kyO The NinjA
ad90d29525
Fix: [EN] Fix Retire assets and AUTOMATION_CONFIRM asset
2020-06-12 00:15:49 -03:00
kyO The NinjA
448c342559
Update TEMPLATE_CAUGHT_BY_SIREN.png
2020-06-11 16:05:08 -03:00
kyO The NinjA
f49da62dce
Fix: [EN[ Fix INFO_BAR assets
2020-06-11 15:52:15 -03:00
kyO The NinjA
ab18cf38bb
Fix: [EN] Fix assets
2020-06-11 15:10:20 -03:00
LmeSzinc
c37fda242c
Fix: [EN] POPUP assets now in 1280x720
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- Add assets check to button_extract
2020-06-12 00:09:58 +08:00
nEEtdo0d
0e8e25de18
Fixed EN rank D assets, CN so those needs to be updated since I don't play CN I've only inserted dummy files so that button_extract module would run. Also added extra conditions for the exercise loop so that it exits the rank D screens
2020-06-08 17:06:39 -04:00
kyO The NinjA
95ca113562
Add: Map 11-4 support, Columbia farm is real
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Add: Suport to Rank B
2020-06-08 03:16:00 -03:00
kyO The NinjA
4e4dc52886
Fix: [EN] Fix exception when ambush appears, will show 'Unrecognised info when ambush evade' on console but will works
2020-06-07 17:13:57 -03:00
kyO The NinjA
6d5ac959d4
Add: [EN] Ambush assets updated
2020-06-06 15:44:58 -03:00
LmeSzinc
83afdafccb
Fix: Commission not found
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- Add commission_swipe_to_top, because switching daily/urgent won't reset commission list now
2020-06-05 18:10:48 +08:00
LmeSzinc
81f9b61ea5
Add: Logic fleet_2_rescue, Logic for chapter 3
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- Fix camera outside map caused by info bar
- Fix mis-detection of is_caught_by_siren
- Fix grid attribute is_caught_by_siren will be kept to next attack
- Fix find_current_fleet when ammo icon of another fleet is covered by the green arrow of current fleet
- Fix fleet_boss_index
- Fix can not predict when boss appear on fleet's face
2020-06-05 04:05:09 +08:00
kyO The NinjA
580fae1883
Merge branch 'master' of https://github.com/whoamikyo/AzurLaneAutoScript
2020-06-03 14:26:06 -03:00
kyO The NinjA
e4a8d2811e
Fix: [EN] Fix LOGIN_GAME_UPDATE asset.
2020-06-03 14:20:59 -03:00
kyO The NinjA
2c3919c2e1
Revert "Optimization: [EN] changed translator"
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This reverts commit 68fbe6801e
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2020-06-03 13:51:54 -03:00
kyO The NinjA
68fbe6801e
Optimization: [EN] changed translator
2020-06-03 13:49:58 -03:00
LmeSzinc
caee1450e6
Add: [CN] Event「峡湾间的反击」(event_20200603_cn)
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- Lower arrive_confirm when siren is cleared
2020-06-03 22:15:25 +08:00
LmeSzinc
4094ab1f00
Fix: [CN] Login confirm
2020-06-03 15:21:20 +08:00
kyO The NinjA
2a301be4ef
Fix: [EN] Fix commission reward stuck
2020-06-01 15:13:34 -03:00
kyO The NinjA
5956fb4700
Add: [EN] Enhance module assets
2020-05-31 23:06:18 -03:00
LmeSzinc
c6611f19dc
Add: Enhance module
2020-06-01 08:20:13 +08:00
kyO The NinjA
6eabcf6a35
Fix: [EN] Relogin is now working
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Optimize: [EN] GUI improved
2020-05-31 04:48:22 -03:00
kyO The NinjA
12ec4ce55d
Add: [EN] hard-coded package_name in argparse_en, because there's only one Azurlane in EN thanks @LmeSzinc
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Add: [EN] development_en.md
2020-05-30 15:55:59 -03:00
kyO The NinjA
c491fe7ec5
Add: [EN] New B2 battle logic thanks @justtesting
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Add: [EN] New C1 battle logic
Add: [EN] New B3 battle logic
Add: [EN] New D3 battle logic
Add: [EN] New assets
2020-05-30 05:41:06 -03:00
kyO The NinjA
b12d8f299c
Add: [EN] Assets updated
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Fix: [EN] A3 and C3 of the event Iris of Light and Dark Rerun
Optimize: [EN] commission filter, expect many mistakes yet
Optimize: [EN] added some tips on GUI
Add: [EN] New assets for Tactical Class, this module should work now
2020-05-30 01:09:51 -03:00
kyO The NinjA
fe6815d20a
[EN] Localization progress
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- Some GUI optimizations
- Minor fix in Quick Guide
2020-05-29 14:34:43 -03:00
kyO The NinjA
86a12455b9
COMMISSION_HAS_PENDING asset updated
2020-05-29 00:11:52 -03:00
kyO The NinjA
5bec616659
Retirement assets
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- Fix asset for morale low
- Create a quick guide to help
2020-05-28 22:08:21 -03:00
kyO The NinjA
916e797b34
New assets
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- New assets
- New parameters for EN event maps
- New tips GUI
2020-05-28 18:37:17 -03:00
kyO The NinjA
5f55303421
FIx 3 Star Asset
2020-05-27 21:56:32 -03:00
kyO The NinjA
a3f0c0304e
Fix assets for SHIP morale
2020-05-27 19:56:35 -03:00
kyO The NinjA
ba9ae67d63
New EN assets and new maps support
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- Added new EN assets
- Added support to maps A1, A2, A3, B1, B2, B3, C1, C2, C3, D1 and D3
2020-05-27 18:51:05 -03:00
kyO The NinjA
0645d5cb3f
Added new EN assets and new maps support
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- Added suport to 10-1 and 10-2
- Added suport to EN event Iris of Light and Dark Rerun, only D2 at the moment
- New EN assets
2020-05-27 13:49:26 -03:00
kyO The NinjA
10b53f80ba
Localization for EN version
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- Updated assets for EN version
- Created EN dictionary
- Fix Stage OCR recognition Thanks @LmeSzinc
2020-05-27 10:32:05 -03:00
kyO The NinjA
37c6d08775
Localization for EN version
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- Updated assets for EN version
- Created EN dictionary
- Fix Stage OCR recognition Thanks @LmeSzinc
2020-05-27 10:29:40 -03:00
LmeSzinc
2f1f999ce5
Add: multi-server support
2020-05-25 22:05:42 +08:00
LmeSzinc
d75930cda2
Add: 适配B2B3,D2D3
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- 修复超大地图时location2node出错
- 增加走路出错时, 重新定位相机
- 调整CD图的透视识别参数
- 修复开荒时每战过后重新定位相机的多余操作
2020-05-24 00:17:53 +08:00
LmeSzinc
87608f2879
Add: 适配穹顶下的圣咏曲B1D1
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- 修复精英舰队挡住弹药图标导致无法到达的问题
- 修复丢失预测导致的log报错
- 增加载入精英模板
- 修复碰磁BOSS
2020-05-23 04:42:31 +08:00
LmeSzinc
a2ad24048e
Add: 增加敌人类型识别
2020-05-23 01:35:56 +08:00
LmeSzinc
4503793e47
Add: 增加中路站桩时放空袭和鱼雷
2020-05-22 22:33:18 +08:00
LmeSzinc
8ec5099b58
Add: 适配穹顶下的圣咏曲AC图
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- 修复UI导致的动态边缘识别出错
- 修复只识别出一队时的处理逻辑
- 修复处理战斗结束后跳出的剧情
- 修复辅助点击报CampaignEnd
- 修复游戏出现白屏bug时, 连续点击使用紧急维修
- 增加地图全清时, 使用二队打BOSS, 忽略FLEET_BOSS
- 增加被精英抓住的识别, 暂时还用不到
2020-05-22 21:48:56 +08:00
LmeSzinc
db8c01431e
Add: 增加使用紧急维修
2020-05-17 17:11:02 +08:00
LmeSzinc
1203585771
Fix: 修复SP进图
2020-05-07 13:55:00 +08:00
LmeSzinc
43b359464f
Fix: 修复战术学院收获
2020-05-07 09:45:43 +08:00
LmeSzinc
1c2db1ec26
Add: 增加战术学院收获
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- 修复委托收获时可能卡住的问题
2020-05-05 17:27:19 +08:00
LmeSzinc
fc7e16835f
Fix: 纠正拼写错误
2020-05-05 02:54:23 +08:00
LmeSzinc
90e07b033d
Fix: 修复跳过猫攻击的动画
2020-05-01 17:54:24 +08:00
LmeSzinc
290e755432
Fix: 修复剧情跳过
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- 增加黑屏带文字剧情的跳过
- 增加战斗开始时的剧情跳过
2020-05-01 01:02:32 +08:00
LmeSzinc
5284c1a390
Fix: 修复打完BOSS有时会卡住的问题
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- 优化了苍红的回响C2, 大型航空对低耗队杀伤力太大了
2020-04-27 22:49:30 +08:00
LmeSzinc
bea05d396e
Add: 适配复刻苍红的回响AB图
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- 开荒模式移动至出击设置
- 增加开荒模式自动启用, 无脑开就完事了
- 将透视识别参数放到了config里, 这样就可以用地图config覆盖了
- 适配小地图模式, 参数抄A1就行了
- 修复了章节名OCR的识别位置
- 修复了开荒会把BOSS当作精英打问题
- 增加战斗中的剧情跳过
- 注释掉了截图和点击的retry
- 增加了捕捉目标点超出移动范围
2020-04-24 15:26:11 +08:00
LmeSzinc
a8a243052f
Add: 增加了未通关的章节名的识别
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- ocr预处理时会将图片左对齐
2020-04-18 21:20:42 +08:00