import re from typing import Optional import module.config.server as server from module.base.base import ModuleBase from module.config.server import VALID_LANG from module.exception import RequestHumanTakeover, ScriptError from module.logger import logger from module.ocr.ocr import Ocr from tasks.base.assets.assets_base_main_page import OCR_MAP_NAME from tasks.base.page import Page, page_main from tasks.map.keywords import KEYWORDS_MAP_PLANE, MapPlane class OcrPlaneName(Ocr): def after_process(self, result): # RobotSettlement1 result = re.sub(r'-[Ii1]$', '', result) result = re.sub(r'\d+$', '', result) return super().after_process(result) class MainPage(ModuleBase): # Same as BigmapPlane class # Current plane plane: MapPlane = KEYWORDS_MAP_PLANE.Herta_ParlorCar _lang_checked = False def check_lang_from_map_plane(self) -> Optional[str]: logger.info('check_lang_from_map_plane') lang_unknown = self.config.Emulator_GameLanguage == 'auto' if lang_unknown: lang_list = VALID_LANG else: # Try current lang first lang_list = [server.lang] + [lang for lang in VALID_LANG if lang != server.lang] for lang in lang_list: logger.info(f'Try ocr in lang {lang}') ocr = OcrPlaneName(OCR_MAP_NAME, lang=lang) result = ocr.ocr_single_line(self.device.image) keyword = ocr._match_result(result, keyword_classes=MapPlane, lang=lang) if keyword is not None: self.plane = keyword logger.attr('CurrentPlane', self.plane) logger.info(f'check_lang_from_map_plane matched lang: {lang}') if lang_unknown or lang != server.lang: self.config.Emulator_GameLanguage = lang server.set_lang(lang) return lang if lang_unknown: logger.critical('Cannot detect in-game text language, please set it to 简体中文 or English') raise RequestHumanTakeover else: logger.warning(f'Cannot detect in-game text language, assume current lang={server.lang} is correct') return server.lang def handle_lang_check(self, page: Page): """ Args: page: Returns: bool: If checked """ if MainPage._lang_checked: return False if page != page_main: return False self.check_lang_from_map_plane() MainPage._lang_checked = True return True def acquire_lang_checked(self): """ Returns: bool: If checked """ if MainPage._lang_checked: return False logger.info('acquire_lang_checked') try: self.ui_goto(page_main) except AttributeError: logger.critical('Method ui_goto() not found, class MainPage must be inherited by class UI') raise ScriptError self.handle_lang_check(page=page_main) return True