from module.base.timer import Timer from module.logger import logger from tasks.base.assets.assets_base_page import CLOSE from tasks.item.assets.assets_item_relics import * from tasks.item.keywords import KEYWORDS_ITEM_TAB from tasks.item.ui import ItemUI class RelicsUI(ItemUI): def _is_in_salvage(self) -> bool: return self.appear(ORDER_ASCENDING) or self.appear(ORDER_DESCENDING) def salvage_exit(self, skip_first_screenshot=True): """ Pages: in: rewards claimed or _is_in_salvage() out: GOTO_SALVAGE """ interval = Timer(1) while 1: if skip_first_screenshot: skip_first_screenshot = False else: self.device.screenshot() if self.appear(GOTO_SALVAGE): logger.info("Salvage page exited") break if self.handle_reward(interval=2): continue if interval.reached() and self._is_in_salvage(): logger.info(f'_is_in_salvage -> {CLOSE}') self.device.click(CLOSE) interval.reset() continue def salvage_relic(self, skip_first_screenshot=True) -> bool: """ Args: skip_first_screenshot: Returns: bool: If success Pages: in: Any out: page_item, GOTO_SALVAGE """ logger.hr('Salvage Relic', level=2) self.item_goto(KEYWORDS_ITEM_TAB.Relics, wait_until_stable=False) while 1: # relic tab -> salvage if skip_first_screenshot: skip_first_screenshot = False else: self.device.screenshot() if self._is_in_salvage(): logger.info('_is_in_salvage') break if self.appear_then_click(GOTO_SALVAGE, interval=2): continue skip_first_screenshot = True interval = Timer(1) timeout = Timer(5, count=3).start() while 1: # salvage -> first relic selected if skip_first_screenshot: skip_first_screenshot = False else: self.device.screenshot() if timeout.reached(): logger.warning('Timeout when selecting first relic') self.salvage_exit() return False # The first frame entering relic page, SALVAGE is a white button as it's the default state. # At the second frame, SALVAGE is disabled since no items are selected. # So here uses the minus button on the first relic. if self.image_color_count(FIRST_RELIC_SELECTED, color=(245, 245, 245), threshold=221, count=300): logger.info('First relic selected') break if self.appear_then_click(ORDER_DESCENDING, interval=2): continue if interval.reached() and self.appear(ORDER_ASCENDING) \ and self.image_color_count(FIRST_RELIC, (233, 192, 108)): self.device.click(FIRST_RELIC) interval.reset() continue skip_first_screenshot = True while 1: # selected -> rewards claimed if skip_first_screenshot: skip_first_screenshot = False else: self.device.screenshot() if self.reward_appear(): logger.info("Relic salvaged") break if self.appear_then_click(SALVAGE, interval=2): continue if self.handle_popup_confirm(): continue self.salvage_exit() return True