Hengyu
9228b200a5
Upd: assets and Ocr to fit in English ui
2023-08-20 23:53:25 +08:00
Hengyu
961e225bb1
Upd: remove 'the' in RoguePath keywords
2023-08-20 22:43:07 +08:00
Hengyu
39f161af10
Add: "enhancement" in blessing filter option
2023-08-18 20:22:46 +08:00
Hengyu
19497ebb6a
Add: event page
2023-08-18 12:07:02 +08:00
Hengyu
5a06402d43
Upd: use combination instead of inheritance in RogueSelector
2023-08-15 04:16:21 +08:00
Hengyu
03caaa2855
Add: rogue bonus (Blessings of Trailblaze)
2023-08-14 15:12:02 +08:00
Hengyu
d6bdc286ca
Upd: reformat code, extract RogueSelector
2023-08-13 01:30:56 +08:00
Hengyu
039eca2de9
Add: choose curio
2023-08-12 15:15:25 +08:00
Hengyu
14bf3c81b4
Fix: miss judge choose blessing page sometimes;
...
Add wait until blessing stable function;
2023-08-11 17:37:55 +08:00
Hengyu
16a88bb164
Upd: add MultiLangFilter
2023-08-11 02:43:06 +08:00
Hengyu
958ffb6dbf
Upd: count blessing number before recognition
2023-08-11 01:16:25 +08:00
Hengyu
17debdfb5e
Add: rogue buff selector
2023-08-10 17:46:18 +08:00
Hengyu
28d5c43602
Add: battle pass recognition ( #49 )
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* Add: battle pass mission recognition
* Fix: typo
* Add: version mission recognition
* Fix: typo
* Upd: remove version mission
* Upd: keep ui of version quest
2023-08-02 19:07:46 +08:00
LmeSzinc
7e4c9b0258
Add: Minimap tracking
2023-07-30 23:30:17 +08:00
LmeSzinc
c71dc5296b
Fix: MapPlane.has_multiple_floors
2023-07-30 19:33:54 +08:00
LmeSzinc
7e778efa17
Fix: Redundant swipe left after getting reward from daily
2023-07-30 17:18:19 +08:00
LmeSzinc
7ceb9bc4fb
Refactor: bigmap_floor_set()
2023-07-30 17:18:19 +08:00
LmeSzinc
57005e6d51
Upd: Map planes in 1.2
2023-07-30 17:18:19 +08:00
LmeSzinc
267c1f7387
Fix: Handle randomly missing battle pass entrance
2023-07-30 17:18:19 +08:00
LmeSzinc
223a8a92cd
Fix: Cavern_of_Corrosion keyword extraction ( fixed #48 )
2023-07-26 12:19:48 +08:00
LmeSzinc
3a372146de
Fix: Handle default state of SALVAGE button
2023-07-24 23:53:59 +08:00
LmeSzinc
3f0bdb6aa3
Fix: Handle missing EFFECT_NOTIFICATION when entering forgotten hall
2023-07-24 23:37:22 +08:00
LmeSzinc
3e5a9d4625
Upd: Keywords in 1.1
2023-07-24 22:56:48 +08:00
X-Zero-L
b2ab868351
Add: character and combat support ( #38 )
...
* Add: combat support
* Fix: team_set logic when using support in combat
* Add: Support character selection
* Upd: optimize support character get logic
* Fix: bug in get_character_by_name
* Upd: use keywords to generate support config
* Fix: Correct comment language to English
* Fix: Remove debug statements
* Upd: Improve UI icons and positioning
* Upd: Refactor support
* Upd: character keyword extract
* Upd:Character icon
* Upd: Character icon
* Upd: Character icon
* Upd: Optimize the parameter in SupportListScroll
* Upd: Refactor support
* Fix: Bug in Dungeon
* Fix: Corrected comments in Combat and Support
* Upd: Modified parameter
* Refactor: Support logic
* Refactor: Support logic
* Refactor: Support logic
* Upd: Character icon
* Upd: Character icon
* Refactor: Support logic
* Refactor: Support logic
2023-07-24 18:15:22 +08:00
LmeSzinc
0bd94ebecc
Upd: ENTRANCE_CHECKED in forgotten hall
2023-07-20 15:33:59 +08:00
LmeSzinc
ea8a143780
Fix: Handle technique animation when it's being used
2023-07-20 15:09:52 +08:00
LmeSzinc
2854593f0c
Fix: Checking ACTIVE_POINTS_*_UNLOCK
2023-07-20 15:03:32 +08:00
Hengyu
2ffc19f45b
Upd: DUNGEON_ENTER_CHECKED.png
2023-07-20 13:43:34 +08:00
Hengyu
4074f3b5a8
Fix: Teleport to The_Last_Vestiges by changing load order of dungeon keywords
2023-07-20 13:43:34 +08:00
LmeSzinc
ac04e2aace
Fix: Check MAIN_GOTO_BATTLE_PASS
2023-07-19 13:36:48 +08:00
LmeSzinc
4440523d67
Fix: Handle USER_AGREEMENT_ACCEPT at login
2023-07-19 13:34:46 +08:00
LmeSzinc
c9ddacfedb
Fix: Handle gap between 2 battla pass periods
2023-07-17 13:40:58 +08:00
LmeSzinc
54cd0f7c90
Opt: Faster relic salvage
2023-07-15 01:26:00 +08:00
LmeSzinc
dc4240b198
Fix: Remove debug code and add click interval ( #43 )
2023-07-15 01:23:35 +08:00
Hengyu
211314aaa1
Add: salvage relic ( #40 )
...
* Add: ItemUI
* Add: Salvage relic
* Upd: reuse CONFIRM_POPUP
* Add: wait_until_tab_loaded
* Add: wait_until_tab_loaded
* Fix: Return to item page when finish salvaging
* Add: Salvage relics to daily quest
* Fix typo
* Add: all item tabs' navigation
* Upd: remove unused asset
* Upd: remove item tab keywords' underscore
2023-07-14 12:35:56 +08:00
Zebartin
1c304f2baa
Fix: Duration ocr & late stop in assignment
2023-07-11 11:50:15 +08:00
LmeSzinc
d9f9b43b6f
Add: Dungeon at double calyx event
2023-07-10 23:45:33 +08:00
LmeSzinc
5467f71b6e
Add: wave_limit in combat
2023-07-10 23:45:29 +08:00
LmeSzinc
f12e18107f
Refactor: Remove use_fast parameter
2023-07-10 22:24:24 +08:00
LmeSzinc
866612345f
Opt: Delay battle pass to exact 04:00
2023-07-09 18:10:50 +08:00
LmeSzinc
59eccac256
Fix: Handle destructible object nearby Stagnant_Shadow_Blaze
2023-07-09 17:48:11 +08:00
Zebartin
1de3741a6e
Refactor: remove unused import in assignment
2023-07-09 17:29:38 +08:00
Zebartin
cfdb09f7c3
Opt: delay battle pass to next version if possible
2023-07-09 17:29:38 +08:00
LmeSzinc
ed4b4c78d8
Fix: Wrong condition in DungeonList.is_Forgotten_Hall
2023-07-07 02:25:20 +08:00
LmeSzinc
7cb6b0e999
Fix: Dungeon tab loading is never waited as Survival_Index is selected by default now ( #39 )
2023-07-07 02:22:20 +08:00
LmeSzinc
95c7b6dd53
Opt: Faster UI navigation to forgotten hall
2023-07-06 22:41:16 +08:00
LmeSzinc
3b11204fd9
Opt: Wait until 80 when farming artifacts
2023-07-06 21:31:16 +08:00
LmeSzinc
abfd96a344
Fix: Increase retry interval of COMBAT_AGAIN
2023-07-06 00:37:21 +08:00
Hengyu
e9a02da75b
Add: Use techniques ( #36 )
...
* Add: Use techniques
* Add: Use technique to daily quests task
* Upd: change to use control module
* Upd: handle dungeon popup
* Upd: Make UseTechniqueUI extends from MapControlJoystick & ForgottenUI
* Upd: move _enter_forgotten_hall_dungeon() to ForgottenHallUI; extract choose first character method
2023-07-06 00:15:16 +08:00
X-Zero-L
862a0b7453
Fix: Correct OcrDungeonList result ( #37 )
2023-07-04 18:20:03 +08:00