from module.base.base import ModuleBase from module.base.button import Button from module.logger import logger class Switch: def __init__(self, name='Switch'): self.name = name self.status_list = [] def add_status(self, status, check_button, click_button=None, offset=0, sleep=(1.0, 1.2)): """ Args: status (str): check_button (Button): click_button (Button): offset (bool, int, tuple): sleep (int, float, tuple): """ self.status_list.append({ 'status': status, 'check_button': check_button, 'click_button': click_button if click_button is not None else check_button, 'offset': offset, 'sleep': sleep }) def appear(self, main): """ Args: main (ModuleBase): Returns: bool """ for data in self.status_list: if main.appear(data['check_button'], offset=data['offset']): return True return False def set(self, status, main, skip_first_screenshot=True): """ Args: status (str): main (ModuleBase): skip_first_screenshot (bool): Returns: bool: """ changed = False while 1: if skip_first_screenshot: skip_first_screenshot = False else: main.device.screenshot() matched = None current = 'unknown' for data in self.status_list: if main.appear(data['check_button'], offset=data['offset']): current = data['status'] logger.attr(self.name, current) matched = data if current == status: return changed if current == 'unknown': logger.warning(f'Unknown {self.name} switch') for data in self.status_list: if data['status'] == status: main.device.click(data['click_button'] if matched is None else matched['click_button']) main.device.sleep(data['sleep']) changed = True