Commit Graph

906 Commits

Author SHA1 Message Date
Hengyu
17debdfb5e Add: rogue buff selector 2023-08-10 17:46:18 +08:00
LmeSzinc
0a5bcbf60c Doc: Add minimap tracking doc 2023-08-09 05:58:42 +08:00
LmeSzinc
bfae03bc19 Add: Set map rotation 2023-08-06 22:19:10 +08:00
LmeSzinc
e41d5b4ae4 Fix: insight_row() early stopped on empty list 2023-08-03 00:51:58 +08:00
LmeSzinc
fc91221240 Fix: No orientation handle in MaaTouch 2023-08-03 00:51:21 +08:00
Hengyu
28d5c43602
Add: battle pass recognition (#49)
* Add: battle pass mission recognition

* Fix: typo

* Add: version mission recognition

* Fix: typo

* Upd: remove version mission

* Upd: keep ui of version quest
2023-08-02 19:07:46 +08:00
LmeSzinc
7e4c9b0258 Add: Minimap tracking 2023-07-30 23:30:17 +08:00
LmeSzinc
9f0528299f Add: [ALAS] Utility func image_paste() and get_bbox_reversed() 2023-07-30 19:35:05 +08:00
LmeSzinc
c71dc5296b Fix: MapPlane.has_multiple_floors 2023-07-30 19:33:54 +08:00
LmeSzinc
7e778efa17 Fix: Redundant swipe left after getting reward from daily 2023-07-30 17:18:19 +08:00
LmeSzinc
7ceb9bc4fb Refactor: bigmap_floor_set() 2023-07-30 17:18:19 +08:00
LmeSzinc
1536ff0ad3 Fix: Ignore "!" while matching keywords 2023-07-30 17:18:19 +08:00
LmeSzinc
57005e6d51 Upd: Map planes in 1.2 2023-07-30 17:18:19 +08:00
LmeSzinc
267c1f7387 Fix: Handle randomly missing battle pass entrance 2023-07-30 17:18:19 +08:00
X-Zero-L
845767d71c
Upd: Character (#50)
* Upd: Character

* Upd: i18n
2023-07-30 17:16:21 +08:00
LmeSzinc
223a8a92cd Fix: Cavern_of_Corrosion keyword extraction (fixed #48) 2023-07-26 12:19:48 +08:00
LmeSzinc
3a372146de Fix: Handle default state of SALVAGE button 2023-07-24 23:53:59 +08:00
LmeSzinc
3f0bdb6aa3 Fix: Handle missing EFFECT_NOTIFICATION when entering forgotten hall 2023-07-24 23:37:22 +08:00
LmeSzinc
3e5a9d4625 Upd: Keywords in 1.1 2023-07-24 22:56:48 +08:00
X-Zero-L
b2ab868351
Add: character and combat support (#38)
* Add: combat support

* Fix: team_set logic when using support in combat

* Add: Support character selection

* Upd: optimize support character get logic

* Fix: bug in get_character_by_name

* Upd: use keywords to generate support config

* Fix: Correct comment language to English

* Fix: Remove debug statements

* Upd: Improve UI icons and positioning

* Upd: Refactor support

* Upd: character keyword extract

* Upd:Character icon

* Upd: Character icon

* Upd: Character icon

* Upd: Optimize the parameter in SupportListScroll

* Upd: Refactor support

* Fix: Bug in Dungeon

* Fix: Corrected comments in Combat and Support

* Upd: Modified parameter

* Refactor: Support logic

* Refactor: Support logic

* Refactor: Support logic

* Upd: Character icon

* Upd: Character icon

* Refactor: Support logic

* Refactor: Support logic
2023-07-24 18:15:22 +08:00
LmeSzinc
0bd94ebecc Upd: ENTRANCE_CHECKED in forgotten hall 2023-07-20 15:33:59 +08:00
LmeSzinc
ea8a143780 Fix: Handle technique animation when it's being used 2023-07-20 15:09:52 +08:00
LmeSzinc
2854593f0c Fix: Checking ACTIVE_POINTS_*_UNLOCK 2023-07-20 15:03:32 +08:00
Hengyu
2ffc19f45b Upd: DUNGEON_ENTER_CHECKED.png 2023-07-20 13:43:34 +08:00
Hengyu
4074f3b5a8 Fix: Teleport to The_Last_Vestiges by changing load order of dungeon keywords 2023-07-20 13:43:34 +08:00
LmeSzinc
ac04e2aace Fix: Check MAIN_GOTO_BATTLE_PASS 2023-07-19 13:36:48 +08:00
LmeSzinc
4440523d67 Fix: Handle USER_AGREEMENT_ACCEPT at login 2023-07-19 13:34:46 +08:00
LmeSzinc
c9ddacfedb Fix: Handle gap between 2 battla pass periods 2023-07-17 13:40:58 +08:00
LmeSzinc
54cd0f7c90 Opt: Faster relic salvage 2023-07-15 01:26:00 +08:00
LmeSzinc
dc4240b198 Fix: Remove debug code and add click interval (#43) 2023-07-15 01:23:35 +08:00
Hengyu
211314aaa1
Add: salvage relic (#40)
* Add: ItemUI

* Add: Salvage relic

* Upd: reuse CONFIRM_POPUP

* Add: wait_until_tab_loaded

* Add: wait_until_tab_loaded

* Fix: Return to item page when finish salvaging

* Add: Salvage relics to daily quest

* Fix typo

* Add: all item tabs' navigation

* Upd: remove unused asset

* Upd: remove item tab keywords' underscore
2023-07-14 12:35:56 +08:00
Zebartin
1c304f2baa Fix: Duration ocr & late stop in assignment 2023-07-11 11:50:15 +08:00
LmeSzinc
d9f9b43b6f Add: Dungeon at double calyx event 2023-07-10 23:45:33 +08:00
LmeSzinc
5467f71b6e Add: wave_limit in combat 2023-07-10 23:45:29 +08:00
LmeSzinc
f12e18107f Refactor: Remove use_fast parameter 2023-07-10 22:24:24 +08:00
LmeSzinc
866612345f Opt: Delay battle pass to exact 04:00 2023-07-09 18:10:50 +08:00
LmeSzinc
59eccac256 Fix: Handle destructible object nearby Stagnant_Shadow_Blaze 2023-07-09 17:48:11 +08:00
Zebartin
1de3741a6e Refactor: remove unused import in assignment 2023-07-09 17:29:38 +08:00
Zebartin
cfdb09f7c3 Opt: delay battle pass to next version if possible 2023-07-09 17:29:38 +08:00
LmeSzinc
ed4b4c78d8 Fix: Wrong condition in DungeonList.is_Forgotten_Hall 2023-07-07 02:25:20 +08:00
LmeSzinc
7cb6b0e999 Fix: Dungeon tab loading is never waited as Survival_Index is selected by default now (#39) 2023-07-07 02:22:20 +08:00
LmeSzinc
95c7b6dd53 Opt: Faster UI navigation to forgotten hall 2023-07-06 22:41:16 +08:00
LmeSzinc
3b11204fd9 Opt: Wait until 80 when farming artifacts 2023-07-06 21:31:16 +08:00
LmeSzinc
abfd96a344 Fix: Increase retry interval of COMBAT_AGAIN 2023-07-06 00:37:21 +08:00
Hengyu
e9a02da75b
Add: Use techniques (#36)
* Add: Use techniques

* Add: Use technique to daily quests task

* Upd: change to use control module

* Upd: handle dungeon popup

* Upd: Make UseTechniqueUI extends from MapControlJoystick & ForgottenUI

* Upd: move _enter_forgotten_hall_dungeon() to ForgottenHallUI; extract choose first character method
2023-07-06 00:15:16 +08:00
X-Zero-L
862a0b7453
Fix: Correct OcrDungeonList result (#37) 2023-07-04 18:20:03 +08:00
LmeSzinc
32f83acafb Add: Switching plane floors 2023-07-02 19:43:40 +08:00
LmeSzinc
53d6bd818f Add: Plane switchings in page_map 2023-07-02 15:33:30 +08:00
LmeSzinc
c2712ab146 Opt: Faster retries on monthly card popups 2023-07-02 15:31:42 +08:00
LmeSzinc
0c290239a1 Fix: Ocr.lang should be lazy loaded 2023-07-02 15:30:47 +08:00