from tasks.map.control.waypoint import Waypoint from tasks.map.keywords.plane import Jarilo_GreatMine from tasks.rogue.route.base import RouteBase class Route(RouteBase): def Jarilo_GreatMine_F1_X84Y378(self): """ | Waypoint | Position | Direction | Rotation | | -------- | ------------------------ | --------- | -------- | | spawn | Waypoint((84.4, 378.7)), | 334.8 | 331 | | item | Waypoint((60.2, 358.5)), | 319.8 | 308 | | enemy | Waypoint((60.2, 336.8)), | 340.7 | 149 | | exit_ | Waypoint((57.4, 329.5)), | 22.8 | 334 | | exit1 | Waypoint((45.4, 329.6)), | 337.2 | 334 | | exit2 | Waypoint((61.5, 319.1)), | 337.4 | 336 | """ self.map_init(plane=Jarilo_GreatMine, floor="F1", position=(84.4, 378.7)) self.register_domain_exit( Waypoint((57.4, 329.5)), end_rotation=334, left_door=Waypoint((45.4, 329.6)), right_door=Waypoint((61.5, 319.1))) item = Waypoint((60.2, 358.5)) enemy = Waypoint((60.2, 336.8)) # ===== End of generated waypoints ===== self.clear_item(item) self.clear_enemy(enemy) def Jarilo_GreatMine_F1_X91Y391(self): """ | Waypoint | Position | Direction | Rotation | | -------- | ------------------------ | --------- | -------- | | spawn | Waypoint((91.4, 392.4)), | 334.8 | 331 | | item | Waypoint((60.2, 358.4)), | 308.0 | 304 | | enemy | Waypoint((57.2, 330.8)), | 85.8 | 336 | | exit_ | Waypoint((57.2, 330.8)), | 85.8 | 336 | | exit1 | Waypoint((45.4, 329.6)), | 337.2 | 334 | | exit2 | Waypoint((61.5, 319.1)), | 337.4 | 336 | """ self.map_init(plane=Jarilo_GreatMine, floor="F1", position=(91.4, 392.4)) self.register_domain_exit( Waypoint((57.2, 330.8)), end_rotation=336, left_door=Waypoint((45.4, 329.6)), right_door=Waypoint((61.5, 319.1))) item = Waypoint((60.2, 358.4)) enemy = Waypoint((57.2, 330.8)) # ===== End of generated waypoints ===== self.clear_item(item) self.clear_enemy(enemy) def Jarilo_GreatMine_F1_X89Y387(self): """ | Waypoint | Position | Direction | Rotation | | -------- | ------------------------ | --------- | -------- | | spawn | Waypoint((91.4, 392.4)), | 334.8 | 331 | | item | Waypoint((60.2, 358.4)), | 308.0 | 304 | | enemy | Waypoint((57.2, 330.8)), | 85.8 | 336 | | exit_ | Waypoint((57.2, 330.8)), | 85.8 | 336 | """ self.map_init(plane=Jarilo_GreatMine, floor="F1", position=(89.4, 387.6)) self.register_domain_exit( Waypoint((57.2, 330.8)), end_rotation=336, left_door=Waypoint((45.4, 329.6)), right_door=Waypoint((61.5, 319.1))) item = Waypoint((60.2, 358.4)) enemy = Waypoint((57.2, 330.8)) # ===== End of generated waypoints ===== self.clear_item(item) self.clear_enemy(enemy) """ Notes Jarilo_GreatMine_F1_X89Y387 is the same as Jarilo_GreatMine_F1_X91Y391 but for wrong spawn point detected """ def Jarilo_GreatMine_F1_X133Y465(self): """ | Waypoint | Position | Direction | Rotation | | -------- | ------------------------- | --------- | -------- | | spawn | Waypoint((133.3, 465.6)), | 334.8 | 331 | | item | Waypoint((108.7, 448.1)), | 318.0 | 320 | | enemy | Waypoint((110.1, 420.6)), | 337.4 | 338 | | exit_ | Waypoint((104.0, 414.0)), | 334.8 | 331 | | exit1 | Waypoint((97.2, 415.0)), | 334.8 | 334 | | exit2 | Waypoint((108.2, 406.0)), | 334.8 | 334 | """ self.map_init(plane=Jarilo_GreatMine, floor="F1", position=(133.3, 465.6)) self.register_domain_exit( Waypoint((104.0, 414.0)), end_rotation=331, left_door=Waypoint((97.2, 415.0)), right_door=Waypoint((108.2, 406.0))) item = Waypoint((108.7, 448.1)) enemy = Waypoint((110.1, 420.6)) # ===== End of generated waypoints ===== self.clear_item(item) self.clear_enemy(enemy) def Jarilo_GreatMine_F1_X149Y273(self): """ | Waypoint | Position | Direction | Rotation | | -------- | ------------------------- | --------- | -------- | | spawn | Waypoint((149.7, 273.5)), | 82.5 | 73 | | node | Waypoint((174.1, 269.0)), | 67.2 | 61 | | item | Waypoint((180.4, 250.8)), | 36.0 | 31 | | enemy | Waypoint((202.4, 256.6)), | 76.4 | 71 | | exit_ | Waypoint((202.4, 256.6)), | 76.4 | 71 | | exit1 | Waypoint((208.7, 243.8)), | 75.1 | 73 | | exit2 | Waypoint((213.2, 263.4)), | 79.8 | 78 | """ self.map_init(plane=Jarilo_GreatMine, floor="F1", position=(149.7, 273.5)) self.register_domain_exit( Waypoint((202.4, 256.6)), end_rotation=71, left_door=Waypoint((208.7, 243.8)), right_door=Waypoint((213.2, 263.4))) node = Waypoint((174.1, 269.0)) item = Waypoint((180.4, 250.8)) enemy = Waypoint((202.4, 256.6)) # ===== End of generated waypoints ===== # ignore item, bad way self.clear_enemy(node, enemy) def Jarilo_GreatMine_F1_X165Y537(self): """ | Waypoint | Position | Direction | Rotation | | -------- | ------------------------- | --------- | -------- | | spawn | Waypoint((165.5, 537.8)), | 157.2 | 151 | | item1 | Waypoint((174.8, 564.8)), | 190.1 | 184 | | enemy1 | Waypoint((218.2, 582.4)), | 129.8 | 304 | | node2 | Waypoint((234.0, 586.6)), | 129.8 | 121 | | enemy2 | Waypoint((244.8, 626.0)), | 182.7 | 177 | | exit_ | Waypoint((243.4, 622.2)), | 2.6 | 174 | | exit1 | Waypoint((253.2, 635.3)), | 191.8 | 181 | | exit2 | Waypoint((237.6, 635.2)), | 188.8 | 184 | """ self.map_init(plane=Jarilo_GreatMine, floor="F1", position=(165.5, 537.8)) self.register_domain_exit( Waypoint((243.4, 622.2)), end_rotation=174, left_door=Waypoint((253.2, 635.3)), right_door=Waypoint((237.6, 635.2))) item1 = Waypoint((174.8, 564.8)) enemy1 = Waypoint((218.2, 582.4)) node2 = Waypoint((234.0, 586.6)) enemy2 = Waypoint((244.8, 626.0)) # ===== End of generated waypoints ===== # Ignore item1, bad way self.clear_enemy(enemy1.straight_run()) self.clear_enemy( node2, enemy2.straight_run(), ) def Jarilo_GreatMine_F1_X299Y254(self): """ | Waypoint | Position | Direction | Rotation | | -------- | ------------------------- | --------- | -------- | | spawn | Waypoint((299.3, 255.3)), | 274.2 | 274 | | item | Waypoint((282.4, 240.8)), | 295.5 | 292 | | enemy | Waypoint((246.2, 248.4)), | 282.8 | 281 | | exit_ | Waypoint((246.6, 248.8)), | 96.8 | 274 | | exit1 | Waypoint((235.7, 255.9)), | 281.9 | 274 | | exit2 | Waypoint((237.4, 239.4)), | 281.9 | 276 | """ self.map_init(plane=Jarilo_GreatMine, floor="F1", position=(299.3, 255.3)) self.register_domain_exit( Waypoint((246.6, 248.8)), end_rotation=274, left_door=Waypoint((235.7, 255.9)), right_door=Waypoint((237.4, 239.4))) item = Waypoint((282.4, 240.8)) enemy = Waypoint((246.2, 248.4)) # ===== End of generated waypoints ===== # Ignore item, bad way self.clear_enemy(enemy) def Jarilo_GreatMine_F1_X407Y572(self): """ | Waypoint | Position | Direction | Rotation | | -------- | ------------------------- | --------- | -------- | | spawn | Waypoint((407.2, 572.8)), | 216.4 | 211 | | item1 | Waypoint((382.9, 585.3)), | 263.8 | 260 | | enemy1 | Waypoint((382.4, 590.4)), | 241.2 | 239 | | item2 | Waypoint((378.2, 610.6)), | 143.8 | 232 | | enemy3 | Waypoint((339.0, 595.4)), | 297.8 | 294 | | enemy4 | Waypoint((312.7, 575.6)), | 312.1 | 318 | | exit_ | Waypoint((315.6, 572.6)), | 334.7 | 329 | | exit1 | Waypoint((301.0, 565.9)), | 332.8 | 327 | | exit2 | Waypoint((313.4, 561.4)), | 337.2 | 334 | """ self.map_init(plane=Jarilo_GreatMine, floor="F1", position=(407.2, 572.8)) self.register_domain_exit( Waypoint((315.6, 572.6)), end_rotation=329, left_door=Waypoint((301.0, 565.9)), right_door=Waypoint((313.4, 561.4))) item1 = Waypoint((382.9, 585.3)) enemy1 = Waypoint((382.4, 590.4)) item2 = Waypoint((378.2, 610.6)) enemy3 = Waypoint((339.0, 595.4)) enemy4 = Waypoint((312.7, 575.6)) # ===== End of generated waypoints ===== # enemy first self.clear_enemy(enemy1) # item1 is too close to enemy1, usually to be destroyed along with enemy1 # self.clear_item(item1) self.clear_item(item2) # 3 self.clear_enemy( enemy3.straight_run(), ) # 4 self.clear_enemy( enemy4.straight_run(), ) def Jarilo_GreatMine_F1_X485Y450(self): """ | Waypoint | Position | Direction | Rotation | | ---------- | ------------------------- | --------- | -------- | | spawn | Waypoint((485.5, 450.4)), | 177.8 | 172 | | item1 | Waypoint((478.8, 484.8)), | 199.8 | 193 | | item2 | Waypoint((488.4, 522.0)), | 175.8 | 170 | | enemy3top | Waypoint((465.3, 531.1)), | 92.8 | 232 | | enemy5 | Waypoint((546.2, 514.0)), | 45.8 | 225 | | enemy4 | Waypoint((512.2, 548.2)), | 59.1 | 59 | | enemy3down | Waypoint((453.3, 559.2)), | 129.8 | 218 | | item3 | Waypoint((460.3, 570.3)), | 193.0 | 188 | | node4 | Waypoint((480.3, 575.6)), | 105.5 | 101 | | exit_ | Waypoint((549.0, 515.6)), | 112.7 | 15 | | exit1 | Waypoint((542.6, 502.6)), | 21.0 | 15 | | exit2 | Waypoint((556.2, 509.4)), | 30.1 | 27 | """ self.map_init(plane=Jarilo_GreatMine, floor="F1", position=(485.5, 450.4)) self.register_domain_exit( Waypoint((549.0, 515.6)), end_rotation=15, left_door=Waypoint((542.6, 502.6)), right_door=Waypoint((556.2, 509.4))) item1 = Waypoint((478.8, 484.8)) item2 = Waypoint((488.4, 522.0)) enemy3top = Waypoint((465.3, 531.1)) enemy5 = Waypoint((546.2, 514.0)) enemy4 = Waypoint((512.2, 548.2)) enemy3down = Waypoint((453.3, 559.2)) item3 = Waypoint((460.3, 570.3)) node4 = Waypoint((480.3, 575.6)) # ===== End of generated waypoints ===== self.clear_item(item1) self.rotation_set(232) self.clear_enemy( item2, enemy3top, enemy3down, ) # self.clear_item(item3.straight_run()) self.clear_enemy( item3.straight_run(), node4.straight_run(), enemy4.straight_run(), ) self.clear_enemy(enemy5.straight_run()) def Jarilo_GreatMine_F1_X545Y513(self): """ | Waypoint | Position | Direction | Rotation | | -------- | ------------------------- | --------- | -------- | | spawn | Waypoint((545.3, 513.0)), | 222.5 | 218 | | item2 | Waypoint((486.8, 523.6)), | 76.5 | 255 | | enemy2 | Waypoint((478.3, 519.6)), | 21.0 | 18 | | item3 | Waypoint((480.0, 490.2)), | 350.2 | 345 | | enemy1 | Waypoint((492.2, 562.0)), | 237.4 | 50 | | enemy3 | Waypoint((485.1, 456.8)), | 102.9 | 4 | | node1 | Waypoint((478.5, 576.5)), | 237.2 | 237 | | item1 | Waypoint((461.4, 572.2)), | 289.1 | 288 | | exit_ | Waypoint((485.1, 456.8)), | 102.9 | 4 | | exit1 | Waypoint((475.2, 449.0)), | 4.1 | 359 | | exit2 | Waypoint((490.6, 449.2)), | 4.1 | 359 | """ self.map_init(plane=Jarilo_GreatMine, floor="F1", position=(545.3, 513.0)) self.register_domain_exit( Waypoint((485.1, 456.8)), end_rotation=4, left_door=Waypoint((475.2, 449.0)), right_door=Waypoint((490.6, 449.2))) item2 = Waypoint((486.8, 523.6)) enemy2 = Waypoint((478.3, 519.6)) item3 = Waypoint((480.0, 490.2)) enemy1 = Waypoint((492.2, 562.0)) enemy3 = Waypoint((485.1, 456.8)) node1 = Waypoint((478.5, 576.5)) item1 = Waypoint((461.4, 572.2)) # ===== End of generated waypoints ===== # 1 self.clear_enemy( enemy1, ) self.clear_item( node1, item1.straight_run(), ) # 2, ignore item2, bad way self.goto( enemy2.straight_run() ) # 3 self.clear_item( item3.straight_run(), ) self.clear_enemy( enemy3.straight_run(), )