from module.base.base import ModuleBase from module.combat.assets import * from module.base.timer import Timer from module.logger import logger class SubmarineCall(ModuleBase): submarine_call_flag = False submarine_call_timer = Timer(5) def submarine_call_reset(self): """ Call this method after in battle_execute. """ self.submarine_call_timer.reset() self.submarine_call_flag = False def handle_submarine_call(self): """ Returns: bool: If call. """ if not self.config.SUBMARINE or self.config.SUBMARINE_MODE in ['do_not_use', 'hunt_only']: return False if self.submarine_call_flag: return False if self.submarine_call_timer.reached(): logger.info('Submarine call timer reached') self.submarine_call_flag = True return False if not self.appear(SUBMARINE_AVAILABLE_CHECK_1) or not self.appear(SUBMARINE_AVAILABLE_CHECK_2): return False if self.appear(SUBMARINE_CALLED): logger.info('Submarine called') self.submarine_call_flag = True return False if self.appear_then_click(SUBMARINE_READY, interval=1): logger.info('Call submarine') return True