from module.campaign.campaign_base import CampaignBase from module.map.map_base import CampaignMap from module.map.map_grids import SelectedGrids, RoadGrids from module.logger import logger from campaign.event_20200326_cn.a1 import Config MAP = CampaignMap() MAP.shape = 'G9' MAP.map_data = ''' ME -- ME -- ME -- ME ++ -- -- ME -- -- ++ ++ -- ++ ++ ++ -- ++ MS -- MB MB MB -- MS ME ME -- __ -- ME ME ++ ++ SP -- SP ++ ++ ++ ME -- -- -- ME ++ ME -- -- ME -- -- ME -- MS ME -- ME MS -- ''' MAP.spawn_data = [ {'battle': 0, 'enemy': 2, 'siren': 2}, {'battle': 1, 'enemy': 1}, {'battle': 2, 'enemy': 2}, {'battle': 3, 'enemy': 1}, {'battle': 4, 'enemy': 2}, {'battle': 5, 'enemy': 1, 'boss': 1}, ] A1, B1, C1, D1, E1, F1, G1, \ A2, B2, C2, D2, E2, F2, G2, \ A3, B3, C3, D3, E3, F3, G3, \ A4, B4, C4, D4, E4, F4, G4, \ A5, B5, C5, D5, E5, F5, G5, \ A6, B6, C6, D6, E6, F6, G6, \ A7, B7, C7, D7, E7, F7, G7, \ A8, B8, C8, D8, E8, F8, G8, \ A9, B9, C9, D9, E9, F9, G9, \ = MAP.flatten() class Campaign(CampaignBase): MAP = MAP def battle_0(self): if self.clear_siren(): return True if self.clear_enemy(scale=(3,)): return True return self.battle_default() def battle_5(self): return self.fleet_2.clear_boss()