LmeSzinc
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43fddd445c
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Fix: Handle curio popup after combat, the curio effect
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2024-05-20 15:30:21 +08:00 |
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LmeSzinc
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687e06b639
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Fix: Item wasn't added as walk result if item drops blessing, the curio effect
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2024-05-20 15:30:21 +08:00 |
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LmeSzinc
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272f803d8c
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Fix: unexpected_confirm has no effect if arrive waypoint at the every first screenshot
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2024-05-20 15:30:21 +08:00 |
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LmeSzinc
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3d5258b591
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Upd: Add Robin as ranged character
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2024-05-20 15:30:21 +08:00 |
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LmeSzinc
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edb55c6f64
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Fix: Close weekly reward popup in _rogue_theme_set()
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2024-05-20 15:30:21 +08:00 |
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LmeSzinc
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7ef7b05591
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Merge pull request #468 from Zebartin/dev
Bug fix for assignment
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2024-05-20 15:02:29 +08:00 |
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Zebartin
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8e04b0da52
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Fix: Color count for CHARACTER_x_SELECTED
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2024-05-20 09:50:01 +08:00 |
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Zebartin
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3b6fdbf554
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Fix: Wrong insight in _check_event
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2024-05-20 09:22:45 +08:00 |
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LmeSzinc
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6e5e529a0e
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Fix: No popup names in SRC
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2024-05-20 00:41:34 +08:00 |
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LmeSzinc
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a242c10a2e
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Merge pull request #466 from LmeSzinc/bug_fix
Bug fix
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2024-05-20 00:14:07 +08:00 |
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LmeSzinc
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3146a74d35
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Fix: Confirm character switch when entering dungeon
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2024-05-20 00:09:07 +08:00 |
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LmeSzinc
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a023d49f35
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Fix: Remove scroll appear check in support list, no need
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2024-05-20 00:08:47 +08:00 |
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Zebartin
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ef5db390a5
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fix: AssignmentOcr regex
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2024-05-19 23:50:37 +08:00 |
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Zebartin
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99a6ab2a11
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feat: Event assignments (All About Boothill)
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2024-05-19 23:50:37 +08:00 |
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LmeSzinc
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ab32ad579c
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Merge pull request #457 from LmeSzinc/bug_fix
Bug fix
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2024-05-14 03:10:16 +08:00 |
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LmeSzinc
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da52834bb4
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Fix: Special match Jarilo_BackwaterPass_F1_X613Y755 before Occurrence_Luofu_DivinationCommission_F2_X425Y791
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2024-05-14 03:09:31 +08:00 |
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LmeSzinc
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8885d0e791
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Fix: Scroll was never set if only one button is at bottom
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2024-05-14 03:09:31 +08:00 |
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LmeSzinc
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fdb61da223
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Fix: Pass through door2 in Herta_SupplyZone_F2_X45Y369
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2024-05-14 03:09:31 +08:00 |
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LmeSzinc
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5f9ec0ed57
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Fix: Multiple right doors are classified as left and right doors
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2024-05-14 03:09:31 +08:00 |
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LmeSzinc
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caf3af9973
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Dev: Save tracking image on each waypoint
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2024-05-14 03:09:31 +08:00 |
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LmeSzinc
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c15e12226c
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Fix: Pass rough corners in Jarilo_CorridorofFadingEchoes_F1_X201Y1071
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2024-05-14 03:09:31 +08:00 |
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LmeSzinc
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8375e8729d
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Upd: Route copies
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2024-05-14 03:09:31 +08:00 |
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LmeSzinc
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e35ab54ebc
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Fix: [CN] Handle OCR error on 区域精
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2024-05-14 03:09:31 +08:00 |
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LmeSzinc
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e0707b8286
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Fix: [CN] Handle curio fixed
TODO: [EN] Update CURIO_FIXED
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2024-05-14 03:09:31 +08:00 |
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LmeSzinc
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b784c17ac0
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Fix: Match Combat_Luofu_DivinationCommission_F1_X97Y457 before Combat_Luofu_Cloudford_F1_X283Y865
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2024-05-14 03:09:31 +08:00 |
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LmeSzinc
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aeb7926f6d
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Fix: Route never pass through node2 in Jarilo_BackwaterPass_F1_X475Y49
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2024-05-14 03:09:31 +08:00 |
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LmeSzinc
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415fa61df9
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Fix: Try without preprocess if no doors matched
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2024-05-14 03:09:31 +08:00 |
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LmeSzinc
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acf72b18d5
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Fix: [CN] Handle OCR error on 区域件
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2024-05-14 01:37:27 +08:00 |
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LmeSzinc
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af603eadf8
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Fix: Lower OcrCharacterName.merge_thres_y so DanHeng's long name won't mix with others
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2024-05-13 19:24:17 +08:00 |
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LmeSzinc
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9964cc883e
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Merge pull request #456 from LmeSzinc/bug_fix
Bug fix
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2024-05-13 16:43:13 +08:00 |
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LmeSzinc
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ab6aabeefa
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Opt: Search prioritize characters before scrolling
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2024-05-13 16:36:29 +08:00 |
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LmeSzinc
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ccf357703e
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Opt: Re-arrange interval for faster combat support switch
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2024-05-13 16:33:56 +08:00 |
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LmeSzinc
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f45c8a4dd6
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Fix: Check selected arrow left to character avatar
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2024-05-13 16:00:04 +08:00 |
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LmeSzinc
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f7b48efc7a
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Fix: [CN] Remove "|" in ocr results
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2024-05-13 15:53:08 +08:00 |
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LmeSzinc
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45a6cb668f
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Fix: Handle battle pass after combat
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2024-05-13 15:48:25 +08:00 |
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LmeSzinc
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3566ff0302
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Fix: handle_ascension_dungeon_prepare() is called in weekly
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2024-05-13 15:08:28 +08:00 |
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LmeSzinc
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442eaf195b
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Fix: Combat should not reenter if stamina exhausted but wave limit set
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2024-05-13 15:02:56 +08:00 |
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LmeSzinc
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5eabcbe22d
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Fix: Check COMBAT_AGAIN color prevent clicking before loaded
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2024-05-13 14:59:48 +08:00 |
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LmeSzinc
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bc82e00df9
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Upd: Route copy Jarilo_BackwaterPass_F1_X503Y736
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2024-05-13 12:57:49 +08:00 |
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LmeSzinc
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ba9f2973d2
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Fix: Avoid double clicking COMBAT_TEAM_SUPPORT
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2024-05-13 12:40:44 +08:00 |
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LmeSzinc
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ee3cb4f5ef
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Fix: Wait current team shown up
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2024-05-13 12:38:55 +08:00 |
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LmeSzinc
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3018449c9c
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Fix: Match binary template on MAIN_GOTO_CHARACTER and MAP_EXIT
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2024-05-13 12:36:11 +08:00 |
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LmeSzinc
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eb920b7fec
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Add: [ALAS] Button.match_template_binary()
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2024-05-13 12:34:36 +08:00 |
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LmeSzinc
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cecef36828
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Merge pull request #454 from LmeSzinc/bug_fix
Bug fix
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2024-05-13 03:06:29 +08:00 |
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LmeSzinc
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092b2e60db
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Upd: Assignment resorted in 2.2 (#453)
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2024-05-13 03:04:42 +08:00 |
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LmeSzinc
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1288b38b3b
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Upd: Assignment character assets
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2024-05-13 02:32:30 +08:00 |
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LmeSzinc
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b524face92
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Merge pull request #452 from LmeSzinc/bug_fix
Bug fix
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2024-05-12 00:50:08 +08:00 |
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LmeSzinc
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0135bf9167
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Refactor: Set team using next prev buttons instead (#450)
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2024-05-12 00:47:35 +08:00 |
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LmeSzinc
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fc48067495
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Fix: Set nemu_ipc before screenshot_interval_set
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2024-05-12 00:28:33 +08:00 |
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LmeSzinc
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9dcc3793be
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Fix: [CN] Handle OCR error on Stagnant_Shadow_Ire
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2024-05-11 22:40:23 +08:00 |
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