from module.campaign.campaign_base import CampaignBase from module.map.map_base import CampaignMap MAP = CampaignMap() MAP.map_data = ''' ++ ++ ++ -- ME -- -- -- -- ++ -- -- ME -- ++ -- ++ ++ ME -- ++ ME ME -- -- ME -- ME ++ -- ME ++ -- -- -- -- -- -- ++ ME -- -- -- SP ME -- -- ME -- -- -- __ -- -- SP -- -- ME ++ -- MS -- ME -- -- -- -- -- -- ++ MB -- MB ++ ++ ++ ++ ''' MAP.camera_data = ['D3', 'D5', 'H3', 'H5'] MAP.weight_data = ''' 10 10 10 10 40 10 10 10 10 10 50 10 30 10 10 10 10 10 20 10 10 50 30 10 10 10 10 20 10 10 10 10 50 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 30 10 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 ''' MAP.spawn_data = [ {'battle': 0, 'enemy': 3, 'siren': 1}, {'battle': 1, 'enemy': 1}, {'battle': 2, 'enemy': 1}, {'battle': 3, 'enemy': 1}, {'battle': 4, 'boss': 1}, ] class Config: SUBMARINE = 0 POOR_MAP_DATA = True MAP_HAS_AMBUSH = False MAP_HAS_FLEET_STEP = True MAP_HAS_MOVABLE_ENEMY = True MAP_HAS_SIREN = True MAP_HAS_DYNAMIC_RED_BORDER = False MAP_HAS_MAP_STORY = True MAP_SIREN_TEMPLATE = ['Z18'] MAP_SIREN_COUNT = 1 TRUST_EDGE_LINES = False INTERNAL_LINES_FIND_PEAKS_PARAMETERS = { 'height': (100, 255 - 24), 'width': 1, 'prominence': 10, 'distance': 35, } EDGE_LINES_FIND_PEAKS_PARAMETERS = { 'height': (255 - 24, 255), 'prominence': 2, 'distance': 50, 'wlen': 1000 } class Campaign(CampaignBase): MAP = MAP def battle_0(self): if self.clear_siren(): return True if self.fleet_2_break_siren_caught(): return True return self.battle_default() def battle_4(self): return self.fleet_boss.clear_boss()