whoamikyo
501aaceed4
Update campaign_7_2_mystery_farming.py
2020-06-16 06:53:54 -03:00
whoamikyo
d2d64ee487
Add: Added some icons to GUI
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Assets: [EN] updated some templates assets using relative_crop.py
Campaign: Added 12-4 support
Fix: Added camera_data_spawn_point on 7-2 mystery to avoid dont detected a fleet when camera focus on H1
2020-06-16 00:04:16 -03:00
LmeSzinc
5f0f964d5f
Fix: [EN] Parameters of event Skybound Oratorio
2020-06-15 21:19:06 +08:00
MarioGilera
6a62e54a25
Revam of event_20200611_en maps
2020-06-13 21:29:31 +02:00
ferina8-14
dea0a02245
Merge remote-tracking branch 'upstream/master'
2020-06-14 02:30:12 +09:00
ferina8-14
47adffd1a0
Merge branch 'master' into try_jp
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[JP] copy assets from cn
# Conflicts:
# module/combat/assets.py
# module/daemon/assets.py
# module/handler/assets.py
# module/retire/assets.py
# module/reward/assets.py
2020-06-13 03:29:35 +09:00
ferina8-14
4fd1b7999a
Add: [JP] add event 20200603 for jp server
2020-06-13 02:55:07 +09:00
LmeSzinc
a623e7d082
Fix: rare bugs
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- Fix roadblocks in 6-4
- Fix mis-detect BATTLE_STATUS_D when battle executing
- Add call details to popup
2020-06-12 19:29:13 +08:00
LmeSzinc
49ae4c6361
Add: [EN] Skybound Oratorio
2020-06-11 23:13:50 +08:00
Cerz0
69a3d7e253
Create campaign_10_3.py
2020-06-08 18:35:11 +02:00
kyO The NinjA
95ca113562
Add: Map 11-4 support, Columbia farm is real
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Add: Suport to Rank B
2020-06-08 03:16:00 -03:00
lans4r
58357483ea
Add: 10-4 ( #23 )
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Add: 10-4
2020-06-07 03:50:41 +08:00
Cerz0
3f27e7de9c
Update campaign_10_2.py
2020-06-06 16:03:15 +02:00
LmeSzinc
c1a5ffcb30
Fix: Parameters for 3-4
2020-06-06 14:38:09 +08:00
LmeSzinc
a3feef6f1b
Format: PEP-8 for campaign maps
2020-06-05 23:25:50 +08:00
Cerz0
1e94b5d69c
Update: map 10-1
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Update campaign_10_1.py
2020-06-05 23:19:03 +08:00
LmeSzinc
d042f926b5
Fix: Catch other error caused by info_bar
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- Increase EDGE_LINES_HOUGHLINES_THRESHOLD in chapter 3
2020-06-05 21:52:30 +08:00
LmeSzinc
66d119e250
Add: camera_data_spawn_point
2020-06-05 20:22:27 +08:00
LmeSzinc
81f9b61ea5
Add: Logic fleet_2_rescue, Logic for chapter 3
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- Fix camera outside map caused by info bar
- Fix mis-detection of is_caught_by_siren
- Fix grid attribute is_caught_by_siren will be kept to next attack
- Fix find_current_fleet when ammo icon of another fleet is covered by the green arrow of current fleet
- Fix fleet_boss_index
- Fix can not predict when boss appear on fleet's face
2020-06-05 04:05:09 +08:00
LmeSzinc
6548677c80
Merge pull request #19 from Cerz0/master
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Fix: Update campaign_10_1.py
2020-06-04 20:11:36 +08:00
Cerz0
a953d5b4b2
Update campaign_10_1.py
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Corrected map_data
Set up map.weight, spawn_data and roadblocks
2020-06-04 13:50:59 +02:00
LmeSzinc
a41805c14f
Merge pull request #18 from Cerz0/master
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Fix: improved navigation on map 9-2
2020-06-04 15:58:51 +08:00
Cerz0
00b09b8369
Update campaign_9_2.py
2020-06-04 02:02:44 +02:00
kyO The NinjA
1756b33211
Fix: [EN] Fix SP2 of the 'Prelude under the Moon' not catching the Mystery
2020-06-03 19:32:54 -03:00
kyO The NinjA
56601b2ae2
Fix: [EN] reduced the threshold of cv2.HoughLines on SP3 of the 'Prelude under the Moon'
2020-06-03 19:17:20 -03:00
Cerz0
dded6eb752
Revert "Create sp1.py"
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This reverts commit f696d110af
.
2020-06-03 23:57:54 +02:00
kyO The NinjA
8800682b28
Add: [EN] Add 'Prelude under the Moon' SP3 support
2020-06-03 17:28:28 -03:00
kyO The NinjA
a0668712b1
Add: [EN] Add 'Prelude under the Moon' SP2 support
2020-06-03 16:35:23 -03:00
kyO The NinjA
1bebbcbf67
Add: [EN] Add 'Prelude under the Moon' SP1 support
2020-06-03 15:21:52 -03:00
Cerz0
f696d110af
Create sp1.py
2020-06-03 20:12:40 +02:00
LmeSzinc
87127c882a
Fix: Now able to use 1 or 2 fleets in chapter 2 to 6
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- If using 1 fleet in 6-4, will pick up the ammo
2020-06-03 23:11:31 +08:00
LmeSzinc
caee1450e6
Add: [CN] Event「峡湾间的反击」(event_20200603_cn)
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- Lower arrive_confirm when siren is cleared
2020-06-03 22:15:25 +08:00
lans4r
1e15a913ce
add 9-4
2020-06-02 12:02:50 -04:00
Cerz0
613eb5847f
Create campaign_9_2.py
2020-06-02 01:26:52 +02:00
LmeSzinc
f22d4755c9
Merge remote-tracking branch 'origin/master'
2020-06-01 08:23:18 +08:00
Cerz0
9615c6d759
Create campaign_9_3.py
2020-06-01 00:44:06 +02:00
LmeSzinc
16cc542219
Fix: [EN] event map
2020-06-01 02:46:05 +08:00
kyO The NinjA
6eabcf6a35
Fix: [EN] Relogin is now working
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Optimize: [EN] GUI improved
2020-05-31 04:48:22 -03:00
kyO The NinjA
0138947c24
Fix: [EN] Removed some hardcoded parameters
2020-05-30 16:25:09 -03:00
kyO The NinjA
fa652ebeab
Update a3.py
2020-05-30 16:08:00 -03:00
kyO The NinjA
c491fe7ec5
Add: [EN] New B2 battle logic thanks @justtesting
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Add: [EN] New C1 battle logic
Add: [EN] New B3 battle logic
Add: [EN] New D3 battle logic
Add: [EN] New assets
2020-05-30 05:41:06 -03:00
kyO The NinjA
b12d8f299c
Add: [EN] Assets updated
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Fix: [EN] A3 and C3 of the event Iris of Light and Dark Rerun
Optimize: [EN] commission filter, expect many mistakes yet
Optimize: [EN] added some tips on GUI
Add: [EN] New assets for Tactical Class, this module should work now
2020-05-30 01:09:51 -03:00
kyO The NinjA
fe6815d20a
[EN] Localization progress
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- Some GUI optimizations
- Minor fix in Quick Guide
2020-05-29 14:34:43 -03:00
Erik
1244f9a6f1
Merge pull request #3 from LmeSzinc/master
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Add: Map logic fleet_2_push_forward, better support 7-1
2020-05-28 18:52:45 -03:00
kyO The NinjA
916e797b34
New assets
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- New assets
- New parameters for EN event maps
- New tips GUI
2020-05-28 18:37:17 -03:00
LmeSzinc
e8b3e7916c
Add: Map logic fleet_2_push_forward, better support 7-1
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- Predict fleets when having 2 fleet spawn_point but only 1 fleet detected
2020-05-28 16:31:56 +08:00
kyO The NinjA
5f55303421
FIx 3 Star Asset
2020-05-27 21:56:32 -03:00
kyO The NinjA
4302a66bd7
Update d2.py
2020-05-27 20:47:48 -03:00
kyO The NinjA
a3f0c0304e
Fix assets for SHIP morale
2020-05-27 19:56:35 -03:00
kyO The NinjA
ba9ae67d63
New EN assets and new maps support
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- Added new EN assets
- Added support to maps A1, A2, A3, B1, B2, B3, C1, C2, C3, D1 and D3
2020-05-27 18:51:05 -03:00