from module.campaign.campaign_base import CampaignBase from module.map.map_base import CampaignMap from module.map.map_grids import SelectedGrids, RoadGrids from module.logger import logger MAP = CampaignMap('a1') MAP.shape = 'I5' MAP.map_data = ''' SP -- ++ ME -- ME ++ -- -- -- ME -- -- ME -- ME ++ ME -- -- MS -- -- MS __ -- -- -- ME -- -- ++ ME -- ME -- SP -- -- ME ++ -- ME -- MB ''' MAP.camera_data = ['D1', 'D3', 'F1', 'F3'] class Config: POOR_MAP_DATA = True MAP_HAS_AMBUSH = False MAP_HAS_FLEET_STEP = True MAP_HAS_MOVABLE_ENEMY = True MAP_HAS_SIREN = True MAP_HAS_DYNAMIC_RED_BORDER = True MAP_SIREN_COUNT = 1 TRUST_EDGE_LINES = True INTERNAL_LINES_HOUGHLINES_THRESHOLD = 40 EDGE_LINES_HOUGHLINES_THRESHOLD = 40 COINCIDENT_POINT_ENCOURAGE_DISTANCE = 1.5 MID_DIFF_RANGE_H = (140 - 3, 140 + 3) MID_DIFF_RANGE_V = (143 - 3, 143 + 3) INTERNAL_LINES_FIND_PEAKS_PARAMETERS = { 'height': (80, 255 - 40), 'width': (0.9, 10), 'prominence': 10, 'distance': 35, } EDGE_LINES_FIND_PEAKS_PARAMETERS = { 'height': (255 - 40, 255), 'prominence': 10, 'distance': 50, 'wlen': 1000 } class Campaign(CampaignBase): MAP = MAP def handle_boss_appear_refocus(self): if self.battle_count == 4: self.map_swipe((-3, -2)) return super().handle_boss_appear_refocus()