LmeSzinc
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2b9e366468
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Fix: Lower pixel count in _wait_until_entry_loaded()
so won't get a timeout on cloud games
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2024-06-10 16:05:57 +08:00 |
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LmeSzinc
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d59289e919
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Fix: Skip obtain check if was not doing for planner (fixed #499)
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2024-06-10 16:00:09 +08:00 |
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LmeSzinc
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72d8673434
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Pref: Reuse image array to improve memory performance
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2024-06-05 01:31:26 +08:00 |
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LmeSzinc
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004e1f03ee
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Fix: [CN] Handle ocr error between 未 and 末
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2024-06-04 16:13:52 +08:00 |
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LmeSzinc
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87023c77e6
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Fix: Handle None from _obtain_parse()
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2024-06-04 16:00:48 +08:00 |
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LmeSzinc
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9fd1d76392
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Opt: Disable WeeklyFarming on cloud game
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2024-06-03 21:28:03 +08:00 |
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LmeSzinc
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ed193e0767
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Fix: Invert planner page colors to have better ocr results
on black letters and white background
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2024-06-03 13:49:19 +08:00 |
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LmeSzinc
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c729421bd2
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Fix: Loop in cloud_exit when task queue empty
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2024-05-30 22:03:41 +08:00 |
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LmeSzinc
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732efa25ed
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Fix: Wait cloud remain reduce
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2024-05-30 21:42:18 +08:00 |
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LmeSzinc
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b3b06e4b79
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Opt: Store higher rarity first
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2024-05-30 21:30:33 +08:00 |
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LmeSzinc
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20309919d6
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Fix: Obtain wasn't updated if stamina exhausted
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2024-05-30 21:23:46 +08:00 |
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LmeSzinc
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df46b5d549
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Opt: Delay to next server update if approaching it
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2024-05-30 21:05:16 +08:00 |
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LmeSzinc
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a40b9d69fd
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Fix: Update obtain_frequent_check before deside again or exit
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2024-05-30 21:05:16 +08:00 |
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LmeSzinc
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ac7be3e950
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Fix: Check page_planner before scanning
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2024-05-30 17:33:05 +08:00 |
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LmeSzinc
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1578913bbf
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Fix: Actively exit cloud game instead of killing directly to avoid extra fee
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2024-05-30 12:16:25 +08:00 |
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LmeSzinc
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c6ff6f3f80
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Upd: Add Boothill as ranged character
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2024-05-30 10:07:51 +08:00 |
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LmeSzinc
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a8fa072aab
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Fix: Starting from cloud main page
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2024-05-28 23:31:47 +08:00 |
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LmeSzinc
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5579118ce1
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Fix: Starting from planner result page
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2024-05-28 23:06:35 +08:00 |
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LmeSzinc
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b58aa493d8
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Add: Get obtain from synthesize page
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2024-05-28 21:18:33 +08:00 |
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LmeSzinc
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6114dcf062
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Fix: Planner wasn't used under double rogue and support quest
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2024-05-28 04:12:36 +08:00 |
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LmeSzinc
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bad6a5f9bc
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Add: Predict is_approaching_total with combat_wave_done
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2024-05-28 04:08:06 +08:00 |
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LmeSzinc
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ca18869f2f
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Fix: Get obtain with Trailblaze_EXP drops
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2024-05-28 00:51:16 +08:00 |
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LmeSzinc
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1daf645da5
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Fix: Allow a total of 6 double calyx
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2024-05-27 23:32:11 +08:00 |
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LmeSzinc
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57a9519dc2
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Fix: Handle random ocr error on data update
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2024-05-27 23:17:15 +08:00 |
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LmeSzinc
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8f1707a5c7
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Add: Planning daily quests to do normal quests less often
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2024-05-27 23:09:46 +08:00 |
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LmeSzinc
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6c8b28312c
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Fix: Handle character switch popup during rogue tp
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2024-05-27 22:03:49 +08:00 |
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LmeSzinc
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0da3a9f328
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Del: Delete DungeonDaily group since dailies require dungeons less often
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2024-05-27 15:35:44 +08:00 |
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LmeSzinc
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8cd2b90346
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Add: Do weekly for planner
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2024-05-27 03:03:11 +08:00 |
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LmeSzinc
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783658be0b
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Fix: Do double rogue first
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2024-05-26 23:05:18 +08:00 |
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LmeSzinc
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12ffb8348b
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Merge branch 'master' into dev
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2024-05-24 00:57:05 +08:00 |
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LmeSzinc
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5a55a5917b
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Fix: combat_wave_cost was reset in combat again
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2024-05-22 19:19:58 +08:00 |
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Zebartin
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8b00515fb8
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Upd: [EN] EVENT_COMPLETED
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2024-05-21 19:02:45 +08:00 |
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Zebartin
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d34120358a
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Fix: Clear content of ASSIGNMENT_ENTRY_LIST if needed
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2024-05-21 18:48:12 +08:00 |
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LmeSzinc
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6682f0c158
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Merge branch 'master' into dev
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2024-05-21 12:36:54 +08:00 |
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LmeSzinc
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4ef59d05fa
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Dev: Sync dungeon_id of the basic item to all calyx items
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2024-05-21 12:36:46 +08:00 |
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LmeSzinc
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3f291925fa
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Fix: OBTAIN_* should be moved together
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2024-05-21 12:35:45 +08:00 |
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Zebartin
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bff1da7899
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Fix: ASSIGNMENT_STARTED_CHECK.2
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2024-05-21 10:35:15 +08:00 |
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Zebartin
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6f1333273e
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Opt: Insight in assignment _check_event
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2024-05-21 10:29:14 +08:00 |
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LmeSzinc
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cf31bd93af
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Add: is_approaching_total(), no use yet
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2024-05-21 04:44:42 +08:00 |
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LmeSzinc
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8ed52d74bc
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Merge branch 'master' into dev
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2024-05-21 02:34:31 +08:00 |
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LmeSzinc
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28af865d75
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Opt: Skip first load_rows() if tab switched
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2024-05-21 02:31:27 +08:00 |
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LmeSzinc
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83333a8a63
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Fix: Check the last appear area of assignment started popup
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2024-05-21 02:30:46 +08:00 |
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LmeSzinc
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408971892c
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Merge branch 'master' into dev
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2024-05-21 00:46:11 +08:00 |
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Zebartin
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c43a0837c4
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Fix: Check EVENT_FINISHED
TODO: [EN] Add EVENT_FINISHED
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2024-05-21 00:15:11 +08:00 |
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LmeSzinc
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de53612530
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Fix: Reset combat_wave_cost before every combat
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2024-05-20 23:50:27 +08:00 |
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LmeSzinc
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80802663be
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Fix: Leave rogue on error instead of restarting
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2024-05-20 23:35:06 +08:00 |
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Zebartin
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191f2f177f
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Fix: Ensure necessary load_rows in goto_group
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2024-05-20 23:10:20 +08:00 |
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Zebartin
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a1a77f921e
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Fix: Ensure assignment entry loaded
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2024-05-20 18:31:39 +08:00 |
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LmeSzinc
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43fddd445c
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Fix: Handle curio popup after combat, the curio effect
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2024-05-20 15:30:21 +08:00 |
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LmeSzinc
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687e06b639
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Fix: Item wasn't added as walk result if item drops blessing, the curio effect
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2024-05-20 15:30:21 +08:00 |
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LmeSzinc
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272f803d8c
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Fix: unexpected_confirm has no effect if arrive waypoint at the every first screenshot
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2024-05-20 15:30:21 +08:00 |
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LmeSzinc
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3d5258b591
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Upd: Add Robin as ranged character
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2024-05-20 15:30:21 +08:00 |
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LmeSzinc
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edb55c6f64
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Fix: Close weekly reward popup in _rogue_theme_set()
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2024-05-20 15:30:21 +08:00 |
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Zebartin
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8e04b0da52
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Fix: Color count for CHARACTER_x_SELECTED
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2024-05-20 09:50:01 +08:00 |
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Zebartin
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3b6fdbf554
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Fix: Wrong insight in _check_event
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2024-05-20 09:22:45 +08:00 |
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LmeSzinc
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616f072a2b
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Opt: Ignore obtain_frequent_check if combat will be reentered later
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2024-05-20 04:28:38 +08:00 |
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LmeSzinc
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8fa0c47a96
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Fix: No popup names in SRC
(cherry picked from commit 6e5e529a0e )
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2024-05-20 01:51:54 +08:00 |
|
Yinhr
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384c4302a2
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Fix: Obtain position & closed (#464)
* Fix: Obtain position & closed
* Add: find may_obtain to locate obtain_1
* Fix: stupid bug
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2024-05-20 01:49:50 +08:00 |
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LmeSzinc
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6e5e529a0e
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Fix: No popup names in SRC
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2024-05-20 00:41:34 +08:00 |
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LmeSzinc
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2e05ff729c
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Fix: Import tasks.planner.scan
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2024-05-20 00:21:56 +08:00 |
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LmeSzinc
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aacf1650fc
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Merge branch 'master' into dev
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2024-05-20 00:20:03 +08:00 |
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LmeSzinc
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3146a74d35
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Fix: Confirm character switch when entering dungeon
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2024-05-20 00:09:07 +08:00 |
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LmeSzinc
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a023d49f35
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Fix: Remove scroll appear check in support list, no need
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2024-05-20 00:08:47 +08:00 |
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Zebartin
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ef5db390a5
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fix: AssignmentOcr regex
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2024-05-19 23:50:37 +08:00 |
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Zebartin
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99a6ab2a11
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feat: Event assignments (All About Boothill)
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2024-05-19 23:50:37 +08:00 |
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LmeSzinc
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17c4a13d4f
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Fix: Patch TextDetector to have a better detection on single digit
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2024-05-19 20:41:29 +08:00 |
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LmeSzinc
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9795103f4d
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Add: Planner result scanner on GUI
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2024-05-19 19:26:20 +08:00 |
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LmeSzinc
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82f4f255ad
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Fix: Re-enter dungeon to check obtained items instead of leaving
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2024-05-19 17:17:30 +08:00 |
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LmeSzinc
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b04610e1e8
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Fix: Progress should be calculated after synthesize
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2024-05-18 02:58:17 +08:00 |
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LmeSzinc
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fa85ebe2b6
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Fix: Empty planner rows are not preserved in config
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2024-05-18 02:47:33 +08:00 |
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LmeSzinc
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e8dcd8ac95
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Add: Do planner requested dungeon first
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2024-05-18 02:35:44 +08:00 |
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LmeSzinc
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d854a90c4c
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Chore: Move dungeon/obtain to combat/obtain
Since obtain info is indeed getting before battle
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2024-05-18 02:35:13 +08:00 |
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LmeSzinc
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9cd6f488f4
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Chore: Remove unavailable items
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2024-05-18 00:08:06 +08:00 |
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LmeSzinc
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d8ea34757a
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Add: Write planner results into config
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2024-05-18 00:08:06 +08:00 |
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LmeSzinc
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117704273f
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Add: Planner progress in config
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2024-05-18 00:07:14 +08:00 |
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LmeSzinc
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d92cc3bff2
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Merge branch 'bug_fix' into dev
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2024-05-15 19:15:08 +08:00 |
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LmeSzinc
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da52834bb4
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Fix: Special match Jarilo_BackwaterPass_F1_X613Y755 before Occurrence_Luofu_DivinationCommission_F2_X425Y791
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2024-05-14 03:09:31 +08:00 |
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LmeSzinc
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8885d0e791
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Fix: Scroll was never set if only one button is at bottom
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2024-05-14 03:09:31 +08:00 |
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LmeSzinc
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5f9ec0ed57
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Fix: Multiple right doors are classified as left and right doors
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2024-05-14 03:09:31 +08:00 |
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LmeSzinc
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caf3af9973
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Dev: Save tracking image on each waypoint
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2024-05-14 03:09:31 +08:00 |
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LmeSzinc
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e35ab54ebc
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Fix: [CN] Handle OCR error on 区域精
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2024-05-14 03:09:31 +08:00 |
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LmeSzinc
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e0707b8286
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Fix: [CN] Handle curio fixed
TODO: [EN] Update CURIO_FIXED
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2024-05-14 03:09:31 +08:00 |
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LmeSzinc
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b784c17ac0
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Fix: Match Combat_Luofu_DivinationCommission_F1_X97Y457 before Combat_Luofu_Cloudford_F1_X283Y865
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2024-05-14 03:09:31 +08:00 |
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LmeSzinc
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415fa61df9
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Fix: Try without preprocess if no doors matched
|
2024-05-14 03:09:31 +08:00 |
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LmeSzinc
|
acf72b18d5
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Fix: [CN] Handle OCR error on 区域件
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2024-05-14 01:37:27 +08:00 |
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LmeSzinc
|
af603eadf8
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Fix: Lower OcrCharacterName.merge_thres_y so DanHeng's long name won't mix with others
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2024-05-13 19:24:17 +08:00 |
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LmeSzinc
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ab6aabeefa
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Opt: Search prioritize characters before scrolling
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2024-05-13 16:36:29 +08:00 |
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LmeSzinc
|
ccf357703e
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Opt: Re-arrange interval for faster combat support switch
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2024-05-13 16:33:56 +08:00 |
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LmeSzinc
|
f45c8a4dd6
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Fix: Check selected arrow left to character avatar
|
2024-05-13 16:00:04 +08:00 |
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LmeSzinc
|
45a6cb668f
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Fix: Handle battle pass after combat
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2024-05-13 15:48:25 +08:00 |
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LmeSzinc
|
3566ff0302
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Fix: handle_ascension_dungeon_prepare() is called in weekly
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2024-05-13 15:08:28 +08:00 |
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LmeSzinc
|
442eaf195b
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Fix: Combat should not reenter if stamina exhausted but wave limit set
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2024-05-13 15:02:56 +08:00 |
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LmeSzinc
|
5eabcbe22d
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Fix: Check COMBAT_AGAIN color prevent clicking before loaded
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2024-05-13 14:59:48 +08:00 |
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LmeSzinc
|
bc82e00df9
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Upd: Route copy Jarilo_BackwaterPass_F1_X503Y736
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2024-05-13 12:57:49 +08:00 |
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LmeSzinc
|
ba9f2973d2
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Fix: Avoid double clicking COMBAT_TEAM_SUPPORT
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2024-05-13 12:40:44 +08:00 |
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LmeSzinc
|
ee3cb4f5ef
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Fix: Wait current team shown up
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2024-05-13 12:38:55 +08:00 |
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LmeSzinc
|
3018449c9c
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Fix: Match binary template on MAIN_GOTO_CHARACTER and MAP_EXIT
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2024-05-13 12:36:11 +08:00 |
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LmeSzinc
|
092b2e60db
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Upd: Assignment resorted in 2.2 (#453)
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2024-05-13 03:04:42 +08:00 |
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LmeSzinc
|
1288b38b3b
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Upd: Assignment character assets
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2024-05-13 02:32:30 +08:00 |
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LmeSzinc
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711242b1f4
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Add: Get item amount in COMBAT_PREPARE
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2024-05-12 02:40:50 +08:00 |
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