from module.base.button import Button from module.base.template import Template # This file is generated by module.dev_tools.asset_extract. # Don't modified it manually. AMBUSH_AVOID = Button(area=(753, 444, 927, 502), color=(87, 129, 189), button=(979, 444, 1152, 502), file='./assets/daemon/AMBUSH_AVOID.png') AT_SEA = Button(area=(749, 654, 921, 707), color=(213, 124, 124), button=(749, 654, 921, 707), file='./assets/daemon/AT_SEA.png') FLEET_PREPARATION = Button(area=(981, 575, 1180, 636), color=(235, 185, 114), button=(981, 575, 1180, 636), file='./assets/daemon/FLEET_PREPARATION.png') GET_EMERGENCY_REPAIR = Button(area=(645, 352, 666, 360), color=(255, 255, 255), button=(645, 352, 666, 360), file='./assets/daemon/GET_EMERGENCY_REPAIR.png') GET_ITEMS = Button(area=(538, 217, 741, 253), color=(160, 192, 248), button=(1120, 643, 1146, 666), file='./assets/daemon/GET_ITEMS.png') MAP_PREPARATION = Button(area=(853, 488, 1053, 549), color=(235, 186, 114), button=(853, 488, 1053, 549), file='./assets/daemon/MAP_PREPARATION.png') STORY_CHOOCE = Button(area=(902, 344, 959, 357), color=(98, 122, 156), button=(902, 344, 959, 357), file='./assets/daemon/STORY_CHOOCE.png') STORY_CHOOCE_2 = Button(area=(903, 388, 959, 399), color=(98, 121, 156), button=(903, 388, 959, 399), file='./assets/daemon/STORY_CHOOCE_2.png') STORY_SKIP = Button(area=(1216, 676, 1258, 708), color=(148, 159, 178), button=(1180, 30, 1256, 49), file='./assets/daemon/STORY_SKIP.png') STORY_SKIP_CONFIRM = Button(area=(703, 493, 877, 550), color=(93, 142, 201), button=(703, 493, 877, 550), file='./assets/daemon/STORY_SKIP_CONFIRM.png') STRATEGY_OPEN = Button(area=(1102, 480, 1178, 482), color=(255, 223, 74), button=(1064, 405, 1093, 483), file='./assets/daemon/STRATEGY_OPEN.png')