Hengyu
211314aaa1
Add: salvage relic ( #40 )
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* Add: ItemUI
* Add: Salvage relic
* Upd: reuse CONFIRM_POPUP
* Add: wait_until_tab_loaded
* Add: wait_until_tab_loaded
* Fix: Return to item page when finish salvaging
* Add: Salvage relics to daily quest
* Fix typo
* Add: all item tabs' navigation
* Upd: remove unused asset
* Upd: remove item tab keywords' underscore
2023-07-14 12:35:56 +08:00
Hengyu
e9a02da75b
Add: Use techniques ( #36 )
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* Add: Use techniques
* Add: Use technique to daily quests task
* Upd: change to use control module
* Upd: handle dungeon popup
* Upd: Make UseTechniqueUI extends from MapControlJoystick & ForgottenUI
* Upd: move _enter_forgotten_hall_dungeon() to ForgottenHallUI; extract choose first character method
2023-07-06 00:15:16 +08:00
Driver-C
ab7351ab2c
Add: Daily synthesize material ( #27 )
2023-06-23 22:31:00 +08:00
LmeSzinc
514d81b34f
Add: Use consumables in daily quests
2023-06-20 00:44:53 +08:00
LmeSzinc
74562d03e4
Add: Task DailyQuest
2023-06-18 18:41:58 +08:00
LmeSzinc
7cfd305e15
Opt: Log daily quests
2023-06-17 04:28:54 +08:00
Hengyu
035ab0a778
Upd: return incomplete quests only ( #11 )
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* Upd: return incomplete quests only
* Fix: Typo
* Fix: Use split_and_pair_button
2023-06-17 01:07:34 +08:00
Hengyu
a54826aa94
Upd: daily quests ocr exceptions ( #8 )
2023-06-15 12:01:51 +08:00
Hengyu
012fffbb31
Add: daily_request_recognition; get_daily_rewards ( #3 )
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* Add: daily_request_recognition; get_daily_rewards
* Fix: typo
* Fix: typo
* Upd: delete eval; use one loop to handle 5 active point rewards;
* Upd: change DAILY_QUEST_GOTO/REWARD pattern; update swipe private method name; extract keyword compare method
* Upd: move warning to single page recognition
* Upd: merge from main
* Add: methods that load daily quests keywords from QuestData.json
* Upd: avoid read TextMap twice
* Upd: revert Keyword.find method
* Add: preprocess of keyword extract; after_process of daily quest ocr
* Upd: move assets to daily/reward
* Upd: simplify ocr result replacement
2023-06-13 00:24:38 +08:00