO The NinjA
b12d8f299c Add: [EN] Assets updated
Fix: [EN] A3 and C3 of the event Iris of Light and Dark Rerun
Optimize: [EN] commission filter, expect many mistakes yet
Optimize: [EN] added some tips on GUI
Add: [EN] New assets for Tactical Class, this module should work now
2020-05-30 01:09:51 -03:00
kyO The NinjA
1fc34e3320 [EN] Commission dictionary optimization 2020-05-29 16:05:55 -03:00
kyO The NinjA
09bd560e83 [EN] Commission dictionary optimization 2020-05-29 15:59:18 -03:00
kyO The NinjA
0498176a32 Merge branch 'master' of https://github.com/whoamikyo/AzurLaneAutoScript 2020-05-29 14:36:07 -03:00
kyO The NinjA
fe6815d20a [EN] Localization progress
- Some GUI optimizations
- Minor fix in Quick Guide
2020-05-29 14:34:43 -03:00
Erik
1a369a68b7
Merge pull request #4 from LmeSzinc/master
Fix: using old api in Screen size check
2020-05-29 14:06:09 -03:00
LmeSzinc
fba270471d Fix: using old api in Screen size check 2020-05-30 00:35:43 +08:00
LmeSzinc
a8333f55d4 Add: Screen size check 2020-05-29 22:44:35 +08:00
LmeSzinc
c01a075554 Fix: Timeout adjustment
- increase walk_timeout
- increase in_stage_timer
2020-05-29 17:29:46 +08:00
LmeSzinc
c402d3e047 Fix: Folder create when --enable_drop_screenshot disabled 2020-05-29 17:08:43 +08:00
LmeSzinc
3702b1c6da Fix: [CN] unknown commission genre
- add server validation on commission module
2020-05-29 16:33:16 +08:00
kyO The NinjA
86a12455b9 COMMISSION_HAS_PENDING asset updated 2020-05-29 00:11:52 -03:00
kyO The NinjA
19418d3da8 Update quickguide 2020-05-28 23:25:59 -03:00
kyO The NinjA
2154edefb1 Update assets.py 2020-05-28 22:20:19 -03:00
kyO The NinjA
5bec616659 Retirement assets
- Fix asset for morale low
- Create a quick guide to help
2020-05-28 22:08:21 -03:00
LmeSzinc
2685a81d05 Fix: [CN] No default values in GUI, due to wrong dictionary name 2020-05-29 06:44:19 +08:00
Erik
1244f9a6f1
Merge pull request #3 from LmeSzinc/master
Add: Map logic fleet_2_push_forward, better support 7-1
2020-05-28 18:52:45 -03:00
kyO The NinjA
88091632fe revert changes
- Revert changes in campaign_ocr.py
2020-05-28 18:47:52 -03:00
kyO The NinjA
916e797b34 New assets
- New assets
- New parameters for EN event maps
- New tips GUI
2020-05-28 18:37:17 -03:00
LmeSzinc
e8b3e7916c Add: Map logic fleet_2_push_forward, better support 7-1
- Predict fleets when having 2 fleet spawn_point but only 1 fleet detected
2020-05-28 16:31:56 +08:00
kyO The NinjA
5f55303421 FIx 3 Star Asset 2020-05-27 21:56:32 -03:00