Zebartin
3b6fdbf554
Fix: Wrong insight in _check_event
2024-05-20 09:22:45 +08:00
LmeSzinc
616f072a2b
Opt: Ignore obtain_frequent_check if combat will be reentered later
2024-05-20 04:28:38 +08:00
LmeSzinc
8fa0c47a96
Fix: No popup names in SRC
...
(cherry picked from commit 6e5e529a0e
)
2024-05-20 01:51:54 +08:00
Yinhr
384c4302a2
Fix: Obtain position & closed ( #464 )
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* Fix: Obtain position & closed
* Add: find may_obtain to locate obtain_1
* Fix: stupid bug
2024-05-20 01:49:50 +08:00
LmeSzinc
6e5e529a0e
Fix: No popup names in SRC
2024-05-20 00:41:34 +08:00
LmeSzinc
2e05ff729c
Fix: Import tasks.planner.scan
2024-05-20 00:21:56 +08:00
LmeSzinc
aacf1650fc
Merge branch 'master' into dev
2024-05-20 00:20:03 +08:00
LmeSzinc
3146a74d35
Fix: Confirm character switch when entering dungeon
2024-05-20 00:09:07 +08:00
LmeSzinc
a023d49f35
Fix: Remove scroll appear check in support list, no need
2024-05-20 00:08:47 +08:00
Zebartin
ef5db390a5
fix: AssignmentOcr regex
2024-05-19 23:50:37 +08:00
Zebartin
99a6ab2a11
feat: Event assignments (All About Boothill)
2024-05-19 23:50:37 +08:00
LmeSzinc
17c4a13d4f
Fix: Patch TextDetector to have a better detection on single digit
2024-05-19 20:41:29 +08:00
LmeSzinc
9795103f4d
Add: Planner result scanner on GUI
2024-05-19 19:26:20 +08:00
LmeSzinc
82f4f255ad
Fix: Re-enter dungeon to check obtained items instead of leaving
2024-05-19 17:17:30 +08:00
LmeSzinc
b04610e1e8
Fix: Progress should be calculated after synthesize
2024-05-18 02:58:17 +08:00
LmeSzinc
fa85ebe2b6
Fix: Empty planner rows are not preserved in config
2024-05-18 02:47:33 +08:00
LmeSzinc
e8dcd8ac95
Add: Do planner requested dungeon first
2024-05-18 02:35:44 +08:00
LmeSzinc
d854a90c4c
Chore: Move dungeon/obtain to combat/obtain
...
Since obtain info is indeed getting before battle
2024-05-18 02:35:13 +08:00
LmeSzinc
9cd6f488f4
Chore: Remove unavailable items
2024-05-18 00:08:06 +08:00
LmeSzinc
d8ea34757a
Add: Write planner results into config
2024-05-18 00:08:06 +08:00
LmeSzinc
117704273f
Add: Planner progress in config
2024-05-18 00:07:14 +08:00
LmeSzinc
d92cc3bff2
Merge branch 'bug_fix' into dev
2024-05-15 19:15:08 +08:00
LmeSzinc
da52834bb4
Fix: Special match Jarilo_BackwaterPass_F1_X613Y755 before Occurrence_Luofu_DivinationCommission_F2_X425Y791
2024-05-14 03:09:31 +08:00
LmeSzinc
8885d0e791
Fix: Scroll was never set if only one button is at bottom
2024-05-14 03:09:31 +08:00
LmeSzinc
5f9ec0ed57
Fix: Multiple right doors are classified as left and right doors
2024-05-14 03:09:31 +08:00
LmeSzinc
caf3af9973
Dev: Save tracking image on each waypoint
2024-05-14 03:09:31 +08:00
LmeSzinc
e35ab54ebc
Fix: [CN] Handle OCR error on 区域精
2024-05-14 03:09:31 +08:00
LmeSzinc
e0707b8286
Fix: [CN] Handle curio fixed
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TODO: [EN] Update CURIO_FIXED
2024-05-14 03:09:31 +08:00
LmeSzinc
b784c17ac0
Fix: Match Combat_Luofu_DivinationCommission_F1_X97Y457 before Combat_Luofu_Cloudford_F1_X283Y865
2024-05-14 03:09:31 +08:00
LmeSzinc
415fa61df9
Fix: Try without preprocess if no doors matched
2024-05-14 03:09:31 +08:00
LmeSzinc
acf72b18d5
Fix: [CN] Handle OCR error on 区域件
2024-05-14 01:37:27 +08:00
LmeSzinc
af603eadf8
Fix: Lower OcrCharacterName.merge_thres_y so DanHeng's long name won't mix with others
2024-05-13 19:24:17 +08:00
LmeSzinc
ab6aabeefa
Opt: Search prioritize characters before scrolling
2024-05-13 16:36:29 +08:00
LmeSzinc
ccf357703e
Opt: Re-arrange interval for faster combat support switch
2024-05-13 16:33:56 +08:00
LmeSzinc
f45c8a4dd6
Fix: Check selected arrow left to character avatar
2024-05-13 16:00:04 +08:00
LmeSzinc
45a6cb668f
Fix: Handle battle pass after combat
2024-05-13 15:48:25 +08:00
LmeSzinc
3566ff0302
Fix: handle_ascension_dungeon_prepare() is called in weekly
2024-05-13 15:08:28 +08:00
LmeSzinc
442eaf195b
Fix: Combat should not reenter if stamina exhausted but wave limit set
2024-05-13 15:02:56 +08:00
LmeSzinc
5eabcbe22d
Fix: Check COMBAT_AGAIN color prevent clicking before loaded
2024-05-13 14:59:48 +08:00
LmeSzinc
bc82e00df9
Upd: Route copy Jarilo_BackwaterPass_F1_X503Y736
2024-05-13 12:57:49 +08:00
LmeSzinc
ba9f2973d2
Fix: Avoid double clicking COMBAT_TEAM_SUPPORT
2024-05-13 12:40:44 +08:00
LmeSzinc
ee3cb4f5ef
Fix: Wait current team shown up
2024-05-13 12:38:55 +08:00
LmeSzinc
3018449c9c
Fix: Match binary template on MAIN_GOTO_CHARACTER and MAP_EXIT
2024-05-13 12:36:11 +08:00
LmeSzinc
092b2e60db
Upd: Assignment resorted in 2.2 ( #453 )
2024-05-13 03:04:42 +08:00
LmeSzinc
1288b38b3b
Upd: Assignment character assets
2024-05-13 02:32:30 +08:00
LmeSzinc
711242b1f4
Add: Get item amount in COMBAT_PREPARE
2024-05-12 02:40:50 +08:00
LmeSzinc
3ce75fe1ef
Merge branch 'bug_fix' into dev
2024-05-12 00:55:51 +08:00
LmeSzinc
0135bf9167
Refactor: Set team using next prev buttons instead ( #450 )
2024-05-12 00:47:35 +08:00
LmeSzinc
9dcc3793be
Fix: [CN] Handle OCR error on Stagnant_Shadow_Ire
2024-05-11 22:40:23 +08:00
LmeSzinc
8bbc9bb277
Add: Parse planner results
2024-05-11 18:22:54 +08:00
LmeSzinc
f05148fcf8
Dev: Extract item keywords
2024-05-11 18:21:28 +08:00
Yinhr
4e05aa37a3
Upd: Add new dungeon and weekly in gui by config updater ( #447 )
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* Fix: Food_Improvement_Plan does not exist anymore
* Upd: Add new dungeon and weekly in gui by config updater
* Fix: OCR of TM in dungeon
* Fix: remove TM in keywords
* Fix: remove TM in GUI
* Fix: Remove redundant i18n in en-US
---------
Co-authored-by: LmeSzinc <37934724+LmeSzinc@users.noreply.github.com>
2024-05-09 17:40:41 +08:00
Schwarze-Katze
880bb2a911
Apply StoredCounter for counting farm times ( #419 )
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* Apply StoredCounter in counting farm times
* i18n for SimulatedUniverseElite counter (probably used for display in future)
* change display style to "counter" style
* Configure ConfigUpdater.redirect and rename `SimulatedUniverseElite` config item to `SimulatedUniverseFarm`
* show `Rogue.RogueWorld.SimulatedUniverseFarm` in disabled mode only when `Rogue.RogueWorld.WeeklyFarming` is checked
* treat Rogue_RogueWorld_SimulatedUniverseFarm specially to display value only;
i18n for SimulatedUniverseFarm item;
bugfix on counter convert
* Set display style of stored counter
* update counter despite whether farming is enabled
2024-05-09 15:36:52 +08:00
LmeSzinc
9d514f4e9d
Fix: Matching dungeon from map interact
2024-05-08 21:48:45 +08:00
LmeSzinc
9b9e85990a
Upd: Combat support assets
2024-05-08 20:38:34 +08:00
LmeSzinc
80d1fbf9e5
Fix: Consider multiple rogue runs as separated tasks
2024-05-08 18:59:31 +08:00
LmeSzinc
09e675758c
Fix: Clear blessings after executing a battle so blessings can be handled in rotation_set()
2024-05-08 18:41:42 +08:00
LmeSzinc
50ae72d17a
Upd: 2.2 Keyword extract
2024-05-08 16:33:15 +08:00
LmeSzinc
a271bf6ba5
Upd: Support reward assets
2024-05-08 13:55:14 +08:00
LmeSzinc
5ce334ca8c
Fix: [EN] Handle omitted assignment names
2024-05-08 13:47:29 +08:00
LmeSzinc
d61924a42b
Upd: [CN] Assignment ui tab
...
the font just changed
2024-05-08 13:36:35 +08:00
LmeSzinc
816c787ed0
Upd: ASSIGNMENT_CHECK
2024-05-08 13:32:47 +08:00
LmeSzinc
7d9ae07e5e
Fix: Retry ranged character switch if the first time failed
2024-05-08 02:54:12 +08:00
LmeSzinc
043f07dbf0
Upd: Add Aventurine adn ranged character
2024-05-08 02:28:36 +08:00
LmeSzinc
4d086d1753
Opt: Wait rogue buttons loaded before clicking to prevent retries
2024-05-08 00:47:42 +08:00
LmeSzinc
66aa3c4848
Fix: Special match Occurrence_Luofu_Cloudford_F1_X241Y947
2024-05-07 23:13:33 +08:00
LmeSzinc
348c22cd35
Fix: Handle enemy during rotation_set()
2024-05-07 23:13:33 +08:00
LmeSzinc
9cf388b8e0
Fix: Special match Occurrence_Luofu_DivinationCommission_F2_X149Y659
...
should before Occurrence_Luofu_DivinationCommission_F2_X425Y791
2024-05-07 23:13:33 +08:00
Zebartin
6a8a7d18c8
Fix: Add handle_blessing_popup in blessing choosing
2024-05-07 12:14:21 +08:00
Asxcvbn
0f33ba733e
Update data_update.py for removing whitespace in credit ocr result ( #441 )
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* Update data_update.py for removing whitespace in credit ocr result
sometimes ocr provides a str like '1 2261000' and conversion to int int('1 2261000') fails. we do a post process here, removing the whitespace and allow the conversion to be successful
* Update data_update.py for removing whitespace in credit ocr result
sometimes ocr provides a str like '1 2261000' and conversion to int int('1 2261000') fails. we do a post process here, removing the whitespace and allow the conversion to be successful
edited to align with standards of this repo
2024-05-07 12:14:01 +08:00
Yinhr
aa40215cb8
Fix: Anniversary 3x get remain at combat ( #438 )
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* Fix: Anniversary 3x get remain at combat
* Fix: Anniversary 3x get remain at combat
2024-05-02 01:02:34 +08:00
LmeSzinc
871ea9a809
Upd: Anniversary 3x relic event ( #433 )
2024-04-27 00:24:15 +08:00
LmeSzinc
7c8d41614f
Fix: [CN] OCR error on Stagnant_Shadow_Puppetry
2024-04-25 12:05:04 +08:00
Jerry Lingjie Mei
a8e2dab328
Fix custom resonance filter errors. ( #430 )
...
Co-authored-by: LmeSzinc <lmeszincsales@gmail.com>
2024-04-22 23:17:55 +08:00
LmeSzinc
62f7f38f10
Fix: Special match Occurrence_Jarilo_RivetTown_F1_X157Y435
2024-04-21 23:31:49 +08:00
LmeSzinc
fc5dc22dfd
Fix: Point in tuple cannot be compared to int
2024-04-19 18:03:55 +08:00
LmeSzinc
d4d1b46dfd
Fix: screen2direction gets high DomainDoor when going downhills
2024-04-19 00:34:05 +08:00
LmeSzinc
13199daeb7
Fix: Special match Combat_Herta_SupplyZone_F2_X543Y255
2024-04-18 23:15:00 +08:00
LmeSzinc
fa209e1cf5
Fix: Character trial ended at page_main
2024-04-18 23:00:49 +08:00
LmeSzinc
a0fd30193c
Fix: Special match Combat_Luofu_DivinationCommission_F1_X737Y237
2024-04-15 03:45:50 +08:00
LmeSzinc
d4fe1959a8
Fix: No items enroute in Luofu_StargazerNavalia_F1_X521Y595
2024-04-15 02:38:04 +08:00
LmeSzinc
1d57777b32
Fix: Check rogue entry button available
2024-04-14 23:23:49 +08:00
LmeSzinc
6c56f5e286
Merge pull request #361 from Schwarze-Katze/master
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Add feature of material farming in task RogueWorld
2024-04-14 21:42:29 +08:00
LmeSzinc
d985ca3b67
Upd: Assets for anniversary 3x rogue event ( #412 )
2024-04-10 23:29:25 +08:00
LmeSzinc
b89289b686
Upd: [CN] CURIO_OBTAINED when using TopazNumby's techniques ( #384 )
2024-04-08 22:56:23 +08:00
LmeSzinc
5473d74af9
Fix: Special match FuXuan's name handling random OCR error
2024-04-08 22:35:00 +08:00
LmeSzinc
e748d3b83d
Merge branch 'master' into dev
2024-04-02 12:38:53 +08:00
LmeSzinc
92288deff3
Fix: Update CONFIRM_ASSIGNMENT and close character list
2024-04-02 12:38:35 +08:00
katze
4988fb1f2f
optimize expiration judging
2024-04-02 12:23:28 +08:00
katze
721ae38291
improves readability
2024-04-01 10:33:06 +08:00
katze
f262140fb6
Seperate stored counter into an independent class
2024-04-01 01:58:46 +08:00
Schwarze-Katze
792eb2157a
Merge branch 'LmeSzinc:master' into master
2024-04-01 00:27:15 +08:00
LmeSzinc
92c121f317
Upd: Assignment character assets
2024-03-31 18:57:27 +08:00
LmeSzinc
af07cf9c02
Fix: Avoid special matching Combat_Luofu_Cloudford_F1_X283Y865 in Combat_Herta_SupplyZone_F2_X45Y369
2024-03-30 00:25:04 +08:00
LmeSzinc
0bb9af7275
Fix: AdaptiveScroll to handle transparent scroll on complex background ( #391 )
2024-03-30 00:20:28 +08:00
LmeSzinc
ca8e4bef05
Upd: ASSIGNMENT_START
2024-03-28 22:29:44 +08:00
LmeSzinc
a135b2c3b7
Fix: Remove currently owned info from assignment names
2024-03-28 22:29:44 +08:00
LmeSzinc
bf5f8fd3c7
Fix: COMBAT_TEAM_SUPPORT is clicked before support_set()
2024-03-27 23:13:14 +08:00
LmeSzinc
fe6030617f
Fix: [CLOUD] auto update
2024-03-27 22:57:34 +08:00
LmeSzinc
b6d022866f
Upd: _position_match_special
2024-03-27 22:57:34 +08:00