from module.campaign.campaign_base import CampaignBase from module.map.map_base import CampaignMap from module.map.map_grids import SelectedGrids, RoadGrids from module.logger import logger MAP = CampaignMap() MAP.shape = 'G1' MAP.map_data = ''' SP -- -- -- -- ME MB ''' MAP.spawn_data = [ {'battle': 0, 'enemy': 1}, {'battle': 1, 'boss': 1}, ] A1, B1, C1, D1, E1, F1, G1, \ = MAP.flatten() class Config: FLEET_2 = 0 SUBMARINE = 0 INTERNAL_LINES_FIND_PEAKS_PARAMETERS = { 'height': (120, 255 - 40), 'width': (1.5, 10), 'prominence': 10, 'distance': 35, } EDGE_LINES_FIND_PEAKS_PARAMETERS = { 'height': (255 - 40, 255), 'prominence': 10, 'distance': 50, 'wlen': 1000 } INTERNAL_LINES_HOUGHLINES_THRESHOLD = 40 EDGE_LINES_HOUGHLINES_THRESHOLD = 40 class Campaign(CampaignBase): MAP = MAP def battle_0(self): return self.battle_default() def battle_1(self): return self.clear_boss() def handle_boss_appear_refocus(self): for data in self.map.spawn_data: if data.get('battle') == self.battle_count and data.get('boss', 0): self.map_swipe((-3, 0)) return super().handle_boss_appear_refocus()