from module.campaign.campaign_base import CampaignBase from module.map.map_base import CampaignMap from module.map.map_grids import SelectedGrids, RoadGrids from module.logger import logger MAP = CampaignMap() MAP = CampaignMap('sp1') MAP.shape = 'h5' MAP.map_data = ''' ++ ++ ++ -- ME ME MB ++ -- -- -- ME -- ME -- -- -- -- ++ -- ME ++ MB -- SP SP -- ME -- ++ -- ME SP SP -- -- ME -- ME -- ''' MAP.camera_data = ['D3', 'D5'] MAP.spawn_data = [ {'battle': 0, 'enemy': 3}, {'battle': 1, 'enemy': 1}, {'battle': 2, 'enemy': 1}, {'battle': 3, 'enemy': 1}, {'battle': 4, 'boss': 1}, ] class Config: SUBMARINE = 0 FLEET_BOSS = 1 MAP_HAS_AMBUSH = False class Campaign(CampaignBase): MAP = MAP def battle_0(self): return self.battle_default() def battle_4(self): return self.brute_clear_boss()