LmeSzinc
c7b54e4939
Upd: Move MENU_CHECK as no exit on cloud
2024-02-06 15:13:16 +08:00
LmeSzinc
f374e8fa69
Fix: Copy raw attributes of the first frame to all
2024-02-06 15:11:26 +08:00
LmeSzinc
6fe869702b
Add: Do map interacts in dialogue clicker
2024-01-07 11:52:26 +08:00
Zero
32acdec15a
Merge branch 'dev' into character
2023-12-27 22:24:37 +08:00
LmeSzinc
696a04e9ac
Fix: Teleport to forgotten hall
2023-12-27 21:01:45 +08:00
X-Zero-L
12997ca421
Upd: rogue assets
2023-12-27 19:46:04 +08:00
LmeSzinc
ff60964a0d
Add: Dialogue clicker
2023-12-27 00:56:24 +08:00
LmeSzinc
2f0626c0a0
Merge branch 'master' into dev
2023-11-16 13:39:06 +08:00
LmeSzinc
407e874608
Upd: BATTLE_PASS_NOTIFICATION
2023-11-15 18:46:58 +08:00
LmeSzinc
e3c65ffa46
Add: Switch to ranged characters
2023-11-10 23:08:02 +08:00
LmeSzinc
6b212a1c69
Merge branch 'bug_fix' into dev
...
# Conflicts:
# module/base/button.py
# tasks/base/popup.py
# tasks/freebies/support_reward.py
2023-11-07 13:55:56 +08:00
LmeSzinc
e1468db85d
Fix: Handle reward on complex background
2023-11-07 13:36:40 +08:00
LmeSzinc
7930672434
Fix: Each button frame should have its own search
attribute
2023-11-07 13:31:12 +08:00
LmeSzinc
9d282b23b7
Fix: Handle Herta drop in rogue rewards
2023-11-03 21:13:26 +08:00
LmeSzinc
afa94986bc
Merge branch 'bug_fix' into dev
...
# Conflicts:
# tasks/base/popup.py
# tasks/base/ui.py
# tasks/dungeon/state.py
# tasks/dungeon/ui.py
2023-11-03 01:36:05 +08:00
LmeSzinc
881389efce
Fix: Handle light cone drop from Echo of War ( #171 )
2023-11-02 11:59:05 +08:00
LmeSzinc
98fb6ea07b
Add: Detect and switch characters
2023-10-23 02:24:46 +08:00
LmeSzinc
826d92e40e
Add: page_rogue
2023-09-29 18:28:23 +08:00
LmeSzinc
05072925d5
Fix: Start running at Himeko trial ( #107 )
2023-09-25 12:23:59 +08:00
LmeSzinc
6e00043526
Fix: Handle starting from trial and rogue
2023-09-24 17:43:43 +08:00
LmeSzinc
920537a3de
Del: Replace EXIT_CONFIRM with enlarged POPUP_*.SEARCH
2023-09-22 22:02:46 +08:00
LmeSzinc
d3239ac3e5
Fix: Consider abyssal map as page_main
2023-09-22 12:35:38 +08:00
LmeSzinc
d0cba894e0
Upd: Language irrelevant assets for base/popup
2023-09-17 05:00:16 +08:00
LmeSzinc
37e29838c5
Refactor: Get in-game language from plane name
2023-09-15 13:29:22 +08:00
LmeSzinc
b29e95c1ea
Fix: Handle slow game startup and game died during startup ( #61 )
2023-09-13 01:37:06 +08:00
LmeSzinc
710e8d42df
Upd: button_extract
2023-09-12 02:57:22 +08:00
X-Zero-L
7df2c76dbe
Upd: ui assets ( #74 )
...
* Upd: ui assets
* Upd: ui assets
* Fix bug
* Upd: assignment assets
2023-08-30 18:55:39 +08:00
LmeSzinc
cb7386374d
Add: UI swiches to page_map
2023-07-02 00:02:01 +08:00
Hengyu
4f8c1f89c3
Add: dungeon goto forgotten hall
2023-06-29 12:56:05 +08:00
LmeSzinc
a27c6015b8
Merge pull request #23 from Zebartin/assignment
...
Assignment
2023-06-26 18:32:51 +08:00
Zebartin
346e7a1578
Add: Task assignment
2023-06-20 21:30:47 +08:00
Driver-C
f160949d15
Upd: synthesize consumables optimization
2023-06-19 23:12:36 +08:00
Driver-C
9b05002be6
Add: Daily task 'Consumable usage' ( #14 )
2023-06-19 17:55:46 +08:00
Driver-C
f12f40643b
Add: Synthesize consumables ( #2 )
2023-06-12 03:20:12 +08:00
Hengyu
77c0e5044c
Fix: take picture method
2023-06-08 13:24:51 +08:00
Driver-C
880b254d89
Fix: Resolve the issue of image changes for GET_REWARD
2023-06-08 12:46:26 +08:00
Hengyu
27c08df0ca
Add: take picture method ( #1 )
...
* Add: take picture method
* Upd: CAMERA_CHECK & TAKE_PICTURE template
* Upt: use OCR to detect whether picture was taken
* Upd: move camera to daily; use match template instead of OCR
* Upd: break process into two loops;
2023-05-29 23:08:22 +08:00
LmeSzinc
2fbb3c6d0d
Fix: Handle monthly card popups
2023-05-21 09:38:41 +08:00
LmeSzinc
82d013ed59
Add: UI switches and login
2023-05-18 00:44:43 +08:00