import module.config.server as server from module.base.timer import Timer from module.logger import logger from module.ocr.ocr import Digit from tasks.base.page import page_guide from tasks.dungeon.assets.assets_dungeon_stamina import * from tasks.dungeon.ui import DungeonUI class DungeonStamina(DungeonUI): def _immersifier_enter(self, skip_first_screenshot=True): """ Pages: in: page_guide, Survival_Index, Simulated_Universe out: IMMERSIFIER_CHECK """ logger.info('Enter immersifier') while 1: if skip_first_screenshot: skip_first_screenshot = False else: self.device.screenshot() if self.appear(IMMERSIFIER_CHECK): break if self.appear_then_click(ENTER_IMMERSIFIER, interval=2): continue def _immersifier_exit(self, skip_first_screenshot=True): """ Pages: in: IMMERSIFIER_CHECK out: page_guide, Survival_Index, Simulated_Universe """ logger.info('Exit immersifier') while 1: if skip_first_screenshot: skip_first_screenshot = False else: self.device.screenshot() if self.ui_page_appear(page_guide): break if self.handle_reward(): continue if self.handle_popup_cancel(): continue def _item_amount_set( self, amount: int, ocr_button: ButtonWrapper, minus_button=AMOUNT_MINUS, plus_button=AMOUNT_PLUS, skip_first_screenshot=True, ): logger.info(f'Item amount set to {amount}') ocr = Digit(ocr_button, lang=server.lang) interval = Timer(1, count=3) while 1: if skip_first_screenshot: skip_first_screenshot = False else: self.device.screenshot() current = ocr.ocr_single_line(self.device.image) if not current: continue # End if current == amount: logger.info(f'At target amount') break # Click if interval.reached(): diff = amount - current if diff > 0: _ = self.appear(plus_button) # Search button self.device.multi_click(plus_button, n=abs(diff)) interval.reset() elif diff < 0: _ = self.appear(minus_button) # Search button self.device.multi_click(minus_button, n=abs(diff)) interval.reset() else: logger.error(f'Invalid world diff: {diff}') def _item_confirm(self, skip_first_screenshot=True): """ Pages: in: POPUP_CONFIRM out: page_guide """ # POPUP_CONFIRM -> reward_appear() timeout = Timer(2).start() while 1: if skip_first_screenshot: skip_first_screenshot = False else: self.device.screenshot() if self.reward_appear(): break if self.ui_page_appear(page_guide): if timeout.reached(): logger.warning('Wait item popup timeout') break else: timeout.reset() if self.handle_popup_confirm(): continue # reward_appear() -> page_guide while 1: if skip_first_screenshot: skip_first_screenshot = False else: self.device.screenshot() if self.ui_page_appear(page_guide): break if self.handle_reward(): continue def immersifier_store(self): """ Store immersifiers using all trailblaze power Returns: bool: If stored any Pages: in: Any out: page_guide, Survival_Index, Simulated_Universe """ logger.hr('Immersifier store', level=2) self.dungeon_goto_rogue() self.dungeon_update_stamina() if self.config.stored.Immersifier.is_full(): logger.info('Immersifier full, cannot store more') return False amount = min( self.config.stored.TrailblazePower.value // 40, self.config.stored.Immersifier.get_remain(), ) if amount <= 0: logger.info('Not enough stamina to store 1 immersifier') return False self._immersifier_enter() self._item_amount_set(amount, ocr_button=OCR_IMMERSIFIER_AMOUNT) self._item_confirm() self.dungeon_update_stamina() return True